Author Topic: Features we need ASAP....  (Read 280 times)

Bugjam

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Features we need ASAP....
« on: November 22, 1999, 01:53:00 AM »
In my opinion there's two features that should be implemented very soon. Their absence is hurting the gameplay alot.

1) Damage graphics. Oil leaks, smoke from dead engine, fuel leak graphics, smoke and fire form destroyed wings or fuselage, ailerons, rudders, stabilizers flying off, explosions etc.

I really cannot tell how much I've damaged a plane unless I land a dozen of cannon hits in the enemy and I know it's dead for sure. Some clue should be given, even if it was graphically primitive.

2) Varying engine sound and airframe oversress sound (airframe shake). Engine sound should vary according to speed, rpm etc. Having the same tone all the time is confusing. 100% throttle gives you the same sound at 100mph and 500mph, there's no way to aurally judge your speed. Only way is to watch the speed gauge all the time.

And one feature that is simply annoying...

The guns. When you fire your guns the sound starts as very low and the volume keeps increasing towards the end. Why? I always though the 1st round sounds the same as the 15th! Atleast that's the case in all automatic weapons I've fired (7.62 mm assault rifle, 7.62 light MG, 12.7mm AA MG, the old good 7.62mm Maxim MG from 1930's)

Otherwise than that... you're on a good track HTC!! Keep up the good work... I'm really starting to fall for your little game  

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Bugster
JG-2 "Richthofen"
 http://www.rapfire.net/~weazel/  



214CaveJ

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Features we need ASAP....
« Reply #1 on: November 22, 1999, 08:32:00 AM »
What you're talking about in #1 above is already in the sim, though it could be refined IMO.  I've watched aircraft fall from the sky with parts missing and/or the aircraft was on fire.

Offline Pongo

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Features we need ASAP....
« Reply #2 on: November 22, 1999, 10:55:00 AM »
Smoke would be great.
Your right the first round from an M2 is just as loud as the rest...They have said that sounds will be changed substatialy.

Bugjam

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Features we need ASAP....
« Reply #3 on: November 23, 1999, 02:10:00 AM »
I know there's some Cave.. but only thing I've seen so far is a missing wing. I haven't seen any smoke (grey, black, or thick black), falling ailerons etc.

IMO at this point it doesn't matter whether the falling aileron is looking exactly correct... but some sort of plank in right color would be nice  

Maybe I just haven't noticed them....

SkyHawk

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Features we need ASAP....
« Reply #4 on: November 23, 1999, 02:36:00 AM »
Adding flying debris is great, but it's not
as simple as adding a simple shape flying away from the damaged plane.

The whole physics structure of the game is pretty complex, and the debris has to be programmed to follow those same physics.

The piece has to react to the current airspeed, wind, gravity and the possibility of collision with another aircraft.

Anyway, I can see from what they have done already that they have big plans, and from what I have seen so far, this game rocks.

<S> SkyHawk

Offline Dinger

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Features we need ASAP....
« Reply #5 on: November 23, 1999, 03:02:00 AM »
Don't forget the ground and the sky.
The C.205 tailwheel is supposedly fragile, so the plane breaks when you make a 3-point landing.  Fine, but killing the pilot?
Or try this one for laughs: take off, full flaps in your favorite plane (it works for me in the 109, 205 and the multi-engine jobs).  Pull up just when the thing can be airborne, and put it into a spin.  If you do it right, the plane should roll over, hit the ground on its cockpit and bounce all over the place.  Once you come to a stop, the thing will keep bouncing until it rights itself.
If you don't do it right, it does what it should do.
And the sky should be purty, variable colors.
But Ah reckon this is a beta.
Oh, and online some observers have noticed that only half of the 205s gear go down (off line graphix are fine).

[This message has been edited by Dinger (edited 11-23-1999).]

shower

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Features we need ASAP....
« Reply #6 on: November 23, 1999, 06:12:00 AM »
just hit the gear button while standing on the ground.  the 51 will spin on it's nose like a top!

-al

Offline Windle

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Features we need ASAP....
« Reply #7 on: November 24, 1999, 12:48:00 AM »
Hell, just adding Friendly ID Icon Toggle would make me an extremely happy camper  

 

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~Lt. Jg. Windle~

VF-17 The Jolly Rogers 8X
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shower

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Features we need ASAP....
« Reply #8 on: November 24, 1999, 10:44:00 AM »
i agree completely.  i think _what they're flying_ is much more important than who's flying (although that's nice, too).