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General Forums => Aces High General Discussion => Topic started by: Lusche on February 18, 2013, 10:40:55 AM

Title: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 10:40:55 AM
Introduction

Just like last year, I'm not able to create a comprehensive "AH Stats 20XX" report like I used to do in the years before. On the other and, I'm still doing lots of stats stuff, which ends up buried piecemeal in a plethora of different threads. And I still create a lot of charts & tables which would, if gathered over time, still come close to such reports I used to do.

For that reason, I'm going to create this megathread, which will be continually updated (and much easier to find). I will post links to older stuff and repost selected charts as well as create new ones (always open to suggestions). I will still post data in other threads if appropriate and "on topic", but copies will be posted here as well.

For the beginning, here the links my old AH Stats. If you find something you'd like to discuss, I would like to ask you to not punt those old threads, but rather to ask your question in here.

2007 (http://bbs.hitechcreations.com/smf/index.php/topic,223633.0.html)
2008 (http://bbs.hitechcreations.com/smf/index.php/topic,255568.0.html)
2009 (http://bbs.hitechcreations.com/smf/index.php/topic,282405.0.html)
2010 (http://bbs.hitechcreations.com/smf/index.php/topic,306464.0.html)

New charts will come in soon...  :old:
Title: AH Fighter Usage by frames
Post by: Lusche on February 18, 2013, 10:46:41 AM
To expand on the charts I posted in the 109 thread:

AH fighter USAGE (=kills+deaths) over the past 12 years by top 10 frame familes (FW 190 includes Ta 152H, Spitfire includes Seafire):

(http://i1145.photobucket.com/albums/o507/Snaildude/top10frames_zps66bddef3.jpg)


It should be noted that the P-51 frame means to more than 90% just P-51D, the B is a very minor player in the LW MA. On the other hand, the Spitfire USAGE is much varied, and consisting planes with great differences in performance:

(http://i1145.photobucket.com/albums/o507/Snaildude/spituse_zps93df3ad7.jpg)

The second chart also shows, that the general reduction in Spitfire usage is not caused by any single mark being less used, but rather has hit them in general.
Title: Re: Lusches AH Stats Megathread
Post by: Delirium on February 18, 2013, 10:58:42 AM
Lusche, can you break down the Fighter Usage chart to show type?

I'm betting the 38G isn't as popular as the 38L, for example.

(sorry, I know you are just volunteering your time!)  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 11:08:26 AM
Lusche, can you break down the Fighter Usage chart to show type?

I'm betting the 38G isn't as popular as the 38L, for example.

Sure I can do that, just like I did for the Spitfire above. Will post that for the most popular / biggest frame families. I just couldn't get that in one chart, as 27 fighter frames with 68 distinct types would have created an unreadable mess ;)

For the beginning, the 38 family:
(http://i1145.photobucket.com/albums/o507/Snaildude/P-38usagerel_zps962f3e0d.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: zack1234 on February 18, 2013, 11:20:34 AM
What type of shoes do you wear Lusche? :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 11:25:00 AM
What type of shoes do you wear Lusche? :old:

UK size 14  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Pand on February 18, 2013, 11:44:00 AM
I'd be interested to see the actual stats of the P-51B vs P-51D usage by year if you've got it... I seem to be noticing a lot more Bravos around lately.  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 11:49:56 AM
More top 10 frame families in detail:

(http://i1145.photobucket.com/albums/o507/Snaildude/FWusage_zpse82dabc9.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/F4Uusage_zps0ae16434.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/P-47usage_zps2804d7ee.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/109usage_zps3f32c420.jpg)


The remaining ones (N1K, P-51, Typhoon, La) are consisting of only 1 type or are very much dominated by a single one.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 11:54:25 AM
I'd be interested to see the actual stats of the P-51B vs P-51D usage by year if you've got it... I seem to be noticing a lot more Bravos around lately.  :salute


(http://i1145.photobucket.com/albums/o507/Snaildude/51usage_zps9491bf65.jpg).

One interesting thing to take into account is that for most of 2006, MW arena was included in these stats (and had more players back than than it does nowadays), so that might explain the small bump in P-51B numbers for that year.
Title: Fighter usage by side
Post by: Lusche on February 18, 2013, 12:34:33 PM
Every once in a while someone posts the suggestion AH main arena should adopt a 'realistic' war setup, Axis vs Allies.

This suggestion in mind:
(http://i1145.photobucket.com/albums/o507/Snaildude/fighteraxisvsallies_zpsbe6b2f53.jpg)

And that's only fighters. With bombers it's far more extreme, with only Ar-234, Ju88. G4M and Ki-67 available to the Axis side.
Title: Re: Lusches AH Stats Megathread
Post by: Delirium on February 18, 2013, 12:41:14 PM
If it was early 1944, they could actually be an accurate model.
Title: Re: Lusches AH Stats Megathread
Post by: Megalodon on February 18, 2013, 12:55:12 PM
More top 10 frame families in detail:


(http://i1145.photobucket.com/albums/o507/Snaildude/109usage_zps3f32c420.jpg)



What I notice in the 109's , How much the 109f use went down when it got neutered.  :mad:
Title: Re: Lusches AH Stats Megathread
Post by: Wildcat1 on February 18, 2013, 12:57:35 PM
Every once in a while someone posts the suggestion AH main arena should adopt a 'realistic' war setup, Axis vs Allies.

This suggestion in mind:
(http://i1145.photobucket.com/albums/o507/Snaildude/fighteraxisvsallies_zpsbe6b2f53.jpg)

And that's only fighters. With bombers it's far more extreme, with only Ar-234, Ju88. G4M and Ki-67 available to the Axis side.

I wonder what the breakdown is by nation?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 12:58:00 PM
What I notice in the 109's , How much the 109f use went down when it got neutered.  :mad:


In which year did that happen? It must have been before 2005, and I don't see any big drop in that time.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 01:01:26 PM
What I notice in the 109's , How much the 109f use went down when it got neutered.  :mad:
Bf109 fans like to ignore this, but look at the Spitfire Mk V usage before and after it was updated.  The Spitfire Mk V was changed ("neutered" in your parlance) at the request of Spitfire fans because it was more representative and filled a hole.  The Bf109F-4 was changed for the same reason, something that Bf109 fans seem completely blind to and would be happy to dump.
Title: Spit V vs 109F usage
Post by: Lusche on February 18, 2013, 01:14:27 PM
What I notice in the 109's , How much the 109f use went down when it got neutered.  :mad:

In which year did that happen? It must have been before 2005, and I don't see any big drop in that time.

Bf109 fans like to ignore this, but look at the Spitfire Mk V usage before and after it was updated.  The Spitfire Mk V was changed ("neutered" in your parlance) at the request of Spitfire fans because it was more representative and filled a hole.  The Bf109F-4 was changed for the same reason, something that Bf109 fans seem completely blind to and would be happy to dump.


Ok, seems the adjustment of both 109F and Spit V happened in 2005, just a few days before I joined. And this is the impact it had:

(http://i1145.photobucket.com/albums/o507/Snaildude/109fvspitV_zps24f4f429.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Megalodon on February 18, 2013, 01:39:10 PM
Bf109 fans like to ignore this, but look at the Spitfire Mk V usage before and after it was updated.  The Spitfire Mk V was changed ("neutered" in your parlance) at the request of Spitfire fans because it was more representative and filled a hole.  The Bf109F-4 was changed for the same reason, something that Bf109 fans seem completely blind to and would be happy to dump.


Since your not a 109 fan your opinion is worthless to me.

The stats show the difference, both planes got dropped... wtg Spit fans that was shirley a good decision like ..chewing off your arm.

Spit fans getting a 109f neutered?

Let the 109 fans decide.... just put the bomb and gondies back and we will see  :aok

I would be fine as a 109 fan to let the Vc back wouldn't bother me a bit.


 :cheers:
Title: Re: AH Fighter Usage by frames
Post by: Babalonian on February 18, 2013, 01:44:38 PM

(http://i1145.photobucket.com/albums/o507/Snaildude/51usage_zps9491bf65.jpg).

One interesting thing to take into account is that for most of 2006, MW arena was included in these stats (and had more players back than than it does nowadays), so that might explain the small bump in P-51B numbers for that year.

As I suspected, and in contradiction to Pand, they are down (nominal), and staying down from the high seen ~2006.

More top 10 frame families in detail:

(http://i1145.photobucket.com/albums/o507/Snaildude/FWusage_zpse82dabc9.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/F4Uusage_zps0ae16434.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/P-47usage_zps2804d7ee.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/109usage_zps3f32c420.jpg)


The remaining ones (N1K, P-51, Typhoon, La) are consisting of only 1 type or are very much dominated by a single one.

Can you please give me the numbers from the FWs?  I got suspicions similar to Pand on the pony.  I suspect the As, F and 152 are staying ~ same in usage but the number of Doras is steadily increasing and thus its ratio. 

To expand on the charts I posted in the 109 thread:

AH fighter USAGE (=kills+deaths) over the past 12 years by top 10 frame familes (FW 190 includes Ta 152H, Spitfire includes Seafire):

(http://i1145.photobucket.com/albums/o507/Snaildude/top10frames_zps66bddef3.jpg)


It should be noted that the P-51 frame means to more than 90% just P-51D, the B is a very minor player in the LW MA. On the other hand, the Spitfire USAGE is much varied, and consisting planes with great differences in performance:

(http://i1145.photobucket.com/albums/o507/Snaildude/spituse_zps93df3ad7.jpg)

The second chart also shows, that the general reduction in Spitfire usage is not caused by any single mark being less used, but rather has hit them in general.

WOW... that trend with the 190s and 109s that started in 2008 and was being noticed in 2010 is continuing (109s declining gradually, 190s increasing nearly as gradual but much more steadily).  There's likely some elaboration that can be found in the newer numbers now, I'm hoping.


Think it's safe to assume the F4U usage has settled into a stable trend?...  Looks like the jugs aren't far behind either.
Title: Re: Spit V vs 109F usage
Post by: Megalodon on February 18, 2013, 01:48:56 PM

Ok, seems the adjustment of both 109F and Spit V happened in 2005, just a few days before I joined. And this is the impact it had:

(http://i1145.photobucket.com/albums/o507/Snaildude/109fvspitV_zps24f4f429.jpg)

Maybe you could spread that out say 2005 to 2007 we will get a better picture of the impact.
Title: Re: Spit V vs 109F usage
Post by: Lusche on February 18, 2013, 01:55:43 PM
Maybe you could spread that out say 2005 to 2007 we will get a better picture of the impact.

That would be much work for which I don't see the need right now. It's already very visible from that chart that the impact on the Spit V was a magnitude higher than on the 109F. If the numbers were closer it would make sense to me, but so...



Since your not a 109 fan your opinion is worthless to me.




The opinions of any kind fanboys are usually pretty much worthless by default.
Title: Re: AH Fighter Usage by frames
Post by: Lusche on February 18, 2013, 01:58:25 PM
Can you please give me the numbers from the FWs? 


I think I did?
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 18, 2013, 02:00:12 PM
Bf109 fans like to ignore this, but look at the Spitfire Mk V usage before and after it was updated.  The Spitfire Mk V was changed ("neutered" in your parlance) at the request of Spitfire fans because it was more representative and filled a hole.  The Bf109F-4 was changed for the same reason, something that Bf109 fans seem completely blind to and would be happy to dump.


Ok, seems the adjustment of both 109F and Spit V happened in 2005, just a few days before I joined. And this is the impact it had:

(http://i1145.photobucket.com/albums/o507/Snaildude/109fvspitV_zps24f4f429.jpg)

1.0% to 0.8% is relatively signifigant, 20% of its previous fans did dump it.  Not as signifigant as 5.5% to 1.2%, but still notable.


I think I did?

Numbers, not ratios or %s, por favor.

IE:  1, 2, 3, 38, 146, 13868493296856802489479843598 239864643.1, etc.

From 2002, 2006 and then 2010, 11, and 12 should kill my curiosity.  (I can look it up myself if youre too busy.)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 02:16:27 PM
I wonder what the breakdown is by nation?


(http://i1145.photobucket.com/albums/o507/Snaildude/FiUsbynat_zpscf378bce.jpg)

I put the Brewster reluctantly under Finland, as they were the main operator of it. But it wouldn't really change things if you choose to call it an US plane.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 02:18:47 PM

Since your not a 109 fan your opinion is worthless to me.

 :cheers:

You completely misunderstand.  There were many Spitfire "fanboys" who were upset by the change to the Spitfire Mk V.  Those of us, such as Guppy and myself, who advocated the change to the Spitfire Mk V are not Spitfire "fanboys" who always want the bestest just like the Bf109 "fanboys"  We're fans of the actual Spitfires and of the history and for that we needed a Spitfire Mk Vb from 1941 to be modeled.  I have yet to see a Bf109 fan who is interested fan of the history and not the bestest he can get.
Title: Re: Lusches AH Stats Megathread
Post by: Pand on February 18, 2013, 02:30:13 PM

(http://i1145.photobucket.com/albums/o507/Snaildude/51usage_zps9491bf65.jpg).

One interesting thing to take into account is that for most of 2006, MW arena was included in these stats (and had more players back than than it does nowadays), so that might explain the small bump in P-51B numbers for that year.
Thanks Snail! :salute
Title: Re: AH Fighter Usage by frames
Post by: Pand on February 18, 2013, 02:32:37 PM
As I suspected, and in contradiction to Pand, they are down (nominal), and staying down from the high seen ~2006.
I am actually disappointed by this... It seems as if I have been running into more and more enemy Bravos, but maybe not.   :rock
Title: Fighters by ENY
Post by: Lusche on February 18, 2013, 02:45:04 PM
We did have no pie yet, did we?  :noid


(http://i1145.photobucket.com/albums/o507/Snaildude/FighterbyENY_zpsc5ef161f.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: VuduVee on February 18, 2013, 02:49:02 PM
<S> Lusche . you are a mad man.
Title: Re: Lusches AH Stats Megathread
Post by: Gixer on February 18, 2013, 02:52:06 PM
Great stats Lusche, time and effort you put into these for the community is quite something.  :salute



<S>...-Gixer
Title: Re: Lusches AH Stats Megathread
Post by: bustr on February 18, 2013, 02:58:48 PM

It would be nice if the SpitXIV hanger queen was either unperked at 18lb boost, or it's boost increased to 21lb with an increase in perk price. The spit8 is easier to fly at all alt's up to 25k, almost the same performance, superior fuel range, and a steadier gun platform. The current boost in the spit14 makes it a fancier looking spit8 at MA standard altitiudes, some strange manuvering wobbles, and a severe fuel consumption habit.

Based on Lusche's kind efforts resulting in these charts. No consistant group of fans like the G10\G14\K4 fans since 2005 has considered the spit14 a first line ride of choice as the answer to acheving anything, let alone destabalising the arena. Kind of like the "tempest in a teapot" the idea of Ta152s destabalising the arena if they were not perked years ago. Granted starting with a dive and on WEP, they are one of the fastest rides in the MA with a formidable cannon punch. But, you could say that for the CHog in comparison.

These charts are a pretty good indication that the majority of players vote MA performance first in their favorite ride stable. The spit14's perk is so low that if it truely was the uber performer the G10\G14\K4 are. It's usage numbers would reflect that in the graphs. Afterall the MA population is driven by self serving narcasism. Which means if it's uber, they will fly it to make themselves survive, look good, and be winners. Similare rational for buying a sports car or a hot gaming PC. When the first spit14s were used in antidiver flights, they were at 21lb boost along with those that subsiquently flew over the continent until V Day.

(http://i1145.photobucket.com/albums/o507/Snaildude/spituse_zps93df3ad7.jpg)


(http://i1145.photobucket.com/albums/o507/Snaildude/109usage_zps3f32c420.jpg)


(http://i1145.photobucket.com/albums/o507/Snaildude/FWusage_zpse82dabc9.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: ink on February 18, 2013, 03:03:30 PM
It would be nice if the SpitXIV hanger queen was either unperked at 18lb boost, or it's boost increased to 21lb with an increase in perk price. The spit8 is easier to fly at all alt's up to 25k, almost the same performance, superior fuel range, and a steadier gun platform. The current boost in the spit14 makes it a fancier looking spit8 at MA standard altitiudes, some strange manuvering wobbles, and a severe fuel consumption habit.

