Alf,
Worth noting, voice comms is a rather new addition to flight sims. Yet the sims themselves have existed in one form or another since the late 80's, and communities have grown and thrived well within them, using only a keyboard and monitor to communicate.
I wouldn't say that voice is the cause, but one thing I do notice is that the "community" one interacts with in AH MA today is a lot less, er, friendly, than any I've know. That's not the fault of anyone or anything, only an acknowledgement that as the environments get larger one is more likely to find personal conflicts. Thus having the ability to mute freely and liberaly, over ALL forms of comms (i.e. persistant squelch, voice mute, range mute, secondary priv channels, etc), is a requirement that grows in importance proportionate to ones size.
AH is long past the point of needing some of these more robust filtering tools. These would add more to the health of the community, and betterment of the game, than any plane set addition, flight model change, etc.