Author Topic: Raven Shield  (Read 374 times)

Offline -Concho-

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Raven Shield
« on: April 02, 2003, 01:16:30 PM »
anyone got it?  just ordered a copy, wondering if was any good.

Offline Mini D

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Raven Shield
« Reply #1 on: April 02, 2003, 01:18:17 PM »
Its excellent.  Best AI in an FPS game that I've seen.

MiniD

Offline SunKing

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Raven Shield
« Reply #2 on: April 02, 2003, 02:06:28 PM »
I really enjoy the multiplayer. Not to mention this game is very pretty. I "used" to play the Urban Terror mod for quake 3. Not anymore.

Offline -Concho-

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Raven Shield
« Reply #3 on: April 02, 2003, 03:40:59 PM »
just got it in, havent played but watched the intro.  holy cats...

Offline SLCR

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Raven Shield
« Reply #4 on: April 02, 2003, 05:06:50 PM »
Awesome game.  The campaigns are tough and the AI's are fairly intelligent.  Multiplayer is the tops though.  My Ghost Recon/Raven Shield squad, *IQ* Squad, has a dedicated T1 server if interested.  Problem is it's very popular now and hard to get on.

-SLICER
http://www.iqsquad.com

Offline -Concho-

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Raven Shield
« Reply #5 on: April 06, 2003, 02:20:07 PM »
Thanks Slicer, will be checking it out.

Offline XNachoX

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Raven Shield
« Reply #6 on: April 06, 2003, 02:26:09 PM »
My favorite weapon combo in the game is the Steyr TMP and the FN 5-7.  The only thing that makes me a little bit edgy is the horrible netcode.....seriously.  50 ping and  guys are warping everywhere.
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Offline SunKing

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Raven Shield
« Reply #7 on: April 06, 2003, 02:30:42 PM »
I personally hate  the cmags. Theres no need for a secondary weapon now. No rush the enemy when they reload strartegy like we had in the older titles. This version needs some revisions along with the netcode.

Offline Mini D

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Raven Shield
« Reply #8 on: April 06, 2003, 03:04:40 PM »
Yah.. most should disable the c mags.

We've been running a server and haven't seen much in the way of net problems.  We do co-op mostly with 40 enemy.

It did take an act of congress to get the server up behind a win2k shared internet connection.  Gotta love absolutely zero documentation on port forwarding for that one.  I also love that they expect you to forward port 80 for this game.  Bwahahaha.  I think I'll stick to IP connections.

MiniD