Based on Lusche's kind efforts resulting in these charts. No consistant group of fans like the G10\G14\K4 fans since 2005 has considered the spit14 a first line ride of choice as the answer to acheving anything, let alone destabalising the arena. Kind of like the "tempest in a teapot" the idea of Ta152s destabalising the arena if they were not perked years ago. Granted starting with a dive and on WEP, they are one of the fastest rides in the MA with a formidable cannon punch. But, you could say that for the CHog in comparison.

These charts are a pretty good indication that the majority of players vote MA performance first in their favorite ride stable. The spit14's perk is so low that if it truely was the uber performer the G10\G14\K4 are. It's usage numbers would reflect that in the graphs. Afterall the MA population is driven by self serving narcasism. Which means if it's uber, they will fly it to make themselves survive, look good, and be winners. Similare rational for buying a sports car or a hot gaming PC. When the first spit14s were used in antidiver flights, they were at 21lb boost along with those that subsiquently flew over the continent until V Day.

(http://i1145.photobucket.com/albums/o507/Snaildude/spituse_zps93df3ad7.jpg)


(http://i1145.photobucket.com/albums/o507/Snaildude/109usage_zps3f32c420.jpg)


(http://i1145.photobucket.com/albums/o507/Snaildude/FWusage_zpse82dabc9.jpg)

I think the reason the 14 does not get the attention is because when people take it out they think it is a typical spitfire, and when they realize it is anything but a typical spit they don't bother trying to learn it.....
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 03:17:17 PM
I think the reason the 14 does not get the attention is because when people take it out they think it is a typical spitfire, and when they realize it is anything but a typical spit they don't bother trying to learn it.....
It is hard to learn it when you get ganged for being both a rare plane that people want to collect a scalp of and a perk plane that people want to collect a scalp of.
Title: Re: Lusches AH Stats Megathread
Post by: skorpx1 on February 18, 2013, 03:24:18 PM
Lusche, do you think you can make a chart on the P-47D11 kill/death ratio for the past 6 months, with the most killed and most killed by?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 03:27:01 PM
A bit more on perk planes in general:

(http://i1145.photobucket.com/albums/o507/Snaildude/2012perkgalaxy_zps73793fce.jpg)


The Spit XIV is the only plane with a K/D totally typical to (and lower than many) non perk fighters, even without ranks of two-weekers flying it en masse (which invariably lowers K/D significantly)


Historical data:

(http://i1145.photobucket.com/albums/o507/Snaildude/perkusehist_zps3d78557c.jpg)


(http://i1145.photobucket.com/albums/o507/Snaildude/perkkdbyyear_zps910536bc.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: ink on February 18, 2013, 03:27:29 PM
It is hard to learn it when you get ganged for being both a rare plane that people want to collect a scalp of and a perk plane that people want to collect a scalp of.

 :rofl

that is true.....but it doesn't matter what you are flying the gangs are gonna gang ya :lol

14 should be flown like a 51 or the 152, which you very well know :D
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 03:29:20 PM
Lusche, do you think you can make a chart on the P-47D11 kill/death ratio for the past 6 months, with the most killed and most killed by?

1) For what reason? Any particular theory?
2) Most killed and most killed by I suppose you mean plane types?
3) Does it have to be past 6 months? That would be a lot more work than just for all of 2012


;)
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 03:30:58 PM
:rofl

that is true.....but it doesn't matter what you are flying the gangs are gonna gang ya :lol

14 should be flown like a 51 or the 152, which you very well know :D
Yes, and I have had good sorties in it.  That said, I don't play enough to actually learn to use it because to really learn to use it you have to put it in bad situations where you will lose many of them.  The perk cost precludes most people from being able to do that, even on a cheap perk unit.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 03:32:00 PM
14 should be flown like a 51 or the 152, which you very well know :D


Unfortunately the 51 is much better at being like a 51 than the Spit 14 ;)
Title: Re: Lusches AH Stats Megathread
Post by: skorpx1 on February 18, 2013, 03:35:16 PM
1) For what reason? Any particular theory?
2) Most killed and most killed by I suppose you mean plane types?
3) Does it have to be past 6 months? That would be a lot more work than just for all of 2012


;)

Reason: Which plane is nice to know because I can learn how to counter the plane "deadliest" to the D11.
Yes. Plane types are requested here.
Whatever one is the easiest for you, if you want to do all of 2012 then go ahead.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 03:53:55 PM
Reason: Which plane is nice to know because I can learn how to counter the plane "deadliest" to the D11.

The problem is with a plane with such low usage as the D-11 has, you will get a lot of randomness in the results, depending on which player did meet which other player in the MA. For example against the Ju-87D the 47-11 has a K/D of only 1, buth both beign rare planes they fought each other only 24 times in all of 2012


Worst against:
0,10   Me 262
0,20   Me 163B
0,31   Tempest
0,45   F4U-4
0,60   P-40F (sic)
   
Best against:
11,00Hurricane Mk I
6,00   Hurricane Mk IID
6,00   P-40E
4,06   Spitfire Mk V
4,00   P-39Q

But I don't think it will help you anything ;)
Title: Re: Lusches AH Stats Megathread
Post by: ink on February 18, 2013, 04:15:46 PM

Unfortunately the 51 is much better at being like a 51 than the Spit 14 ;)

haha....but my point still stands :aok

Yes, and I have had good sorties in it.  That said, I don't play enough to actually learn to use it because to really learn to use it you have to put it in bad situations where you will lose many of them.  The perk cost precludes most people from being able to do that, even on a cheap perk unit.

I like the 14 but I am to much of a TnBr to fly it often
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 04:44:22 PM
I like the 14 but I am to much of a TnBr to fly it often
I am certain there is a gem of an aggressive E fighter in it, but learning to use it thus and not the typical timid "I don't want to lose my perks." manner is difficult, per the prior related reasons.
Title: Re: Lusches AH Stats Megathread
Post by: kilo2 on February 18, 2013, 04:57:24 PM
haha....but my point still stands :aok

I like the 14 but I am to much of a TnBr to fly it often

I have started flying it around and it can turn and burn fine.
Title: Re: Lusches AH Stats Megathread
Post by: bustr on February 18, 2013, 05:47:43 PM
The stats over the aggregate years show the spit14 to not have qualities that attract even the uber sticks to waste a minimum number of perks as a standard practice. Versus the CHog, 262, 4Hog, or Tempest for the bang to buck value. The usage numbers speak for themselves rather starkly.

Who obviously would know better, and be followed in kind by the less talented, looking to the talented vets for directions in bang for buck perk spending. The K4 is really not threatened by it other than in the hands of talented vets. And I've always assumed thats what the uber K4 pilots want to be challenged by in the MA. Or have I missed something from the ch200 and forum chest thumping sessions over the years?

POTW found over several years of high alt sweeps that anything with better dive capabilities just left us up in the cheap seats. If P51D didn't want to play with us, they dove out and left us to compress if we tried to follow. Once at furball alt below 12k, we were just another spit8 that looked better going by drinking fuel faster.
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on February 18, 2013, 06:07:34 PM
Pshaw! Not a single mention of Mosquitos.

 :bolt:
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 18, 2013, 06:14:32 PM
I am actually disappointed by this... It seems as if I have been running into more and more enemy Bravos, but maybe not.   :rock

Well... depends to 12-degrees. 

Because this is about the Bpony and you are one of the few pilots that regularly fly it, I'll ask: Is this before or after you've "established a presence now known to your enemies" flying the same aircraft in the relatively same area?  People will often re-up to try and have an equal aircraft matchup.  Or sometimes it sets a trend that may briefly linger (IE: up a mission of I-16s, and I will see more I-16s being flown here or there shortly afterwards).  Both instances are only brief and have nil-to-minimum impact on the stats as a whole (which is the picture we're seeing here).

How's another way to put it...  marginal impacts are made to the stats by players who up any given aircraft a few times, fly it around a few sorties, maybe get a couple kills in those sorties with it, but ultimatley move on to another aircraft.  Players who regularly fly a given aircraft type, who regularly evade being shot down or killed while flying in it, AND who regularly score kills while flying in it, regularly - will make, over time, the majority of what we see in the stats.


I know I fall into this category with the LW 190s - I have some favorites I frequently bounce around in, and then I will mix it up with something I haven't flown in a long time.  I'm lucky if I have a K/D of 0.5 in those aircraft, and I probabley wrecked each one I tried to fly.  But 51% or more of my sorties, and definitively more than 51% of all my kills (and deaths) come from flying in a 190. 



Mad respect to you Lusche for doing this again.  Upon looking at your shoes closer, it's gonna take me at least one good bomber sortie/climbout to poll the 190 numbers I'm curious about.  :o
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 18, 2013, 06:33:32 PM
I think the reason the 14 does not get the attention is because when people take it out they think it is a typical spitfire, and when they realize it is anything but a typical spit they don't bother trying to learn it.....

Ink...  up a 14, fly it around (IE: "like a P51"), and let me know how long it takes before you cross paths with an over-intriqued/tantalised pony with an advantage.

Ponys (slightly or signifigantly higher than me) get me everytime in the 14 if were to be gotten.  Co-alt/E is fine, but it just takes one to wander in with the advantage and the knowledge that "that spit, that one there, is a prized scalp14".  If I'm lucky they're agressive and push the fight imediatley, allowing me to regain an advantage or get assistance from friendlies.  If I'm not, they know (somehow, but it's not hard) I'm in the 14.  Wait for the opportunity like a pick or after I finish fighting and am leaving (maybe low/out on WEP, or maybe lower/slower than I previously was).  The last thing that will doom your 14 is that it doesn't take abuse at all, chances are one of the 12-.50cal bullet incured in the last 6-passes (most of them likely spray-n-banks or spray-n-HOs) as you wait for them to equalise or at least be in a position to escape _will_ criple your 14.
Title: Re: Lusches AH Stats Megathread
Post by: Volron on February 18, 2013, 06:46:47 PM
Hmm... :headscratch:  Wonder what it would look like for Bomber Usage. :headscratch:  I would guess the Lanc and B-26 would be the highest used, of course. :)
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 18, 2013, 06:51:58 PM
Pshaw! Not a single mention of Mosquitos.

 :bolt:
We need the Mosquito F.Mk II and Mosquito NF.Mk 30 so we can get a airframe family like the P-38s.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 06:54:50 PM
Hmm... :headscratch:  Wonder what it would look like for Bomber Usage. :headscratch:  I would guess the Lanc and B-26 would be the highest used, of course. :)


I could put the numbers up later, but there's a problem with it - Many bombers do actually try to avoid combat at all, particularly lesser armed and/or expensive ones. So unlike fighters (which contrary to some public opinion mostly at least try to get a kill), it's difficult to tell how much Mossie 16, Ar 234 or B-29 are really used just by looking at their kills and deaths. Only HTC can do that by examining sortie numbers or even better, total flight time for each type).
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 18, 2013, 06:55:59 PM
We need the Mosquito F.Mk II and Mosquito NF.Mk 30 so we can get a airframe family like the P-38s.

Or just more player using the Mossie VI ;). The N1k did make it into the top 10 despite having just one plane in the 'family'  :P
Title: Re: Lusches AH Stats Megathread
Post by: bustr on February 18, 2013, 07:02:43 PM
As we all know, numbers don't lie. Unless the person compiling the numbers has an agenda. Lusche from what I can tell over the years couldn't give a ratz hairy parts about the spit14.

It's not used becasue it is not worth the small perk for the small difference and flight hassles it provides from near equal nonperked rides or the K4. It's a very demanding spitfire just to control it as a gun platform. It's akin to the realisation, once you upped a perked Ta152 in the old days. There just wasen't anything there for the vast majority to make it worth the perk price. Most of the mind blowing stunts developed with it came after the perk was dropped and it didn't cost anything to loose one developing the tactics and tricks. At that it was still a small cadre of players wo invested any time in it. The stats clearly show this.

Unperking the CHog, 4Hog or Tempest would be very destabalising to the game. The spit14 will draw a small following of tallented players who will get the most from it like the Ta152. The rest will fly it as poorly as they do the spit8. Or HiTech can model it for 21lb boost and raise the perk price accordingly for the interceptor it was.
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on February 19, 2013, 10:11:21 AM
Nice job Snail, makes for interesting reading.
I like the type break downs  :aok
Title: Re: Lusches AH Stats Megathread
Post by: Oddball-CAF on February 19, 2013, 10:33:13 AM
Lusche,
   In all sincerity, I just want to say thank you VERY much for the time
and effort you put into compiling and posting up your numerous
charts/graphs based on the Aces High stats.
  I find them absolutely fascinating. As well, I hope someday
that HTC will acknowledge your contributions in this regard
to the AH community by way of employment or credits
to your flying account. ;)

Best regards,
  Oddball
Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 19, 2013, 10:41:51 AM
Just hopping into the Spit 14 for a joy ride is a disaster. Not only it has massive torque, it is also working in the opposite direction from what you are used to. That alone make most players fly it a couple of times, then park it in the hangar with disgust. "Not worth the perk price" is not really an issue. I bet that even if its price was 0 it would still be less popular than the Spit16 and perhaps even Spit8.

We need the Mosquito F.Mk II and Mosquito NF.Mk 30 so we can get a airframe family like the P-38s.
Every time I get my Mossie6 over 13k or so, I wish we had the Mk.XXX. Sure, eventually at 20k The Mk.VI will get a couple more mph, but by then almost all fighters will be doing 400+ mph, while I am chugging along 20 mph slower. Also, at 20k the mossie6 is quite close to its critical 480 mph TAS limit so the only way to do a diving attack it to ride the rudder and open the bomb bay doors. Oddly, our Mossie B.XVI bomber dives better than our FB.VI.

The Mossie statistics can be interesting because they will likely show the two major FM changes that it had. Still small numbers though.
Title: Re: Lusches AH Stats Megathread
Post by: thrila on February 19, 2013, 11:17:16 AM
Pshaw! Not a single mention of Mosquitos.

 :bolt:

Hi scherf :)  i'm back and have been flying mossies this tour.  :aok 

I remember when the mossie was fixed, even though it did some funky stuff, i preferred it prior to the fix.
Title: Re: Lusches AH Stats Megathread
Post by: thrila on February 19, 2013, 11:22:33 AM
oops! :)
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on February 19, 2013, 02:41:14 PM
Tha-rilllllllllllllllllllllllllll-lllllllllllllllllllllaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa!!!!!!!!!!!!


Great to se you back mate.

Been a while, hope the interim was good to you.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 19, 2013, 03:30:43 PM
We did see that the Spit's in general lost a lot of general USAGE, especially when compared to the 51's.

Here is a look at the actual air to air kills of the two most prominent fighters during the past 6 years, the Spit 16 and the P-51D

(http://i1145.photobucket.com/albums/o507/Snaildude/Spit16vsP-51D_zps625cb162.jpg)


Both planes initially suffered from the trend of a declining volume of air to air combat, but then the P-51D numbers stabilized while the Spit 16's downward trend continued.
Title: Fighter Overwiew 2012
Post by: Lusche on February 19, 2013, 05:17:52 PM
And before I will leave the topic of fighters for the moment, here a convenient overview of all the fighters and their impact on the arena:


(http://i1145.photobucket.com/albums/o507/Snaildude/FGalax2012_zpse712593e.jpg)

We can see again, how incredibly far ahead the 51D is in terms of usage, and that with a pretty good K/D to boot.

All perk fighters but the Spit 14 are off the chart and depicted on the following extra one:

(http://i1145.photobucket.com/albums/o507/Snaildude/perkgalax_zps7f4967b9.jpg)




The next charts will be about bombers and GVs in Aces High. Stay tuned!  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Krusty on February 19, 2013, 05:59:43 PM
As we all know, numbers don't lie.

[insert stuff about unperking spit14 here]

Numbers don't lie because numbers don't speak for themselves. They don't lie because they don't carry meaning. They are simply a value. That's like saying "Letters don't lie" -- it's how you use letters that is misleading, inaccurate, or false.

In the argument against perk price on spit14, lusche's stats don't 1) convey the full picture 2) have any context to qualify usage of spit14s or 3) give you information you need to make an argument about unperking spit14s.

They're good to look at for some ideas of use, but they are not absolute, nor are they "complete stats". This doesn't mean they lie, but you are reading into them what you want to read into them.


edit: clarified wording.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 19, 2013, 06:23:14 PM
What possible justification is there to perk the Spitfire Mk XIV?

