Author Topic: Log on map resets  (Read 199 times)

Offline Ack-Ack

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Log on map resets
« on: June 29, 2003, 04:46:23 AM »
Is there a log that shows how many times that a map has been reset during its rotation?

Would be interesting to see how many times the Big Isle and revised Trinity maps get reset in a week.  If both those maps get reset a couple of times during their week rotation, can we switch back to the old rotation system?


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Offline ccvi

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Log on map resets
« Reply #1 on: June 29, 2003, 08:10:31 AM »
Even if they get reset once per day, they would still be on for most of the time, because the smaller maps get reset every 4 hours...

Offline Murdr

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Log on map resets
« Reply #2 on: June 29, 2003, 04:25:22 PM »
Fine.  Make it a 4 (or whatever) reset count on the small maps, and single reset on the larger ones.  I know what they were trying to do with the weekly rotation, but it does wear thin with some of the maps.

Offline ccvi

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Log on map resets
« Reply #3 on: June 29, 2003, 04:55:40 PM »
Putting the small maps more than once in the map queue sounds like a good idea.

Not the same small map after each other but mixed with the other small maps.

e.g. small maps 1234, large ab

a12341234b12341234

Offline SlapShot

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Log on map resets
« Reply #4 on: June 30, 2003, 02:47:51 PM »
Quote
Originally posted by ccvi
Putting the small maps more than once in the map queue sounds like a good idea.

Not the same small map after each other but mixed with the other small maps.

e.g. small maps 1234, large ab

a12341234b12341234


You FORGOT "c" ...  :D
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