it's the size of the front line.
Trinity or infinity or whatever her name is ... it's a big map, but because of it's shape, the frontline is always a couple of bases, thus a "highway of cons" going at it between a low number of bases.
personaly, I hate that. The experienced players will dive to their 20 friends to evade, or if he decides to stay, my 20 friends will killshoot each other to get him.
I prefer wider front line, where I can say to my squadron: "let's go intercept those 4 cons going to Axx" or "let's attack Axx and see what happens".
Question of likes and dislikes.
