Author Topic: Could we rotate the map please ??  (Read 920 times)

Offline Toad

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Could we rotate the map please ??
« Reply #15 on: May 05, 2003, 11:35:44 AM »
A point I believe you are missing is that the T-map by it's design and coupled with the "strat" system almost always limits the early war part (and some "mid") of the planeset.

The distance to fields and the fact that one pilot can quickly drop fuel to 25% is a major factor, IMO.

One guy can eliminate the part of the planeset a lot of folks find most interesting in one quick raid. It'll take 7 guys one long mission to up the fuel to 25% or one guy 7 missions.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline WldThing

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Could we rotate the map please ??
« Reply #16 on: May 05, 2003, 11:35:51 AM »
Quote
Originally posted by Ghosth
You guys are all spoiled.

What in the world would you have done flying beta terrain with all its flaws for 6 months?

HT & the boys have been building maps for 3 years now, and they finally found one that is so well balanced that it can't be reset in a 12 hour period.

I'm sure they are celebrating their success.

I beleive it takes TIME to learn a terrains finer points.  Time you don't get if you reset it ever day or 2.

One of these days someone will find a way to be able to reset trinity in a day or less.

For the time being if you want a reset get ALL your guys flying and reset it.

Perhaps multi squad opps with some advanced planning would do the trick.


Well said.

Offline Revvin

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Could we rotate the map please ??
« Reply #17 on: May 05, 2003, 12:01:37 PM »
Quote
Originally posted by Ghosth
You guys are all spoiled.

What in the world would you have done flying beta terrain with all its flaws for 6 months?

HT & the boys have been building maps for 3 years now, and they finally found one that is so well balanced that it can't be reset in a 12 hour period.

I'm sure they are celebrating their success.

I beleive it takes TIME to learn a terrains finer points.  Time you don't get if you reset it ever day or 2.

One of these days someone will find a way to be able to reset trinity in a day or less.

For the time being if you want a reset get ALL your guys flying and reset it.

Perhaps multi squad opps with some advanced planning would do the trick.


Well said

Offline lazs2

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« Reply #18 on: May 05, 2003, 12:35:07 PM »
beetle... flying missuns and goons and jabo is not fun for a lot of people.  It didn't used to be a big deal... more importance is being placed on strat and the fields have become less early war friendly.   The guys who like action are left with no choice aty all... spending your precious online time on kindergarden level strat and bus driving is not an option.  

slapshot.. no problem with what you say... I do indeed look for a field that has action... I do indeed kill the fighters.  If that helps the effort then... fine.  OIf it doesn't... well that's equally fine to me.  And yes... closer fields, more CV's and ports would help a lot.

lazs

Offline Furious

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« Reply #19 on: May 05, 2003, 01:03:17 PM »
Quote
Originally posted by beet1e
Mr. Toad - Nice wall up there!  I read all of it. :)

I'm saying just two things: [list=1]
  • If you want map rotation, get in a buff or jabo, Goon or M3, and get stuck in with field capture.
  • If you just want to fly air to air, fine, but don't whine when the maps don't rotate, because you are doing absolutely nothing to effect map rotation.
Lazs - get it now?


Pay attention.  No one is asking for the map to be reset.  I, like many people, don't care if the maps ever get reset.

What is being asked for is rotation.  

A logical rotation along the lines of each map staying up 3-4 days regardless of resets, would I think be best.

Offline ccvi

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Could we rotate the map please ??
« Reply #20 on: May 05, 2003, 01:14:39 PM »
Rotate? 90 degrees left or right would make an interesting change.

Offline SunKing

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Could we rotate the map please ??
« Reply #21 on: May 05, 2003, 04:24:05 PM »
Is the map rotation a .txt file somewhere on the server pc like a quake server  would have ? You could make trinity come about after the rest of the maps have been run through twice or something...

Offline Toad

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« Reply #22 on: May 05, 2003, 04:55:11 PM »
Quote
Originally posted by Furious
Pay attention.  No one is asking for the map to be reset.  I, like many people, don't care if the maps ever get reset.

What is being asked for is rotation.  

 


Exactly.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline NoBaddy

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« Reply #23 on: May 05, 2003, 04:58:59 PM »
Quote
Originally posted by SlapShot
I do agree that we do need to close the distance between some of the fields in some areas on the map and the moutains need some adjusting too. I am hoping that NB is working on this (from other threads, I believe he is) and we will see a new Trinity soon.


After some editor problems last week, I am working on it again. Nearing the halfway point. I am sure some will still piss and moan about it, all I can say is.....:rolleyes: .

Quote
Originally posted by Furious
A logical rotation along the lines of each map staying up 3-4 days regardless of resets, would I think be best.


