Instead of handicapping better pilots to help newbies get kills, newbies should study tactics, learn each plane's strengths/weaknesses, practice gunnery, analyze how/why the get killed, and in general, LEARN. We don't need complex perk systems, that is sooo socialist. Let the paying players base choose what planes they want to fly and how to fly them. If one player can't fly any plane good then that pilot should LEARN how to fly to win, even if its in a lala. A marginal pilot in a LALA sure gives the better pilot in a crummy plane plenty of perkies, which is not a bad thing. Good pilot has fun, bad pilot gets a lesson in acm/SA, if bad pilot is watching and listening. And yes, the learning curve in AH is harsh, some of these guys have had years of flight sim's to hone their skills and unlike real life, they get more than once death to get it right. It is, after all, a game.
Don't worry about perk plane values, worry about learning to fly the ones that are there!