Author Topic: Perk'em All!!!  (Read 933 times)

Offline Furball

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Re: Perk'em All!!!
« Reply #15 on: June 24, 2003, 06:08:50 PM »
Quote
Originally posted by Rude
Just perk the 51, La7, and Dora....let's shake it up a bit HT.
 


YES! agree totally, just add the 109-G10 to that list and its perfect.  Why is spit 14 perked when these a/c aren't?

This is a list of RAF aircraft currently in AH, notice no unperked aircraft after the 1943 mossie.. that simply sucks when there are unperked 1944 and 45 rides owning the MA.

British:
Boston MK III ... 5-41
Hurricane Mk I ... 12-37
Hurricane IIC ... 4-41
Hurricane IID ... 6-42
Lancaster III ... 3-42
Mosquito Mk VI ... 7-43
Seafire IIC ... 10-42
Spitfire Mk IA ... 6-38
Spitfire V ... 4-41
Spitfire Mk IX ... 7-42
Spitfire Mk XIV ... 3-44
Tempest V ... 5-44
Typhoon ... 6-42
« Last Edit: June 24, 2003, 06:14:42 PM by Furball »
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Offline Rutilant

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Perk'em All!!!
« Reply #16 on: June 24, 2003, 08:29:32 PM »
PERK PERK PERK PERK PERK PERK PERK PERK PERK!

Offline gshine666

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« Reply #17 on: June 24, 2003, 09:15:43 PM »
While I am all for shaking things up a bit (I'd really like to see a tour witht he Spit14 and F4U-4 deperked) I can see why it might not happen. Look at all the bit...err, whining that occured after the map rotation change.

Offline Dead Man Flying

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« Reply #18 on: June 24, 2003, 10:37:25 PM »
Quote
Originally posted by muckmaw
Does'nt anyone enjoy a challenge anymore? Don't you want to EARN your ride?


Good God, NO.  I appreciate the fact that Aces High reflects a meritocracy and not a geritocracy like in MMORPGs.  Here, you earn the kill, not the ride.

-- Todd/Leviathn

Offline troxel

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« Reply #19 on: June 25, 2003, 12:33:41 AM »
Quote
Orignally posted by Dead Man Flying
Good God, NO. I appreciate the fact that Aces High reflects a meritocracy and not a geritocracy like in MMORPGs. Here, you earn the kill, not the ride.


I don't understand how you don't see that the current AH perk model is a gerontocracy in some respects.  After all, the players that have been playing for a while generally have quite a few perks, and can pretty much fly whatever they want at will.  New players don't, and have to work for quite a while to get enough perks generated to fly a Me-262 or whatever.  To make matters worse, I have often seen new pilots finally earn the perks to fly a perk plane, only to have it destroyed through their lack of experience.

I also tend to disagree on your point about earning the kill in AH over earning the ride.  There have been many times when I have engaged someone 1-on-1 and worked on gaining the advantage for over a while in my F4U-1D while scoring hits to end up having someone blow on through in a more heavily-armed kite and get the kill.  Now, while I worked the enemy con into a state of low energy some could argue that I earned the kill, however AH rewards the person who actually inflicted the most damage.  I'm not griping about this, since I'm just happy that the enemy con went down in flames and not me :D

The truth of the matter is that AH rewards the person in perks for killing an enemy con, regardless of how good or bad the fight was.

I think that perking a broad range of the aircraft in AH would increase the variety of the fights within AH.  As a matter of fact, I think that this sort of system would actually undermine any sort of gerontocracy that exists in AH.  Since more planes are perked, the more senior pilots would probably use their perk points more often.  They would probably get to a point of being low on perks more frequently, and be forced to fly early war aircraft to get back into their preferred ride, just like the new pilots.
« Last Edit: June 25, 2003, 12:38:07 AM by troxel »

Offline Dead Man Flying

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« Reply #20 on: June 25, 2003, 01:58:56 AM »
Quote
Originally posted by troxel
I don't understand how you don't see that the current AH perk model is a gerontocracy in some respects.  After all, the players that have been playing for a while generally have quite a few perks, and can pretty much fly whatever they want at will.  New players don't, and have to work for quite a while to get enough perks generated to fly a Me-262 or whatever.  To make matters worse, I have often seen new pilots finally earn the perks to fly a perk plane, only to have it destroyed through their lack of experience.
[/b]

The perk system does depend greatly on the amount of time spent in the game, and I'm not a particular fan of it.  However, in the very least it removes only unbalancing planes from contention rather than just about every plane in the game, as muckmaw recommends.  I fail to see any benefit from putting new players into deathtraps such as a Spit I merely by virtue of their time spent playing.

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The truth of the matter is that AH rewards the person in perks for killing an enemy con, regardless of how good or bad the fight was.
[/B]

This was a general statement.  Think about the people in this game who have earned the respect of other players.  Some have played for years, and others have played for months.  But skill is skill, and others recognize it for what it is.  There's no character building here, no dungeon quests, no experience points.  Points and score aside, the true measure of success now and always has been the community.  The community knows if you're not earning the kills.