Krusty,

You have always argued against it being unperked, yet you never have provided a single supporting data point.
Title: Re: Lusches AH Stats Megathread
Post by: bustr on February 19, 2013, 06:44:49 PM
It don't get used.

We only use perk rides based on utillity and bang for buck. The Me163 is purposed by location availability to see little and very specific use becasue it's bang for buck is so high resulting in the expected low numbers over the years. The spit14 has a pitifull perk price almost making it a freebee. New players have the potential to earn one almost every day and many spitfire vets have so many perks they could fly it as their main ride for years. The K4 is easier to fly with better WEP results, while the 4Hog, Tempest and 262 are worth the price for the utility and bang for buck outcome even if you loose one.

Our vets don't waste the points on the spit14 and our new to average players don't either. The utillity and bang for buck is not worth the price as shown in the numbers. The spit16 and spit8 are being chosen over it. The Ta152 has lower usage after it was unperked than the A8 and D9. Even with it's large bang for buck weapons package but, more demanding characteristics to succeed with it at MA general alts.

In the world of the MA there will not be any sudden population explosion of the general player base into ACM monsters who can turn a free spit14 into the ride of death to the community like the muppets and a hand full of others have done with the G14\K4. If anything the first week or so being un perked will cause alot of less accomplished players to pad everyones score before it goes back to being a hanger queen becasue of it's demanding nature to succeed with it. Or worse a few squads will leverage it to deal with the P51D alt scourge and push them down to MA furballing levels while they run away by diving trying to get the spit14's chasing them to compress.

At MA combat alts it becomes a sitting duck unless flown by a very experienced hand. Lately most players I run into flying it can get just so many loops on WEP before the Brewsters steal them from my spit8. I don't beleive Lusche has any reason to fudge the numbers with the spit14.

Maybe the Ta152 becasue he's so derned good in them.... :)
Title: Re: Lusches AH Stats Megathread
Post by: Scotch on February 19, 2013, 06:54:07 PM
The 14 gets a ton of use in the Furball lake area, most likely solely because it is perked in the MA.  :lol
Title: Re: Lusches AH Stats Megathread
Post by: SPKmes on February 19, 2013, 07:14:59 PM
The 14 gets a ton of use in the Furball lake area, most likely solely because it is perked in the MA.  :lol

or people don't know their roman numerals  :D
Title: Re: Lusches AH Stats Megathread
Post by: mechanic on February 19, 2013, 09:49:47 PM
 

I remember when the mossie was fixed, even though it did some funky stuff, i preferred it prior to the fix.



me too

hey thrila
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 20, 2013, 01:22:57 AM
I remember when the mossie was fixed, even though it did some funky stuff, i preferred it prior to the fix.

me too

hey thrila
That is true of specialists, but since the update the Mossie has consistently had a better than 1 for 1 K/D ratio whereas before it rarely managed to hit .8 to 1.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on February 20, 2013, 09:09:01 AM
Unperking spit XIV would only increase it's usage a small amount.

If the main arena used the DA's fuel burn at 1.0, where a spit XIV can fly across the map and back on 50% fuel (dueling arena)............or fly around with a minimal fuel load for a long period, I could see an issue with unperking it.

It only sees greater use in the DA because of the fuel burn.
Title: Re: Lusches AH Stats Megathread
Post by: Volron on February 20, 2013, 12:35:28 PM

I could put the numbers up later, but there's a problem with it - Many bombers do actually try to avoid combat at all, particularly lesser armed and/or expensive ones. So unlike fighters (which contrary to some public opinion mostly at least try to get a kill), it's difficult to tell how much Mossie 16, Ar 234 or B-29 are really used just by looking at their kills and deaths. Only HTC can do that by examining sortie numbers or even better, total flight time for each type).

That one is a doozy indeed.  Guess that one is out the window. :lol

What about GV's then?  I would think the Panzer H is still "top dog", with the T-34/86 being right up there.  But I could be wrong as I encounter a LOT more T-34/86's now than Panzer H's.  I remembered that the Panzer H was a very common vehicle from my perspective. :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2013, 12:46:24 PM
That one is a doozy indeed.  Guess that one is out the window. :lol

Not entirely. Bomber stuff should be ready in two hours or so  :old:



What about GV's then? 


After I have done the bomber stuff  :)
Title: Bomber Stats 2012
Post by: Lusche on February 20, 2013, 03:16:57 PM
As announced, here are some key stats on the (formation) bombers in 2012

First, the standard historical "usage" chart. I just didn't name it that way this time, because as explained earlier the method of adding Kills & Deaths doesn't really work with a category of planes in which many types do nothing but to avoid any hostile contacts due to limited armament and/or very high perk price.

So take the following chart just as giving you a very vague trend, but not a real indicator of relative usage:

(http://i1145.photobucket.com/albums/o507/Snaildude/bomberkd_zps647c98e7.jpg)


The next one shows the causes of combat losses for each formation capable bomber type in AH. Of course I can't track AI ack or operator errors (taking off towards a steep hillside...)

(http://i1145.photobucket.com/albums/o507/Snaildude/bufflosscauses_zpsa501bc7f.jpg)

As you can see, the causes of deaths vary a lot between the different types according to their main mission profiles. A high share in deaths by ship/field gun is mostly a result of many naval attack sorties.


The following chart depicts the A2A K/D of each level bomber. It doesn't show overall survivability (this depends a lot on speed and mission profile as well), but shows how much (or little) of a fight a bomber can put up when actually caught by a fighter.
I would love to correlate that with number of sorties flown, but sadly HTC doesn't make this information available.

(http://i1145.photobucket.com/albums/o507/Snaildude/buffa2a_zpsc7f80f7e.jpg)


And at last (for now), a look at the top 10 B-29 killers of 2012 by number of kills and the K/D against the Superfortress:

(http://i1145.photobucket.com/albums/o507/Snaildude/29killers_zps864dd20d.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 20, 2013, 04:49:05 PM
Wow, the 410 didn't even register!  :rofl  :aok  Very cool Snail.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2013, 04:54:58 PM
Wow, the 410 didn't even register! 


Not in the top 10, but then it only came to AH in July 2012. Had it been here for the whole year, it most probably would have appeared on that chart. In less than a half year the 410 claimed 45 kills on the B-29 (6 of them by yours truly  :devil) at a K/D of 2.5, while the 110 got 71 during the whole year at a K/D of 1.87
Title: Re: Lusches AH Stats Megathread
Post by: mechanic on February 20, 2013, 08:44:15 PM
That is true of specialists, but since the update the Mossie has consistently had a better than 1 for 1 K/D ratio whereas before it rarely managed to hit .8 to 1.


This is a good thing then. I certainly see a lot more mossies in the air these days than a few years ago.

If the model was made more realistic then it's also a very good thing. I found that after the mossie fix the elevator authority was slightly reduced. Before it was common that pulling too hard would swing the tail through the CoG, where as now it is no problem to pull full deflection even at low speeds. I am not sure which of those attributes is more realistic though.
Title: Spit 14 & Ta 152H
Post by: Lusche on February 21, 2013, 09:42:09 AM
A follow up on the Spit 14 argument:
 
Until autumn 2006, both had been perk planes with a similar (if not the same) perk price. Then the Ta 152H was unleashed, and later redone in early 2008.

The following chart depicts the change in USAGE (as always based on K+D) and K/D.
Please take into account that even after being freed, the Ta 152H remained a relatively rare 'experten' fighter, with a few pilots often pretty much dominating the stats. I might even look into that detail at a later point if somebody is really interested in that.

(http://i1145.photobucket.com/albums/o507/Snaildude/spit14ampta152H_zps9c183c1b.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: tmetal on February 21, 2013, 11:28:17 AM
I know this would require a lot of work (and sortie info only HTC has access to) but it would be interesting to see how long it actually took recent plane additions/upgrades like the G4M or the Ju87 to have the "new" wear off and then become "hangar queens" in the MAs
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 11:38:40 AM
I know this would require a lot of work (and sortie info only HTC has access to) but it would be interesting to see how long it actually took recent plane additions/upgrades like the G4M or the Ju87 to have the "new" wear off and then become "hangar queens" in the MAs

I think we would have to define "hangar queen" first.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: tmetal on February 21, 2013, 11:42:35 AM
Thats true. would need to agree on some kind of low usage percentage number huh?
Title: Re: Spit 14 & Ta 152H
Post by: LCADolby on February 21, 2013, 11:45:04 AM
A follow up on the Spit 14 argument:
 
Until autumn 2006, both had been perk planes with a similar (if not the same) perk price. Then the Ta 152H was unleashed, and later redone in early 2008.

The following chart depicts the change in USAGE (as always based on K+D) and K/D.
Please take into account that even after being freed, the Ta 152H remained a relatively rare 'experten' fighter, with a few pilots often pretty much dominating the stats. I might even look into that detail at a later point if somebody is really interested in that.

(http://i1145.photobucket.com/albums/o507/Snaildude/spit14ampta152H_zps9c183c1b.jpg)

Would like to see it broken down for each 109 spit and P51 :)
Title: Re: Spit 14 & Ta 152H
Post by: Lusche on February 21, 2013, 11:47:25 AM
Would like to see it broken down for each 109 spit and P51 :)

At the moment I have no question that this would answer ;)
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on February 21, 2013, 12:09:20 PM
It's always interesting to see if a particular frame is dominated by any single pilot
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 21, 2013, 12:10:59 PM
It's always interesting to see if a particular frame is dominated by any single pilot
High use frames like the P-51D and Spitfire Mk XVI are too heavily used for any one player to significantly alter its K/D performance.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 12:12:39 PM
It's always interesting to see if a particular frame is dominated by any single pilot

Ok, will put it on my list. However, I can already say it's only possible to such an extend with very low usage planes. With a fighter like the P-51D with more than a half million kills and deaths per year, a single pilot won't make any significant impact, no matter how good he is.
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on February 21, 2013, 12:17:19 PM
High use frames like the P-51D and Spitfire Mk XVI are too heavily used for any one player to significantly alter its K/D performance.

So far usage has been kills and deaths added together, done in this way perhaps may show 1 or 3 pilots sticking out in those airframes :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 12:58:18 PM
So far usage has been kills and deaths added together, done in this way perhaps may show 1 or 3 pilots sticking out in those airframes :headscratch:


There are always a few pilots doing much better (or simply just 'much more'), but the overall impact is still extremely limited for a fighter with more than 20.000 kills alone per month.
That means to get only 10% of all kills in the P-51D, you need to get more than 2,000 kills in it each and every tour. In th Ta 152H, only about 200 would be required.


Some actual numbers: The Player with most kills in

P-51D had 6,204 kills, that's 2.3% of this plane's total kills
Bf 109K - 3,587 kills, 4.1 %
Hurricane D - 242 kills, 17.3%
Ta 152H - 970 kills, 4.2%
Bf 109E - 699 kills, 23.9%  (And yes, that's been you)

So your dedication to the 109E did leave huge mark on that plane's overall stats, have you flown the 51D to the same extend, it would have left almost no mark on it's stats, even when assuming much more sucess in it than in the 109E

EDIT: above % are slightly off, as I based it on total A2A kills, not all kills. But see my next posting.

Title: Pilots with most kills by type
Post by: Lusche on February 21, 2013, 02:16:48 PM
A quick list showing the pilot with most kills in each plane/GV type in 2012, and the share of total kills of that type he holds.

First bombers, vehicles and 'other', then fighters

(http://i1145.photobucket.com/albums/o507/Snaildude/topbomberandgvpilots2012_zps9dc67df2.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/topfighterpilots2012_zps93c44d3f.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Krusty on February 21, 2013, 02:22:25 PM
This was confusing me for a moment. Just to clear it up, the totals listed are for the entire plane, not that individual pilot. LOL. Made me stop and wonder how somebody could get some of those tallies in one single tour, then I checked and... yep! That's the total. The plane, pilot, plane's total, pilot's percentage of that total.


Just in case any others were having the same mental lapse I was....  :noid
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 02:25:53 PM
This was confusing me for a moment. Just to clear it up, the totals listed are for the entire plane, not that individual pilot


No , it's indeed kills for the pilot. DR7 had 18,789 kills in the M-18, which made up 16.4% of this models 114K kills of 2012
Title: Re: Lusches AH Stats Megathread
Post by: Krusty on February 21, 2013, 02:38:07 PM
Oh, wait, that's for the entire year?

Okay, that makes sense. I thought it was for one TOUR (one single month's tour).

Like I said, I had a mental lapse trying to figure out how you can get so many kills in a month.
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 21, 2013, 04:59:44 PM
I know this would require a lot of work (and sortie info only HTC has access to) but it would be interesting to see how long it actually took recent plane additions/upgrades like the G4M or the Ju87 to have the "new" wear off and then become "hangar queens" in the MAs

I run into G4Ms often near strats, and stukas I think are being flown more now than IL2s (and I ponder will either simmer-down to being equal or greater (just because there are two-stukas)).
Title: Re: Lusches AH Stats Megathread
Post by: Krusty on February 21, 2013, 05:02:37 PM
I've taken G4Ms to mega strats a lot of times. I live in hope that the 20mm tail gun will deter some attackers, and I try to keep it as fast as possible, but I am intercepted many times. I fought a 109K4 to a standstill once, losing a flap and some other major parts before I oiled him. He ran away and I made it back safe!

Not totally defenseless in MA. Just don't fly low under 50 planes as they furball :P
Title: Re: Lusches AH Stats Megathread
Post by: jeffdn on February 21, 2013, 05:46:41 PM
I've taken G4Ms to mega strats a lot of times. I live in hope that the 20mm tail gun will deter some attackers, and I try to keep it as fast as possible, but I am intercepted many times. I fought a 109K4 to a standstill once, losing a flap and some other major parts before I oiled him. He ran away and I made it back safe!

In an M-jug it's pretty sweet to just sit back about 800m, just below the Bettys, and make them all turn into fireballs  :angel:
Title: Re: Lusches AH Stats Megathread
Post by: jeffdn on February 21, 2013, 05:57:30 PM
Double post.  :bhead
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on February 21, 2013, 06:52:49 PM

No , it's indeed kills for the pilot. DR7 had 18,789 kills in the M-18, which made up 16.4% of this models 114K kills of 2012


 :headscratch:

50 kills a day?

Every day?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 06:57:15 PM

 :headscratch:

50 kills a day?

Every day?


Oh, that's only his kills in the M18. He has a couple of thousand more in other tanks. He usually has ~2500 to 3500 kills per tour. More than 264,000 kills in LW/old Main so far. :)
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on February 21, 2013, 07:24:40 PM
dearie me
Title: Re: Lusches AH Stats Megathread
Post by: Volron on February 21, 2013, 07:34:39 PM
In an M-jug it's pretty sweet to just sit back about 800m, just below the Bettys, and make them all turn into fireballs  :angel:

Don't know how many times that's worked out in MY favor.  MOST of my kills in the Betty were due to this tactic. :t
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2013, 07:48:23 PM
dearie me

 :lol
Title: Re: Lusches AH Stats Megathread
Post by: Volron on February 21, 2013, 07:56:06 PM
Yeah.  dr7 breaks a lot of things with his tanks. :)  It's a good thing he is rook (or was last I was on).  Last time I faced him was in KT's.  We both were just shootin away at each other, trying to get a good hit.  I prioritized a T-34 instead of keeping on him.  Wasn't even the 86 model.  In the end, I was dead since I was turreted by him, then flanked by what I believe was an M-18 at close range.  Even if the M-18 wasn't there, dr had me in his KT. :ahand
Title: Re: Lusches AH Stats Megathread
Post by: jeffdn on February 22, 2013, 10:31:55 AM
Don't know how many times that's worked out in MY favor.  MOST of my kills in the Betty were due to this tactic. :t
The key is not flying in the 20mm's arc of fire, and floating around like a butterfly.  :x
Title: Re: Pilots with most kills by type
Post by: LCADolby on February 22, 2013, 01:23:12 PM
A quick list showing the pilot with most kills in each plane/GV type in 2012, and the share of total kills of that type he holds.

