One of the key problems with this otherwise great idea, is that you will almost always get statistics and such from people with a vested interest in that particular aircraft....and hence, you will not get unbiased information, or to put it more nicely....HT will have to spend just as much time verifying the info as they would just gathering it themselves....maybe more.
In any case, the onus falls on HT to keep things in balance, and we must therefore leave it to them to decide what to include, and how to model it.
that said HOWEVER!
There is not any compelling reason we cannot have use made skins, checked and even modified as needed, but giving those willing to invest time, something very nice to add to the community. HT could decide if they wanted a skin to be included and would of course have to limit the total number for each plane, but I dont think it would take much time to do this in the long run. It could be set as an option in the menu system, so that those with puters that would have trouble with the added texture set would be able to use the defaults, but others could have their textures included in the next executable.
Not sure if this is hard/impossible because of the current programs structure, but I sure would like to see it.
