Author Topic: Making films?  (Read 490 times)

Offline jpv4077

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Making films?
« on: June 02, 2003, 04:39:24 PM »
I have seen some movies made by other players where they take their recorded missions and made movies with them by adding music and so forth. They then post them to their websites where you can view them through Quicktime, Realplayer or Windows media player. I have recorded missions and have them saved in AH's Filmviewer but can anyone tell me what to do next or what software you need to edit these movies-HELP.:eek:

Offline ALF

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Making films?
« Reply #1 on: June 02, 2003, 08:12:40 PM »
You can use any number of editors out there ( I prefer Ulead Media Studio) to edit the avi files.....you must however first capture the AHF movies into AVI files in the aces high film viewer program (its in your AH directory).

You should choose fairly short sections to convert at a time (they tend to get kinda big), and use high quality compression at that point because you will be RE-compressing them once you edit the whole thing together.  30sec to 1 min sections at a time is what I suggest you capture in the AH film editor...choose a compression that you are happy with (I use DIVX...but thats me), and capture several different camera angles for each shot (you need to do this in "real time" as you capture the avi file...so get good with the view keys and enjoy the incessant beeping....thats normal).

Only after you have captured all the pieces to avi can you piece them together in your video editor.  So we basically have this:

[list=1]
  • Make Aces High AHF films in the main arena
  • Select pieces of these films, writting down the time stamps for each "shot"
  • Capture several views of each "shot" so you can select the one that fits best later
  • Pick out music for the movie, and use its tempo and length to help guide the movie and its overal flow
  • In your AVI editor, piece together the basic sequence, tell your story etc
  • Edit, tweek, edit some more, tweek again to get a good flow to the movie
  • Add special transition effects NOW...they must be done before sound is added to preserve timing
  • Add engine sounds
  • Add Special effects sounds
  • Add music
  • [/list=1]



Offline ZAMO

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Making films?
« Reply #2 on: June 03, 2003, 05:59:41 AM »
ALF, ty for your stuff. It is different from what I do and It answered some of my doubts. Anyway I still have big doubts:

Where is really the IMPORTANT job in makeing the film? where is the secret? the real work?.....In the CAPTURE function? In the AVI convertion where you select wiews and angles? Or is the AVI esditor where you really mix everything and you work a good film?

Another question: I also build short pieces of film BUT...every time a new section begins my view change automatically to INTERNAl view  ....the engine turns on and the propeller begins to rotate as they are stopped...so It ruins your film....imagin 20 cuts with 20 changes to internal view and 20 engine "turn-on".

Another question..Imagine you want to make a kill from the victim angle (not your plane)...Is in the avi convertion the only way to do it?

Ty in advance for your help :)

Offline ALF

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Making films?
« Reply #3 on: June 03, 2003, 06:34:41 PM »
Quote
Originally posted by ZAMO
ALF, ty for your stuff. It is different from what I do and It answered some of my doubts. Anyway I still have big doubts:

Where is really the IMPORTANT job in makeing the film? where is the secret? the real work?.....In the CAPTURE function? In the AVI convertion where you select wiews and angles? Or is the AVI esditor where you really mix everything and you work a good film?



As with so many things, it is vital that you start out with the best building blocks as you base/foundation.  You cant expect a 5-star meal from food picked up from the quickie-mart.  You can dress it up all you want...its still immitaition american cheese and a hot dog :D

So while the initial film (the AHF files) must contain good footage, it is VITAL that the captures (lets call them takes...as in p-51 shoots down spit...take 1.....ACTION)you make from that film are of high quality, and look good on their own, allowing the composition of them put together to add to the overall feel and become somewhat greater than the parts alone.  Select the angles and camera movement that enhances whats there and hides any problems/weak points.

So make sure the individual takes look good, and the movie will take care of itself.

Quote


Another question: I also build short pieces of film BUT...every time a new section begins my view change automatically to INTERNAl view  ....the engine turns on and the propeller begins to rotate as they are stopped...so It ruins your film....imagin 20 cuts with 20 changes to internal view and 20 engine "turn-on".

[/b]


Ahhh!   DOnt make the individual slices of film IN GAME (ie: dont be going crazy with ALT-R).....rather start the film 30 seconds before you get into the engagement area, and then dont stop recoding untill your are in egress.  You want to try and keep the AHF films reasonable in length (especially if your computer is wanting for ram), but a 5-10 minute AHF file is easy enough to work with.

You make the individual AVI pieces by using the external film editor for AHF files, and then running thru it a time or two, writting down the key start stop points that seem obvious in 20 sec-60sec chunke (ie: 3:25-3:45  diving on spit from above.....4:00-4:15 high yo yo kill spit).  Write this down on a scap of paper to refer to later.  After you have the basic times for events in the AHF file...use thise times in the film viewer thingy to save just those pieces one at a time (when savings choose the little button that says SELECTION ONLY, not the ENTIRE FILM....there is a bug wheere sometimes you have to click on the END SELECT and retype it, then start the save as AVI again to get the selection only button to be available....your not crazy...its a bug).  Save several versions of each small bit of film....different angles and such.

Quote


Another question..Imagine you want to make a kill from the victim angle (not your plane)...Is in the avi convertion the only way to do it?
[/b]


See fig {E}.   Click on the plane you want to jump to.  Bear in mind that if the plane is more than 1000 yards away from YOU, its movements are somewhat interpolated, and are not updated enough to make a good film.



A: Select SECTION ONLY here, and file name.  320x200 is good, while 640x480 is much better, its very slow (good for fast pans), and take HUGE amounts of HD space and memory to effectively edit.

B: Click this IGNORE VIEWS BUTTON!!!!

C: This is where you select what part of your long film you are making into an AVI....30 sec to 60 sec clips are usually best.  Be sure to start the clip a few seconds early (allows you time to change the view before you get to the part you really want)and end it a few seconds late (just in case).

D: See the small portion of the 7min film we are actually capturing here.

NOTE: You just need to enter the times in fig C, the player will fast forward to that section when you choose SELECTOIN ONLY for the avi file save.









Offline ZAMO

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Making films?
« Reply #4 on: June 06, 2003, 06:06:24 AM »
THANK YOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


ALF :) :) :)

Yes It works