Author Topic: AH rewards milkrunner bombers...  (Read 1367 times)

Offline NoBaddy

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AH rewards milkrunner bombers...
« Reply #15 on: July 30, 2003, 02:13:24 PM »
Actually, the "milkrunners" are doing what the game system intented. The "new" bombsite was intended to the heavies out of the hanger/CV killing rolls. The milkers ain't the ones "gaming the game" :D.
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Offline muckmaw

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AH rewards milkrunner bombers...
« Reply #16 on: July 30, 2003, 02:17:04 PM »
In my opinion, targets "mean Something" when they have a direct impact on the situation at hand, ie. Fighter Hangars at a base under siege, or an enemy CV that is launching attacks on a friendly base.

Also meaningful, but not as direct would be a vehicle base that spawns into an airfield town which we are attacking.

Although I realize Startegic targets do play into the overall war effort, they do not have enough effect to warrent their destruction.

Simply put, a country could reset another without ever touching it's strat targets. Now, it would be somewhat easier, of course, but frankly, I doubt most of the community knows the value of strat targets and their operational effect on the overall war.

Strat, in my opinion, should have much more direct effect on the operation of A/C and GV's, therefore making strat targets contested areas, which will draw bomber raids, and interceptions.

To summarize, I do no think Strat targets are meaningful because they are easily repaired, have little effect on the overall war effort, and are much to easy to devestate by greenest of bomber pilots.

Offline NoBaddy

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AH rewards milkrunner bombers...
« Reply #17 on: July 30, 2003, 02:19:39 PM »
Quote
Originally posted by humble
the ranking system as a whole is pitiful and has NO real value to either game play or determining the "best" pilot. You cant engage a ground target if your flying a "fighter" hop without damaging rank. You cant up from a capped field without damaging rank (assuming you get vulched part of the time). To the best of my knowledge plane type doesnt effect rank so flying a P40 or jug is no diff than a nikki, pony la-7 at least in the "kills" portion.


...and who ever gave you the impression that the scoring system was supposed to have some value?? Scoring is there for one reason...it provides dweebs with some way to compare the sizes of their virtual male members :D. There is no scoring system that can not be manipulated. Hence, there is no scoring system that has any real value.
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Offline Furious

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AH rewards milkrunner bombers...
« Reply #18 on: July 30, 2003, 02:24:03 PM »
The problem here, as I see it, is that the strat targets are isolated.

Put 1 or 2 AF's right next to the factories or in the middle of a city.  

Also, I like the fact that there is more reward (score) for using the bombers in a more historical manner.

Offline JB73

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AH rewards milkrunner bombers...
« Reply #19 on: July 30, 2003, 02:25:51 PM »
Quote
Originally posted by muckmaw
In my opinion, targets "mean Something" when they have a direct impact on the situation at hand, ie. Fighter Hangars at a base under siege, or an enemy CV that is launching attacks on a friendly base.
this is a SIM we are playing right?

IRL a single hangar at a single airfiled did almost nothing to the war.

a factory that made ballberings did alot to the war.

like i stated before, its the land grab quickness of the MA that somewhat negates the effect of strats... but they still hold value. spend a whole night watching the strat in a zone and check those bases for troop availability, fuel, and ammo. i think if you really pay attention to the strat for a whole night you will see how much it really does effect the game.

oh well now thats 4¢
I don't know what to put here yet.

Offline muckmaw

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AH rewards milkrunner bombers...
« Reply #20 on: July 30, 2003, 02:43:24 PM »
I would love nothing more than to use the heavies as they were intended...to destroy Factories, and other strategic targets.

But this simple fact is, these targets are generally ingnored unless they are within 25 miles from your launch base, and use the opportunity to pad your score.

Now if strat is so important to winning the war, why don't I see bomber streams going past enemy lines, flying for hours to hit them? I see bombers do this all the time to hit the HQ. That's because this raid, if successful, will have a direct, visible effect on the MA, ie. no more dar for the enemy.

Either people like myself do not fully understand strat, or it is simply not valuable enough to warrant risking one's mission, or using one's time to hit.

Tell me how, on a night when the knights have 100 players on and the Rooks  and bish have 200 each, that we can turn the tide, slow their advance, and maybe even win, by hitting strat and I promise, you'll see strat targets become contested areas overnight.

Perhaps a simple explanation (yes I've read the manual) as how to best exploit the strat system would help here, Hitech.

