Author Topic: Anti-aliasing on GF4 Ti4400 ain't working.  (Read 410 times)

Offline Nifty

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Anti-aliasing on GF4 Ti4400 ain't working.
« on: July 25, 2003, 03:02:50 PM »
Here is the basic system.
asus a7v333, 1gb ram, xp1900+, GF Ti4400 is the hardware.

software side of things is win xp, directx9a and 44.03 Detonators from NVidia.  Also, used the coolbits+ registry update to unlock the frequency contorl panel in the nvidia setup, and yeah, she's overclocked.

Now, here's the issue.  I go into the setup for the nvidia stuff, and on the performance tab (i think it's performance) I set the anti-aliasing level explicitly instead of letting the application control it.   I have anisotropic filtering off, because I can't stand the way text in AH looks with it on.

So I set say 2x Anti-Aliasing, hit OK, and exit out of settings.  (I double checked to make sure the settings were still there, and they were.)  I go into AH (or SWG, which is the only other game I'm playing right now) and there is no FSAA.  I tried the other FSAA settings and no change either.  No matter what I set, it's no FSAA (which is annoying!)

Anyone else have this issue with 44.03 drivers and directx 9?  I guess I can go back to 40.72 drivers and try those, because I think those worked in regards to FSAA.
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Offline Modas

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #1 on: July 25, 2003, 03:08:48 PM »
Did you ever have the AA working?

If so, go back to that state, then start adding stuff to the setup and test after each addition.

Test one change at a time and isolate the problem.  

g/l

Offline Orig

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #2 on: July 25, 2003, 05:32:22 PM »
Same here.  GF4-4200, win98SE, latest nvidia drivers 44.03.  No antialiasing regardless of resolution, colordepth, or AA slider setting.  Framerate drops as expected when AA enabled in the drivers, but no antialiasing at all is seen on the screen.

Offline Nifty

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #3 on: July 25, 2003, 06:16:53 PM »
what DirectX version do you have, Orig?

Modas, yeah, I will probably try the rollback on drivers.

it used to work.  sad thing is I did DX9 and driver upgrade at same time.  ;)
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Offline Skuzzy

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #4 on: July 25, 2003, 06:28:49 PM »
Try using the 30.82 drivers.  I got a bad feeling about those latest drivers.  NVidia disables some things in the latest drivers to get more speed out of them.
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Offline Wanker

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #5 on: July 25, 2003, 07:25:09 PM »
Nifty, just before I switched to a Radeon, I was using the 44.67 Detonator drivers for my Ti-4400. Give those a whirl.

Offline Orig

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #6 on: July 25, 2003, 08:09:01 PM »
dx9.0a here, but I just installed 9.0b and haven't done any real testing.

30.82 lacks driver options with antialiasing and ansio filtering, and I'd rather run 1280x1024 with no AA than roll back to 30.82 and get AA but lose framerate and other features in other games.

There are only 2 issues I have with current nvidia drivers - first is the no AA problem (could be fixed with 9.0b, haven't tried it yet), and the second is that if AH is minimized and then the screen resolution changes while on the desktop, when I go back to AH I get a flashy stairstep blue corruption on the lower 1/3 or so of the screen.  I only recently found a workaround that did not require rebooting to fix, after I isolated the original problem to the desktop resolution changing while AH is minimized.  The corruption happens when any screensaver, utility, or even windows error occurs that changes resolution.  My printer drivers cause a "fake" BSOD that I can safely ignore, but that BSOD resolution change also causes the corruption in AH.  Exiting and restarting AH doesn't help, rebooting is needed to fix the corruption.

The workaround was to run another properly behaved 3D program with AH still running but minimized, then exit the other 3D program.  The one I use is a D3D fishtank screensaver demo.  I start it up, flip through a few screen resolutions, then exit the fishtank.  AH graphics are back to normal after doing that.  I'm not sure if this is a display init issue with AH only, windows messing with something, a DirectX/D3D, or driver issue.  I get this glitch with most nvidia drivers, but I haven't traced it's actual beginning since I'm not too interested in rolling all the way back to the 30.xx series.  It seems like more of a windows problem, but I'm not expert.

Sorry about the thread hijack... thought someone might benefit from my workaround if they'd seen the same problem when AH gets corrupted after an alt-tab.  Now I can fix it without rebooting.

Offline buzkill

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #7 on: July 26, 2003, 08:41:07 AM »
little note.....useing dxdiag to print my sys. speks the other day and found a file that was some kind of beta test file and had (problem) wrote next to it. did a little lookin around and found it's not supposed to be there and it could be slowing things down. DELETE. no noticeable performance change except everything loads faster. can't remember file name but it is marked in dxdiag.

Offline SKurj

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #8 on: July 26, 2003, 09:05:06 AM »
I'm running a GF4 ti 4200 under XP pro with 44.03's and dx9.0a and FSAA works fine...

SKurj

Offline 38ruk

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #9 on: July 27, 2003, 12:15:32 AM »
nvidia has had an AA problem from divers 40.72- 44.67 as far as not getting the AA quality,but still getting the frame rate hit. 44.67 finally fixed the AA bug hope this helps    38

Offline Nifty

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Anti-aliasing on GF4 Ti4400 ain't working.
« Reply #10 on: July 28, 2003, 08:30:05 AM »
41.09 seems to be working fine on my setup.

banana, I only went to nvidia's site, and they didn't have 44.67 up yet.  dunno why they are taking so long to "officially" release those.
proud member of the 332nd Flying Mongrels, noses in the wind since 1997.