Easiest way to do that is to check out the old news posts by ht & pyro.
Where it says on the bottom however many days worth of threads change to 1 year. Heres a teaser for ya.
Aces High Version 1.08 Changes Patch 4 Changes
Added new tower artwork. There is now a clock in the tower and a chalkboard that shows the
strat conditions at your current airfield.
City buildings now have a base destroyed time of 3 hours instead of 2 hours.
Resupply no longer affects Towns, ships, and gun emplacements.
C-47s can now reload troops from the rearm point.
All town buildings must now be destroyed before a capture can be made.
Added different airfields layouts with longer runways to the terrains.
The film list now shows the dates of the films.
Acks are now active on trains.
Fixed the attitude indicator on the F4U-1 so it shows level when flying level.
Fixed a bug with the M8 that kept it from accelerating or hitting its top speed correctly.
P-51B bombs and rockets now appear in the correct position.
Changed the .303 muzzle flashes on the Seafire to smaller ones.
Fixed a bug that caused convoys to reappear after they're destroyed.
Pilots can now take over gunner positions if their gunner quit using alt-F4.
Flap damage now displays correctly on the P-51D and P47D11.
Fixed a bug that could cause the loss of perk points if you die as a gunner.
Fixed a typo in the Mosquito damage list.
Rockets and bombs on the Mosquito are now lost when that wing is damaged.
Me262 now smokes from the correct engine when damaged.
Fixed an error with the Mosquito rockets sometimes being visible through the wings.
Fixed a bug on the Panzer and Ostwind that caused their tracks to be easily destroyed.
Fixed a bug that displayed the incorrect hangar floor on some aircraft carriers.
Tailwheels on 109s now get damaged when the rest of the rear fuselage is damaged.
Hurricane flap gauge rotates the correct amount now.
Gear doors on the F4U's now display correctly.
Fixed a bug on the B-26 that displayed oil leaks from the wrong location.
Fixed a bug with the Me262 temp gauge.
Changed the method used to randomize gun dispersion.
Fixed a bug with the C-47 rudder not correctly displaying it's movement from far distances.
Fixed a bug with the way tailwheels were displayed on other aircraft.
Increased Mosquito fuel capacity to the proper amount.
Aces High Version 1.08 Changes Patch 2 Changes
Adjusted suspension on M8.
Fixed the tire sound on M8.
Fixed a radar bug.
Fixed an offline bug with the vehicle resupply.
Removed trees from around fields.
Changed hardness and perk values of convoys and trains.
Fixed a bug that caused gun sounds to loop after reloading weapons.
Fixed a bug that caused fields to display incorrectly in maproom.
Fixed lighting effects on rails and roads.
Damage sounds are no longer 3D sounds.
There is an offline target that can be used for patterning your guns. It's usage is
".target xxx" where xxx is the target range is yards. ".target 0" turns of the target.
The target is always to your north.
Aces High Version 1.08 Changes Patch 1 Changes
Fixed a bug with the player supply drops that caused crashes.
Fixed a bug that caused the war to be won when victory conditions weren't met.
Fixed a typo in the Mosquito's ordnance loadout.
Changed the Mosquito from the bomber/attack category to fighter/attack.
Added attack mission options to the La-5 and La-7.
Fixed a bug with the M8 sight not displaying correctly when using armor piercing rounds.
Revised Mosquito damage modeling.
Aces High Version 1.08 Changes
Automated trains, truck convoys, roads, tracks, supply points, and a resupply system have been added to Aces High. Details on these items can be found in our help section or through this link:
http://www.hitechcreations.com/108strat.htmlSupplies can now be dropped on a field to repair the field or shorten the downtime. The C-47, M-3, and LVT-2 have this capability. Field supplies will repair or shorten the downtime of all objects within 1 mile of where it is deployed. It cannot be used to repair enemy owned objects or objects from the field it originated from.
A second supply type has been added to repair and resupply vehicles with ammo. Vehicle supplies will repair and rearm friendly vehicles when dropped within a half mile of a vehicle. When a vehicle is in range of a supply drop, the vehicle driver will see a rearm button that can be activated to repair/resupply his vehicle. Vehicle supplies will disappear when used, when destroyed by the enemy, or when 15 minutes has elapsed since they were deployed.
Added the M8 “Greyhound” armored car.
Added the following planes: Me-262, Hurricane IIC, Hurricane IID, F4U-1, F4U-4, and Mosquito Mk VI.
Added increased environmental 3D sounds with Doppler effect.
Added detailed ground textures. This feature can be toggled on and off with CTRL C.
Ground clutter is now collidable and can no longer be turned off. Ground clutter objects show up in the same positions for all players and can be used for cover. Created new ground objects for the terrains.
Added a "Show enabled models only" checkbox to the Clipboard in the Hangar. This will hide plane and vehicle selections that aren’t available for use.
Added a "Resend Password" button to the Clipboard on the Login screen.
Changed airfield layouts. Maprooms are no longer located directly on the airfield, but are now a short distance away.
Added checkboxes and sliders for Arena Settings variables. This makes it easier to configure arena settings. Removed unused arena setup variables from the menu.
Added the ability to enable planes for certain countries at certain fields.
Added double click capability to the Change Terrains terrain list.
Added admin system variable, "TaskGroupCommandCnt", to limit the number of Task Groups a player can command. CM privs override the limit and allow a CM to command all Task Groups. If "TaskGroupCommandCnt" is 0, only CM's can change the waypoints.
Added fuzes to all bombs. A bomb will not arm unless it’s traveled 1000 feet. This translates to about a 100 foot drop at 250 miles per hour. The faster you travel, the less altitude is required and vice versa.
Added ability to have different traverse rates for gunner positions.
Initial login screen now has a timer and cancel button. If the first connection attempt fails, a prompt is presented for an alternate route.
Floating gunsight pippers have been added. A new default gunsite has been added as well. If you are using a custom gunsight, the .bmp file needs to have a one pixel border of the transparent color or it will tile. Gunsight .bmp files must be 32x32, 64x64, 128x128, or 256x256 pixels. If an invalid size is used, the gunsight will appear solid white.
Increased the maximum number of airfields in a terrain from 64 to 255.
LAN play has been added to the H2H mode. This option allows you to play H2H over a local network without having to connect to the internet.
Added the ability to rename and delete films in the film viewer.
Increased joystick button support from 16 to 32.
Added a hotkey for radio 5. The default key is Shift \. If you’ve remapped your keys previously and want to use this function, you will have to manually assign it.
Added a slider in the Gunsights Setup menu
Fixed stuff
-----------
Voice coms are now password protected to keep strangers from joining Roger Wilco sessions from the GameSpy list.
Fixed a bug with below alt sector counters.
Fixed a bug where the sides of certain VH could not be hit.
H2H.MOTD will no longer overwrite the H2H host's message.
Tailplane incidence in the Il-2 was reversed.
Altered stall characteristics of F6F.
Fixed a bug on numerous aircraft that caused engines to be damaged more easily.Edited flight performance characteristics on the N1K2, F4U-1D, F4U-1C, and P-47D-11. Fixed a bug in the halftracks that made them difficult to destroy.
Fixed a bug that sometimes made vehicle hangar acks undestroyable with certain weapons.
Fixed a bug with the radar setting that hides sector activity indicators when you’re below radar alt.
Fixed a bug with vehicle hangars that sometimes made hits look like misses.
Added a Disable Palettized Texture checkbox in the video setup. This option is only for use if your video card causes icons to display with a black background.