We actually run the maps with the final goal of taking enemy bases. But how about running them also in a point oriented way?
Actually, you open the roster window and you see how many bases left has every team. How about having points instead of bases? First team to reach 30 points wins the map.
How to gain points? The host gives general targets to every country and a time limit to acomplish them, and the host ensures that every team has 3 active targets all the time. For example: Take two enemy bases in the following 20 mins, destroy an enemy factory in the following hour and kill 100 enemy fighters in the less than 30 mins. Every achieved target gives one point to your team, and when a target is achieved or timeline expires, the host generates a new one.
Every map could be ran in the traditional way or in a point oriented way.