Sundog made a list
"Here's a list of the clutter types. My definitions may not be the best, but you'll know what I mean." Sundog
Clutter Number Clutter Type
GC000 - Water Sprites (Wave break details)
GC001 - Bush/small rock
GC0018 - Shore barriers
GC002 - Small rocks
GC003 - Sheep
GC004 - Sheep
GC005 - Fir trees
GC006 - Snowmen
GC007 - Palm tree
GC008 - Pine tree
GC009 - Leaf (Deciduous) tree
GC010 - Grass huts
GC011 - City buildings
GC012 - Factory buildings (w/o stacks)
GC013 - Houses
GC014 - Large boulders
GC018 - Shore barriers
"The ones below are variations wrt to the above shapes. However, I think the below objects are just variations for different lighting conditions, so I wouldn't use them for the actual tile type clutter style." Sundog
Clutter Number Clutter Type
GC0100 - Dark palm trees
GC0101 - Dark pine trees
GC0102 - Dark leaf trees
GC0103 - 'light tinted' grass huts
GC0104 - Dark city buildings
GC0105 - Dark factory w/ smoke stacks
GC0106 - Dark houses
GC0107 - Large boulders
_____________________________ __________
new clutters added since the latest TE
GC019
GC020
Pokie