Author Topic: Don't Go The Route Of Wwiionline  (Read 2377 times)

Offline Mobbs

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Don't Go The Route Of Wwiionline
« Reply #30 on: February 21, 2003, 05:36:03 PM »
*in a childish imitation voice*

Okay!  Let me jump in my hurricane! dur durr!

Instead of being ignorant, why don't you read the box of WWIIOL sometime?  It clearly states on it that the game is based in 1940 , and some research will tell you that Tigers were not  in Europe at the time, and if there were any at all they were few and far between.

Also, has the U.S.A. entered WWII in 1940?  Hmm, didnt think so.

Your bash of WWIIOL has failed miserably.  Please drive through.

Offline Arlo

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Don't Go The Route Of Wwiionline
« Reply #31 on: February 21, 2003, 05:46:36 PM »
Look! Exposed nerve! ;)

Offline akak

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Re: What?
« Reply #32 on: February 21, 2003, 05:48:18 PM »
Quote
Originally posted by Mobbs


Second, WWIIOL is based on historical accuracy.  



At least something is accurate because it sure as hell isn't the flight model.

BTW- can you still kill a tank with a pistol or flip them over using a planes landing gear?



Ack-Ack

Offline akak

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Don't Go The Route Of Wwiionline
« Reply #33 on: February 21, 2003, 05:54:16 PM »
Quote
Originally posted by wheelz


Do you want a game, or a simulation?  Seriously, we need to draw a finer line between the men & the boys, evidently.



Considering the arcade like flight model of WW2OL, (did they ever fix the bf110 helicopter?) and 2nd rate graphics, I don't think you could hardly say it's any more of a simulation than AH, especially since they are both just games.


ack-ack

Offline akak

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Don't Go The Route Of Wwiionline
« Reply #34 on: February 21, 2003, 06:17:14 PM »
Quote
Originally posted by Ready


Next time you see the “Welcome Back Soldier” I invite you to hook up with the 3rd Canadian Division for 2 weeks, and seriously give it a go.  



Ready


You should follow your own advise.

 
Quote
  This is what I seen

 Sorry can't bring myself to try it.

 Went to download the game, and right next to the download it said something about 8 players mode...

 Sorry I want to game with a few more than 8 guys even if it’s a demo. I play MMOGs. AH doesn't
appear to be a MMOG. It looks to be more IL2 type arena style air quake ccombat.  Maybe it was that shootty music that soured my stomach.

Who knows maybe I read the ad wrong... Maybe 8 player mode is something good.. dunno...

                                  Ready
                                   


Since you obviously didn't read a word on the HTC website, the 8 player 'mode' is the free Head to Head gameplay and the Main Arena holds up to 700 people and the subscription online play is MMOG.  
The last few nights the Main Arena has just been a few dozen shy of a max. capacity (capacity 700 players), while that is probably due to the promotion HiTech is doing, the MA on average has up to 600 people per night logged in during peak hours and that's just in the MA.

Just face it, as a flight sim, WW2OL is at best sub-par and as a ground sim, it can be enjoyable only if you hook up with a group of people.  


ack-ack

Offline Midnight

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Don't Go The Route Of Wwiionline
« Reply #35 on: February 21, 2003, 06:51:03 PM »
Quote
Originally posted by wheelz
[Edit:  that was harsh]  Midnight, I beg to differ.

Have you read into what the game engine actually DOES in WWIIO, as opposed to any other game/sims?  How the physics engine actually models each & every projectile, where they hit, in accordance with multiple crucial systems, on each aircraft, modeled historically-accurate?

I thought not.

All of you, playing Aces High, are playing a GAME, based on hit-points, i.e. you HIT it enough, it will go away.  WWIIO is NOT that way, as it was in real-life.



Do you want a game, or a simulation?


OK..

Give me a free download of the whole game.
Give me a chance to try the thing without putting up my money first.

Your descriptions SOUND so cool. The CONCEPT of what the simulation is supposed to be seems to be exactly the sim I want to play. Ask around in here, I love strategy, planning, realism, etc. But from what I have read and seen in films, WWIIOL has a LONG way to go before it becomes what it was trying to be.

Throw a P-51 Mustang into WWIIOL and I'll sign up tomorrow.

Offline Ready

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Don't Go The Route Of Wwiionline
« Reply #36 on: February 21, 2003, 08:06:25 PM »
P-51 is a little bit off...

