Ok, since everyone seems to want something, I'll post my "I want" list...
It's pretty simple, and not very long:
1. FIX THE GV'S!! - There is definitely something awry with the hit/kill/damage thing with GV's. I consistently have to hit, say another panzer with AP from my panzer 8, 10, 12 or more times to get a kill. I get popped once or twice and it's over.
I think it is a connection related issue (and NOT a "where you hit them" issue as HT told me in the past). I have, on very rare occasion, managed one hit kills on other tanks, and I have noticed that when I do, I can get one hit kills on that same person the rest of the evening (if I should run into them again). Unfortunately, this is quite the exception and not the rule.
Also, the tiger tanks have some real issues as well. I rarely drive the thing anymore because panzers kill me with 1-2 hits. Tiger vs tiger I lose nearly every time because, although I hit the other guy 5-6 times, he hits me 1-2 times and I die. This is consistent.
GV's need some work for sure.
2. Collision modeling - I know this one rears its head from time to time, but seriously, a collision is a collision. In a pair of aircraft with a combined closure rate over 500MPH, both should go down in a collision...period. I know, I know, only one FE registers a collision, I know because it's 99.99% of the time MY FE that registers it. Again, is this a connection issue? If one FE registers a collision, the other one should be signalled and both planes should go down. Yes, it might suck for the guy that supposedly "didn't see it on his end", but the bottom line is, this will certainly affect how some people dogfight and/or HO others. Close is one thing, rampant "bumper cars" is another.
I have some issues with the speeds and abilities of some planes, but I don't suspect those are gonna change much, so will just learn to deal with them. Won't even touch the bomb sight thing, I just don't bomb anymore, problem solved.