Author Topic: Just repeating my idea on how..  (Read 497 times)

Offline GScholz

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Just repeating my idea on how..
« Reply #15 on: June 13, 2003, 07:10:59 PM »
I repeat my question.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline AtmkRstr

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Just repeating my idea on how..
« Reply #16 on: June 13, 2003, 07:26:48 PM »
Quote
Originally posted by GScholz
How do you defend against a 30 plane horde that come screaming in at 20K doing 400 mph and porking the base to hell? Oh Great Exalted One, please do tell.


well in that case, the base deserves to be destroyed and no changes are needed.   The issue Hazed is addressing is the effect a very small number of players (or even a single player) can have on the game. I think he's just looking for better balance in gameplay.

The greatest benifit that I see is that by making that change is that strat players would be encouraged to use more teamwork to get a job done.

Offline Karnak

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Just repeating my idea on how..
« Reply #17 on: June 13, 2003, 07:49:57 PM »
Quote
Originally posted by GScholz
How do you defend against a 30 plane horde that come screaming in at 20K doing 400 mph and porking the base to hell? Oh Great Exalted One, please do tell.


You can't.

If you spend enoough time orbiting between a friendly field and en enemy field in a P-51D you might get a few fuel porkers, but the vast majority will get through.  The fact that they don't plan on surviving gives them a huge advantage as they can go transonic into the ground, firing their rockets just before impact.

In order to defend you would have to have a large number of players tasked with CAP duties around the fields.  This would be quite boring and thus isn't going to happen.
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Offline rshubert

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Aw, come on...
« Reply #18 on: June 13, 2003, 08:12:57 PM »
Quote
Originally posted by john9001
why don't you whiners defend your bases? oh sorry, your too busy 'furballing".


We had an actual adult discussion of issues going on here, then you had to take it to the "whine vs. whine" level.

Please go away.

Offline rshubert

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Just repeating my idea on how..
« Reply #19 on: June 13, 2003, 08:26:58 PM »
Quote
Originally posted by AtmkRstr
well in that case, the base deserves to be destroyed and no changes are needed.   The issue Hazed is addressing is the effect a very small number of players (or even a single player) can have on the game. I think he's just looking for better balance in gameplay.

The greatest benifit that I see is that by making that change is that strat players would be encouraged to use more teamwork to get a job done.


I still disagree with the "balanced play" argument.  I don't think there's anything to balance, since I think things are ok the way they are.

My squad works together.  I know some don't.  That's going to happen with a bunch of independent individuals in the game.

The gameplay is fine the way it is, imo.  I understand that some disagree, but they have alternatives in the current setup.  But, the proposal to hide the fuel is workable.  Again, I like my idea better, (I usually like my ideas) but it would require major code.  I don't mind that, as long as I don't have to write it.  Heck, I can spend all day finding things for other people to do.

:)

Offline BNM

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Just repeating my idea on how..
« Reply #20 on: June 14, 2003, 02:24:08 AM »
Good idea Hazed, hubert, errrrrrrrr..... nevermind. :rolleyes: