Aces High Bulletin Board

Special Events Forums => Scenario General => Topic started by: Fencer51 on June 20, 2007, 04:25:09 PM

Title: CMs meet the Skinners
Post by: Fencer51 on June 20, 2007, 04:25:09 PM
There are at least two communities here that work to better the game outside of what HTC has provided.

The Campaign Managers and the Skinners.

Why cannot the two get togather and cooperate to bring more realism to Scenarios.

It is my understanding that maps can have built in 'default' skins.

Why don't the CMs get with the skinners and have these skins built for the scenarios?

An RAF Marlet would have been good for Husky for example.  So would have JU88s, 109G2s, P-38s, etc etc for all the squadrons/groups/gruppen involved.

Also there are several planes which have openings still.  Skins can be submitted for those that would also contribute to the scenario.  They can be removed if the total numbers reach 15.  Or for those that are full skins can be replaced temporarily for the duration of the scenario as required.

Timing is a key.  We are supposed to get twice monthly skin updates and some skins can be churnedo out rather quickly, so a little work and cooperation would go a long way.

Anyone see a problem with starting to do this?
Title: CMs meet the Skinners
Post by: Roscoroo on June 20, 2007, 04:56:04 PM
its up to htc to add the skins as there made.  

marrying skins to a map can be done ... but that way replaces the default skins and sets the map up for that particular scenario only ... we try to get more milage out of the maps then that.
Title: CMs meet the Skinners
Post by: Dux on June 20, 2007, 05:15:02 PM
Not so much, Roo... even if the defaults are replaced, the downloadable ones are still available.

A bigger concern is the amount of memory space a few skins add to the download size of a terrain... figure an extra megabyte per skin.

Not a bad idea, Fencer... and you will notice that several of our maps do indeed have custom skins... but ideally there are still many "download" slots still available for more skins, it would be great to see those taken up first.

Per your TBM example... how many downloadable skins are there now? Something like 5, isn't it?
Title: CMs meet the Skinners
Post by: Fencer51 on June 20, 2007, 07:54:12 PM
Quote
Originally posted by Roscoroo
its up to htc to add the skins as there made.  

marrying skins to a map can be done ... but that way replaces the default skins and sets the map up for that particular scenario only ... we try to get more milage out of the maps then that.


I know how the skins are done Roscoroo.  Thanks though for the reminder.

I do not see why with 3 scenarios a year that the map could not be rebuilt for the next scenario.  Is it that hard of a process?

Quote
Originally posted by Dux

Not so much, Roo... even if the defaults are replaced, the downloadable ones are still available.

A bigger concern is the amount of memory space a few skins add to the download size of a terrain... figure an extra megabyte per skin.

Not a bad idea, Fencer... and you will notice that several of our maps do indeed have custom skins... but ideally there are still many "download" slots still available for more skins, it would be great to see those taken up first.

Per your TBM example... how many downloadable skins are there now? Something like 5, isn't it?


Well what is a few more MBs when it will add to the immersion.

Yes I realize there are many openings, but the inclusion of a representative skin for the map would allow good screen captures from the films of the actual fights.  

A small detail but again, it would help the advertising of the events if it actually looked like G2s are fighting Marlets instead of US Navy F4Fs.

Again, I ask, would it be possible to start coordinating the addition of skins to aid in the immersion during the scenarios.  :aok
Title: CMs meet the Skinners
Post by: Dux on June 20, 2007, 08:04:20 PM
It's absolutely possible. If it's important to people, then we'll try to accomodate... simple as that. :)

No promises on the "rebuild 3 times a year" part though... we need to move on to new terrains with our small crew. and hopefully we'd use different terrains in our scenarios for any given year.
Title: CMs meet the Skinners
Post by: Fencer51 on June 20, 2007, 08:24:24 PM
I appreciate the map work you guys do Dux.  The Italy terrain and the Japan terrain are very well done in particular.

When adding a default skin, it is not necessary to redo the entire map is it?  Would that not be putting a file and a pointer in there when compiling the map? I have no clue on how this is done in AH I did maps for AW but they were alot simpler.

I don't know how important to people it is, I am just broaching the topic for discussion.  Without a doubt it would add to the realism in the scenarios.
Title: CMs meet the Skinners
Post by: Dux on June 20, 2007, 09:47:16 PM
When I say "redo" it's not so much us as it is Skuzzy... he's the one who needs to recompile the maps and do all the checks and make them work on each server. Yes, we just replace or add a file to the texsrc folder, but it means another terrain for Skuzz and another map for all the players to download yet again.

This is not a new idea to us, Fencer... most of our terrains have had custom skins to some degree... Rangoon and Okinawa especially... but since the last update rendered almost all of that work as obsolete, we have to start over.

"A few more megabytes" usually means on top of 20 megabytes already worth of retextured terrain tiles and whatnot... we're not talking small terrains anymore.