First bombers, vehicles and 'other', then fighters

(http://i1145.photobucket.com/albums/o507/Snaildude/topbomberandgvpilots2012_zps9dc67df2.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/topfighterpilots2012_zps93c44d3f.jpg)
The C47 caught my eye  :)

Also nice to see there is usage across the whole range
Title: Re: Pilots with most kills by type
Post by: Lusche on February 22, 2013, 01:25:58 PM
The C47 caught my eye  :)



Personally, I found the Fi-156 top scorer's numbers rather amazing. I admit that I checked his details, but there is not the slightest indication of anything 'fishy'.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on February 22, 2013, 01:48:54 PM
It believable, even I have augered a number of times on him  :lol

blooby stork
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on February 22, 2013, 02:52:32 PM
It believable, even I have augered a number of times on him  :lol

blooby stork

seconded  :o  :airplane:
Title: Vehicle Charts
Post by: Lusche on February 23, 2013, 05:02:59 PM
Next Topic... Vehicles in AH. Part 1 The tanks


First chart shows the historical tank USAGE data, including M-8 and M-18 which do fill a similar role. (A chart showing GV vs plane USAGE and the time players are spending in the different modes will be posted in the near future)
Keep in mind that as the chart shows full years only, some entrances to the AH family might look much less spectacular than they really were, if they happened late in a year.

(http://i1145.photobucket.com/albums/o507/Snaildude/tankusage_zps60653955.jpg)

What I find quite remarkable myself is the significant drop in M4(76) usage after the great GV update, even though (in my opinion) the T-34/85 suffered much more in performance by getting a worse gunsight.




The next chart is almost the most interesting one: It shows the true tank combat K/D's -only kills by and of other tanks are being counted.

(http://i1145.photobucket.com/albums/o507/Snaildude/truetankKD_zps800ad479.jpg)


Note the much higher K/D of the Panther compared to the Tiger I, yet the Tiger I has a much higher perk price. This is even more highlighted by the fact that in direct combat, the Panther had a K/D of 1.49 vs the Tiger I.




And at last (for this post), another overview showing both USAGE and (overall) K/D at the same time.
(http://i1145.photobucket.com/albums/o507/Snaildude/tankgalaxy2012_zpsdbec94c2.jpg)

Why again  did you say the Tiger I had a higher perk price than the Panther IV?  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Gryffin on February 24, 2013, 01:50:22 AM
How do you get 384 kills in a Chute?  :rofl
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on February 24, 2013, 06:58:37 PM
bail out at a town and wait for bishops
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 13, 2013, 07:49:27 AM
Next charts will come in in the next few days.

Until then, I can offer you a new version of the AH Fighter Rank Oracle. A small spreadsheet (open office format), where you enter your (hypothetical) fighter score and get a (quite accurate) rank estimation (based on tour 157 stats).
Might be interesting as a research tool for some, as you can easily see how 'bad' the majority of AH pilots is really doing.

(http://i1145.photobucket.com/albums/o507/Snaildude/oracle_zps3e86fc06.jpg)


Download Link: http://www.mediafire.com/?s902aj0yh1fw8ok

(NO membership required, just click "download")
Title: Re: Lusches AH Stats Megathread
Post by: FTJR on March 13, 2013, 08:27:48 AM
Thanks for that Lusche, but it appears to be locked, as in password protected

Tks
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 13, 2013, 08:47:02 AM
I just downloaded and opened it on a different computer, and had no problems changing the 'score' data in the grey area of the spreadsheet.

Are you using open office or importing it into excel?
Title: Re: Lusches AH Stats Megathread
Post by: FTJR on March 13, 2013, 08:49:17 AM
I just downloaded and opened it on a different computer, and had no problems changing the 'score' data in the grey area of the spreadsheet.

Are you using open office or importing it into excel?

open office
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 13, 2013, 08:54:23 AM
open office

Very odd. As said before, no problems entering data into the grey "score" area on a different computer here.  :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: FTJR on March 13, 2013, 08:57:55 AM
It shows up as protected,  and says protected files cant be modified. I re downloaded it, with the same results.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on March 13, 2013, 09:29:59 AM
How do you get 384 kills in a Chute?  :rofl

Because your mission does not end when you chute out of your plane.

If shot down near an enemy field, I will creep up the runways shadowed from ack by buildings or hills and shoot enemy planes.......or stand on top of thier hangar......or hanging in the hangar trading dance moves with the troops.

99% of them are proxy kills and my intent is not the kill credit but rather being able to relay information on enemy activity at a field or the possibility of shooting one of the enemy.

If you land at a deacked enemy field before the field has changed hands, you are ripe for being shot by the pistol.

(http://farm9.staticflickr.com/8290/7661894432_20dd6f972f_c.jpg)

If you ditch somewhere with the intent to flash an enemy base, you are ripe for being shot by the pistol.

(http://farm9.staticflickr.com/8092/8391320110_1b9471cedb_b.jpg)

There will be more of us as soon as training is completed.

(http://farm9.staticflickr.com/8426/7680894838_d5b5398583_b.jpg)

Remember.........we are watching.

(http://farm9.staticflickr.com/8203/8253417414_73a9272640_b.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: save on March 13, 2013, 10:00:44 AM
That Dora would have a radiator leak from that single round .... :bhead
A shot in the spinner with that .45 would render the same result ... :furious
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on March 13, 2013, 12:21:45 PM
Because your mission does not end when you chute out of your plane.

If shot down near an enemy field, I will creep up the runways shadowed from ack by buildings or hills and shoot enemy planes.......or stand on top of thier hangar......or hanging in the hangar trading dance moves with the troops.

99% of them are proxy kills and my intent is not the kill credit but rather being able to relay information on enemy activity at a field or the possibility of shooting one of the enemy.

If you land at a deacked enemy field before the field has changed hands, you are ripe for being shot by the pistol.

(http://farm9.staticflickr.com/8290/7661894432_20dd6f972f_c.jpg)

If you ditch somewhere with the intent to flash an enemy base, you are ripe for being shot by the pistol.

(http://farm9.staticflickr.com/8092/8391320110_1b9471cedb_b.jpg)

There will be more of us as soon as training is completed.

(http://farm9.staticflickr.com/8426/7680894838_d5b5398583_b.jpg)

Remember.........we are watching.

(http://farm9.staticflickr.com/8203/8253417414_73a9272640_b.jpg)

The 3rd picture of you standing there as if you are conducting the briefing is hilarious, good stuff.
Title: Re: Lusches AH Stats Megathread
Post by: 1Canukk on March 13, 2013, 01:12:03 PM
That Dora would have a radiator leak from that single round .... :bhead
A shot in the spinner with that .45 would render the same result ... :furious

 :aok


By the way Lusche  nice work on the stats .
Title: Re: Lusches AH Stats Megathread
Post by: ink on March 13, 2013, 04:35:54 PM
Next charts will come in in the next few days.

Until then, I can offer you a new version of the AH Fighter Rank Oracle. A small spreadsheet (open office format), where you enter your (hypothetical) fighter score and get a (quite accurate) rank estimation (based on tour 157 stats).
Might be interesting as a research tool for some, as you can easily see how 'bad' the majority of AH pilots is really doing.

(http://i1145.photobucket.com/albums/o507/Snaildude/oracle_zps3e86fc06.jpg)


Download Link: http://www.mediafire.com/?s902aj0yh1fw8ok

(NO membership required, just click "download")


downloaded fine for me....

works good too :t

I got a 96.97 %



Title: Re: Lusches AH Stats Megathread
Post by: tunnelrat on March 13, 2013, 04:41:40 PM
The 3rd picture of you standing there as if you are conducting the briefing is hilarious, good stuff.

Agreed.  +1

Title: Re: Lusches AH Stats Megathread
Post by: Pand on March 15, 2013, 02:29:43 AM
Next charts will come in in the next few days.

Until then, I can offer you a new version of the AH Fighter Rank Oracle. A small spreadsheet (open office format), where you enter your (hypothetical) fighter score and get a (quite accurate) rank estimation (based on tour 157 stats).
Might be interesting as a research tool for some, as you can easily see how 'bad' the majority of AH pilots is really doing.

(http://i1145.photobucket.com/albums/o507/Snaildude/oracle_zps3e86fc06.jpg)


Download Link: http://www.mediafire.com/?s902aj0yh1fw8ok

(NO membership required, just click "download")

Worked great once converted to xlsx, very cool and thanks for sharing!
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on March 15, 2013, 03:16:38 AM
Very awesome Lusche! Even after I completely destroyed my rank last tour by upping a mossi 50 times to dump the ammo and auger, I still failed to drop below 70% on anything.  :(


My Kill Points were better than 99.65% of anyone else, and Rank was 95.70%
Title: Re: Lusches AH Stats Megathread
Post by: icepac on March 15, 2013, 08:15:06 AM
Just starting to go through all the stats........very cool stuff, lusch.

In two years, I still haven't finished exploring the corners of the sim and it shows in my skewed stats.

Sorry about the sidetrack.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on March 15, 2013, 09:13:42 AM
Very awesome Lusche! Even after I completely destroyed my rank last tour by upping a mossi 50 times to dump the ammo and auger, I still failed to drop below 70% on anything.  :(
Why would you so horribly misuse the Mossie? Why?   :huh




Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on March 15, 2013, 09:17:35 AM
Why would you so horribly misuse the Mossie? Why?   :huh






I'm sorry, it had the most ammo.  :(
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 15, 2013, 09:24:03 AM
I'm sorry, it had the most ammo.  :(

 :lol





(Though there is one fighter in the plane set which is carrying even more ammo, in terms of # of rounds...)
Title: Re: Lusches AH Stats Megathread
Post by: caldera on March 15, 2013, 09:26:10 AM
The 110C?  That's what I used to destroy my rank a while back.  I miss the days of being ranked 4,000-something in fighters.  :D
Title: Re: Lusches AH Stats Megathread
Post by: shoresroad on March 16, 2013, 01:43:26 AM
Lusche,

I'm curious about how dominant the pilots are in kills.  Does the 80/20 rule apply.  Can you get this stat.  I'm guessing its more like 90/10 (ie: 90% of all fighter kills are credited to 10% of the pilots).  Seems like I'm getting really familiar with the names that always shoot me down  :)

What do the numbers look like on the last tour?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 16, 2013, 03:01:19 PM
Lusche,

I'm curious about how dominant the pilots are in kills.  Does the 80/20 rule apply.  Can you get this stat.


Yes, it applies to AH as well, more or less.

Taking the scores of tour 157 and looking at the (scored) kills in Fighter + Attack mode, we get a distribution like this:

(http://i1145.photobucket.com/albums/o507/Snaildude/killsfandA_zpsa5409d07.jpg)

X axis are all the players, from the one with most kills to the one(s) with the least number of them. In the end, the top 20% players had been credited with 74% of all kills in both modes combined, so it's almost 80/20

(Note: Taken fron the score sheets, these numbers also include kills of and deaths by GV's as well as deliberate or AFK augers. I would have liked to base it exclusively on the plane/player stats, but that would have been a lot more work for me...)


Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 16, 2013, 05:00:26 PM
Just an interesting snippet in between:

I did a small survey on plane/GV usage while CraterMA was up. Result: Nothing has changed since that map came up for the first time. Even though the novelty should have weared off by now, it's still the GV map of Ah

Planes had 31% of all kills & deaths
GV had 67% of all kills and deaths (more than 90% of it by&of tanks)
'other' = 2%
Title: Re: Lusches AH Stats Megathread
Post by: bozon on March 17, 2013, 10:07:17 AM
Planes had 31% of all kills & deaths
GV had 67% of all kills and deaths (more than 90% of it by&of tanks)
'other' = 2%
That does not sound good at all for the future of the air war in this game. "Tank Ace High"?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 17, 2013, 10:11:01 AM
That does not sound good at all for the future of the air war in this game. "Tank Ace High"?

But maybe it's good for the continuing existence of the game Aces High as a whole?
Title: Re: Lusches AH Stats Megathread
Post by: caldera on March 17, 2013, 10:48:05 AM
That does not sound good at all for the future of the air war in this game. "Tank Ace High"?

That would be a boring game - with every machine being exclusively German-made.   ;)
Title: Re: Lusches AH Stats Megathread
Post by: leitwolf on March 17, 2013, 11:09:02 AM
That would be a boring game - with every machine being exclusively German-made.   ;)
Bring forth.. the IS-2!  :banana:
Title: Re: Lusches AH Stats Megathread
Post by: 715 on March 17, 2013, 02:48:30 PM
Going by K+D is misleading for GVs because most GV fights are basically, or at least partially, spawn camps, and the reup/redead rate is very much higher than for planes.  A better metric would be looking at what percentage of players are in GVs vs planes at any given point in time.  When I've tried to estimate this it is usually 20-25% in GVs, but I haven't done it for crater and it is pretty clear the percentage would be significantly higher on that map.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 17, 2013, 02:55:39 PM
Going by K+D is misleading for GVs because most GV fights are basically, or at least partially, spawn camps, and the reup/redead rate is very much higher than for planes.  A better metric would be looking at what percentage of players are in GVs vs planes at any given point in time. 

Yes it would, no doubt. That's why I also tracking time in the different modes. I just can't fo that for specific maps, only for whole tours.
However, keeping that in mind K+D is a good way to compare different maps with each other. And CraterMA really stands out from them all in that aspect. And the point of my post was to show that this hasn't changed since CMA was introduced, as there was some speculation if that specific part of gameplay would wear off over time. It did not.


When I've tried to estimate this it is usually 20-25% in GVs,

That's actually a very good estimate. Currently players spend indeed about 25% of their game time in GVs.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on March 17, 2013, 04:24:17 PM
But maybe it's good for the continuing existence of the game Aces High as a whole?
I am sure it does and I am happy for HTC since flight sim players are an endangered specie and the $$ must come from somewhere.
Then again, if AH continues to exist as a tank game, is it still AH?
If a plane crashes in LWA and there are no other flying players, does the server still send a sound event?  :confused:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 17, 2013, 04:46:41 PM
Then again, if AH continues to exist as a tank game, is it still AH?
If a plane crashes in LWA and there are no other flying players, does the server still send a sound event?  :confused:


 :lol


But seriously, we are still quite some time away from being a tank game. 75% of the time players are still being found in planes. I'm afraid it's just the 'furballing' days that are almost over right now. (The genuine furballing, not the stuff that is being called 'furballing' by frustrated basetakers).
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 17, 2013, 04:48:35 PM
After one or two updates on GVs and plane vs Gvs stuff I will bring up some charts on gameplay - where the players fly and what they actually do in the LW arena. 

Stay tuned...
Title: Re: Lusches AH Stats Megathread
Post by: Rob52240 on March 17, 2013, 06:52:14 PM
This isnt a mega thread this is a gigathread.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on March 17, 2013, 08:49:03 PM
Lusche, with regard to the fighter usage charts you posted a while back, is usage based on total sorties, or by number of people who sortied in that aircraft?

I suspect that if you look at people making sorties in the individual aircraft, you will see a different chart entirely.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on March 17, 2013, 09:27:10 PM
But seriously, we are still quite some time away from being a tank game. 75% of the time players are still being found in planes.  . . . .

I can think of many occasions when I saw planes and GV's coordinate a defense or an attack.  To me it adds to the game.   
Title: Re: Lusches AH Stats Megathread
Post by: 715 on March 17, 2013, 09:37:04 PM
Lusche: yes I knew you understood; I was just trying to counter the people who misread your stat to imply the game was in danger of becoming "Aces Low", which it obviously isn't.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on March 17, 2013, 11:30:32 PM
I only drove GV's today because I was away from home on my laptop.

I feel dirty.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 18, 2013, 02:51:50 AM
Lusche, with regard to the fighter usage charts you posted a while back, is usage based on total sorties, or by number of people who sortied in that aircraft?

I track these things by two different methods:

The first is what I call USAGE, which is (arbtirarily) defined as K(ills)+D(eaths) in a specific plane/GV, plane category or overall type of objects
The second is by tracking time spent by the pilods in each of the four AH scoring modes.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on March 18, 2013, 08:14:18 AM
I wonder how discos affect the stats?

When you disco, is it as if your mission never happened and any perks used when you took off are returned to you?

