Author Topic: Gonna Miss Fester  (Read 4341 times)

Offline Scootter

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Gonna Miss Fester
« Reply #15 on: October 10, 2003, 05:55:46 PM »
I have a big problem with Festers map, and I hope it gets fixed soon!

















































I dont want to wait for it to come back:D



Nice job Citfest   for your hard work and thanks

Offline Karnak

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« Reply #16 on: October 11, 2003, 12:00:18 AM »
Quote
Originally posted by Rutilant
It's actually turned into a la7/spit arena because all the fights are on the deck

:confused:
What does low altitude have to do with Spits?

The Spitfire Mk IX is a high altitude fighter and is less effective at low altitude.
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Offline Rutilant

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« Reply #17 on: October 11, 2003, 12:20:54 AM »
I dunno, karnak, maybe beacuse all i was seeing is la7s and spits?

Offline AKcurly

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« Reply #18 on: October 11, 2003, 12:42:53 AM »
Quote
Originally posted by lazs2
Ya know.... the other big maps could be fixed in a jiffy.   I may have suggested a way in the past to do so.   Once or twice anyway.

Love to hear the big map makers explain to me again how moving the fields closer together wouldn't help gameplay or furballs or early war plane use.  How did that go again?
lazs


In a jiffy?  Damn, see if wabbit will give the "source" for AKDesert.  You can "jiffy" it right up. :)

curly

Offline Karnak

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« Reply #19 on: October 11, 2003, 01:10:30 AM »
Quote
Originally posted by Rutilant
I dunno, karnak, maybe beacuse all i was seeing is la7s and spits?

Yes, but low altitude has nothing to do with that.  If it were high altitude you'd see even more Spits, and fewer La-7s.

The short distance between fields probably had an effect on it though.
Petals floating by,
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Offline Rutilant

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« Reply #20 on: October 11, 2003, 02:04:25 AM »
Quote
Originally posted by Karnak
Yes, but low altitude has nothing to do with that.  If it were high altitude you'd see even more Spits, and fewer La-7s.

The short distance between fields probably had an effect on it though.


Same difference. Less distance between fields, less time to climb.

Offline brendo

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« Reply #21 on: October 11, 2003, 03:38:44 AM »
Yep,

My father was talking on the phone about how great the new AH map was.

Saying that he's having the most fun EVER in AH.

:cool:

Offline beet1e

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« Reply #22 on: October 11, 2003, 07:20:22 AM »
Very popular map so far. Like a travelling chess set without Kings to worry about, and a five second interval between moves. Would have been popular with the kids at my school. :D

Note - travelling chess set - so the squares can be closer together. :lol

Offline Shane

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« Reply #23 on: October 11, 2003, 08:04:02 AM »
Quote
Originally posted by beet1e
Very popular map so far. Like a travelling chess set without Kings to worry about, and a five second interval between moves. Would have been popular with the kids at my school. :D

Note - travelling chess set - so the squares can be closer together. :lol


don't feel bad, when you're a general in ToD, people will admire your mad skillz at shooting down ai planes.

:D
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Offline lazs2

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« Reply #24 on: October 11, 2003, 10:10:13 AM »
Yep... I owe fester for proving I was right.... If I ever doubted that I was right it would be very.... what's that chick word?  "reaffirming"

Iron... I'll tell ya how or fester can... just get rid of all the fields in the back areas and move em forward.   move em all  closer together... maybe change to a greener shade of brownish yellow.

But... I would like to thank fester more for the effort and the improved gameplay than for any proof of a theory..  

Just like I tell all my ex's.... agree with me now and save yourself a lot of grief latter on.

or... agree with rut/jakal/hubert/beetle and... well... I think you can see where that would lead eh?

lazs
Public Relations Officer for the BK's

Offline lazs2

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« Reply #25 on: October 11, 2003, 10:12:57 AM »
geeze shane.... and they say I'm mean spirited... it was funny as hell tho.
lazs

Offline Toad

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« Reply #26 on: October 11, 2003, 11:17:32 AM »
Shane, Laz... show some compassion.

Beet's probably just struggling with his inner self, trying to come to grips with the fact that he had more fun on Fester just like everyone else.

It's gotta be tough. The roiling, boiling internal struggle to either admit you've been totally and incredibly mistaken versus staying in denial and pretending that boredom is actually fun.

I hope the poor guy doesn't get an ulcer or something.

Be charitable.. he's probably going through a tough process here.












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Offline Rutilant

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« Reply #27 on: October 11, 2003, 05:55:50 PM »
Quote
Originally posted by lazs2
Yep... I owe fester for proving I was right.... If I ever doubted that I was right it would be very.... what's that chick word?  "reaffirming"

Iron... I'll tell ya how or fester can... just get rid of all the fields in the back areas and move em forward.   move em all  closer together... maybe change to a greener shade of brownish yellow.

But... I would like to thank fester more for the effort and the improved gameplay than for any proof of a theory..  

Just like I tell all my ex's.... agree with me now and save yourself a lot of grief latter on.

or... agree with rut/jakal/hubert/beetle and... well... I think you can see where that would lead eh?

lazs
Public Relations Officer for the BK's


You seem rather fixated on us, lazs.. Oh well, can't teach an old dog new tricks i suppose. :D

Lazs a one trick pony?

How long that horse been dead?

Lazs debating me even though i agree that this map is fun?

One track mind?

Nahhhhhhh. ;)

Offline Weavling

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« Reply #28 on: October 12, 2003, 01:19:50 AM »
Quote
Originally posted by Rutilant
Lazs, no hit on you, but i havent seen any more early war aircraft than i did before.. It's actually turned into a la7/spit arena because all the fights are on the deck.. but if that's the price we gotta pay..


After the first time I played on Fester's map, I started taking up my Spitfire MK Ia again.  Even though the map is gone, I'm still flying it! :)

Offline artik

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Words Agains Fetsers map
« Reply #29 on: October 12, 2003, 01:37:17 AM »
Ok This map is good for furball for all turnfighter in the game like Spit V, Zerro, for low level fighters like La 7 but...............

I didn't like it...... Why?
It is absloutly terrible map for energy fighters like 109g10, P51D, P47D30, 190D9 etc. You just can't get enoght altitude or you should takoff from rear bases - and anyway - there always will be someone that will go far after the boundary and will try to catch you. Some Spit 5 diving on my 109g10. Most of the times energy fighters should or disangage or to be shut down. The fight moved too low to 5-10k and when you try enter the fight someone else dives on you. If you want to stay high you just almost not see fights there. If go low .... it is not tactics for energy fighters. If 109g10 or P51D enters furrball it is hard to suirvive. No tactical engagment.

Why? The bases too too close - yes it is fan for furballs but it not gives you to plan good tactical egagment. the distances between fields are 10-15 miles when the distanses in trinity or AKdessert or the rest are 25-30 miles. This map better of CT not main arena. It should be balansed for both turnfighters and energy fighters.

In my opinion the best terrain is Baltic - it both good for low level fighters and high energy fighter. It has no high ureal walls (30-35k) like in trinity. Is is not all high alt like AK dessert. Not too much water and not too far bases like BigIsles. And you should not fly hours to get to enemy HQs.
« Last Edit: October 12, 2003, 01:41:40 AM by artik »
Artik, 101 "Red" Squadron, Israel