Author Topic: Need advice on training Squadies  (Read 984 times)

Offline WestyAH

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Need advice on training Squadies
« Reply #15 on: July 24, 2003, 09:56:34 AM »
"Keep VX in your thoughts and prayers.."

 Absolutely.  


 As for your Westy-like squad partner running a skill deficit? Well...

 Assuming he wants to improve his abilities are you using VOX with him? That would be the first thing and it's a must IMO.
 Second would be to make sure he wasn't growing potatoes in his ears or had ADD.
 The third thing would be for you to ride as an observer as he "flies and dies."  Like an online drivers-ed! Give him tips as he flies on when to make the turn, the type of maneuvers, appropriate merges, when to fire and if he does not see a bogy wake him up to it etc etc.  He must of course have some communications skills, at a minimum a working set of vocal cords, to express what he's doing the whole time so you can guage what he's thinking and why he does the things he does.

Offline Drex

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Need advice on training Squadies
« Reply #16 on: July 24, 2003, 10:58:48 AM »
If you want, send me some of his films in combat.  

drex@sbcglobal.net


Drex

Offline Zanth

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Need advice on training Squadies
« Reply #17 on: July 24, 2003, 11:07:37 AM »
I think it is good Widewing (or anyone else) is actively trying to train people.   It is a commendable thing.

Offline icemaw

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« Reply #18 on: July 24, 2003, 11:19:04 AM »
Quote
Originally posted by lazs2
yep.. I agree with steve.  Who cares?  If the guy is fun to be around and is having fun then he is an asset.   He will get better if he enjoys the game.   He might simply need to get into the fights more often.   Nothing like getting into the thick of it to improve someone.  

I honestly don't know our squad rank or the numbers on any particular squaddie.   Our guys have access to films by drex, leviathn, hoolign and apache and maybe a couple of other allmost as crappy pilots but that is about it.  

The maw beat their players with sticks if they dont get over a .05 K/d.   If they still don't improve... a mild shot of "Raid" in the face.

If the fields were closer he would get better faster.
lazs



 Sticks Bah we use clubs. Sticks are for sissys.
Army of Das Muppets     
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Offline BigGun

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Need advice on training Squadies
« Reply #19 on: July 24, 2003, 11:23:46 AM »
Quote
Originally posted by lazs2
The maw beat their players with sticks if they dont get over a .05 K/d.   If they still don't improve... a mild shot of "Raid" in the face.


Just when I think something lassie says might make sense....his true ignorance shows true........or maybe it is just envy?....

Come on lazsMAW...which is it?

Offline ManeDog

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Need advice on training Squadies
« Reply #20 on: July 24, 2003, 12:35:14 PM »
I would start with his J/S set-up if you havent already.  If his J/S settings are way off he is probably bouncing all over the place. If he does manage to get on someone's six and his J/S is FUBAR he will not hit the sky let alone the nme.  ;)

We also have a squaddie who struggles with S/A (views mostly IMO)  He has gotten alot better since we duel frequently and record it.  This way he can join my plane and watch himself get shot down :).  Has really seemed to help him understand just how vital it is to never.... NEVER.... lose site of your opponent.

Just my 2 cents worth...

ManeDog
« Last Edit: July 24, 2003, 12:39:51 PM by ManeDog »

Offline JB73

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Need advice on training Squadies
« Reply #21 on: July 24, 2003, 12:52:28 PM »
i find when training our new squaddies...

# 1 IMPORTANT is teaching them the head positions and gettin their Hat set up properly. i have run into sooo many from AW that only had a 4 way hat back then and dont realize the incredible views you can get in AH. i usually email out a zip fiel with all my *.hps and *.cfg files for head positions and convergences.

the # 2 thing i teach is all the plane settings (auto pilots, fuel tanks, selecting weapons, ammo counters, trim, and so on.... i go from the very basic.)  and clipboard stuff (zoom in, icons, everyting you need to know about the clip.)

these 2 phases of training take about 4-6 hours IRL sitting on the ground on the tarmac or in the tower.

after that we usually have them ride along in one of our fighters for a few days. we go to a rear base and do basic ACM telling them what we are doing the whole time.

once they are flying alone we hop in their plane to see what they are doing right and wrong. (thats the best way to see if their stick is set up right and they are not all over.

about 2-3 times a month me and JB42 like to set up an H2H for the squad to fight eachother. we set damage to 0 and ammo to full... you can hear the sound of a cannon hit. then we watch em and have them try and shoot us down. some are better than others. but we try to explain all we do and have others do it too. that way the whole squad knows the collective information.

oh well my 2¢
I don't know what to put here yet.

Offline Mars

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Need advice on training Squadies
« Reply #22 on: July 24, 2003, 03:54:25 PM »
One of the things I've noticed is that many people either can't or don't want to try to understand the charts, graphs and long texts explaining the in's and out's of ACM. They want to SEE how it's done.  I suggest making up some "Classic example" films depicting the various basic maneuvers for each plane your squad flys.     You'll most likely hear a lot of comments back like "Ooohhh...NOW I see!!....You make your pass and THEN climb BACK up to altitude!!" :)
"NO!!......NO!!!!..I WON'T eat it!!"
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Offline type_char

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« Reply #23 on: July 24, 2003, 03:56:47 PM »
You know, alot about ACM is also based on how badly you want to kill the other guy.