If so, I can see the motivation for all the bombers I have climbed to recently over strats that suddenly go "poof" at d5000.
Title: Re: Lusches AH Stats Megathread
Post by: thrila on March 18, 2013, 04:15:36 PM
One thing i've noticed lusche, is the higher usage of the spit9 over the spit8 recently. :huh 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 18, 2013, 04:42:08 PM
One thing i've noticed lusche, is the higher usage of the spit9 over the spit8 recently. :huh 

Yes, a very recent development not based in any changes. Would have to look if it's a general trend or casued by a very few, 'high intensity' players.
Title: Re: Lusches AH Stats Megathread
Post by: Pand on March 18, 2013, 05:17:38 PM
It might be due to the new achievement system?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 18, 2013, 05:54:10 PM
Interesting thought.
Unfortunately there is no way (yet?  :pray) to do any stats about achievements. I might check to see if other "2nd rate" fighters featured in the achievement system had their USAGE increased as well. Made a note (but usually I lose those quickly...  :uhoh)
Title: Re: Lusches AH Stats Megathread
Post by: Changeup on March 18, 2013, 06:27:43 PM
If P51D didn't want to play with us, they dove out and left us to compress if we tried to follow. Once at furball alt below 12k, we were just another spit8 that looked better going by drinking fuel faster.

And stalls worse and doesnt flat-turn right very well because of its high-torque, counter-rotating 5 blade prop.  At below 12K, the Spit 14 is a giant turd dressed up to look like a Spitfire and the only proper choice for that plane at that altitude is to flush it down the toilet.

The XIV had the Griffon engine which was weighted more forward by the new, heavier water-cooler AND the second super-charger which was 10 inches forward equaling about 60 pounds forwards out of the normal CG.  I suspect that nasty little stall it gives is due, in part, to that and that its production models used the VIII's airframe.  They fixed some of the issues but clearly its out performed at 12K or less by both the VIII and the IX.
Title: Re: Lusches AH Stats Megathread
Post by: Scca on April 05, 2013, 03:43:49 PM
One thing i've noticed lusche, is the higher usage of the spit9 over the spit8 recently. :huh 
Nothing to see here...  It's only AkPepprr..
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on April 05, 2013, 04:45:36 PM
The anual chart with the 2012 numbers clearly shows, at least on my screen, a decline in spit 9 usage....  you kids really shouldn't let her take your glasses like that.  :devil

(http://i1145.photobucket.com/albums/o507/Snaildude/spituse_zps93df3ad7.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 05, 2013, 04:49:16 PM
The anual chart with the 2012 numbers clearly shows, at least on my screen, a decline in spit 9 usage....  you kids really shouldn't let her take your glasses like that.  :devil


2012 isn't necessarily "recently" anymore. ;)
Early this year, there was(is?) an up trend in Spit 9 usage.

Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on April 05, 2013, 05:05:41 PM

2012 isn't necessarily "recently" anymore. ;)
Early this year, there was(is?) an up trend in Spit 9 usage.



Is this a new trend this spring or the usual bad picnic weather in england?

I've noticed since the achievements a whole lot of aircraft seeing some daylight that never saw it before in the LWMA, and I do believe the Spit9 has an achievement to earn for itself too.
Title: Fighter Perk Gain 2012
Post by: Lusche on April 21, 2013, 08:48:53 AM
Triggered by the recent perk-farming and perk transfer discussions.

As I have all kills and deaths in a chart in detail (so I can see at a glance how many Me 262's were killed by F6F's, for example) I can also determine the nominal fighter perk gain for each model, both in total as well as per kill. Of course I can not account for the perk bonus modifier in effect at that time, and I can not really take in account the mission endings for a specific plane. That's why it's called nominal ;)

Here's a small chart with the top 10 nominal perk gainers of 2012

(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zpsda6f9ec7.jpg)

The total nominal perk gain for all fighters was at 2.9 million, with an average perk gain of 1.1 per kill. (Average 'victim' ENY was 12.5, average killer ENY slightly above that.)


The median for 'kills per hour'  for all players in the LW arena is at about 2.3 (with slight variations between different tours). That would mean a nominal fighter perk gain of ~2.5 perks/hour of flight time for the average player. IF we take account the landing bonus and remove pure "2-weekers" we would most likely end up with something like 3 fighter perks/h of flight time for the average player.

I did cross check that value by examining the perk gains since end of January of a randomly determined 100 players and found those results to be at about the same order of magnitude. Only truly above average players would turn out to have a sustained perk gain of more than 6, 7 or 8 perks /hour.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 21, 2013, 09:46:54 AM
That is really cool, thanks!

I now also see where the average 12-15 ENY comes from. If the 190A8 is ENY=35, then 1.9 perk/kill means killing planes of average ENY=18. P51D has ENY=5 (?), so 0.4 perk/kill means killing mean ENY=12.5.

I am quite surprised that the K4 is such a high perk gainer, compared with the other performance monsters and so close to the 190A8. Does this say something about the typical food of these planes? i.e. 190A8 killing more high ENY buffs and K4 specializing in killing low ENY P51s, for example?

This also clearly show that flying P51D like so many new players do will gain you very little perk reward. One has to be exceptionally good in the P51 is order to match the nominal perk gain of 109K4, which is 4 times as high per kill. In other words, roughly a 1 kill sortie in K4 is like a 4 kill sortie in P51D when counting perks.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 21, 2013, 10:06:11 AM
I am quite surprised that the K4 is such a high perk gainer, compared with the other performance monsters and so close to the 190A8. Does this say something about the typical food of these planes? i.e. 190A8 killing more high ENY buffs and K4 specializing in killing low ENY P51s, for example?

Only to a small part, the differences are not that great as one might think. For example, planes with ENY less than 10 make up 22.1% of the 109K's kills and 18.4% of the A8's. The A8 also has a 25% higher ENY than the K4 to begin with.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on April 21, 2013, 10:11:09 AM
The biggest contrast in the game is the Bf109K-4 and Spitfire Mk XIV.  The superior plane has an ENY of 20 and the inferior plane has an ENY of 5 and a perk cost of 8.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 21, 2013, 10:16:33 AM
The K-4 is a monstrous plane: You can pad you score by flying a true late war monster and farm perks at ENY 20 at the same time.  :x

And since the OBJ values were changed recently, the Mossie 16 is now the bomber equivalent to it  :noid
Title: Re: Lusches AH Stats Megathread
Post by: caldera on April 21, 2013, 10:26:17 AM
The gay4 - oops, K4 - needs it's ENY lowered. 
Title: Re: Lusches AH Stats Megathread
Post by: Torquila on April 21, 2013, 12:02:13 PM
Recently had a fight with the k4 in a ki-43 and although I never felt in any real danger, it certainly made me feel uncomfortable, surprisingly: At Low speed.

I don't think any other LWA plane can do that the same way.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 21, 2013, 12:18:58 PM
The biggest contrast in the game is the Bf109K-4 and Spitfire Mk XIV.  The superior plane has an ENY of 20 and the inferior plane has an ENY of 5 and a perk cost of 8.
Aha, did not realize that K-4 was ENY 20. That sounds very high for a top-of-the-line fighter. I am now interested to check the ENY of the other 109s, I mean if K4 is 20 and there are another 3 109 models between that and the F4, how high is the F4 ENY? That last one can be a really nasty opponent ,despite being 1942/3 plane.

And since the OBJ values were changed recently, the Mossie 16 is now the bomber equivalent to it  :noid
hmmm.. I never looked at OBJ values. In that case the Moss16 can pay for itself, nice! I did a few Boston sorties when I returned to the game just so I could fly Moss16. I've never been shot down in one, but did not check my bomber points since. I foresee some 400 mph bomber sorties in my near future :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 21, 2013, 12:43:55 PM
Aha, did not realize that K-4 was ENY 20. That sounds very high for a top-of-the-line fighter. I am now interested to check the ENY of the other 109s, I mean if K4 is 20 and there are another 3 109 models between that and the F4, how high is the F4 ENY? That last one can be a really nasty opponent ,despite being 1942/3 plane.


E4 - 40
F4 - 30
G2 - 30
G6 - 30
G14 - 25
K4 - 20

Compared to that:

Spit I - 40
Spit V - 25
Spit IX - 20
Spit VIII - 10
Spit XVI - 5
Spit XIV - 5 and 10 perks


Charted:


(http://i1145.photobucket.com/albums/o507/Snaildude/109andspits_zps0533461a.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on April 21, 2013, 10:12:31 PM
Bear in mind that the K4 is very difficult to fly well. A 2 weeker will never make a kill in it by anything but luck. Come to that, all 109s are more difficult to fly well, when compared to a P-51 or a Spitfire.

The biggest difference is that they aren't quite maneuverable enough to tangle with most enemies in the MA, and they're not quite fast enough to run from trouble if they've already committed. They're quite possibly the best fighters overall, provided you have the skill to use them to potential. But they are TERRIBLE fighters for beginners.

I personally think it's a bit high as well, but only to the point of ENY 17 or 15 being appropriate.
Title: Re: Lusches AH Stats Megathread
Post by: Murdr on April 21, 2013, 11:20:36 PM
Just caught up with this thread.  No questions here, just wanted to say thanks for the interesting info Lusche  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2013, 12:53:06 AM
Thank you :)
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 22, 2013, 06:08:46 AM
K4 - 20

Compared to that:

Spit IX - 20
:rofl
Title: Re: Lusches AH Stats Megathread
Post by: Noir on April 22, 2013, 07:03:20 AM
K4's'are faster, climb and accelerate better than 51's' they also turn better at low speeds.
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on April 22, 2013, 07:54:12 AM
Gunnery 10xmuch more difficult and 30mm has a very low ammo count and fire rate.
High speed turning is very limited
Fuel/range limitations
Strong torque to one side
Razor back and bird cage/reduced visibility
Weaker armour, i.e. parts break much more easily

Title: Re: Lusches AH Stats Megathread
Post by: Karnak on April 22, 2013, 08:50:47 AM
 :rofl

Sorry, Bf109 fans, but the K-4 is pure easy mode.  The gun is slightly hard to hit with, other than that it is pure cake.  It dominates the P-51D so badly at anything other than mud moving and endurance that you ought to be ashamed of yourselves for claiming anything else.

I know it is nice to talk up your skill level and make it as though you're one of the elite players of AH because you use Bf109s, but that is pure fiction if your Bf109 mount is a K-4.
Title: Re: Lusches AH Stats Megathread
Post by: Pand on April 22, 2013, 09:40:48 AM
(http://rlv.zcache.com/and_boom_goes_the_dynamite_shirt-rc6d7e2647dd9422fbe354d3cd80bc27c_804gs_512.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on April 22, 2013, 10:03:20 AM
Don't be daft Karnak if K4s were are so much 'pure easymode' why is it that the arena is full of P51s and not K4s?
Title: Re: Lusches AH Stats Megathread
Post by: Wiley on April 22, 2013, 10:22:15 AM
if K4s were are so much 'pure easymode' why is it that the arena is full of P51s and not K4s?

The gun is slightly hard to hit with

Slight reordering, and there you go.  IMO Karnak, you're not giving 'slightly hard to hit with' and 'extremely short clip' enough credit.  Ability to hit and kill your target is arguably the single most important part of the game.

The K4 is easy to survive in, relatively difficult to kill in.  That's why it isn't the plane of choice for the average dweeb.  .50s are just simply much much easier to hit the target with in more situations.

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: Triton28 on April 22, 2013, 10:29:27 AM
(http://forum-img.pinside.com/pinball/forum/?bb_attachments=776403&bbat=88318&inline)

No!! 

I'll save your thread Snailman! 

http://bbs.hitechcreations.com/smf/index.php/topic,347727.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,347727.0.html)  <-------- lets go here!   :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2013, 10:30:58 AM
 :lol  :aok
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on April 22, 2013, 10:39:27 AM
Moved
Title: Re: Fighter Perk Gain 2012
Post by: Babalonian on April 22, 2013, 05:00:27 PM
Triggered by the recent perk-farming and perk transfer discussions.

As I have all kills and deaths in a chart in detail (so I can see at a glance how many Me 262's were killed by F6F's, for example) I can also determine the nominal fighter perk gain for each model, both in total as well as per kill. Of course I can not account for the perk bonus modifier in effect at that time, and I can not really take in account the mission endings for a specific plane. That's why it's called nominal ;)

Here's a small chart with the top 10 nominal perk gainers of 2012

(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zpsda6f9ec7.jpg)

The total nominal perk gain for all fighters was at 2.9 million, with an average perk gain of 1.1 per kill. (Average 'victim' ENY was 12.5, average killer ENY slightly above that.)


The median for 'kills per hour'  for all players in the LW arena is at about 2.3 (with slight variations between different tours). That would mean a nominal fighter perk gain of ~2.5 perks/hour of flight time for the average player. IF we take account the landing bonus and remove pure "2-weekers" we would most likely end up with something like 3 fighter perks/h of flight time for the average player.

I did cross check that value by examining the perk gains since end of January of a randomly determined 100 players and found those results to be at about the same order of magnitude. Only truly above average players would turn out to have a sustained perk gain of more than 6, 7 or 8 perks /hour.


Shhhh Lusche.... cat's outa the bag now!   :O  :confused: :bhead  :noid  :bolt: (  :cheers: )

(I'll throw in my own hijack - If the 190F had a better cannon package, it could be one of (if not) the best attack aircraft and "consistent perk generators" for just attack sorties.)
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on April 22, 2013, 05:07:21 PM
If it had those things it very well may not be ENY 35.  Frankly, based on Lusche's chart it ought to be ENY 25 like the Spitfire Mk V.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on April 23, 2013, 12:27:15 AM
:rofl

Sorry, Bf109 fans, but the K-4 is pure easy mode.  The gun is slightly hard to hit with, other than that it is pure cake.  It dominates the P-51D so badly at anything other than mud moving and endurance that you ought to be ashamed of yourselves for claiming anything else.

I know it is nice to talk up your skill level and make it as though you're one of the elite players of AH because you use Bf109s, but that is pure fiction if your Bf109 mount is a K-4.

Lolz.... If so, why is it not more popular? We all know whatever is effective for average players sees high use in the MA. The K4 does not follow this trend is what you say is true.

Lusche, can you pull up the numbers for us? In the 109K, spit 16, and spit 8, what is the average overall KTD for the bottom 10 pilots in each respective aircraft?
Title: Re: Lusches AH Stats Megathread
Post by: AirLynx on April 26, 2013, 05:12:42 PM
Would it be possible to get stats on how often different weapons loadouts are used?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 26, 2013, 05:17:28 PM
No Lynx, I can't.
I can see only the stats published by HTC, available for everyone on the scores and stats pages.
Title: Re: Lusches AH Stats Megathread
Post by: FiLtH on April 27, 2013, 02:18:31 AM
 Id be interested in the P40 usage since the change it had a couple years ago. Did it go up or down?
Title: Re: Lusches AH Stats Megathread
Post by: R 105 on April 27, 2013, 10:13:32 AM
 I come on this form to read what Lusche posted in the way of stats. It is like a favorite new paper column for me. That you Lusche for all your hard work keep it up I for one appreciate it.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 27, 2013, 10:25:39 AM
Thank you :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 27, 2013, 10:36:41 AM
Id be interested in the P40 usage since the change it had a couple years ago. Did it go up or down?


You mean the great overhaul of the P-40 series? That was 1 1/2 years ago, in October 2011 (tour 141)

Here's the USAGE data by year

(http://i1145.photobucket.com/albums/o507/Snaildude/P-40usage_zpsad15aff5.jpg)

(for the most part of 2007 and some part of 2006 EW and MW stats were included in LW)


Edit:

And while I'm at it anyway:

(http://i1145.photobucket.com/albums/o507/Snaildude/P402012_zps087c7c0b.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: BaldEagl on April 27, 2013, 11:21:20 AM
I come on this form to read what Lusche posted in the way of stats. It is like a favorite new paper column for me. That you Lusche for all your hard work keep it up I for one appreciate it.

The problem I have with a thread like this is that, while I'm interested in the content, I can never keep track of where I left off last.

I like R 105's thoughts.  How about making this a weekly or monthly "column".  It would be much easier to follow, each "issue" could be about different aspects of the AH stats and players could send suggestions much like Fugi's cartoons.  Finally, keep the main thread titles the same so they are easily searchable with possible sub topics.

Thank you Lushe for your contributions and consideration of this idea.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 27, 2013, 11:32:31 AM
I like R 105's thoughts.  How about making this a weekly or monthly "column".  It would be much easier to follow, each "issue" could be about different aspects of the AH stats and players could send suggestions much like Fugi's cartoons. 