But still... we can always add skins that are critical to a scenario. :)
Title: CMs meet the Skinners
Post by: Dux on June 20, 2007, 09:55:00 PM
Just a funny little side note here... before Husky started, the subject of skins came up in the Axis forum. Someone asked which skins we have were appropriate to the scenario, and others responded naming units and markings of the skins we have available.

More than half of the people who took part in that thread stated that they didn't care, and were going to use their "favorite" skin anyway... their own personal "look at me!" statement, I guess. :)

Nothing really to do with the above discussion, but I thought it was an odd attitude to have during an event. Personalization makes sense in the MA, but you would think that Scenario participants would rather be part of the team, and immerse themselves in the historical aspect of it all. I guess not everyone does. :(
Title: CMs meet the Skinners
Post by: hubsonfire on June 20, 2007, 10:30:54 PM
I had issues DLing Italy to walk-on Saturday, which resulted in me finally getting into the arena 25 mins before starting, and therefore I didn't have time to check units or skins. Once the logs came out, I started looking at the groups and trying to sort out which skins I "needed" (and were already available), and DLed them the other night.

To me, it's just one of those little things that adds to the overall feeling of immersion. While the little details themselves don't affect much, when you get enough of them, they can. I'm primarily an MA guy, but in the spec events, it's fun to lose yourself in your little geek alterego for a bit.
Title: CMs meet the Skinners
Post by: Guppy35 on July 03, 2007, 02:30:15 PM
Quote
Originally posted by hubsonfire
I had issues DLing Italy to walk-on Saturday, which resulted in me finally getting into the arena 25 mins before starting, and therefore I didn't have time to check units or skins. Once the logs came out, I started looking at the groups and trying to sort out which skins I "needed" (and were already available), and DLed them the other night.

To me, it's just one of those little things that adds to the overall feeling of immersion. While the little details themselves don't affect much, when you get enough of them, they can. I'm primarily an MA guy, but in the spec events, it's fun to lose yourself in your little geek alterego for a bit.


Agreeing with hub, if you can believe that! :)

For us history junkies, looking off your wing and seeing the correct markings for the group you are in, really adds to it.

I suppose if you have little to no clue about the units, it doesn't matter, but it's strange to see a pacific marked bird flying in an ETO based event etc.

I do believe it's up to the GLs to teach a little history to the guys in their group.  For me in the past scenarios in AW that was half the fun, getting into the roll so to speak and getting the guys to understand who they were representing.
Title: CMs meet the Skinners
Post by: Roscoroo on July 03, 2007, 03:14:21 PM
Quote
Originally posted by Guppy35
Agreeing with hub, if you can believe that! :)

For us history junkies, looking off your wing and seeing the correct markings for the group you are in, really adds to it.

I suppose if you have little to no clue about the units, it doesn't matter, but it's strange to see a pacific marked bird flying in an ETO based event etc.

I do believe it's up to the GLs to teach a little history to the guys in their group.  For me in the past scenarios in AW that was half the fun, getting into the roll so to speak and getting the guys to understand who they were representing.


For alot of the scenario's I've always posted up links and or films that are historical based for everyones enjoyment ... I just point guys in the direction but dont force the guys to pay attention in class :D
Title: CMs meet the Skinners
Post by: Hajo on July 03, 2007, 03:30:56 PM
Skins.....so very important to many of us....I would assume more so to the older generation of virtual combat Pilots.  

Scenarios are special....and treated as such.  I fly scenarios for many reasons....team play, virtual REALITY, and to fly with opponents I usually have combat with in the MA's.  But to me...a peave of mine is seeing an aircraft in a scenario....whose Pilot was told to select the proper aircraft from the Hangar and refuses to do so.  Appears to be a plea for " Hey Lookit Me!"  To bad killshooter is on or he'd be back in the Tower.

In operation Husky the 14th all upped in the proper skinned P38G.  To me it showed a respect for the time, and the willingness to participate as a squad mate.

If a player is instructed by a GL or FL to load a specific skin and he/she doesn't do so.....they shouldn't be able to participate.  To me it proves they aren't a team player and know little if anything about air combat during WWII or the respect thereof.  Also if they refuse to up the proper craft how would they be trusted to perform their assigned task or follow orders from their FL or GL?

Off Soap Box
Hajo
Title: CMs meet the Skinners
Post by: Husky01 on July 03, 2007, 03:33:22 PM
What if the player doesn't download skins? Due to FR issues?
Title: CMs meet the Skinners
Post by: Hajo on July 03, 2007, 03:34:16 PM
He can download one.  The one he needs.
Title: CMs meet the Skinners
Post by: Husky01 on July 03, 2007, 03:36:16 PM
But some people cant and turn off skins in game because they cant run the game with skins on due to FR. For instance Bipolar2 couldn't have skins on cause of his FR, should he be penalized by not being able to up due to computer problems?
Title: CMs meet the Skinners
Post by: Guppy35 on July 03, 2007, 03:37:31 PM
But you get Hajo's point right?

