Originally posted by Shane
kinda hard to enjoy 63-21 odds.
So, you want even odds?
Go do what Lowe did: Hit the TA, find pilots with promise, recruit them into your squad, start training them, and take them on missions. Build your own team, and then square them off against ours.
call me when these supposed individual skills (building battling?) manifest themselves.
Dogfighting isn't the only skill of combat pilots. It's also not the only capability to design an aircraft around. Just take a look at the modern US air force.
Would you go out in an A-10 to try and dogfight an F-16?
If you would, you're an idiot. The A-10 is a tank buster, always has been, always will be. It sucks as a dogfighter.
The F-16 is a purebred dogfighter. It was designed as a daytime short to medium range scramble interceptor. It's since been bastardized to do long range intercept and even light ground attack missions, but if you really want a fight-in, fight-out ground attack plane, pick the F-15E or the F/A-18, cuz that's what they're built for. Oh, and the pilots of A-10s, F-16s, F-15s, and F/A-18s also receive vastly different training, and employ vastly different individual and group tactics ... based directly on their airframes and the missions they were designed to perform.
til then... lemming on!
What, you'd rather everyone fly and fight exactly like you do? Now that
would be a lemming mentality.
I've been assigned to a ground attack squadron, flying a ground attack airplane. Therefore, I fly ground attack missions on squad nights. Some of you call them "Milk Runs", but try it yourself sometime ... it takes skill and practice to drop those bombs on exactly the right spot, the auto-ack can be killer, and WideWing and the0xman are seriously dangerous in an M16 or FLAK GV (and awfully hard to take out!).
On non-squad time, I'm in the TA, in interceptor and air superiority aircraft, working on learning their handling characteristics and flight envelopes, developing my SA and improving my dogfighting tactics. Eventually I'll start learning the ins and outs of flying a heavy bomber.
I intend to learn *all* of the planes in AH, and I intend to master them all. I realize that will take time, and needs to be approached one plane at a time ... but it will make me a better, more complete, and more well rounded pilot.
After all, if the only tool you have is a hammer, everything looks like a nail.
For now, my mission for my team is to become a master at ground attack. We also have people specializing in flying air superiority, and eventually I will also learn that role, in order to become a more valuable asset to my team.
So how about, instead of complaining about how the Checkertails run their team, why not go out and build your own team? Go to the TA and the MA and recruit people. If you want to build an interceptor wing, recruit people who like to dogfight, like you do.
Instead of complaining about how uneven the sides are on our squad nights, why not DO SOMETHING about it by building your own sqaud to even things up?
I'm sure there's plenty of people who would love to fly with you in an organized squad, with regular training by someone with your skill and experience. You could have the whole CT crawling with little Shanes. (Scary thought
)
My point is, that you can either keep griping about the uneven sides, or you can do something about it.
I find that doing something about a problem is vastly more fulfilling than just griping about it.
I challenge you.
I challenge you to build your own squad to even up the sides in the CT. I challenge you to broaden your horizons and become a leader. I challenge you to hone and improve your skills by teaching newbies to become great dogfighters (after all, if you REALLY want to learn something, you teach it
).