Originally posted by AtmkRstr
well in that case, the base deserves to be destroyed and no changes are needed. The issue Hazed is addressing is the effect a very small number of players (or even a single player) can have on the game. I think he's just looking for better balance in gameplay.
The greatest benifit that I see is that by making that change is that strat players would be encouraged to use more teamwork to get a job done.
I still disagree with the "balanced play" argument. I don't think there's anything to balance, since I think things are ok the way they are.
My squad works together. I know some don't. That's going to happen with a bunch of independent individuals in the game.
The gameplay is fine the way it is, imo. I understand that some disagree, but they have alternatives in the current setup. But, the proposal to hide the fuel is workable. Again, I like my idea better, (I usually like my ideas) but it would require major code. I don't mind that, as long as I don't have to write it. Heck, I can spend all day finding things for other people to do.
