Originally posted by SFRT - Frenchy:
banana, I believe that the idea is seducing but believe me, when after climbing to 25K to protect ur 20K buff teammate, that a FW will come around, after a 5 min dogfight u finally fet in his 6 and 'clickcliclick' and no 'tatatataboom', you will be so mad.
YEah, but that's the whole point isn't it. toejam happens in real life.
I for one would love to have less 'idealised' systems, particularly if the way you handled the plane affected them. eg. If you run a B17 at 100% boost for 2 hours then it should be much more prone to engine failure than if you were running at 80%.
Now I can see that a lot of people wouldn't like this (a bit like the way I can see why a lot of people want late war planes even though my interest lies in the Battle of Britain ear), and so such a feature might be out of place in the main arena.
It would be awesome for scenario type events, particularly as these tend to put you in formations of friendlies rather than solo Howver wether the coding require would be worth it for this limited use is another matter =(
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Graywolfe <tim@flibble.org>