Author Topic: All Fleats out of play  (Read 1271 times)

Offline 214thCavalier

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All Fleats out of play
« Reply #15 on: March 10, 2003, 10:31:02 AM »
Disabling the fleets has had a positive effect on the air combat side it was worth disabling them just for this :)
With the fleets in use and parked just offshore any fights were spoilt by the terrible AA coverage, I know its said its at 0.7 MA setting but I never recall the AA being as dense as this before.
Last night we had free flowing combat without stupid fleet AA interfering, and kills were readily available for both sides.

Offline brady

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All Fleats out of play
« Reply #16 on: March 10, 2003, 10:48:30 AM »
Ya I agree on the air combat, the thing is their are more ships in those TF's than a normal MA one so the ack is thicker.

Offline Nifty

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« Reply #17 on: March 10, 2003, 11:51:06 AM »
actually, CVs are not unsinkable, well, at least one of them was sinkable.  Saturday night we sunk an American CV using the guns of C3 and PT torpedos.

However, there is the issue of the other ships respawning out in the ocean instead of waiting for the whole fleet to respawn at the port.  So the fleets should remain out of play for that reason, as well as some CVs may in fact be invulnerable.
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Offline Eagler

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« Reply #18 on: March 10, 2003, 01:35:13 PM »
best news I've heard this week :)

dont mind the planes or the shellings, it the retarded ack/flak that has me happy he boats are gone ....

now if we can just get rid of the islands, throw some snow in there, change up the planeset ..... :)
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Offline 10Bears

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All Fleats out of play
« Reply #19 on: March 10, 2003, 01:47:56 PM »
Bradys,

Sabre said last night he knows a fix.. 6 hours downtime not 3.. Says he's ran into this problem before.

Offline brady

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« Reply #20 on: March 10, 2003, 01:54:17 PM »
Nifty, i sank that CV with my magic button.

 10Bears it was set to the max setting, at lest when we tryed it Saturday night it was.

Offline Nifty

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« Reply #21 on: March 10, 2003, 02:28:02 PM »
bah!  you let us think we accomplished something!  ;)
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Offline brady

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« Reply #22 on: March 10, 2003, 03:03:20 PM »
I saw the atacks and figured it should of gone down at that point I realised the US CV was un sinkable, then after what Widewing had said on one and through my utter astonishment that the Japanese CV could still be afloat I sunk the Japanese CV to, shortly thear after I pulled the fleats out a few at a time over the next hour till they were all gone.

                  Sry I dident mean to give you hope:)

Offline Sabre

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All Fleats out of play
« Reply #23 on: March 10, 2003, 04:43:30 PM »
10Bears, Brady tells me he tried changing arena variables, but they had no effect on the fleet problems.  It appears that the problems go deeper than a simple change of the fleet respawn variable can fix.  It appears to be terrain bugs causing instant respawn of cruisers and unsinkable CV's.  Sorry to give you false hope.  I hope you and the terrain team can track down and squash them little buggers.

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Offline 10Bears

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« Reply #24 on: March 10, 2003, 05:49:10 PM »
May need Skuzzy or HT to look at it.. I'm at a loss at what tags or flags may be needed.

Offline Widewing

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« Reply #25 on: March 10, 2003, 06:05:57 PM »
Quote
Originally posted by brady
I saw the atacks and figured it should of gone down at that point I realised the US CV was un sinkable, then after what Widewing had said on one and through my utter astonishment that the Japanese CV could still be afloat I sunk the Japanese CV to, shortly thear after I pulled the fleats out a few at a time over the next hour till they were all gone.

                  Sry I dident mean to give you hope:)


What I discovered was after putting 12-15 three gun salvos of 8" (into a IJN CV that had already sucked up a lot of hits) the dang thing refused to sink. I was firing at ranges under 6k. My cruiser was then sunk, so I switched to another and hit it several more times and still nothing... Was somewhat discouraging.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Jospe-Home

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All Fleats out of play
« Reply #26 on: March 10, 2003, 09:34:46 PM »
Saw goofey CV stuff in the last set-up too.    Cant remeber name of base .. the island one where the CV seemd to be eternaly anchored .... anyways we had just sunk entire fleet.   Was grab'n alt when I started get get'n ack again.   Looked down to where ships where and what looked like a BS was there.   Sqwaked that it respawned ... looked back and it was gone.   No film of though.

Anyways for what its worth.

Jospe

Offline brady

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All Fleats out of play
« Reply #27 on: March 10, 2003, 10:53:40 PM »
I beleave the base you talking about Just hapened to be the one the CV Spawned off so when u sunk it it came back in the same spot, that was more a base set up booboo than a map thing.


    Which is why later in the week when we realised it we set that base to be owned buy the side who owned the CV.

Offline Jospe-Home

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« Reply #28 on: March 10, 2003, 11:20:56 PM »
No,  I know the one your talking about w/ the port to the South.  Not that one.   The axis one South of that with two airfields and truck depot.  Towards the bottom of the map.


Jospe

Offline brady

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« Reply #29 on: March 11, 2003, 12:18:21 AM »
hmmmmm