Author Topic: kill etc messages  (Read 359 times)

Offline Jochen

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kill etc messages
« on: August 04, 1999, 02:49:00 AM »
One thing that bothered me in the 'other game' was strange messages from host

'Kill of ****** by jochen' message was ok.

'You got piece of ****** yourself through'. After one month I finally figured out that it was that assist thingie. Something like 'Assist of ****** awarded to you' would be much more clearer for newbies and non-native english speakers who don't know all the slang expressions.

'kill of ****** by Ack Weenies'. Why it can't say clearly that it was AAA or Flak that shot somebody down.

I hope host messages in AH will be more clearer  

Yeah, I know... Too much time in my hands.

 

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Obfr. jochen 'Stern von Afrika' 2./ Jagdgeschwader 27 'Afrika'
jochen Gefechtsverband Kowalewski

Units: I. and II./KG 51, II. and III./KG 76, NSGr 1, NSGr 2, NSGr 20.
Planes: Do 17Z, Ju 87D, Ju 88A, He 111H, Ar 234A, Me 410A, Me 262A, Fw 190A, Fw 190F, Fw 190G.

Sieg oder bolsevismus!

Offline Downtown

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kill etc messages
« Reply #1 on: August 04, 1999, 07:07:00 AM »
And a choice available to disable messages that I don't want to see.

There is alot of messages that scroll up in WB that I just don't want to see.

Maybe give me the ability to see;

Who I Killed.
Who Killed Me.
Who Killed My Squadie. (So I know if I can't count on hime being there for me.)
Any conversation thread from my country, or squaddies, or whomever I choose.

Let me limit the Joins/Parts Field Capture by So and So Messages, Etc.

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"I could feel the 20MM Cannon impacting behind me so I made myself small behind the pilot armor" Charlie Bond AVG

Offline popeye

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kill etc messages
« Reply #2 on: August 04, 1999, 07:13:00 AM »
"Let me limit the Joins/Parts Field Capture by So and So Messages, Etc."

Agreed.  We don't need the text buffer being filled with "auto trim on angle", "WEP enabled", and other messages that duplicated by indicators on the instrument panel.

popeye
KONG

Where is Major Kong?!?

Bugjam

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kill etc messages
« Reply #3 on: August 04, 1999, 07:15:00 AM »
   
Quote
'You got piece of ****** yourself through'

errr... it's not through it is though... or am I wrong    

I agree 101% with Popeye

Bug



[This message has been edited by Bugjam (edited 08-04-1999).]

Bugjam

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kill etc messages
« Reply #4 on: August 04, 1999, 09:19:00 AM »
Would it be possible to get rid of the "left aileron gone", "eng 1 leaking oil" damage messages. It would be notice that everything isn't right with your plane after a few hits but you just yet haven't figured out where the problem is   In a few seconds you notice the oil pressure dropping and engine slightly losing it's power... engine damaged! Gotta start looking for a place to land this bird... Whadda ya think?



[This message has been edited by Bugjam (edited 08-04-1999).]

Papu

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kill etc messages
« Reply #5 on: August 04, 1999, 09:46:00 AM »
 
Quote
Would it be possible to get rid of the "left aileron gone", "eng 1 leaking oil" damage messages...

I would like to see this happen too Bugjam. Perhaps no damage messages could be an option in the AH's "Main Arena" and the default (manditory) setting in the Historical/Scenario Arenas.

As for the other messages (kills, field captures, assists, etc...), yes I could do without those as well.

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Papu "pooh" Tafao
WB: VMF-214 "The Black Sheep"
(MAG-11)

nassko

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kill etc messages
« Reply #6 on: August 04, 1999, 10:01:00 AM »
What about message like this ?

Kill of xxx (plane type) awarded to yyy (plane type)

How's that for your ego ?  

Offline hitech

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kill etc messages
« Reply #7 on: August 04, 1999, 12:35:00 PM »
The only messages we will be displaying will be
1. Field Captures.
2  Kills
3. Assists only to the user that got one.

Right now the kill messages is
XXX Killed XXX #(Kill count this sortie)

Bad Omen

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kill etc messages
« Reply #8 on: August 04, 1999, 03:44:00 PM »
Actually I would prefer no inflight messages, except for field captures(and that isn't necessary-you can look at your map). After your sortie is over you should get a debrief screen that lists your kills, 'damages,' or who killed you.
I want to see only comms in the text box.
I would settle for an option box to turn off/on kill messages.

Bugjam

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kill etc messages
« Reply #9 on: August 05, 1999, 03:39:00 AM »
That sounds good and sufficient HiTech  

The Squadron of the killer should be in the message too, IMHO.

Instead of kill # in the particular sortie could the streak of the killer be shown. Much more interesting information than # of kills in one sortie  

BadOmen:

Part of the thrill in the game is to see who you killed... and that everyone sees you killed once again  



[This message has been edited by Bugjam (edited 08-05-1999).]

