Originally posted by Hap
no h/o's. forced one to use acms
Oh horsepucky. The only thing No-HO's did was inspire the exact same tired old tactic-engagment sequence. Hmmm...
1) See enemy
2) Turn straight at enemy
3) Fly through enemy
4) rinse and repeat till someone makes a mistake
As much as I hate HO's in Aces High, I'd NEVER wish they take it away. It aint the fact you can HO.. It's the idiot who can't do anything else that makes it bad.
Not having HO's was the single worst part of Air Warrior, simply because it had such an effect on everything else. Saying it made better pile-its is laughable.