Offline jamusta

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Need advice on training Squadies
« Reply #24 on: July 24, 2003, 05:15:29 PM »
First ask him what hes having problems with...and if he wants help. Then let him join your plane in flight and talk him through the moves you make to show him how to correct his problems. Then take him to da and beat up on him to practice making sure he records the fights. Let him see what hes doing wrong. Then let him follow you around the MA and set him up some kills by letting bogies on your 6. Thats what I do and it seems to work...Although I suck at this game...

Offline JB73

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« Reply #25 on: July 24, 2003, 05:41:47 PM »
Quote
Originally posted by Mars
One of the things I've noticed is that many people either can't or don't want to try to understand the charts, graphs and long texts explaining the in's and out's of ACM. They want to SEE how it's done.  I suggest making up some "Classic example" films depicting the various basic maneuvers for each plane your squad flys.     You'll most likely hear a lot of comments back like "Ooohhh...NOW I see!!....You make your pass and THEN climb BACK up to altitude!!" :)
there are some films out there . Realmedia though

it was like lemsko.de or something ... i DL'd them all about 20mb zipped... looking to get bigger webspace for our squad then will host em.
I don't know what to put here yet.

Offline VgasX

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« Reply #26 on: July 24, 2003, 06:16:25 PM »
Widewing, one of the things i do with my squad is; one night a week we all go to dueling arena we break in to two teams. one switches sides. We use 242 for Vox so both sides can talk to each other. Split the teams up by skill sets. Set up 1V1's by skill set and 2v2 also during 1V1 I and another skilled pilot will join planes and talk them through observe what they are doing wrong. This has helped my squad out a lot and it's great fun for he whole squad. Hope this helps

Offline Widewing

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« Reply #27 on: July 24, 2003, 07:50:18 PM »
Several things I have discovered about my squadie since I put up the original post.

1) He never designates an attack sortie for what it is, everything is flown under "fighter" sortie. That means every kill of a ground target is not counted, and strafing decimates his hit percentage.

2) He simply doesn't care if he gets shot down, as long as he takes out his target. Should he miss it, he'll fly right down into the horde just to de-ack or de-strat the field. He'll stay at it until his guns are empty or he gets clobbered. Should he survive the ack and fighters, he'll rearm and head right back again.

3) His SA is non-existant. He rarely knows what killed him unless it shot him in the face (in our last visit to the TA, I flew in the slot position at his low 6 for several minutes without being detected, even sent tracers whizzing by that failed to get his attention).

4) When he does detect a threat, he never seems to know what to do about it.

He catches alot of crap from the other guys for his constant chatter on VOX (Hey, he's just enjoying himself, but tends to ramble too much). His most common statement; "I'm in my chute", which gets responses like, "Naw you're kidding, right?" or "Who'd a thunk it?" and so on.

One thing everyone should know about him is that when he says he's going to take down a target, come hell or high water, he does. Even if he gets shot down several times trying to reach the target, he stays at it until it's dead. Should he get whacked while gooning, no complaints, he just ups another one.

Upon reflection, I have to agree with those posters who suggest that he's an asset just the way he is. In fact, despite the possibility that he is the game's worst fighter jock, he just may be the games best squadie as well, always willing to take the heat for the team, usually first on line for the honor of doing so.

I wish I could pay him a visit and work with him, but he lives in Alaska, and I'm out on eastern Long Island, about as far away as is possible within the borders of the USA.

However, I will suggest that he wing with me with the understanding that whatever I do, wherever I go, he follows. I will also suggest he join me in my fighter for a few sorties. Finally, I'm going to suggest that he spend more time in fighters like the FM-2 and Hurricane IIC, where running is not an option, and fighting out of trouble is the only way to get back. Nothing seems to sharpen SA and ACM skills like that environment.

Thanks for the input guys, it's appreciated.

My regards,

Widewing
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline BlkKnit

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« Reply #28 on: July 24, 2003, 08:15:31 PM »
Quote
Originally posted by lazs2
The maw beat their players with sticks if they dont get over a .05 K/d.   If they still don't improve... a mild shot of "Raid" in the face.


Yikes!  I didn't know the "Raid" treatment was next! :p

Once a Knight is Never Enough

Offline jamusta

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« Reply #29 on: July 24, 2003, 08:47:13 PM »
Man this guy sounds like half my squad... I tell you what though.. he sounds fun to have around. Thats the kind of attitude I look for in a squadie. Sooner or later he'll try to stay alive and will find that surviving can be very exciting too.... I have 3 squadies who couldnt even set their views to see behind the seat and didnt mind dying costantly. But since I showed them the light, the chatter on squad chl about what each other shot down or did and how banged up they are cracks me up...
The comic relief alone makes playing this game fun.