Offline muckmaw

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AH rewards milkrunner bombers...
« Reply #21 on: July 30, 2003, 02:45:56 PM »
Quote
Originally posted by JB73
this is a SIM we are playing right?

IRL a single hangar at a single airfiled did almost nothing to the war.

a factory that made ballberings did alot to the war.

like i stated before, its the land grab quickness of the MA that somewhat negates the effect of strats... but they still hold value. spend a whole night watching the strat in a zone and check those bases for troop availability, fuel, and ammo. i think if you really pay attention to the strat for a whole night you will see how much it really does effect the game.

oh well now thats 4¢


JB-

Please save me the effort. You probably know the answer.

Answer this question:

Your country is outnumbered 2 to 1. Your back is to the wall. How can you turn the tide, or stem the flow by attacking strat? Which targets would you hit first? What is they are resupplied before you even return to base?

I would really appreciate your insight on this, as it could change the way I play aces high.

Offline GScholz

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AH rewards milkrunner bombers...
« Reply #22 on: July 30, 2003, 02:47:50 PM »
IMHO resupplying  with goons is pretty gamy since it takes a whole lot more to get an airfield going than what a handful of goons can deliver. Same goes for the HQ.


Quote
Originally posted by JB73
a factory that made ballberings did alot to the war.


Well, hitting it didn't actually do a lot either. :)   What was most damaging to Germany was that the bombing campaign tied up a lot of personnel and hardware in the west.
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline GScholz

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AH rewards milkrunner bombers...
« Reply #23 on: July 30, 2003, 02:50:58 PM »
Quote
Originally posted by muckmaw
JB-

Please save me the effort. You probably know the answer.

Answer this question:

Your country is outnumbered 2 to 1. Your back is to the wall. How can you turn the tide, or stem the flow by attacking strat? Which targets would you hit first? What is they are resupplied before you even return to base?

I would really appreciate your insight on this, as it could change the way I play aces high.


I'm not JB73, but I'll give you the obvious answer: Some players don't care to "turn the tide" or "stem the flow". Some of us just likes to fight (or bomb for that matter).
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline muckmaw

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AH rewards milkrunner bombers...
« Reply #24 on: July 30, 2003, 03:04:11 PM »
Alright, but I do like to turn the tide, and know many players who would like to fly a bomber mission that will do so, which is why I've asked the question: How?

Thanks for your input, though.

Offline JB73

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AH rewards milkrunner bombers...
« Reply #25 on: July 30, 2003, 03:34:53 PM »
first off you have to hit the "City" strat that affects the rebuild time of all objects.

after that you hit the "grunt training"

once bothe of there are down to 25% or less kill the barracks @ a base, and watch how long it takes for it to come back up.

pizza map is the best example of this. how many times have you gone to a GV base to attack only to find there are no troops available?

stopping the enemy from having troops is the best way IMHO to stop their advance.

now the example you mentioned is an extreme (outnumbered and nowhere to start an offensive from). there are different tactics for each segemnet of the war (i DONT profess to be an expert.. just know logical tactics) during the example you gave killing an FH at a base might be a short term fix but it comes right back up in 15 min.

does it really matter what a paying customer does with his bought time anyway? after all this thread started because somone wants a better bomber rank :rolleyes:

guess that makes 6¢ now
I don't know what to put here yet.

Offline GScholz

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AH rewards milkrunner bombers...
« Reply #26 on: July 30, 2003, 03:46:59 PM »
If you're getting low on cash 73, I'll lend you a buck. But don't spend it all in one thread. :D
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline Kweassa

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AH rewards milkrunner bombers...
« Reply #27 on: July 30, 2003, 04:04:52 PM »
Maybe buff scoring can take to account distance traveled.

Offline JB73

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AH rewards milkrunner bombers...
« Reply #28 on: July 30, 2003, 04:12:32 PM »
Quote
Originally posted by GScholz
If you're getting low on cash 73, I'll lend you a buck. But don't spend it all in one thread. :D
LOL!
I don't know what to put here yet.

Offline MotorOil

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AH rewards milkrunner bombers...
« Reply #29 on: July 30, 2003, 04:41:40 PM »
I understand the value of strats and taking them out.  I'll do it from time to time to pad the rank and watch the enemy suffer from long rebuild times.  Better country SA would see these sites better defended.  But for those not interested in learning the whole game....

I would definetly like to see what would happen if we had plane factories, if destroyed limiting either a plane type of the number of a certain plane in the air at one time (as Chairboy said).  I think you would see these sites being hit and defended regularily especially if it affects the unperked, late war era planeset (the dweep plane types).