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Help and Support Forums => Aces High Bug Reports => Topic started by: LCADolby on July 29, 2022, 02:17:55 PM

Title: controls unmapped
Post by: LCADolby on July 29, 2022, 02:17:55 PM
All my controllers were unmapped out of the blue just a moment ago.

Is there a way to recover my controller maps?
Title: Re: controls unmapped
Post by: Bizman on July 29, 2022, 02:58:18 PM
There is, if you have saved a copy of your Settings folder.

Another, yet not at all guaranteed, is to go to the AH folder and see if your Settings folder has the mappings intact. In that case simply shutdown Windows by keeping the Shift button pressed while clicking Shutdown. Doesn't do any harm to try that first as well as it may clean other potentially corrupted settings.
Title: Re: controls unmapped
Post by: LCADolby on July 29, 2022, 04:53:11 PM
 :aok thanks
Title: Re: controls unmapped
Post by: Drano on July 29, 2022, 05:51:32 PM
Dolby I've had this happen randomly while I was playing the game! I think it's related to the DX11 stutter. I get a stutter and some or all of my mapping will just disappear. It graduated from just the pause to the pause and messing up my throttle and rpm axii to removing ALL of my mapping for everything back to... Lately... just messing with throttle and rpm. Have no explanation.

I've backed up everything from a known working set of settings to a zip that I just un-zip back to the settings folder but while it puts all the associations back I'll still have to calibrate.

This is beyond annoying and happens multiple times a session. The worst part... It only happens in AH. I can't replicate it in any other game or test program.

Sent from my SM-G991U using Tapatalk

Title: Re: controls unmapped
Post by: GasTeddy on August 03, 2022, 07:29:31 AM
One reason I haven't been flying lately is exactly this. Almost every time I log in, my settings are somehow messed up. Sometimes throttle and stick have changed places, sometimes buttons  have done that. Really annoying. If I ever get them properly back, will make several backups. And also in my case, it happens only in AH, not in other sims I have in my mill.
Title: Re: controls unmapped
Post by: GasTeddy on August 03, 2022, 02:07:13 PM
One reason I haven't been flying lately is exactly this. Almost every time I log in, my settings are somehow messed up. Sometimes throttle and stick have changed places, sometimes buttons  have done that. Really annoying. If I ever get them properly back, will make several backups. And also in my case, it happens only in AH, not in other sims I have in my mill.

And again...    :mad:  Spent some time programming buttons. Had a break, came back and voila... Almost every button had again different function, some had several! Some positions, like bomb sight, get jammed on, cannot jump away from it w/o exiting. I will be pretty soon done with AH if this is the case every time I try to fly.    :angry:
Title: Re: controls unmapped
Post by: FLS on August 03, 2022, 02:58:55 PM
Be sure to save your changes. Copy mode 1 to mode 2,3,and 4 and you can modify the other modes to increase your virtual buttons.

It's not normal to lose mapping. I think it mostly happens with a USB ID change but as mentioned there seems to be another mystery reason.  Make sure your USB ports don't power off when idle.

Title: Re: controls unmapped
Post by: TequilaChaser on August 04, 2022, 04:23:03 AM
Be sure to save your changes. Copy mode 1 to mode 2,3,and 4 and you can modify the other modes to increase your virtual buttons.

It's not normal to lose mapping. I think it mostly happens with a USB ID change but as mentioned there seems to be another mystery reason.  Make sure your USB ports don't power off when idle.[/U]



This and search for my thread in the Tech support forum... hitech and I spent a bit of time tracking this issue down....

Hope this helps

TC

.

Title: Re: controls unmapped
Post by: Drano on August 04, 2022, 02:34:24 PM
TC I tried all that and spoke with HT on the phone myself. Followed up with a more detailed email. It's a mystery. Still seems to me to be tied to that little DX11 burp. Says he's never ironed that out either. It's still happening at about the same rate but at least most recently it's back to just disabling the throttle and rpm axii, putting them to about half. I just move them again and they're back. It started off like this, then graduated to erasing things and now back. No idea what caused either.  If it stays like it is now, annoying as it is,, it beats having to replace all the files to get stuff back---in the middle of a FSO frame--like 5 times! :rolleyes: It sucks but I can live with it.

