Author Topic: seriously, end the big maps take them out of rotation except for a week with all 3  (Read 973 times)

Offline Citabria

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this big map stuff is too much for me I can't stand going to furball after furball and it disapears when i get there or shortly after.

take all these #@!#@ big maps put them in a reset rotation for 1 week and put the small maps on a 3 week rotation. please your killing us here htc cant take the boredom any longer.
Fester was my in game name until September 2013

Offline Steve

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hear hear
Member: Hot Soup Mafia - Cream of Myshroom
Army of Muppets  Yes, my ingame name is Steve

Offline ccvi

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      • http://www.carl-eike-hofmeister.de/
When a furball disappears shortly after you get there that means you actually won that furball :p


PS: when that happens it's a good time for territory to change sides.

Offline Citabria

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well maybe but when people get shot down on big maps in one sided fights they go elsewhere and the furball dies quickly.
Fester was my in game name until September 2013

Offline Citabria

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there just has to be some map size between 256 and 512

at the very least any new maps should not use the entire 512x512 area.


screw it im building my own ma terrain cant stand the current ones any longer
« Last Edit: August 31, 2003, 07:08:08 PM by Citabria »
Fester was my in game name until September 2013

Offline lazs2

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can't say I blame ya.   eventually everyone will come to the same realization... the big maps are too big but.... most of all... the real problem with em is that the fields are too far apart.   fix that and it won't matter how big they are... the furballers will fight between out of the way fields like in the CT and the strat girls will go milkrun and steamroller undefended fields... everyone will be happy..... except the 30k guys.
lazs

Offline Virage

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I like the big maps.

Never have a problem finding a fight.

Milkruns arent the maps fault, it is because most wont take off at a base that doesnt have a nice big green bar.

Take off near the biggest red bar (green or not) and you will have all the action you need.

Now if you require alot of friendlies around with the hopes of workn a good vulch or to scrap of the bottom feeders .. you are in trouble.

btw.. taking off near the big red bar usually is what starts a good furball as more of your teammates join you.
JG11

Vater

Offline Flyboy

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i really like the big maps, much much batter then the smaller ones

Offline SKurj

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I'd say to be fair...

2-3 days of each large map followed by a week of the small maps.  Otherwise we could spend all week on the same large map...



SKurj

Offline SlapShot

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"screw it im building my own ma terrain cant stand the current ones any longer"

Can't wait to see it ... Good Luck !!!
SlapShot - Blue Knights

Guppy: "The only risk we take is the fight, and since no one really dies, the reward is the fight."

Offline Grimm

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Quote
Originally posted by Citabria
there just has to be some map size between 256 and 512

at the very least any new maps should not use the entire 512x512 area.


screw it im building my own ma terrain cant stand the current ones any longer


Yes,  I also believe there should be some maps in between as well.   Just build it based on 512x512 and then crowd it all into the center with alot of empty water, or flat ground around the outside.

Of course this means someone might take all night and fly the parimeter of the map, under dar,  to sneak a feild or bomb HQ,  But thats OK with me.  

Good Luck on this,  I know BulletHead was working toward the same goal.  

Lastly,  What do you mean you cant find any good fights?  What about the one you had working with me the other night?  You claimed it was one of your best ever..    That was on Big Isles.

(congrads on that 262 kill with your peefiftyonebee  <---lazs speak)

Offline beet1e

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Make the pizza map permanent. :)

Offline Tarmac

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Quote
Originally posted by beet1e
Make the pizza map permanent. :)


Lol.  

Offline mia389

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Quote
Originally posted by Citabria
there just has to be some map size between 256 and 512

at the very least any new maps should not use the entire 512x512 area.


screw it im building my own ma terrain cant stand the current ones any longer


hehe fester,, good luck making one. I would like to see some of the combat theater maps put into rotation in the MA. They would rock in the MA. Some of the best maps Ive seen have been in there. I love the snow one.

Offline mia389

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Quote
Originally posted by TW9
I've noticed furballs w/ rooks are hardly fun compared to the ones w/  knights..  With knights most of us are between deck and 10k with the usual number of cherry pickers on both sides.. With rooks its almost the exact opposite.. They'll have a few that are willing to get down and dirty in furball but they'll just get horded by the mass of bish under 10k while the mass of rooks are circling around at 15-20k waiting for some unexpecting prey.. And the ones that screw up somehow with their alt advantage just end up running so its almost pointless to me to even engage 1 of the alt monkeys.. I find this boring and usually end up finding something else to do..


Yep why I like fighting bish. 10k is plenty and dont really have to worry about a bounce. Almost like someone made a alt cap rule. If see a dar bar in rook territory ya gotta take off 2 sectors away to be coalt with em. That or get someone to go low and watch 5 25k guys dive on the poor guy while your climbin :D