I agree that this would be much better.  :old:

Unfortunately I'm not able to do that. That would require some degree of organisation, focus, routine, motivation and reliabilty I'm hardly capable of. I have actually chosen the current format because it very much accomodates my personal 'working' style, which is defined by instantly jumping on a single idea that crosses my mind before 100 other ideas start to occupy my brain a few minutes later  :bhead

I even had problems with my "annual stats" thread, so I decided throw everything on a big heap and put the link in my sig line. The only alternative would have been completely irregular threads'n' topics here and there, which are much more difficult to find.
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on April 27, 2013, 12:20:21 PM
I have often said, "You either add to our game or takeaway from our game through your actions".  Lusche, you add an awful lot, thank you  :salute
Title: Re: Lusches AH Stats Megathread
Post by: FiLtH on April 28, 2013, 09:46:50 PM
  Thank u for that :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on May 03, 2013, 05:34:40 AM
Now that the first tour for the He 111 is over, I took a quick look at it's A2A performance compared to the other formation bombers of AH:

(http://i1145.photobucket.com/albums/o507/Snaildude/bombers2013prelata_zps3a2ec718.jpg)

I'd like to do a chart about total bomber survivability, but unfortunately I would need the number of sorties per plane, which was taken away from the stats long time ago.
But given the performance numbers and the resulting mission profiles of the Heinkel, it's unlikely it can evade hostile fighters as much as the Arado, Mossie, or even the G4M...
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on May 03, 2013, 09:02:42 AM
I didn't think the Ki-67's record was nearly that good.  Per your chart it is, in air-to-air terms, has as good a win ratio as the B-17G, tied for the top spot among free bombers.

I am surprised the He111 and Lancaster do as badly as they do, respectively.  He111 is doing worse than the G4M1?  Ouch.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on May 03, 2013, 09:19:04 AM
I am surprised the He111 and Lancaster do as badly as they do, respectively.  He111 is doing worse than the G4M1?  Ouch.


While the He 111 is way more sturdy than the G4M, it doesn't matters as much as one could think. The plane is so slow and so badly armed (single 7.92mm MG's with only ~500 rounds per gun, you can't even blast away) that almost any fighter can do repeated attacks until it's finally down. The 20mm in the front doesn't really help, that's not the place most attacks come from.
The G4M on the other hand has actually somewhat of a chance to fight back with its 20mm tail gun. If the Heinkel had a similar installation, the numbers would be quite different.

If I look at my personal experience... I have similar loss rates in both planes: I lost 18% of my G4M's to enemy planes and 20% of my He 111. The main difference is having a K/D of 0.17 in the Heinkel while having a K/D of 0.47 in the G4M. The Betty can at least fight back!
(Interestingly I have about the same loss rate in the B-17, but of course the K/D is much higher there.)

But in the end, these numbers are totally what I expected from the He 111, knowing it's performance data and armament.

Slow climbing & flying, underarmed and too low of an OBJ to be an effective perk farmer we won't see much of it in the LW in the future. I think it will get chosen for a ride mostly based on the looks and not any performance aspect.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on May 03, 2013, 09:40:22 AM
Yeah, I knew it was going to be bad. I was never one of the guys who thought it would be up there with the B-26.  Frankly, I found those claims to be absurd. Just surprised it is worse than the G4M.
Title: Re: Lusches AH Stats Megathread
Post by: chris3 on May 07, 2013, 09:46:42 AM
moin

thats way the 111 should get the v1 rocket loadout option, would be a interestenig tool and the people will use it.

If the strats are to far away for my ju88 i use the He111 and if there is no snakyway to the strats i need to use other bombers. the damage to the strats you can reach with 111 isn t bad.

cu christian
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on May 07, 2013, 05:24:42 PM
Recent events made me look into the EW stats as a whole. Here for example are the fighter planes of EW and their current air to air performance:

(http://i1145.photobucket.com/albums/o507/Snaildude/EWfighetrATA_zpsded1aab6.jpg)
EDIT: inadvertently removed the X-axis title, it's K/D

See how the 110C and especially the P-40C are dominating the air combat in early war. The once so dominant HurriC doesn't even get a 1.0 K/D anymore
The P-40C so far has 601 kills to 28 deaths while the HurriC only gets 377 kills for 654 deaths.

The BF 110C also has an uncanny ability to transform pilots of moderate skill into perfect killing machines. Especially when they are taking turns in killing each other by swapping planes. It's also very notable that if you look at the details, it's almost always a high ENY (30-40) plane slaughtering low ENY (5-10) planes at will - no matter who is flying what.


Seriously, the arena is nothing but a mess. After going through the numbers I estimate that somewhat around 1/3rd of all kills are simply shade or squaddy vulching. Some players are taking turns in killing each others dozens of times for months.
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on May 07, 2013, 05:53:59 PM
Really, 1/3rd of all kills?

*light bulb*
Lusche, ol' budy ol' pal  :devil  :pray  What's the 262's average K/D (effectiveness?) these days compared to the good ol' days of yor?  This could help answer if they're being flown same-old-same-old or more recklessly and less carefuly (as I suspect).


The point I'm trying to bring up is that I think the perk system has really started to show its exploitability and age recently.  There really may be no point in it any longer, I suspect it's almost at a point where it's punishing/penalising those who legitimatley earn and loose their perk points since it seems nothing but a minor inconvenience to those who don't have any perk point to spend and want to make some cheaply (and throw it away also as cheaply...). 
Title: Re: Lusches AH Stats Megathread
Post by: Zacherof on May 07, 2013, 06:00:52 PM
What could possibly replace the perk system and don't say get rid of aircraft like the 262 cause that's just bogus.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on May 07, 2013, 06:38:16 PM
This merely confirms my long-held belief that the P-40C is the game's ultimate superplane.  Also, the previous chart belies the arcane workings and effect of aircraft numerology, a force more fundamental and powerful even than design elements.  Lusche knows this (for he is a practitioner first class of such things), but as it is a secret and mostly forbidden art, he cannot go into it here.
Title: Re: Lusches AH Stats Megathread
Post by: Shane on May 07, 2013, 08:22:43 PM
Lusche knows this (for he is a practitioner first class of such things), but as it is a secret and mostly forbidden art, he cannot go into it here.

Burn teh witch!!   :noid
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on May 08, 2013, 05:18:31 PM
Honestly, my 2-cents, the simple-est fix I think would be a smart-advanced diminishing return formula into the perk point rewarding system.  Not really simple since I think it would a big chunk of code and a bit or rewriting of other code, but in the end it would/could reward .01 perk points for your 20th kill within an hour on the same pilot, upping from the same field, in the same arena (without IE: ~20-other kills contributed from a different 10-pilots).  I think an advanced enough formula can be made smart enough (fine-tuned) to distinguish between fighting hordes at tank town to farming ~80 kills from the same 3 or 4 players (at most) within an hour.... maybe even possible to code in a way to reward for culling hordes (many planes and many different players within a very short period of time), nothing as even a 5-10% boost would see very noticable gains to players during prime time playing.
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on May 08, 2013, 06:20:02 PM
Lusche, I'd like your thoughts: http://bbs.hitechcreations.com/smf/index.php/topic,348420.msg4601175.html#msg4601175
Title: Re: Lusches AH Stats Megathread
Post by: BaldEagl on May 08, 2013, 10:59:57 PM
Seriously, the arena is nothing but a mess. After going through the numbers I estimate that somewhat around 1/3rd of all kills are simply shade or squaddy vulching. Some players are taking turns in killing each others dozens of times for months.

And the longer HT lets it continue the more likely the LWMA is going to go the same way.

It makes me think there's not much point in playing anymore.  Time to buy a new wheel and go back to racing.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on May 09, 2013, 05:19:38 PM
AH is still very much fun, and there are many awesome special events, too.
Title: Re: Lusches AH Stats Megathread
Post by: Arlo on May 09, 2013, 07:01:21 PM
And the longer HT lets it continue the more likely the LWMA is going to go the same way.

It makes me think there's not much point in playing anymore.  Time to buy a new wheel and go back to racing.

Meh, if such an epiphany suddenly ruins it for you then maybe so. Methinks ignorance truly is bliss for some.
I, otoh, am not suddenly shocked and appalled. It comes as no surprise and doesn't keep me awake at night.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 07:15:49 AM
Had been way too long since I posted anything. Time to catch up.


Today: When is the best time to fly in AH if you are looking for the highest amount of air activity?


(http://i1145.photobucket.com/albums/o507/Snaildude/dailyfighterplaneactivity_zpse078ac30.jpg)

How to read: During the time frame given 6% of all daily Fighter kills and deaths happened between 06:00 and 07:00 hours CEST (=UTC+2).
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on June 13, 2013, 07:20:41 AM
What's CEST from GMT?  :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 07:21:46 AM
What's CEST from GMT?  :headscratch:

GMT = UTC
Title: Re: Lusches AH Stats Megathread
Post by: pervert on June 13, 2013, 07:49:09 AM
What's CEST from GMT?  :headscratch:

I think it works out between 4am to 6am for us but its actually 1am??  :cry

I think??  :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 10:30:28 AM
Looking at the chart I posted above in a different way:

AVG fighter plane activity from 9 to 10 p.m. local time for various places:

(http://i1145.photobucket.com/albums/o507/Snaildude/fighteractvitylocalizedtime_zpsc9b30314.jpg)


Data based on the same period of time (06/07/13 - 06/13/13) as in the original chart a few posts above



Title: Re: Lusches AH Stats Megathread
Post by: Rich46yo on June 13, 2013, 12:10:55 PM
And the longer HT lets it continue the more likely the LWMA is going to go the same way.

It makes me think there's not much point in playing anymore.  Time to buy a new wheel and go back to racing.

Quote
Seriously, the arena is nothing but a mess. After going through the numbers I estimate that somewhat around 1/3rd of all kills are simply shade or squaddy vulching. Some players are taking turns in killing each others dozens of times for months.

Im afraid I have to agree. It seems each time I come back, after a 6mos to 1 year Hiatus, the population has gotten smaller/and the game play has gotten cheesier. Im not saying you still cant have a good time in AH but you really notice this when youv come back after being away. If it happens over time its not as apparent. I havnt made up my mind if Im even going to stay for a 2nd month, the exodus of foreign players is very disappointing cause they were some of the most skilled.

One poster said the height of the game was the "Big Week" event some years ago. Now that was fabulous. If you missed it then you should have been there. Boy this game was strong at one time.

And it can be again. A new graphics engine will bring them back as well as some innovative marketing. I used to live for AH and WW2OL. I'd love to see both take their former places and the genre rebuilt.
Title: Re: Lusches AH Stats Megathread
Post by: Fox on June 13, 2013, 12:37:54 PM
Lusche, some of the discussion about the easy way to reach some of the achievements, such bailing over and over again, got me thinking about the score system.  It seems that are easier ways to score high, such as the heavy use of perk planes and tanks instead of regular options.  I wouldn't want you to spend much time on it, but I am curious if it is possible to know the percentage of kills being scored by perk planes and tanks over a few months for the #1 rank players.  My guess is that it varies month to month depending on the player, but that some months category winners are heavily dominated by perk planes and tanks.
Title: Re: Lusches AH Stats Megathread
Post by: Myg on June 13, 2013, 12:43:24 PM
HTC is still running off the "critical mass" that it created back in Warbirds.

That's why the game is essentially the same, but HTC knows the territory well and probably is banking/relying on some factors to keep things moving as they are. While for us, whom it seems that things are dying in a sense, its only the factors and the players who we recognise and are part of our part of the reaction, but are not at the center.

The problem is that as long as these factors keep the "reaction" going, HT never has to listen to us. But that is only a problem to us, and not those who keep it running, you see? Despite some of the great ideas that go around the wishlist forum, very few are ever picked up because of this as well. HTC has a confidence that other developers don't, and while; in a world of devs giving what people want immediately, they don't play that game. This is a good thing.

If you want to start a revolution to stop the momentum, that would be murdering the game that you knew and loved so much. There is nothing anyone can do that can be better in this particular territory, so we just have to sit back and let HTC work at their own pace and just focus on having a good time with whatever we have.

A little bit of faith and space goes a long way.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 01:02:41 PM
It seems that are easier ways to score high, such as the heavy use of perk planes and tanks instead of regular options.  I wouldn't want you to spend much time on it, but I am curious if it is possible to know the percentage of kills being scored by perk planes and tanks over a few months for the #1 rank players.  (...)

In case of fighter #1, there is the big problem that I can't tell for sure in which mode a certain plane was used. Some players fly perk planes in fighter mode while using "lesser" rides in attack mode only, but often I could only guess/assume which plane was used in which way by a player. So I would have to examine each set of scores/stats and judge it, but that's nothing I could to automated like the most part of my stats. And it's often very subjective.

For GV's, the well experienced and successfull players in the upper score regions usually use a high % of perk tanks simply due to the fact that most capable tanks are perked. If you look at the "Plane Stats" page, one of the most used tanks in AH is a perk tank, the T-34/85.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 01:29:16 PM
If you want to start a revolution to stop the momentum, that would be murdering the game that you knew and loved so much.


From a very personal point of view
I could argue that the game I "knew and loved" loved has already been 'murdered'. Or rather, it withered away. We only have a fraction of the air combat that was there when I decided to finally join AH in 2005 (after a first try in a much smaller AH in 00/01). To have a similar experience of huge battles and gameplay opportunities, I would now be forced to play at US prime time in the middle of the night. I used to fly a lot at Euro daytime, and there was not much action left for that time when I stopped playing last month.

And I'm not talking about "todays player suck" or "nothing but hordes", nor do I ignore the inevitable "been there, done that" effect so many players confuse with degraded gameplay. I was here for the big battles and myriad of combat/gameplay options, and it's simply much less of it than it used to be.

Grrr, now I'm almost hijacking my own thread.  :furious  Such basic discusssion about AH should deserve it's own thread  :old:
Title: Re: Lusches AH Stats Megathread
Post by: deadstikmac on June 13, 2013, 01:58:02 PM
Request sir.

Pie chart data.

1) how many players in game
2) how many players have flown the 262 under 10 times in tour 161
3) how many players have over 10 sorties in tour 161 with a 262
4) how many players in total have died by a 262
5) how many kills per death (avg) of all 262s in tour 161


I just want to know how many times players up a 262 and how many kills are got on average per sortie flown.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 02:07:24 PM
Request sir.

Pie chart data.

1) how many players in game
2) how many players have flown the 262 under 10 times in tour 161
3) how many players have over 10 sorties in tour 161 with a 262
4) how many players in total have died by a 262
5) how many kills per death (avg) of all 262s in tour 161


I just want to know how many times players up a 262 and how many kills are got on average per sortie flown.

There is no sortie data available to the public. Nor does HTC post the actual number of players.
And concerning the Me 262 K/D of tour 161, you know it's just a click on the stats pages for you to find out? ;)
Title: Re: Lusches AH Stats Megathread
Post by: Kingpin on June 13, 2013, 02:15:01 PM
Lusche, to help get your STATS thread back on track...

I have a question about the bomber "win/loss" percentage chart (below)  What did you define as a "win" or "loss"?  

Is a win all 3 bombers surviving while shooting down the attacker?  Or shooting down the attacker at some point while having at least 1 bomber survive (regardless of number of drones lost)?  If I were to engage a group of B29s, shoot down two and RTB leaving one to land, how would that be categorized on that chart?

Do you think a chart showing how many bombers in a formation (0, 1, 2 or 3) were lost when attacked would provide a better comparison of the survivability of the different bomber types?

<S>
Ryno

http://i1145.photobucket.com/albums/o507/Snaildude/bombers2013prelata_zps3a2ec718.jpg
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 02:21:06 PM
Lusche, to help get your STATS thread back on track...

I have a question about the bomber "win/loss" percentage chart (below)  What did you define as a "win" or "loss"?  

Is a win all 3 bombers surviving while shooting down the attacker?  Or shooting down the attacker at some point while having at least 1 bomber survive (regardless of number of drones lost)?  I were to engage a group of B29s, shoot down two and RTB leaving one to land, how would that be categorized on that chart?