Last time I asked about this, HT was of a mind to group 2 of the small maps together for 2 weeks, followed by 2 weeks of the big maps. That was about a month ago, not sure where he is with the idea now.
NoBaddy (NB)

Flying since before there was virtual durt!!
"Ego is the anesthetic that dulls the pain of stupidity."

Offline SlapShot

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« Reply #24 on: May 05, 2003, 06:19:58 PM »
"After some editor problems last week, I am working on it again. Nearing the halfway point. I am sure some will still piss and moan about it, all I can say is....."

Thanks for the effort NB <>
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Offline sax

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« Reply #25 on: May 05, 2003, 07:25:01 PM »
Quote
Originally posted by NoBaddy
After some editor problems last week, I am working on it again. Nearing the halfway point. I am sure some will still piss and moan about it, all I can say is.....:rolleyes: .
 


Wheres your bribe link

Offline nopoop

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« Reply #26 on: May 05, 2003, 08:28:33 PM »
Quote
Originally posted by beet1e
Nopoop, I don't understand your refusal to do anything except air to air combat.


It's not hard to understand...Let me explain it to you.

When I was but a lad, I had a facination for WWII aircraft. That was intensified when I put around 100 hours in a Cessna, got my private and was working on higher ratings. But alas....Vietnam jumped up, along with a women I'm still married to and I flew no more.

My first flight sim was 1942 Gold on my Amiga. Since that time many boxed games took up my time. Until Warbirds. The thought of jousting with another human being was too good to be true. And the addiction began.

It hasn't changed, I'm a thrilled with the "fight" as much now as I was flying against the computer back in the Amiga days. It has remained constant.

I'm here to fight. I did quite alot of board games by Avalon Hill, Tactics II being my favorite, had hours and hours of fun with Steel Panthers..

Those are tactical games. This is a flight sim. This isn't the recreation of a "war" with all the elements. A rudamentry "strat" is in place for those that care to indulge...

I don't. I'm here for the fight. This is a flight sim. I enjoy fighting other people.

Tactics in a war setting come in a different venue.

Air to air this game shines.

I enjoy it to the point that everything else is just plain silly to me.

Give me the fight, you shoot at buildings, win the "war" that never ends..

And when I'm comparable to Drex or Levi, I'll try the "war" thing.

Check back with me New Years 2025, I might have made it by then.

In the mean time, change the map, it doesn't work for early war planes..

And don't use the word anomalous ever again. ( little rolleyed cutie inserted here )

Good map NB, tweak it alittle bit, and it will be even better. Remember the "fighters" as you did in Tank Town. Somthin about tankers havin all the "fun" don't ya know CV's hint...hint...
« Last Edit: May 05, 2003, 10:04:49 PM by nopoop »
nopoop

It's ALL about the fight..

Offline Toad

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« Reply #27 on: May 05, 2003, 10:22:29 PM »
I do appreciate the effort NB. I know lots of others do as well.

You did a lot of work and I'm sure you worked very hard. for that.

I know we're sounding like hot bearings but if you can just put the early birds back on a viable footing and add a bunch more CV's to kill the time till our generalissimo's get their reset, I'll be very thankful.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline sax

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« Reply #28 on: May 05, 2003, 11:39:55 PM »
Quote
Originally posted by Toad
I do appreciate the effort NB. I know lots of others do as well.

You did a lot of work and I'm sure you worked very hard. for that.

I know we're sounding like hot bearings but if you can just put the early birds back on a viable footing and add a bunch more CV's to kill the time till our generalissimo's get their reset, I'll be very thankful.


What he said.

NB

Offline beet1e

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« Reply #29 on: May 06, 2003, 12:35:08 AM »
Nopoop!  Well OK then. I see that you got more kills in the F6F than in any other plane during Tour 39. Same here! My k/d in the F6F for that tour was 112/37. So as you can see, I was not sleeping at the wheel, or bombing targets to the exclusion of any other activity. (I need practice at bombing with the F6F. I've not been flying it that long in AH, and tend to miss. My normal jabo planes are F4U or P47 or P38)

What I'm trying to get across is that you don't have to go looking for fights when you're in the field capture business. If you would check your score sheet for tour 39, you will see that your kills per hour stat is less than 5 in fighters, whereas mine is more than 7. Believe me, the fights will find you! Many a time I have had to dump my ord to go and save someone else.

Some folks say they would be bored with anything other than air to air. I would be bored by doing the same thing over and over.

Hehe, now I know how Stiglr must have felt in the days/weeks it took him to pry me out of the Spitfire in WB. ;)

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Ask not what your map can do for you; Ask what you can do for your map!