Originally posted by Citabria
tanks shouldnt tip to one side when tracks hit and they certainly shouldnt bounce uncontrolably when both tracks are hit like the tiger does.
turret hits should kill the tank too
hits on the barrel should kill the guns
You don't like the Panzer Milkshake?
Yesterday in an M8 I wax'd an Osti's turret. I thought "heh, he's a waste now." but he attacked me with his hull gun so I shot back. I hit the Osti 20+ times with 37mm HE--nothing. I hit his hull gun (he parked dead in front to shoot it out with me) about 4x--nada. I tried to take out his tracks and shoot up his gears--nada echilada. I wasn't missing, he was ten feet away. He destroyed my engine, my turret, my pintle gun, and killed me with his 7.9mm. I shot him with my .50 before it died, nothing, could not hurt the thing. If I had been a manned ack gun, ostensibly firing 37mm HEs? I would have destroyed it in less than 20 rounds. Way less--I know because I kill tigers and die in Tigers all the time from manned acks.
The GV damage model is a joke. I hit a guy in a panzer x7 yesterday. Nada. I mean nada. No bounces, all sprites. He killed me. My connections, by the way, seem solid. I hit a Tiger with a panzer gun to kill it 16 times. 16. At like, 30 yards. From the rear, sides, you name it. 16x. Then, you up a Tiger and "Pow" guy kills you dead with one round from so far away you can barely make out the lump he makes on the horizon. Yep. Since AP rounds need velocity to kill, I would rethink the whole AP round damage model gig, seems that sometimes up close they are worthless. This is especially true in Tanktown if you hit a guy in the bellybutton end, sometimes you simply cannot kill him with that shot. You shoot him 6 times while he smokes, turns his gun and "pow" kills you with one shot in the frontal armor. The GV play is a joke and people love it so it needs fixing.
I also think there needs to be some model for HE rounds on tanks. I have 88 and 75 HEs bounce off tanks. May I say this is not entirely realistic. APs, yes, HEs No (I reckon you could get some non detonating glancing shots with HE rounds, but not as many as I see) and 88mm HEs might cause some damage to Panzers--just maybe, you know? They do take out Osti turrets just fine and mess up M3s and M16s.
I alternately cannot die, die immediately in tanks. There seems to be no consistency.
Also, landscapes have "holes" in them wherein a guy is virtually unhittable. You find one of those and you can pound guys till yer ammos gone and they can't hit you at all. The trees are a joke too. Guys can see you, you can't see them or vice versace. Also, people shooting through buildings to kill guys? For some bldgs I can see it but not for all. I can see tanks through buildings and shoot them that way in town all the time.
The bouncing Tiger thing is the worst piece of crapola in the game but the 210 MPH downhill tank is not far behind. You take a Tiger out and it's a waste of time most days. I don't even bother to try for tehir armor, just hit the treads and let them rot there.
GVs need a facelift. So does Bob Dole.
Sakai