Was looking at the forum of "another flight sim". They are discussiong how clouds are rendered on each individuals front end, not by the host. So one player will assume himself to be in the clouds, while at same time another player will see him out of clouds on his front end.
"Cloud cover is a known issue. They are not host controlled and are not sync'd between every player. Until there is a way to procure enough bandwidth to update every player in the arena with the exact content, movement and location of every aspect of the clouds there is no way to effectively sync them (so that everyone sees the exact same cloud cover at the same time. "
So figured i would ask. A plus for AH then
As a follow-up:
They also (in that other game) are wondering about 100% bullet lethality. Evidentally every bullet is not modeled or counted there. I believe in AH each bullet counts, am i right?