Since I can't seem to replicate this in any other game or test program I'll assume it's something AH related. Can't accurately say I can replicate it here---it's just AH is the only place it happens. :headscratch:
Title: Re: controls unmapped
Post by: TequilaChaser on August 05, 2022, 07:17:27 PM
Thanks for the update Drano, I  was unaware of that...just  dealing with real life stuff
Title: Re: controls unmapped
Post by: Shane on August 06, 2022, 08:13:09 AM
I tend to lose only one calibration on my MS FFB2 stick occasionally - the trim forces for roll axis.  It will just lose all return to centering force for that one axis. Relogging and re-calibrating from in game resolves it.

It happens randomly maybe once a week or so.
Title: Re: controls unmapped
Post by: Drano on August 07, 2022, 10:59:48 AM
This is different. Happens at random intervals multiple times per flying session. But... Only in AH. Never get anything that shows in events viewer or disco in usbdeview. Once recently it happened I heard the disco sound and was like aha! Gotcha! Nope. Was just my G2 controller going to sleep. Dangit! I'd think if I had a hardware issue it'd show up in other programs. That doesn't happen and I've tried to duplicate this for hours at a time! Stick test program will just flat line and be perfect as long as I want to watch it--and I've done that too!

I've tried plugging into different ports. Always used powered hubs for my controllers, BTW. Tried plugging THEM into different ports. Tried a different powered hub. Separated these to different hubs. Tried plugging throttle in directly. Make sure all the USB power saving settings and selective suspend are off. Regularly! Windows updates like to set them back I've found. Uninstalled AH. Re-installed. Clean installed. Installed to a different drive. Nuclear option re-installed windows and clean installed again. I've switched VR from Oculus (RiftS) to WMR/SteamVR (G2). The problem persists. I'm out of ideas. It's just annoying as hell. Just this one program.

Sent from my SM-G991U using Tapatalk

Title: Re: controls unmapped
Post by: 1ijac on August 08, 2022, 05:22:21 PM
I lost my mapping also about 2 weeks ago when I went from the malee arena into a custom arena.  Just out of the blue.  I was running DX9 exe.  I was building a new computer anyways with a new stick soooo my old machine still has settings a bit messed up.  I'm running DX11 exe of the game now with no stutters and great frame rates.  I'm not using VR.  I think my unmapping might have come from the usb connection being disrupted while the computer was on (shrugs).

One-eye
Title: Re: controls unmapped
Post by: Worid on September 23, 2022, 01:27:48 PM
OK I have noticed the same!.... BUT!!!!
I have found so far that every time that its happened is because I switched to a different USB input I have 1 old style USBA-V2, 2 USBA V3 and USBC. I stopped moving the input around and its apparently stopped.

Try using the same input every time and see what happens.

As Dale and Roy like to say "Please solve your own problems" something I taken to heart since AH1.

By the way Dale, Roy and the rest of the old timers. It's good to be back. SALUTE!!!!
Title: Re: controls unmapped
Post by: LCADolby on September 24, 2022, 05:07:33 AM
OK I have noticed the same!.... BUT!!!!
I have found so far that every time that its happened is because I switched to a different USB input I have 1 old style USBA-V2, 2 USBA V3 and USBC. I stopped moving the input around and its apparently stopped.

Try using the same input every time and see what happens.

As Dale and Roy like to say "Please solve your own problems" something I taken to heart since AH1.

By the way Dale, Roy and the rest of the old timers. It's good to be back. SALUTE!!!!

I personally do not change USB ports willy-nilly to invite such issues, also my USB ports are all identical.

I've solved one problem though, I'll be sure to ignore your condescending suggestions made direct from ill-informed assumptions from now on.

