K/D should have nothing to do with perk cost. The % of total kills each plane gets should determine perk costs in the next tour. Most planes would end up unperked, and after a few tours we would have a balanced perk system.
I completely disagree.
K/D has everything to do with it. Basically, the perk system allows for aircraft that have the potential to completely unbalacance the arena to still exist in the arena in an non-unbalancing manner.
The current high-use aircraft are not unbalancing. They are simply highly used. They are just as prone to be killed as get a kill. There will always be favorite rides and no amount of perking in the world will overcome that.
As for Toad's argument... it too is irrelevant. As a rule, good pilots are good no matter what they fly in. But the plane can make them more lethal. Some planes simply are better than others. That's what the perk system is about.
There are planes that need to be perked regardless of use... simply because of potential. Those are the planes I am adressing.
AKDejaVu
[ 11-22-2001: Message edited by: AKDejaVu ]