Author Topic: Kill score for Fleet  (Read 668 times)

Offline Mighty1

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Kill score for Fleet
« on: January 15, 2001, 09:42:00 AM »
Why can't we have it when you kill a ship you get credit for killing everyone that is manning a gun?

As it is now you don't have to worry about getting killed so you can spend your whole day shooting from a destroyer.

I think if all 6(or how many it has) guns are manned on the destroyer and you kill it you should get credit for all 6 kills with assist for anyone that hurt it and is still alive.
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Offline Ripsnort

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Kill score for Fleet
« Reply #1 on: January 15, 2001, 10:07:00 AM »
I agree.

Offline Wlfgng

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Kill score for Fleet
« Reply #2 on: January 15, 2001, 11:37:00 AM »
agreed!

eskimo

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Kill score for Fleet
« Reply #3 on: January 15, 2001, 02:48:00 PM »
Sounds good to me.

You also only get 1 perk point for sinking a CV!  (and dying)

You get more points for strafing ack or shooting down a plane... strange.

eskimo

Offline NUTTZ

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Kill score for Fleet
« Reply #4 on: January 15, 2001, 03:11:00 PM »
Because , If you sink the CV, doesn't mean you kill all it's men.
Sheep do act as a floatation device. And one one the first things we ROOKS do is teach our sheep the Sheepstroke, and the breaststroke (for energy conservation) when we sink too far from land. Further more, if we swim to a remote island , we'll... (whispering).. the sheep make fine good viddles. But i agree, there should be alittle more given to the sinker of a CV.\

NUTTZ

Offline Ghosth

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Kill score for Fleet
« Reply #5 on: January 15, 2001, 06:30:00 PM »
Agreed mighty.

I also think that the fleet shouldn't respawn when the CV sinks. Should be tied to loseing more than half of the fleet or something similar.