Offline -ik-

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kill etc messages
« Reply #10 on: August 07, 1999, 03:39:00 AM »
agreed, ht you got it wrong this time  

# after the kill should be the current streak number, not the number of kills that sortie. Otherwise you're just rewarding aircraft with large ammo loads. I can get 10 kills in a sortie in the 190A-8 with a little effort, but 6 in a Mc 202 would be a bit more difficult  

Offline Gazoo

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kill etc messages
« Reply #11 on: August 07, 1999, 08:18:00 AM »
Personally, I like the damage messages.  Because we have NO feedback from the actual feel of the airframe through the stick, I think the damage messages are a good thing.  

Messages may not be the way to go though.  One of the things I hate, is when there is a lot of radio traffic in WB and your dmg msg scrolls past before you had a chance to see it.  

Something that could be a little less precise and yet do the job, would be a "hit map" that sits in the corner of your screen.  You would not know that you have no elev, just a red mark on the tail of a little airplane.  You know you were hit in the tail, but was it rudder, elev, stab?  Now you have some info, but not all seeing all knowing.  If the wing has the red dot, look right and check (provided bullet holes are modeled).

I want the damage information.  Some of the other stuff would be nice to filter though.




------------------
"Just Plane Nuts"
Gazoo
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Bad Omen

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kill etc messages
« Reply #12 on: August 08, 1999, 12:45:00 AM »
If this was a Perfect World(tm) we would not have a text buffer at all. Unfortunately the text box is still a neccessary evil, as voice comms are still not quite there yet, though getting closer. However, I still believe there are 3 things that makes a great sim: immersion, immersion, immersion. A text box with scrolling messages telling me what's wrong with my plane or that "xxx" killed "yyy" kind of blows the immersion for me. Same reason I always have the HUD stuff turned off. You can tell what's wrong with your plane mostly by looking at your gages or by looking at your wings or back to see if your smoking or not or by how your plane is flying.
I also don't need a million kill messages flying by when I am trying to read messages from my squad. Now I know everyone has their own ideas/tastes so I would suggest that customization is the best policy. IOW have filters that work on the FE's sim to the '.ignore' command. How bout a series of switches that sets what you see in your text buffer: select from No System Messages; Your Kill/Killed Messages; Your Squads Kill/Killed Messages; Your Country's Kill/Killed Messages; All System Messages. That way everyone would have what they wanted.

Another thing I would like to see(especially if I had No System Messages turned on) is a sortie debrief or summary after each sortie. It would come up like your score when you are in the tower(or whatever), but show what plane you flew, who you killed and what plane they flew, what ground targets you destroyed, how many rounds of ammo you used, if you landed/bailed/killed, etc for the last sortie just flown. And with a button that lets me save the info, or an automatic save, with a new file name each time like 'sortie1.txt','sortie2.txt', etc. That would be real helpful for squads like us that keep track of statistics on squad nights, as well as looking at my own statistics over a night.

Offline Stiglr

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kill etc messages
« Reply #13 on: August 10, 1999, 12:59:00 PM »
KEEP the kill messages. Let the ego-impaired deal with it as they will. Who wants kills scored in a vacuum??? At a very least, make the messages selectable.

I agree with jochen not to be "cute" with the messages. Certain WB messages, "You got a piece of xxxxxx yourself, though!", and "Kill of xxxxxx awarded to the Ack Weenies" are really stupid, a holdover from AW dweebishness. Besides, they're arrogantly American-centric. (Why not, "xxxxxx (squad) killed yyyyyy. Good show, old boy'? Or "xxxxxx ist wegen yyyyyy (squad) abgeschossen! Horrido!") Keep them matter of fact, short and sweet. Streaks or number-this-mission is *totall*y unnecessary. The curious can do a .score on the pilot when they land and find out what they want to know.

As for damage messages, unless we get visual bullet holes in the wings, or blasted fuel guages, we should at least have the option to get messages. *Please* don't clutter up the screen with any visual damage indicators.

Offline miko2d

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kill etc messages
« Reply #14 on: August 10, 1999, 04:55:00 PM »
 How about this:
Pilot who thinks he would really bother broadcasting the kill on the radio in real life can issue a
>> .boast on
 command before flying. That would cause this message to appear whenever he shoots someone down:
>> boaster: i've got one!
Or maybe even
>> .boast any text
 command for those who would like to boast more creatively and in other languages.

 Pilots who want to cry a lot can have
>> .complain on
command
 It would cause message
>> whiner: mommy, I am going to die! Aaaah...
or likewise
>> .complain any text

 Other pilots should be able to block those messages. Also it would be nice that only the messages from the combat in the same sector were visible, not fro the other end of the map.

My $0.02
miko--