Welcome back "old timer", glad to see the snotty nosed kid never grew out of you.
Title: Re: controls unmapped
Post by: nrshida on September 24, 2022, 06:42:59 AM
Hanlon's razor Mr. Dolby.  :)

Title: Re: controls unmapped
Post by: Worid on September 24, 2022, 01:44:50 PM
Greeting Dolby! and SALUTE!
Yes, It's nice to be back! Sorry to been away for so long. But duty called as they say and I was forced to be otherwise occupied. Bases to see, People to help, and equipment and software to fix. Not mention having to deal with the VA and my Disabilities.

I'm sure you understand.

As for my post I was just saying even I who usually work with Server Systems and Equipment hardware / software Integrations', make simple mistakes... Such as not paying attention to port addressing on PCI buses, power outputs capabilities available to those ports, etc..

So Please be civil and Just say "thanks for the random input".

Sorry if you feel like I stepped on your toes Little Brother. It was all my fault.
Title: Re: controls unmapped
Post by: 1stpar3 on September 29, 2022, 05:16:31 AM
I tend to lose only one calibration on my MS FFB2 stick occasionally - the trim forces for roll axis.  It will just lose all return to centering force for that one axis. Relogging and re-calibrating from in game resolves it.

It happens randomly maybe once a week or so.
WHAT?   You saying the "Feedback" of FFB2 works in AcesHigh?    WT@   HOW?   What VOODU do you have? Vibration on Take Off, Guns Firing, Stall buffer..ect? I still have mine.....from Combat Flight Simulator 1,2 and 3, days...this would be awesome, in conjunction with VR. 
Title: Re: controls unmapped
Post by: nrshida on September 29, 2022, 05:42:33 AM
Yeah get it out. I use one of those too.

Title: Re: controls unmapped
Post by: 1stpar3 on September 29, 2022, 06:21:28 AM
Yeah get it out. I use one of those too.
I GET NOTHING?  Then again..I lost my 'Disk/Drivers' the CD that installed for the FFB?  GD House Fire!!!!  I didnt even realize my FFB2 had made it through the fire(Parents House)2013.               Ran across my FFB2 in obscure box that moved with us to WV in 2019? She Lives....Wha Wha Wha...enthusiasm short lived... :uhoh
Title: Re: controls unmapped
Post by: Drano on September 29, 2022, 08:32:25 AM
I'm pretty sure it's somewhere in the map controllers tab? There's a tick box to enable FFB. I have a Jetpad for my chair that'll do effects that way. There's software that runs it for certain games but AH isn't on the list. Thought about messing around with it to see if it'd work but I know that's how I'd get the effects out of AH to the chair. Same rules would apply for the stick I'd guess.
Title: Re: controls unmapped
Post by: nrshida on September 29, 2022, 09:06:58 AM
Think I'm on Windows 10. I didn't need any drivers at all. I just callibrated it in the Windows application and then assigned it in AH. Force Feedback is on the Controllers section of the clipboard. The labels aren't intuitive but you can muddle through.
Title: Re: controls unmapped
Post by: 1stpar3 on October 07, 2022, 05:45:54 AM
Yeah! Did all that!  Was No Where Close to even Jane's F-15.  Tried it again Wednesday Evening...NADA as to what I remember :uhoh
Title: Re: controls unmapped
Post by: 1stpar3 on October 07, 2022, 05:50:00 AM
Think I'm on Windows 10. I didn't need any drivers at all. I just callibrated it in the Windows application and then assigned it in AH. Force Feedback is on the Controllers section of the clipboard. The labels aren't intuitive but you can muddle through.
Coming from ACM Guru..that I begged to come back, and show me the way???!!!  He was back...but didnt TELL ME?  :furious  :neener:
Title: Re: controls unmapped
Post by: nrshida on October 07, 2022, 02:23:50 PM
Coming from ACM Guru..that I begged to come back, and show me the way???!!!  He was back...but didnt TELL ME?  :furious  :neener:

I rather think of myself as a student. Maybe Student Adept on good days. More than happy to help anyone with their ACM up to the level of my own understanding although it is a limited space in general I begin to realise. Just last week I helped a fellow with his merges. He said Mullaholla or something, I haven't had a moment to look it up yet - repairing my bricked MacBook.