We are picking up some more AC this next patch.

Offline blkmgc

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Don't Go The Route Of Wwiionline
« Reply #37 on: February 21, 2003, 09:54:36 PM »
For less than 30 bucks a month why sweety about either, and get into a pi$$ing contest. Play both!  :D  Remember these are pay to play venues.When you go into an arcade do you play just 1 game? Or , if you have a playstation (or whatever) hooked up to your TV, do you own just 1 CD and hold your undying loyalty to it? Geez...thier just games.:cool:

You gent need to have a beer..but seperately please, dont want a brawl breaking out over a vid game.
:eek:


blkmgc
Debdenboys.comAdministrator

Offline X2Lee

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Don't Go The Route Of Wwiionline
« Reply #38 on: February 21, 2003, 11:06:55 PM »
Quote
Originally posted by wheelz


.



There are other issues with the game, but when you consider the big picture, they can be overlooked


The issue that CANNOT be overlooked is the crappy flight/stall
model.

Offline Midnight

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Don't Go The Route Of Wwiionline
« Reply #39 on: February 21, 2003, 11:23:23 PM »
Quote
Originally posted by blkmgc
For less than 30 bucks a month why sweety about either, and get into a pi$$ing contest. Play both!  :D  Remember these are pay to play venues.When you go into an arcade do you play just 1 game? Or , if you have a playstation (or whatever) hooked up to your TV, do you own just 1 CD and hold your undying loyalty to it? Geez...thier just games.:cool:


WWII sims are a little more involved than arcade or console games. If I go to try out WWIIOL, I would have to write a new profile for my Cougar at the least. That's a good 4 hours minimum for tweaks and fine tuning. Plus there are a lot more vaiables to PC games than any console game could ever have.

Playing a new PC sim/game is a big investment, if you really want to give it the full test and fair shot. If I just jump in to WWIIOL for 1/2 hour, can't figure it out and decide it sucks, I am not being very fair to the game. That's why a totally free trial should be offered (like AH does). I've got to invest my time to make a fair assesment, I'm not going to invest money too.

Offline wheelz

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Don't Go The Route Of Wwiionline
« Reply #40 on: February 22, 2003, 01:02:57 AM »
Midnight, they offer those free trials periodically, and since you purchased the game, at some point, you would be entitled to one of the "Welcome Back, Soldier" campaigns they run.

I would welcome you on my wing, my friend.  

With regard to Cougar settings, there are a few in our community who offer the settings files for that particular joystick.  Just a matter of asking around.  I could have a tweaked profile file for you in less than 24 hours.

An interesting comment was made today, by a WWIIO pilot/player:  He said the REAL reason there is bitterness here is because AH has lost players/squadrons to WWIIO.  I found that interesting, for the same reason I never took the time to pay to play an air-only sim.

I admit my bias, here, and understand the significance of what I'm about to say:  I'm a member of a GROUND-based squad.  Most of the guys I'm hearing on my squad channel are on the ground, heading for a rally point.  My job is both CAS and air recon, when there aren't a million 109s & 110s around.

Seeing a panzer that's obviously hull-down, lying in wait, then pointing it out from the air, then seeing it killed because of your effort is extremely rewarding.  I do that on a daily basis.

Taking out AI AT guns, as a bomber, for the guys on the ground?  Their messages thanking me are MORE than enough.  I've got about a hundred different names of people on MY side, who I've come to know in-game, who know they can depend on me to help, and the same is true, vice-versa.  On the other-hand, I can name about a hundred people on the OTHER side, who I regularly meet in combat, and this is ONLY ascertained by AARs from both sides.

EPIC battles, land and air.  With 3rd-person animations coming soon, along with the '41 vehicle set, the sky's the limit.

The next time there's a trial run, I'll be sure to post here, along with my screen name for anyone to .m wheelz for help.  ;)

Offline Siaf__csf

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Don't Go The Route Of Wwiionline
« Reply #41 on: February 22, 2003, 03:48:09 AM »
The biggest mistake WW2OL made was that they force everyone to buy the box 'pig in a bag' just to try the game.

If there would have been an open beta (AS PROMISED) all the hate would not be here today. Too many people were ripped off and that's a legacy they're going to carry to the grave.