I should have known that departing from the usual terminology will just start some confusion. Clearly my fault.
Kills and deaths (and pilot names) are the only things provided by HTC in terms of plane stats, so I can not easily answer questions like "shooting down the attacker at some point while having at least 1 bomber survive"

This chart was simply meant as another way to show K/D data. 50% means "1 kill vs 1 death", both participants kill and die each other the same number of times.

Title: Re: Lusches AH Stats Megathread
Post by: deadstikmac on June 13, 2013, 02:23:38 PM
And concerning the Me 262 K/D of tour 161, you know it's just a click on the stats pages for you to find out? ;)


DoH!



I feel even more retarded than normal... Where is stat page?


I can see scores and such but I can not find the stats

Second edit... Nvm I don't need to even look at that information as I am afraid it will change me for the worse.
Title: Re: Lusches AH Stats Megathread
Post by: Zacherof on June 13, 2013, 02:24:40 PM

DoH!
You might see someone fly 24 minutes with only 1 kill to show :D :rofl :rofl :rofl
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 03:28:22 PM
Kill Stats by Type


A historical overview of the kill stats by type: Air to Air, Air to Ground, Ground to Ground, Ground to Air

Taken directly from the AH Plane Stats Pages (http://bbs.hitechcreations.com/scores/planes.php)

Note that this chart does not show number of players and certainly not the number of subscribers or similar stuff, but just the volume and type of combat activity by category.
I marked a few historical events that came to my mind. But that doesn't mean there weren't others with more importance, or that those depicted had been a big impact at all.

(http://i1145.photobucket.com/albums/o507/Snaildude/killstatsbytype_zps3c5d1ef9.jpg)

Another note: GtA are substantially higher than AtG kills, because they include the huge number of manned ack (field ack & 5") kills (about 36% of all GtA kills in 2012!)



By the way, the new Black Sabbath album is better that I expected   :old:
Title: Re: Lusches AH Stats Megathread
Post by: deadstikmac on June 13, 2013, 04:13:07 PM
 :salute

TY sir!
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on June 13, 2013, 06:20:02 PM
Had been way too long since I posted anything. Time to catch up.


Today: When is the best time to fly in AH if you are looking for the highest amount of air activity?


(http://i1145.photobucket.com/albums/o507/Snaildude/dailyfighterplaneactivity_zpse078ac30.jpg)

How to read: During the time frame given 6% of all daily Fighter kills and deaths happened between 06:00 and 07:00 hours CEST (=UTC+2).

Peak is 10pm-11pm PST? (1-2am EST)  :confused:
Viva la West Coast!
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 06:23:20 PM
Peak is 10pm-11pm PST? (1-2am EST)  :confused:


No.  :)
Title: Re: Lusches AH Stats Megathread
Post by: Tilt on June 13, 2013, 06:39:26 PM
Hmmm so when GtG gives a higher output than AtA?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 06:44:30 PM
Hmmm so when GtG gives a higher output than AtA?

I'd guess not anytime soon. The GV control redesign gave pure ground activity a boost, but the relative kill  levels are quite stable ... for now ;)
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on June 13, 2013, 07:03:19 PM

No.  :)

*switches a variable*
6-7pm PST, 9-10pm EST.

That sounds right.


A very curious observation though, my Gastropodian friend; I myself rarely on at the lowest population times, but aparently the difference in population (or, as you've represented it, % of total kills throughout a day) and the "quite times" and "busy times" during the day that I may personaly observe/participate in, is only 3-4% at most (conservatively I would guess 2-3%).  Don't get me wrong, the chart still clearly shows that 3-4% is almost a double in population/kills/activity, but there are some glaring questions too, like how is it that during the highest-hour and at most you'll only see 8-9% of all the arena kills that day?...  AH's majority market is definetley North America, but your numbers actually seem to highlight that it's not soley or exclusively catering that market.  If that were true, during the USA's typical prime 6-hours (7pm EST to 10pm PST), we should be seeing more than only 48% of total activity... if only we had something solid to reference off of, anyone know a purely NA game with public subscription/population/player statistics?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 07:13:40 PM
 If that were true, during the USA's typical prime 6-hours (7pm EST to 10pm PST), we should be seeing more than only 48% of total activity...

The thing coming to my mind is that it's not only non US players that play outside US prime time. Pensioners (wouldn't be surprised if AH has an above average share of them), students, un- and self employed people often play at the weirdest times.

But apart from that, I can only tell like it is, not really explain why. :)
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on June 13, 2013, 07:27:32 PM
Seems about what one would expect -- peak participation at prime time US, falling off before and after (given that US is largest market).

As for why at peak it is 8%, you have 24 hours to account for.  Sum of percentages over all 24 of them gives 100%.  If it were a flat distribution, that would be 4% in each hour, but we don't have a flat distribution.  As for why its not something larger integrated in the 7-10 pm Eastern time span, not all people even in the US play in US prime time.

None of this seems surprising in its character, but very interesting to see the real stats.

Thank you, Lusche!  :aok
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 07:41:18 PM
I want to add that the percentages in the average daily activity chart  (http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4622419.html#msg4622419) are not exactly equivalent to player numbers. It's combat activity in terms of fighter planes (kills+deaths). One point to consider is that the number of kills (and deaths) per played hour is higher when there are many players in the arena. At offpeak, you can often waste a lot of time in transit to a low-key battle that's already over when you finally get there.

However, I can't say how much of a difference that really makes.


I also selected fighter plane activity only instead of "all kills  deaths", as Gv kills + deaths show a much higher variety depending on terrain up and the presence of prime camp spawns. Fighter plane activity is somewhat more stable.


Thank you, Lusche!  :aok

You are welcome :)
Title: Re: Lusches AH Stats Megathread
Post by: eeyore on June 13, 2013, 08:28:26 PM
Oh great and powerful Lusche (for we all know the holders of the data, have the power) I have a question for thee:

I believe that there has been a surge in P-47 popularity, and with the 56th FG forming again, I believe we will see more kills in jugs. Has there been an uptick in the usage of the P-47, or am I just imagining things?

I was going to compile the data myself, but it looks like you have all the years already at hand. Thank you for all your hard work.  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 13, 2013, 08:30:26 PM
I believe that there has been a surge in P-47 popularity, and with the 56th FG forming again, I believe we will see more kills in jugs. Has there been an uptick in the usage of the P-47, or am I just imagining things?

That's best being answered after the current tour is over. Feel free to remind me at the start of next month and I will have a look at it  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Fox on June 13, 2013, 10:31:51 PM
Thanks for the reply about the perk plane/vehicle data.  Just for grins I did a quick study of the vehicles for tours 150 to 160, since it is possible to know how the vehicles are scored.  Hope it is okay if I post a couple of the numbers.

Average % of all vehicle kills for the #1 rank player
1)  Panther - 55%
2)  T34 - 16%
3)  King Tiger - 12%

The highest % of all vehicle kills for the #1 rank player
Panther - 81% in tour 153
T34 - 54% in tour 155
King Tiger - 97% in tour 150
Title: Re: Lusches AH Stats Megathread
Post by: Easyscor on June 14, 2013, 11:02:32 AM
Thanks Lusche.

It would be interesting to see if your last chart follows segments of the economy, i.e. unemployment, consumer price index, Dow Jones etc.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 14, 2013, 11:09:07 AM
Hope it is okay if I post a couple of the numbers.


Of course! More numbers = more happiness  :banana:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 14, 2013, 11:10:43 AM
Thanks Lusche.

It would be interesting to see if your last chart follows segments of the economy, i.e. unemployment, consumer price index, Dow Jones etc.

I actually did that for the beginning of the "downswing" period, and found very convincing congruities.

However, I personally do not believe in any way that especially downward trend of the later years is "just the economy". Actually I personally do believe
that economy is only a minor factor now, but that's more stuff for that other thread :)
Title: Re: Lusches AH Stats Megathread
Post by: mechanic on June 14, 2013, 11:28:01 AM
I have added some relevent data to one of your graphs Lusche. I think we can all agree that the A2A stats now make a lot more sense...

(http://i1158.photobucket.com/albums/p620/monkeyfarmer/killstatsbytype_zps4be0e3f5.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 14, 2013, 11:29:35 AM
That explains everything!   :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 15, 2013, 06:21:08 AM
The FSO Effect

(http://i1145.photobucket.com/albums/o507/Snaildude/FSoeffect_zps704be120.jpg)
(Forgot again to include "Late War Arena" in the title  :bhead)

FSO is definitely the most sucessful of all AH events, all time. On no other occasion you get such a big assembly of AH regulars on a regular base, three times a month.
Only the most successful scenarios come close in participation, despite running less frequently.

Probably its so popular because I never joined it  :uhoh


 :salute FSO
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 17, 2013, 09:02:00 AM
Being a bit impatient, I already took a look at current fighter performance in the LW arena instead of waiting for the end of the tour

This time with a bit different data set, concentrating exclusively on the air to air combat results of all land based fighters only:

(http://i1145.photobucket.com/albums/o507/Snaildude/fightermidtour161_zps03f35036.jpg)


(The remaining perk planes are way off the chart to the right, truly in a galaxy of their own)

I also analysed the current usage win/loss trends, right now it seems that the main contributors to the Spit 14 rise in usage came from the P-51D, La-7 and Spit 8 (though it hardly made a dent in the P-51D usage, overall)


By the way, look for the "POS totally overmodeled Brewster that's ruining the MA"   :devil
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 17, 2013, 01:06:22 PM
I'm seeing some a few things that seem counterintuitive...

The P-51D's KTD, despite being possibly the newb ride. I'd be interested to know what percentage of pilots flying the P-51D have an overall KTD greater than 1; it seems either the newbs are getting better, or more vets are taking the pony out for a spin.

The A8 has a higher KTD than the A5, despite being inferior at typical combat altitudes in just about every measurable paramater. Its useage can be explained by the fact that it has better guns, and that 8>5 and therefore the A8 must be better  :banana: :rock :banana:.

The 190F8 appears to be in the top half of fighters based on the numbers, which seems odd, given the fact that its about as agile as a school bus, and doesn't account for that great of a percentage of air to ground kills.


In general, there appears to be a loose correlation between useage and KTD. Whether its the useage affecting the KTD (and one would think that the more Joe Derp gets behind the stick, the lower the KTD would go), or if the higher KTD fighters draw more playes, I'm not in a position to say. Lusche, can we get a trendline put in?


Just a few other things I noticed, the P-47M has pretty much entirely replaced the P-47D-40, which is a bit suprising to me, since I've always kind of felt they were inferior as pure fighters. I mean while I know theres a few sticks out there that can make them shine, they were always near the bottom of my threat assesment list.

Also, the P-38L seems to be kind of a crappy fighter, just based on its possition on the chart, while the near identicle P-38J has close-ish to the same useage, but has a KTD greater than 2, instead of less than .75. Just illustrates how big of a difference in the overall numbers that a relative few good pilots can make.



P.S., You made a typo, the Spit 8 (presumably the Spit 8, anyway) is listed as the Spit 7 on your graph.
Title: Re: Lusches AH Stats Megathread
Post by: Ack-Ack on June 17, 2013, 01:18:05 PM

Also, the P-38L seems to be kind of a crappy fighter, just based on its possition on the chart, while the near identicle P-38J has close-ish to the same useage, but has a KTD greater than 2, instead of less than .75. Just illustrates how big of a difference in the overall numbers that a relative few good pilots can make.

I chalk it up to how the P-38L is used compared to the P-38J.  The P-38L seems to be used more in the A2G role, with A2A being secondary after the ordnance has been dropped, while the P-38J is used primarily in the A2A with it rarely being used in the A2G role.

ack-ack
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 17, 2013, 02:01:31 PM
Tank-Ace,

Why would the P-47M be inferior as a dogfighter?  It is basically the ultimate dogfighting P-47.  Are you conflating it with the P-47N?
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 17, 2013, 02:13:45 PM
I chalk it up to how the P-38L is used compared to the P-38J.  The P-38L seems to be used more in the A2G role, with A2A being secondary after the ordnance has been dropped, while the P-38J is used primarily in the A2A with it rarely being used in the A2G role.

ack-ack

Hard to imagine people are that hung up over rockets. I mean the P-38 just seems.... misused... with air to ground as the first thing in your mind. Really, it just seems a bit like loading a bomb on a 109, and planning on dogfighting later on; you can if you want to, but why?


Tank-Ace,

Why would the P-47M be inferior as a dogfighter?  It is basically the ultimate dogfighting P-47.  Are you conflating it with the P-47N?

I meant P-47's in general. I've been killed by them before, yes, but I can't think of one single time where it was the plane beating me, and not the pilot.

The P-47M suprised me, because I pretty much figured the Jugs were used with air to ground as the main focus in ~75% of the cases. But it eclipsed every other P-47 almost instantly, despite not carrying a single rocket or bomb.
Title: Re: Lusches AH Stats Megathread
Post by: Ack-Ack on June 17, 2013, 02:19:17 PM
Hard to imagine people are that hung up over rockets. I mean the P-38 just seems.... misused... with air to ground as the first thing in your mind. Really, it just seems a bit like loading a bomb on a 109, and planning on dogfighting later on; you can if you want to, but why?

The rocket tube launchers on the P-38J (and P-38G) have a significant negative impact on the performance of the P-38J/G, as the increased drag effects maneuverability as opposed to the Christmas tree launcher on the P-38L which has a minimum effect on maneuverability.  I never take rockets on the P-38J because of the hit it takes on maneuverability from the rocket tubes, if I want to do A2G work I'll take the P-38L instead so after I drop, I'm clean enough to engage in A2A.

ack-ack
Title: Re: Lusches AH Stats Megathread
Post by: Wiley on June 17, 2013, 02:23:58 PM
The rocket tube launchers on the P-38J (and P-38G) have a significant negative impact on the performance of the P-38J/G, as the increased drag effects maneuverability as opposed to the Christmas tree launcher on the P-38L which has a minimum effect on maneuverability.  I never take rockets on the P-38J because of the hit it takes on maneuverability from the rocket tubes, if I want to do A2G work I'll take the P-38L instead so after I drop, I'm clean enough to engage in A2A.

ack-ack

In my hands, at least, I find the J preferable in A2A engagements.  I'm by no means a 38 guru, but is that all in my head, or do they handle quite a bit differently?

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: Ack-Ack on June 17, 2013, 02:30:19 PM
In my hands, at least, I find the J preferable in A2A engagements.  I'm by no means a 38 guru, but is that all in my head, or do they handle quite a bit differently?

Wiley.

There really is no handling difference between the J and the L, other than the L being "more snappy" in the roll at high speeds due to the hydraulic boosted ailerons.  If it wasn't for the fact that the 479th flew P-38Js in the war, the P-38L would be my regular ride.

ack-ack
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 17, 2013, 02:48:25 PM
The rocket tube launchers on the P-38J (and P-38G) have a significant negative impact on the performance of the P-38J/G, as the increased drag effects maneuverability as opposed to the Christmas tree launcher on the P-38L which has a minimum effect on maneuverability.  I never take rockets on the P-38J because of the hit it takes on maneuverability from the rocket tubes, if I want to do A2G work I'll take the P-38L instead so after I drop, I'm clean enough to engage in A2A.

ack-ack

Strange, you would think that the chrismas tree launcher on the wings and away from the fusealage would be a bigger effect on aerodynamics. Of course I haven't had an aerodynamics class yet, just basic fluid mechanics in my physics class, so I'm not the best judge.

Do you happen to know exactly why the tube launchers were so much more detrimental?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 17, 2013, 03:01:41 PM
I'm glad nobody noticed it so far... but the "Spit 7" in that last graph is actually the "Spit 8"  :o
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 17, 2013, 03:14:17 PM
I chalk it up to how the P-38L is used compared to the P-38J.  The P-38L seems to be used more in the A2G role, with A2A being secondary after the ordnance has been dropped, while the P-38J is used primarily in the A2A with it rarely being used in the A2G role.

To underline that with another stat:

Deaths to GV's and all kind of manned acks in % of all deaths of that plane in the current year:

P-38G 9.2%
P-38J 10.6%
P-38L 22.1%

Title: Re: Lusches AH Stats Megathread
Post by: Ack-Ack on June 17, 2013, 07:52:43 PM
Strange, you would think that the chrismas tree launcher on the wings and away from the fusealage would be a bigger effect on aerodynamics. Of course I haven't had an aerodynamics class yet, just basic fluid mechanics in my physics class, so I'm not the best judge.