His point is valid.  It adds to the experience.  Sure there will be individuals who for FR reasons cant do it, but that should be the exception not the rule.
Title: CMs meet the Skinners
Post by: Hajo on July 03, 2007, 03:37:33 PM
I don't think one skin would cause the total destruction of frame rate.
Title: CMs meet the Skinners
Post by: Roscoroo on July 03, 2007, 03:39:32 PM
they dont have to use skins and its not a mandatory ..its just nice addition to the reality factor .

we know some guys on dial up and low end pc's dont have that luxury.
Title: CMs meet the Skinners
Post by: Husky01 on July 03, 2007, 03:39:41 PM
O I get his reason and I'm fine with it. I was just asking what if guys cant do it? Do you still punish them? Hajo its not the one skin they DL that kills their FR its everyones skins around them that kills the FR for them.
Title: CMs meet the Skinners
Post by: Hajo on July 03, 2007, 03:50:05 PM
Husky that being understood the culprits usually aren't the ones who have to disable skins.  It's the ones who have them enabled and choose to use the skin of their choice.  That is my peave.

IMHO Scenarios are designed by these fine people to raise the level of immersion as well as get the Community TOGETHER.  Now....I will not plunk anyone in the butt if they are unable to enable skins....however those who refuse to use the proper skin will be in my pipper. :aok

To me it just exhibits a lack of repect....and placing the individual in front of the whole.  Guess when you get older you will understand.

You did a terrific job on Husky I was duly impressed.

Wise man said:  "With age comes wisdom, with wisdom comes sorrow."

You will understand that at some point in time.  Priorities will change because as we live....hopefully we learn  
 ;)
Title: CMs meet the Skinners
Post by: Husky01 on July 03, 2007, 03:56:30 PM
Thats Fine I agree, if you can use skins you should all use the same one. I was making sure you didn't plan on punishing those who couldn't was all.
Title: CMs meet the Skinners
Post by: 64kills on July 25, 2007, 03:54:49 PM
oh charamdl,dkd,fkllfjhdhggvdbjdskmllp,fas;']/dwhbftc
Title: CMs meet the Skinners
Post by: Krusty on July 25, 2007, 04:19:08 PM
Quote
Originally posted by Roscoroo
they dont have to use skins and its not a mandatory ..its just nice addition to the reality factor .


I agree. It's nice. I don't think using unhistorical skins should be grounds for being shot by your CO, nor do I think you should be ejected if you don't pick the same skin as everybody else (although I do admit that's very poor sportsmanship).

Skins should not be taken seriously. They are icing on the cake. The cake itself is the structure, the takeoffs, the form-ups, the contacts, the combat, the patrolling... The game PLAY trumps the game GRAPHICS. This has always been the earmark of a truly fun game. IMO skins are not a deal breaker.


P.S. In OpHusky somebody asked me what would be the most appropriate skins to use....

Only the C205 had an appropriate skin, and only 2 skins (1 of them default). No Ju88 skins, no 190a5 skins, no 109g2 skins, no ju87 skins, no 109g6 skins. None of them fit that time frame and theater. Some were geographically close, but just not applicable (desert 109F skin is MTO, but was used in N. Africa, not Malta) In that case, what choice do you have?
Title: CMs meet the Skinners
Post by: Husky01 on July 25, 2007, 04:32:47 PM
Quote
Originally posted by 64kills
oh charamdl,dkd,fkllfjhdhggvdbjdskmllp,fas;']/dwhbftc


You should never post again.
Title: CMs meet the Skinners
Post by: Fencer51 on July 25, 2007, 06:08:09 PM
Quote
Originally posted by Krusty

Only the C205 had an appropriate skin, and only 2 skins (1 of them default). No Ju88 skins, no 190a5 skins, no 109g2 skins, no ju87 skins, no 109g6 skins. None of them fit that time frame and theater. Some were geographically close, but just not applicable (desert 109F skin is MTO, but was used in N. Africa, not Malta) In that case, what choice do you have?


And that was the fault of the design team for not engaging the skinners in getting them what they needed.
Title: CMs meet the Skinners
Post by: hubsonfire on July 26, 2007, 10:10:43 PM
(As if Skuzzy doesn't have anything to do :) ) That's another pro for replacing default skins in SE only maps- everyone can run the "correct" skin, and not have to worry about thrashing their PC or DLing this skin and that skin etc.
Title: CMs meet the Skinners
Post by: Fencer51 on July 27, 2007, 06:06:30 AM
Actually the only plane skins which are full up are the P-51s and the P-38J for this scenario and the P-47D11.