SKurj - yea, forgot about the shoreline bug... sure they will fix this for ah2

mos,
to 1) i know u can ask ppl but it still remains unrealistic spawning straight into a generally unknown situation.
a solution might be having an indesructable lookout there.
(like the tower on a field) - if the spawnpoint is out of sight of nme field and twn, this would be a possibility to see what u r getting into, without being able to spy to much.
to 2) u mean driving back from remote spawnpoint to base??
that can take hours - nobody does that. and like i posted above driving back to a remote spawnpoint (on the top of arrow) very often still gives u capture or kill message (which i think it shouldnt)
solution could be having a logout timer (like in many mmorpgs) for GVs. this way the GV cant run from fight by logging, but still can safely land in nme territory.
if this idea is no good, another one would be having a light in the GVs cockpit which shows green when its safe to land. This way landing on spawnpoints wouldnt be such a mistery if you safely land or not.
hinter