Quote
Since more planes are perked, the more senior pilots would probably use their perk points more often.  They would probably get to a point of being low on perks more frequently, and be forced to fly early war aircraft to get back into their preferred ride, just like the new pilots.


Early war planes are deathtraps against late war stuff.  All you're doing is exacerbating the cleavage between senior pilots and new players.  A P-51 really has very little to fear from Spit Is, Hurri Is, 109Es, etc.  You have diversified the fight and removed the challenge.  God forbid a 262 shows up to the fight.  I'd rather face Spits, N1Ks, La7s, and P-51s all day than face hordes of Spit Is, Hurri Is, and other early war stuff most of the time.

-- Todd/Leviathn

Offline AKWeav

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« Reply #21 on: June 25, 2003, 06:06:39 AM »
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A P-51 really has very little to fear from Spit Is, Hurri Is, 109Es, etc.


Not totally true. In a pony you have to gaurd your energy. Yes it's a fast plane, but lose too much e, and with the pony's slow exceleration you're dead meat to any of those planes you've listed.

That combination AA/Fueler-go-cart on rails with wings (La 7) otoh, just fire wall it, flip the wep switch, and you're home free. That plane needs some perk cost added to it.

Offline Zippatuh

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« Reply #22 on: June 25, 2003, 08:10:31 AM »
I say we do perk everything, but in reverse order...

C47’s will now be 200 with the 262 on the other end at 1.

Throw the rest in there somewhere.  Let’s eliminate base capture and all the early war rides!

Life didn’t begin until 1944 anyway.

Offline GRUNHERZ

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« Reply #23 on: June 25, 2003, 08:19:25 AM »
The Typhoon in AH is a 44 model.. :)

Offline lazs2

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« Reply #24 on: June 25, 2003, 08:22:49 AM »
I hate the idea of ultima onlinre and playing a tgame where people who have no lives have an advantage in equipment.

having said that... late war fast planes don't belong in the same airspace as early and slow ones.

We need an area arena... a section of the map with a seperate reset that only early war planes can take off from and that is allmost impossible to get to from the late war fields.

lazs
Public Relations Officer for the BK's

Offline Rude

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« Reply #25 on: June 25, 2003, 08:36:11 AM »
The perk costs as I envision life here would be minimal....I wouldn't want to make life tougher on newbies than it already is.

It would only be an experiment of sorts....nothing to marry.

It could freshen what we currently see and fight against in the MA...I'de gladly fly an early war ride if I knew some others were doing the same. As it stands now, only the latest greatest fighters take up the majority of airspace.

I guess the question that remains for me is this....we have a planeset that doesn't get used....what's the point in offering other early war rides other than to service special events?

I'm really an RPS guy, but Dale has made it clear that this won't happen here.

What's wrong with trying something new....I'de be the first to admit it was a mistake if it didn't work out. I mean, c'mon...it's not like it's all been tried and we really have hard data to support that this type of change would definetly not work...the perk system is like the last frontier...unexplored and begging for attention....why just let it sit there as it currently does, claiming perfection?

Offline lazs2

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« Reply #26 on: June 25, 2003, 08:46:46 AM »
well... the stigma of the perk plane icon would be a help... Guys who fly uber planes don't like to have to admit it.

lazs
Public Relations Officer for the BK's

Offline Rude

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« Reply #27 on: June 25, 2003, 09:02:45 AM »
Hey Lazs....sqd nite for the 13th tonight....we be lookin for the BK's....nice to have the address for a good fight....cyas up:)

Offline Furball

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« Reply #28 on: June 25, 2003, 09:44:32 AM »
Quote
Originally posted by GRUNHERZ
The Typhoon in AH is a 44 model.. :)


Quote
The Air Ministry specs for an heavy fighter were calling for cannon armament; the Typhoon Mk IB was the answer, with four wing-mounted 20 mm cannons. The Mk IB had already flown for the first time on May 3rd, 1941, so it was delivered shortly after the Mk IA.
By Summer 1942, the No 56, 266 and 609 Squadrons were flying a mix of Typhoons Mk IA and IB

The first 163 Typhoons had an opaque rear canopy, but most were retro-fitted with the production-standard framed transparent canopy. The bubble canopy was only delivered from Winter 1943, and became a standard feature on the Tempest.


1943 with the bubble canopy, even so the only differences between early and late war typhs were 4 bladed props, canopy and strengthened tails i think (early models had the nasty habit of their tails falling off)
« Last Edit: June 25, 2003, 09:48:28 AM by Furball »
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Offline Sharky

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« Reply #29 on: June 25, 2003, 10:04:21 AM »
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I've always been a huge proponent of the rolling planeset concept, though I suspect that HiTech and Pyro never were fond of it, even when they were at WB.


They are the ones that came up with it.  :)   I remember when it was first implimented in Warbirds, it created quite the howl.  I personnally think it's a great concept but most would complain about not always being able to fly their La-7s, Mustangs and G-10s.


Sharky

edited for spelling and grammer