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Will it be easier or harder then in WB 2.7 to get kills?
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Topic: Will it be easier or harder then in WB 2.7 to get kills? (Read 324 times)
-nr-1-
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Will it be easier or harder then in WB 2.7 to get kills?
«
on:
August 05, 1999, 06:00:00 PM »
Ok.
I started an thread sometime ago about d4+ kills but i did not get an real answer in that one
All i want to know is will it be harder or easier or perhaps the same level of "difficulty" to get kills in AH as in WB?
This cant be classified info can it?
// -nr-1- / sick of 2 pings ure dead.
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paarma
Guest
Will it be easier or harder then in WB 2.7 to get kills?
«
Reply #1 on:
August 06, 1999, 01:58:00 PM »
Lots of easier, because you have some time to train before AH is ready..
Ok, that must be something that just remains to be seen.. Just like WB's, AH will be constantly trimmed to get into the correct feel.
Both of these sims are in correct trim, when the kills come as easy as in real life!
//paarma
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-ik-
Copper Member
Posts: 106
Will it be easier or harder then in WB 2.7 to get kills?
«
Reply #2 on:
August 08, 1999, 02:27:00 AM »
nr-1, you have fallen into the common trap of disregarding net lage when you evaluate your deaths. Often when you hear two pings, the enemy has landed 10 or more pings on you, perhaps with a heavy cannon.
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hitech
Administrator
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Posts: 12398
Will it be easier or harder then in WB 2.7 to get kills?
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Reply #3 on:
August 08, 1999, 06:00:00 AM »
nr-1 i have no idea of how to answere your question. How hard it is to get kills just depend's on everything.
How many people are in the arena.
How far are the air fields apart.
What the ratio of enamys in the arena.
What plane type you like to fly.
Do you care if you die after the kill.
If your asking what lethalitys and how hard it is to hit the other plane, its not a secret. We have no idea where we will be balancing these things.
One thing that will make a differance thow is the 3 sided set up. That make your normal ratio 1 - 2 instead of 1 - 3.
HiTech
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-nr-1-
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Will it be easier or harder then in WB 2.7 to get kills?
«
Reply #4 on:
August 08, 1999, 09:22:00 AM »
Thx for the reply Hitech, yes it was an question about hitting and lethality. . .
IK, Has netlag increased latly then? before 2.7 you could hear all the pings you recived.
Sorry for this turnin in to an WB issue after all.
// -nr-1-
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hitech
Administrator
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Posts: 12398
Will it be easier or harder then in WB 2.7 to get kills?
«
Reply #5 on:
August 08, 1999, 10:03:00 AM »
Ive acctualy addressed that issue in AH ik. You should hear every hit in full 3d sound. Im even leaving in how you will hear them after you die just so you know how hard you got nailed.
HiTech
[This message has been edited by hitech (edited 08-08-1999).]
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glars
Copper Member
Posts: 146
Will it be easier or harder then in WB 2.7 to get kills?
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Reply #6 on:
August 08, 1999, 12:49:00 PM »
But hitech I thought they say that you never hear the one that gets you.
More anecdotal evidence not backed up by hard data I suspect
------------------
Glars
RNZAF
glarsmaps.warbirds.org
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-ik-
Copper Member
Posts: 106
Will it be easier or harder then in WB 2.7 to get kills?
«
Reply #7 on:
August 09, 1999, 01:50:00 AM »
sorry for sounding all high and mighty nr-1
I think the problem has existed since 2.5 when the number of rounds modeled increased by a huge number. Before that all aircraft were limited to 16 shots per second. Since 2.5 planes like the Spitfire Mk I fire 60 shots per second (if i remember correctly).
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Will it be easier or harder then in WB 2.7 to get kills?