In real life flying we know that air density, temp., and humidity can affect flight performance. Is the AH flight model able to account for this. Like if we are flying in a big ocean Island map, you have warm denser air near the deck makeing your plane a bit slower possibly not as crisp on the controls. But on the Trinity map the reverse because of the altitude and lower humidity?
I may just be having some really lame nights, so put one on the dweeb list by my name. But sometimes over large bodies of water it seems my planes are not as responsive on the deck as they are over big land masses.