Have you seen me online? Give me a shout. I'll drop everything and happily do an hour with you sir  :banana:
Title: Re: controls unmapped
Post by: LCADolby on October 08, 2022, 12:32:38 PM
Hanlon's razor Mr. Dolby.  :)

Wise indeed
Title: Re: controls unmapped
Post by: Shane on October 28, 2022, 07:56:27 AM
Didn't catch this to reply earlier.    Yes, AH has pretty much always had FFB support across a variety of features.

I only use 3 -  trim (for centering forces, if disabled the stick goes....limp and floppy), stall and high speed buffets - set very low.   I really use it for the stall buffet more than anything.

I found the other forces distracting and detrimental to control since the stick does express those forces and it's not like we're physically in a plane where our body kind of aligns with the forces and automatically adjusts.  I can see why this kind of fell by the wayside with so few force feedback sticks available today.

(https://i.postimg.cc/RFhhg38h/ah-ffb.jpg) (https://postimages.org/)


WHAT?   You saying the "Feedback" of FFB2 works in AcesHigh?    WT@   HOW?   What VOODU do you have? Vibration on Take Off, Guns Firing, Stall buffer..ect? I still have mine.....from Combat Flight Simulator 1,2 and 3, days...this would be awesome, in conjunction with VR.
Title: Re: controls unmapped
Post by: Drano on October 28, 2022, 01:44:48 PM
Didn't catch this to reply earlier.    Yes, AH has pretty much always had FFB support across a variety of features.

I only use 3 -  trim (for centering forces, if disabled the stick goes....limp and floppy), stall and high speed buffets - set very low.   I really use it for the stall buffet more than anything.

I found the other forces distracting and detrimental to control since the stick does express those forces and it's not like we're physically in a plane where our body kind of aligns with the forces and automatically adjusts.  I can see why this kind of fell by the wayside with so few force feedback sticks available today.

(https://i.postimg.cc/RFhhg38h/ah-ffb.jpg) (https://postimages.org/)

Yeah! That's it. Thought it was in there. Ima try this out with my Jet Seat and see if it'll work. Be cool if it did. I tried it in sound mode but couldn't tune out VOX so I was getting bumped every time anybody talked. FFB mode. Goona check it out. Says it'll work here:  https://dreamsimteam.blogspot.com/p/trick-1-if-youd-like-to-make-gametrix.html (https://dreamsimteam.blogspot.com/p/trick-1-if-youd-like-to-make-gametrix.html)
Title: Re: controls unmapped
Post by: Drano on October 29, 2022, 11:15:32 AM
I just fiddled with this FFB for the jetseat and not having any luck so far. Don't know if the effects need to be sent to a certain port or what. Seat is config'd per the manual for FFB mode, got nuttin. Reaching out to the dev about it. Have installed FFB drivers for the seat.
Title: Re: controls unmapped
Post by: Shane on October 29, 2022, 01:06:21 PM
Did you check the enable boxes for each force and slider above 0%?

Made sure the overall ffb is enabled - uncheck disable all forces?

no idea where the destination ip info came from or what that output to file does.

Then click apply and may have to restart game?  I occasionally lose the ffb and the stick goes floppy, it occurs more often if I hop between arenas.

I just fiddled with this FFB for the jetseat and not having any luck so far. Don't know if the effects need to be sent to a certain port or what. Seat is config'd per the manual for FFB mode, got nuttin. Reaching out to the dev about it. Have installed FFB drivers for the seat.
Title: Re: controls unmapped
Post by: Drano on October 29, 2022, 03:37:40 PM
Yeah I tried all that. Dev responded already said was unlikely it'd work with AH. Was set up to work for IL2. Was worth a shot. I can run this thing in sound mode for AH and it works just fine---offline. Online I can't tune out the VOX. I get bumpty bumped every time anyone speaks. The other simshaker software for it takes effects right out of IL2 and is hyper adjustable. This thing is really cool in VR. You feel everything from the engines to stalls to the gear operating, wheels touching down. Works with IL2, DCS and a bunch of racing games.

Sent from my SM-G991U using Tapatalk