Author Topic: Why the BIG Maps Don't Work So Well  (Read 1070 times)

Offline Rude

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Why the BIG Maps Don't So Well
« Reply #30 on: July 15, 2003, 11:41:02 AM »
The problem with CV's are the folks that drive em....not a good idea to aim directly at the base...just makes it easier for those who practice strateeegery.

If they kept the CV 3/4 of sector away, the fight would have a chance at lasting.

You guys keep this up and I'll designate a 13th TAS member each tour to rank in the top ten....then we will truly rule the world.

Offline Grimm

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Why the BIG Maps Don't So Well
« Reply #31 on: July 15, 2003, 12:28:13 PM »
Another thing that might be interesting is bombardment fleets.  Some of the scenairo fleets are set up this way.    

Basicly a TG without a CV but perhaps several CA and DDs.   These wouldnt be much good for Air Combat,  But some of the Admirals in the game might enjoy sailing close to shore and firing all the guns.  

I might be cool if ever country started with 2 Bombarment groups and say 5 CV groups.

Offline Toad

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Why the BIG Maps Don't So Well
« Reply #32 on: July 15, 2003, 12:37:29 PM »
15 CV groups and 6 bombardment task forces?

I think that would take a map with a lot more water and less land than any we have now.

But it'd be an interesting experiment/change.
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Offline Overlag

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Why the BIG Maps Don't So Well
« Reply #33 on: July 15, 2003, 08:04:17 PM »
yeah, if the seas are bigger, the TG's should be bigger and have different types.

the battleship classes, and the CV classes. Maybe 2 CV's too a TG, with only 80 planes per CV? (although ones shot down will be reset/returned to cv??)

I wonder what AHII holds for us CV lovers :)
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline MRPLUTO

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Why the BIG Maps Don't So Well
« Reply #34 on: July 16, 2003, 04:17:03 PM »
I've enjoyed reading the really great comments above, but haven't had time to comment until now...

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Hazed,

Your map concept is an interesting one that should be explored, but I agree with NoBaddy that we need to see a map showing ownership.  And, also to scale, would be really helpful.

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I dislike the "hide the CV" mentality, unless the CV is hiding /  avoiding detection while on the way to make an attack.

If CVs and task groups are used well...and with so much water and so many islands on Plutopia they will have to be...I hope the Admiral corps will find it more benificial to use fleets carefully than not at all.  To not use them would seem to put the fleet hiding side at a terrible attack disadvantage.

Toad said that I had 15 CV groups, but I actually only called for 12, four to each side.  And 2 task groups to a side, totalling 6.  But the more I think about it, it would be better to have 5 CVs and 3 task groups to a side.  What I need to do now is show where the ports are.

Grimm,

The task groups I'm talking about are what you call "bombardment fleets".  They'd have 2 or 3 heavy cruisers or maybe someday a battleship.  With many destroyers as well.  These are the fleets that would come in close to land troops, although CV fleets could as well.

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Overlag,

Your ideas about CVs going over to the other side after returning to its captured home port is a great one.

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Jackal,

I don't see many 40 mile sink the CV attacks because most of the time when the CV is 40 miles away the enemy has no idea where it is.  Also, that far away it's not an immediate threat.

Your second point that if one side lost a bunch of fleets you'd have a two-sided war is a very interesting one that I had not considered, so I'm going to have to think about it.  I will consider this idea when I place the ports.  Thanks.

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  MRPLUTO

Offline Overlag

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Why the BIG Maps Don't So Well
« Reply #35 on: July 16, 2003, 04:22:28 PM »
Quote
Originally posted by MRPLUTO

Grimm,

The task groups I'm talking about are what you call "bombardment fleets".  They'd have 2 or 3 heavy cruisers or maybe someday a battleship.  With many destroyers as well.  These are the fleets that would come in close to land troops, although CV fleets could as well.

 

Yeah, Since when did they risk CV's by bringing them 2miles to the land, just to bring troops in? good idea. the battleship/heavy cruisers would have that job..... while the CV's stay out of reach.....

Quote


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Overlag,

Your ideas about CVs going over to the other side after returning to its captured home port is a great one.

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indeed... although i hate it when people hide CV's I do understand why they do it.....its a exploit that should be stamped out....
Adam Webb - 71st (Eagle) Squadron RAF Wing B
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Offline Bullethead

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ATTN: Gatso
« Reply #36 on: July 18, 2003, 08:32:00 AM »
Gatso-

Hope you're still reading this thread.  I'm at the Con but can't send email, although I can receive it.  So please fire away with the files.

Offline Sikboy

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Why the BIG Maps Don't So Well
« Reply #37 on: July 18, 2003, 08:44:04 AM »
Quote
Originally posted by MRPLUTO

Grimm,

The task groups I'm talking about are what you call "bombardment fleets".  They'd have 2 or 3 heavy cruisers or maybe someday a battleship.  With many destroyers as well.  These are the fleets that would come in close to land troops, although CV fleets could as well.



During the past few frames of CAP, we've been experimenting with something very similar to this.

The US forces have been using three different types of fleets for Amphibious Operations.

1. CV Fleets (CV, CA, and DDs): Staying out of Harms way, launching supporting Aircraft
2. Bombardment Fleets (CAs, DDs): Getting closer to shore for Naval gunfire support
3. Transport Fleets (all DDs):
Get right up to the beach and launch LVTs.

Granted, this is a special event, so there are a number of differences, however, by and large the desired results have been achieved. Forces are able to launch amphibious attacks, withhout sacrificing their CVs in the effort.  It would kick bellybutton if we had transport ships to mix in with the DDs in the transport fleets, but until then, this system seems to work.

-Sik
You: Blah Blah Blah
Me: Meh, whatever.

Offline gatso

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Re: ATTN: Gatso
« Reply #38 on: July 18, 2003, 08:58:53 AM »
Quote
Originally posted by Bullethead
Gatso-

Hope you're still reading this thread.  I'm at the Con but can't send email, although I can receive it.  So please fire away with the files.
Sending now.

Gatso