Author Topic: mounted hvy machine guns-tracking  (Read 225 times)

Offline whirl

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mounted hvy machine guns-tracking
« on: October 07, 2001, 09:36:00 AM »
its just too accurate. i can't do attack runs in a 38. one of the best attack plane is useless because of deadly accurate ack and totally friggin porked dmg model. i weave and single pings get a wing or engine, i dive at 450knots and bam, single ping does my wing/engine, i stay up and pass over and bam, single ping dos my wing/engine.. it's totally ridiculous. i lost a wing in a mossie(another 1 pinger) in a steep curved dive. wtf??

you guys ever tried to swing a mounted hvy machine gun at a moving target?? there are several factors in this action. tracking a moving target(a hummvee with a sled, for instance) alone takes 1000's upon 1000's of round to get right. and thats at 25 mph.. this doesn't even take into consideration your lead trajectory. a mounted 50 cal on a fast action support frigate, deadstop, will not be able to track an enemy fighter doing 300 mph on the deck. its not possible. at 1000 yards up, yeah.. but not low and weaving. the fact is, a person would spend more time fighting the weapon, just to try to get a trajectory at all, than he would focusing on a good lead for a shot.

you got ack that hits with deadly accuracy, targets moving hundreds of miles an hour!!! cmon--this is so unrealistic its pathetic.

i've been there and done it. BM knittle, fast action group, support--LST 1193, small boat squadron, little creek, virginia.

[ 10-07-2001: Message edited by: whirl ]

Offline Maverick

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mounted hvy machine guns-tracking
« Reply #1 on: October 07, 2001, 11:34:00 PM »
Not realistic???? I suggest reading some of the excerpts from the survivor pilots that did ground attack in WW2. I think the ack is undermodeled. It is foolish to think a single, double or even triple plane attack on a base should be successfull in killing a field.

Mav
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Offline LtHans

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mounted hvy machine guns-tracking
« Reply #2 on: October 08, 2001, 02:40:00 AM »
How do you know that the ping was only a .50 caliber machinegun?  There are also 20mm and 40mm.

Now, your thinking that the 20mm shells fired at you are the same as the ones from aircraft right?  Wrong.  AA 20mm may have the same diameter, but the shell itself is longer and has more gunpoweder behind it and longer barrles (thicker barrels too).  It is much larger.  Aircraft have to fly, and the weight must be kept down.  AA guns don't have a problem of weight.  Caliber alone isn't enough to judge an gun.

I can fly thru AA unharmed.  Never fly straight at them and never in a straight path thru the air.  Curves always work.  I personally think AA is a joke.

Hans.

[ 10-08-2001: Message edited by: LtHans ]

Offline Soviet

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mounted hvy machine guns-tracking
« Reply #3 on: October 08, 2001, 02:44:00 AM »
Quote
Originally posted by Maverick:
Not realistic???? I suggest reading some of the excerpts from the survivor pilots that did ground attack in WW2. I think the ack is undermodeled. It is foolish to think a single, double or even triple plane attack on a base should be successfull in killing a field.

Mav

yeah but even getting 3 fighters to jabo with you is hard enough.  plus there's only like 100-200 people on usally.  So there's no way to simulate like 50-100 plane raids.  I think the ack in 1.08 is too strong.  I find that a lot of fighters i bounce near their airbase always run towards their ack to hide from me in it.  I think they shouldn't be 37MM.  To put a 37MM in the hands of a "cheating AI" is stupid.  make it say a quad .50 mount not a 37MM.  1 ping in most jaboers and your going down due to the 37MM ack.

I find it's able to ping you when your even 6k away from it when i have a hard enough time killing something from 3k away and i'm not terrible at using the 37MM field mount.

Offline whirl

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mounted hvy machine guns-tracking
« Reply #4 on: October 08, 2001, 11:20:00 AM »
you know how many aab's they faced maverick??  they flew into clouds of lead, thats why they got hit--  a big fat DOH!! for you.  there were 20x the guns firing dude.  of course they're gonna get hit.  

hans, you ever tried to track a moving target in real life with a mounted hvy machine gun??  try a 37 mm on a gear ratio. the gearing is too slow for high speed low alt maneuvering aircraft.  manned(as these ack are supposed to be) guns.

point is, there are only 6 or so guns at a base.  thats not enough to fill the sky with lead much less track a weaving 38 at 450knots.

you people talk about realism, i'm not disputing the lethality of the aaa. man.. you guys don't read well.  you want realism, then make the hvy machine guns track properly.  then you'll see how easy it is to avoid a few aaa emplacements.

[ 10-08-2001: Message edited by: whirl ]

Offline popeye

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mounted hvy machine guns-tracking
« Reply #5 on: October 08, 2001, 11:30:00 AM »
Maybe it's a game play thing:  if they actually had dozens of AAA, frame rates would suffer, so they have a few AAA that "simulate" the killing power of many.  I dunno....
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Offline whirl

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mounted hvy machine guns-tracking
« Reply #6 on: October 08, 2001, 11:45:00 AM »
great point popeye.  if thats the case.......

Offline SKurj

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mounted hvy machine guns-tracking
« Reply #7 on: October 08, 2001, 01:31:00 PM »
That single tracer you see coming up from some of the field AA actually represents 4 20mm shells!  you see a single tracer yet those are multigun positions down there too.


SKurj