Offline Sox62

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Don't Go The Route Of Wwiionline
« Reply #42 on: February 22, 2003, 04:03:36 AM »
Quote
Originally posted by wheelz
An interesting comment was made today, by a WWIIO pilot/player:  He said the REAL reason there is bitterness here is because AH has lost players/squadrons to WWIIO.



LOL

Offline WWIIOLSucks

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Don't Go The Route Of Wwiionline
« Reply #43 on: February 22, 2003, 12:01:22 PM »
You want to know why WWIIOL really sucks.  And before all you WWIIOL a*sholes come here and say I've never played the game or haven't played it in a year, you're wrong.  I played from the day WWIIOL came out until a few months ago.  The game finally lost its enjoyment because of all the changes and the ones still on the way.

Gameplay

- Net code still blows causing all kinds of lag, warping infantry, tanks, and aircraft, etc.  Aircraft fly through walls and kill the players inside by "running them over".  Tanks warp down the road at light speed and the warping infantry is famous, or infamous, take your pick.

- Infantry model blows even more also causing guys to be warping all over the place.  You can hit them with an 88mm High Explosive shell and the lagger will keep going.

- Axis infantry can no longer kill tanks except the kind that have open view ports that can't be closed.  You can shoot into these and kill some or all of the crew.  The rest of the allied tanks are now totally immune to satchel charges and nades.  This means only anti-tank (AT) guns or other tanks can really do anything to enemy armor.  Axis tanks cannot dispatch any of the medium or heavy Allied tanks and neither can the small Axis AT gun.  Only the large 88mm can do this and it has to be towed by a second player.  Doesn't happen since usually the needed vehicle is usually out of supply.  On the other hand, one shot from any Allied tank, save one, will kill any Axis tank with 1-2 shots.  Also, all Allied AT guns can be pushed and towed by any vehicle and they can kill every Axis tank with 1-2 shots.  The French now have a fighter, 25 or so existed in 1940 and they get more than that per air field, that can kill any Axis armor with a few shots from its guns.

- Rarely are you able to spawn anything except riflemen or maybe an SMG due to the three hour resupply rule.  In order to have any kind of tank, you have to bring it from the rear area which usually takes more than an hour in most cases.  If you are stupid enough or unlucky enough to despawn it in a front line town, some loser who is just waiting on the selection screen will steal it from you.  About 90% of your playing time now has to be driving stuff from the rear areas so other players can us it.

- Aircraft are non existent unless you want to spend 30+ minutes flying from a far away air field.  Then you crash due to the crappy netcode and its lag so you just wasted 30 minutes.

- New players are limited to a small varity of vehicles.  Infantry, trucks, AT/AA guns, and maybe some light tanks and one airplane type.

- The coming of High Command controlled supply means if you're not a member a High Command affilitated squad, you will not be able to spawn anything period.  This means you have to agree to be told where to spawn, when to spawn, what to spawn, and how to play.  Also, even if you are in a squad, if the High Command member in your area doesn't like you, he'll just refuse to assign you anything.

- High Command members are well known for abusing their power, especially on the allied side where much of the HC is made up of kids.  Some will jam your chat where you can't speak to anyone and can only listen to them.  Then they will proceed to flame you, probably because you used a tank or aircraft they wanted.  If you really piss them off, expect to be punted out of the game.

- The coming of "personal spawn limits" on top of the HC controlling everything means even if they give you something to spawn, an HC member decides what you get, how much you get, where you get it, and what you must do with it.  Once you've used up your allowed amount, you sorry out of luck and will not get anymore unless the HC feels like blessing you.

Forums

- The Mods and Rats have basically free reign in what they can do including flaming and attacking their customers.  There are also a few forum potatos who no matter how many TOS's they receive, they're never banned.  These people must spend their entire miserable lives pressing Refresh and posting messages on the Off Topic forum/.

- If you say anything that goes against whatever they're doing, it is a TOS violation and you'll be banned from the forums if you don't fall into step like a good solider.

- TOS violations are usually given only to those people who don't agree with the Rats or those unluckey enough to be hated by the mods, who all play Allied btw, usually because you are an Axis player.  A few people do get TOS violations who actually deserve them but this is rare.

- If a Mod or Rat really doesn't like you, he will search back through all your old posts and find one to TOS you for just so they can ban you.

Offline Heinkel

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Don't Go The Route Of Wwiionline
« Reply #44 on: February 22, 2003, 12:16:55 PM »
^^ Played WW2OL for 5-6 months and agree with almost all points made above.