Do you happen to know exactly why the tube launchers were so much more detrimental?

These are the bazooka rocket launchers that are mounted on the P-38G and P-38J we have in game.  With this rocket launcher, the P-38G/J are a little on the sluggish side when maneuvering due to the drag caused by the bazooka tubes.
(http://i370.photobucket.com/albums/oo141/canso-forum/P-38Gwithbazookas.jpg)

This is the Christmas-tree style rocket launchers (for HVAR rockets) used on the P-38L and some late model P-38Js.  Once the rockets were fired off, the Christmas-tree launchers didn't cause significant drag like the bazooka tubes did and it didn't impact maneuverability like the bazooka tubes.
(http://www.ww2aircraft.net/forum/album/watermark.php?file=2372&size=1)

Some P-38Ls (don't know what block models) came equipped with wing mounted launchers instead of the Christmas-Tree style launcher, further minimizing effects of drag of the rocket launchers. 
(http://www2.gvsu.edu/ramseyea/p38l.jpg)


ack-ack
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 19, 2013, 07:32:40 AM
Silly statistic of the day  :banana:


(http://i1145.photobucket.com/albums/o507/Snaildude/chutekills_zps6a793f1a.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on June 19, 2013, 07:38:56 AM
Silly statistic of the day  :banana:


(http://i1145.photobucket.com/albums/o507/Snaildude/chutekills_zps6a793f1a.jpg)

 :aok love that, perhaps we have that as a regular post.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 19, 2013, 07:41:12 AM
:aok love that, perhaps we have that as a regular post.

One could argue that most stats & charts from me are kinda "silly".  :noid

At least by the amount of time I had put into it  :lol
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 19, 2013, 02:55:05 PM
Fighter A2A performance by country


(http://i1145.photobucket.com/albums/o507/Snaildude/npfightera2abycountry_zps8958b5c7.jpg)

As usual, X-axis is 'success' in terms of K/D, Y-axis shows 'usage' in terms of kills+deaths. Non perked planes only, charts based on A2A data exclusively.

However, keep in mind that it still has impact on a planes K/D if it's heavily used as a strike aircraft. It is not only a result of the actual performance or theoretical A2A capability of a plane.

You wonder why all countries have K/D > 1? Well, there are bombers in game... ;)

Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on June 20, 2013, 04:54:56 AM
Go Luftwaffe!  :aok


 :D
Title: Re: Lusches AH Stats Megathread
Post by: Myg on June 20, 2013, 04:59:16 AM
These are the bazooka rocket launchers that are mounted on the P-38G and P-38J we have in game.  With this rocket launcher, the P-38G/J are a little on the sluggish side when maneuvering due to the drag caused by the bazooka tubes.
(http://i370.photobucket.com/albums/oo141/canso-forum/P-38Gwithbazookas.jpg)

This is the Christmas-tree style rocket launchers (for HVAR rockets) used on the P-38L and some late model P-38Js.  Once the rockets were fired off, the Christmas-tree launchers didn't cause significant drag like the bazooka tubes did and it didn't impact maneuverability like the bazooka tubes.
(http://www.ww2aircraft.net/forum/album/watermark.php?file=2372&size=1)

Some P-38Ls (don't know what block models) came equipped with wing mounted launchers instead of the Christmas-Tree style launcher, further minimizing effects of drag of the rocket launchers.  
(http://www2.gvsu.edu/ramseyea/p38l.jpg)


ack-ack

Are we sure that those Christmas tree launchers don't have much drag and its just the removal of the weight which gives the 38 its apprent "full" flight abilities back? (That's a lot of rockets).
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 20, 2013, 11:42:40 AM
That graph makes me all warm and happy inside  :neener:.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 20, 2013, 12:04:46 PM
That graph makes me all warm and happy inside  :neener:.

To cool you down a bit...

A variation of the graph above which I should have used in the first place. Basically the same thing, but now strictly fighter vs fighter performance instead of general A2A
German fighters 'suffer' a lot more from this measure than other nations, note how much better SU  fighters now seem to be.


(http://i1145.photobucket.com/albums/o507/Snaildude/FightervsFighter_zps32854bcf.jpg)


Oh, and I forgot to not on the chart this time: Only non perked fighters were analyzed. And same disclaimer as for the last chart.
Title: Re: Lusches AH Stats Megathread
Post by: Arlo on June 20, 2013, 12:27:54 PM
To cool you down a bit...

A variation of the graph above which I should have used in the first place. Basically the same thing, but now strictly fighter vs fighter performance instead of general A2A
German fighters 'suffer' a lot more from this measure than other nations, note how much better SU  fighters now seem to be.

(http://i1145.photobucket.com/albums/o507/Snaildude/FightervsFighter_zps32854bcf.jpg)

Oh, and I forgot to not on the chart this time: Only non perked fighters were analyzed. And same disclaimer as for the last chart.

Which then takes away some of the German female suffrage (ptp).
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 21, 2013, 12:00:42 AM
To cool you down a bit...

A variation of the graph above which I should have used in the first place. Basically the same thing, but now strictly fighter vs fighter performance instead of general A2A
German fighters 'suffer' a lot more from this measure than other nations, note how much better SU  fighters now seem to be.
(http://i1145.photobucket.com/albums/o507/Snaildude/FightervsFighter_zps32854bcf.jpg)

From this I conclude that the La-7 would be perked if it didn't have such an abysmal range, and could carry more ordnance.

And Germany is still in the lead, miles ahead of the UK and their s**tfires  :ahand.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on June 21, 2013, 04:24:24 AM
There sure is a lot of intersection drag on those christmas tree launchers.

Title: Re: Lusches AH Stats Megathread
Post by: Getback on June 22, 2013, 08:58:12 AM
These are the bazooka rocket launchers that are mounted on the P-38G and P-38J we have in game.  With this rocket launcher, the P-38G/J are a little on the sluggish side when maneuvering due to the drag caused by the bazooka tubes.
(http://i370.photobucket.com/albums/oo141/canso-forum/P-38Gwithbazookas.jpg)

This is the Christmas-tree style rocket launchers (for HVAR rockets) used on the P-38L and some late model P-38Js.  Once the rockets were fired off, the Christmas-tree launchers didn't cause significant drag like the bazooka tubes did and it didn't impact maneuverability like the bazooka tubes.
(http://www.ww2aircraft.net/forum/album/watermark.php?file=2372&size=1)

Some P-38Ls (don't know what block models) came equipped with wing mounted launchers instead of the Christmas-Tree style launcher, further minimizing effects of drag of the rocket launchers. 
(http://www2.gvsu.edu/ramseyea/p38l.jpg)

Am I seeing 14 rocket rails?
ack-ack
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 22, 2013, 09:11:58 AM
And Germany is still in the lead, miles ahead of the UK and their s**tfires  :ahand.
Resorting to this kind of juvenile crap does nothing but reveal you to be a moron.  FYI, RAF pilots in Spitfires played a significant role in securing a measure of freedom for the western world.  Your 70 odd years later denigration of them is not appropriate.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 22, 2013, 11:27:11 PM
Oh, but calling a P-51 a Runstang, or calling the La-7 an Lgay is just fine? Unless you fly off the handle at these nicknames as well, then you've less than no business talking down to me.

Its not the real-life pilots or spitfires I hate; in fact I said nothing about the RAF pilots. Its the cartoon ones; namely because the Spit 16 is inarguably a crutch ride, and because they're not fun to meet in a 190 or 109 (save the K4, in which case they are just irritating). And the 8 and 9 are both very good fighters, and can be a real handful in any ride.

The fact is that your indignation is at least partly contrived, or hypocritical at the very least. Bashing the AH spitfires isn't bashing the RAF, UK, or the real-life spitfire, and in no way, shape, or form reflects my opinion of them. Trying to construe it as such is imbecilic in the extreme; by the same logic, I am a neo-nazi, as is everyone who loves the German rides, everyone who loves the Soviet rides is a communist, and everyone who loves the Italian rides is a fascist.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on June 23, 2013, 06:32:20 AM
Its not the real-life pilots or spitfires I hate; in fact I said nothing about the RAF pilots. Its the cartoon ones; namely because the Spit 16 is inarguably a crutch ride, and because they're not fun to meet in a 190 or 109 (save the K4, in which case they are just irritating).
You mean "save the K4 because then it is just as much a crutch ride."
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 23, 2013, 08:47:09 AM
Oh, but calling a P-51 a Runstang, or calling the La-7 an Lgay is just fine? Unless you fly off the handle at these nicknames as well, then you've less than no business talking down to me.

Its not the real-life pilots or spitfires I hate; in fact I said nothing about the RAF pilots. Its the cartoon ones; namely because the Spit 16 is inarguably a crutch ride, and because they're not fun to meet in a 190 or 109 (save the K4, in which case they are just irritating). And the 8 and 9 are both very good fighters, and can be a real handful in any ride.

The fact is that your indignation is at least partly contrived, or hypocritical at the very least. Bashing the AH spitfires isn't bashing the RAF, UK, or the real-life spitfire, and in no way, shape, or form reflects my opinion of them. Trying to construe it as such is imbecilic in the extreme; by the same logic, I am a neo-nazi, as is everyone who loves the German rides, everyone who loves the Soviet rides is a communist, and everyone who loves the Italian rides is a fascist.
I don't like those terms either, particularly the pejorative for the La-7, but they are not as directly offensive.  Note that you didn't have to evade the filter to post them.

The easiest, most respectful and least sidetracking to whatever point you are trying to make is simply to use the correct nomenclature or shorthand for each aircraft and skip the whole juvenile attempt to demean other people.

Or you can post angst filled rants about how players who like one aircraft are worse people than players who like another aircraft. Your choice.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 24, 2013, 03:46:04 AM
I don't like those terms either, particularly the pejorative for the La-7, but they are not as directly offensive.  Note that you didn't have to evade the filter to post them.

The easiest, most respectful and least sidetracking to whatever point you are trying to make is simply to use the correct nomenclature or shorthand for each aircraft and skip the whole juvenile attempt to demean other people.

Or you can post angst filled rants about how players who like one aircraft are worse people than players who like another aircraft. Your choice.

The only reason I would have to evade the profanity filter is because it uses actual profanity, not because it's any more insulting, or demeaning.

And do I take it you've accepted my point?
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 24, 2013, 03:50:15 AM
You mean "save the K4 because then it is just as much a crutch ride."

The only thing it lets you do without at least slightly above average skill is survive longer.  It's not quite a crutch ride in that actually using it effectively is harder than average, despite the fact that it allows a skilled pilot to be more effective than most other planes.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 24, 2013, 08:20:57 AM
And do I take it you've accepted my point?
You didn't have a point to accept.
Title: Re: Lusches AH Stats Megathread
Post by: surfinn on June 24, 2013, 09:01:39 AM
A strange kills stat would be fun to see.  For example 262s killed by early war planes I16s etc, vehicles killed by jeeps, anything that was unusual.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 09:34:08 AM
Anything unusual? Hhmmmm...


Oh, I got one. How many Me 163 on Me 163 kills happened in the MA?   :old:


 :airplane:


 :airplane:


 :airplane:







Well, from 2000 (Tour 1) to today we have 24 recorded kills of the Me 163 by the Me 163. But the last time it happeded is already 6 years ago.

Numbers in detail:
2003 - 2
2004 - 5
2005 - 3
2006 - 5
2007 - 9




Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 24, 2013, 09:42:34 AM
I wonder what change happened that caused that trickle to be cut off entirely after 2007?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 09:50:27 AM
I wonder what change happened that caused that trickle to be cut off entirely after 2007?

Probably because no more arena setup mishap happened since then ;)
2007 was the last time I remember the Me 163 being enabled on all airfields for a very short time, it was on Baltic.

I also remember way back in time some pilots on opposing sides meeting over Tank Town on Ndisles, using the "retain your gear and refuel" base hopping method.


Title: Re: Lusches AH Stats Megathread
Post by: surfinn on June 24, 2013, 09:59:04 AM
 :( was hoping for more  :salute sir
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 10:11:32 AM
:( was hoping for more  :salute sir

This had not been my last post ever, I was just doing a quick shot from the hip. ;) And a more comprehensive statistic/chart can take a lot more time, depending on the question


But that being said "strange kills stats" is a bit vague. For a true statistic of that kind I would need a definition what a "strange kill" actually is ;)
"Unusual" alone is a somewhat difficult term too, as for example "vehicles killed by jeeps" as actually pretty much an everyday occurence: In 2012 alone, jeeps were credited with more than 1,300 vehicle kills.
Title: Re: Lusches AH Stats Megathread
Post by: surfinn on June 24, 2013, 10:31:09 AM
ok
Jeeps vrs wirbs and m18s
I-16 vrs 262s and 163s
Fm2 vrs the same
F4f vrs the same
And B29s shot down by any early war or slow ac.

And what I mean is how many times has a jeep killed a wirb or a FM2 a jet or rocket etc.

Not a big deal, just thought it would be fun to see and I know you invest your personal time into these things, so was just a request. Anyway again thank you, your charts are great and very informative in a lot ways and we appreciate them :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 10:43:59 AM
For technical reasons, all numbers only based on data 2000-2012

Jeeps vrs wirbs and m18s    387 & 176 kills   (wirbel was introduced 2008, M-18 in 2011)
I-16 vrs 262s and 163s  35 & 12 kills
Fm2 vrs the same  241 & 60 kills
F4f vrs the same  65 & 12 kills
And B29s shot down by any early war or slow ac. Too complex right now, would have to define "slow" first and then get all the data together.



Just as a note, I'm personally more inclined to do stats with some "higher purpose", that means if they could help answering a sepcific gameplay question.
Or if I'm just curious about something myself, then I need neither purpose nor justification to do it  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on June 24, 2013, 01:26:27 PM
You didn't have a point to accept.

Oh, so you're not being hypocritical? Right now, go find me a post of yours where you fly off the handle at "runstang" or "lgay".

Until you do, I'll call the spitfire whatever I please.
Title: Re: Lusches AH Stats Megathread
Post by: surfinn on June 24, 2013, 02:45:27 PM
thank you sir.  :salute

On a side note in 12 years only 35 I-16s managed to kill a 262  that's interesting to know :rock
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 02:48:54 PM
On a side note in 12 years only 35 I-16s managed to kill a 262  that's interesting to know :rock

3.5 years. The I-16 was introduced in tour 114, July 2009  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on June 24, 2013, 02:56:36 PM
Oh, so you're not being hypocritical? Right now, go find me a post of yours where you fly off the handle at "runstang" or "lgay".

Until you do, I'll call the spitfire whatever I please.
Go ahead, but it is juvenile and adds nothing to any conversation.

And you did apply the derogatory comment to the "UK and their ....." implying the historical Spitfires as well as the UK has nothing to do with AH.  I don't recall such attachments of the derogatory terms for the P-51 or La-7.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on June 24, 2013, 03:16:12 PM
A strange kills stat would be fun to see.  For example 262s killed by early war planes I16s etc, vehicles killed by jeeps, anything that was unusual.

Some "strange" personal stats:

Number of deaths to these rides -

C-47 - 9
Jeep - 2
LVTA2 - 17
M-3 - 69
SDK - 7

and my favorite, 38 deaths to a chute.   :lol
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 03:25:26 PM
Some "strange" personal stats:

Number of deaths to these rides -

C-47 - 9

 :D


I'm afraid, I can top that easily. I had a habit of faceplanting next to enemy goons (including 3 Me 262s)   :uhoh

And while I see both the C-47 and the Jeep in your list ... Just found out a few days ago that with 76 kills the Jeep is actually my 7th best goon hunter in LW arena  :lol
Title: Re: Lusches AH Stats Megathread
Post by: caldera on June 24, 2013, 03:47:59 PM
3 262s?  Ouch.  I did kill a goon once with an M-3, while resupplying a town.  Never did get a kill in a Jeep, though not for lack of trying.  A long time ago, I camped a VH in a Jeep.  A wirbel spawned in and he got peppered badly by my lone 50 cal.  He ran out of the hangar but after realizing how silly that was, came back and towered me. 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 24, 2013, 03:55:13 PM
Ouch.  I did kill a goon once with an M-3, while resupplying a town.  Never did get a kill in a Jeep, though not for lack of trying. 

It helps a lot to play at off-peak times, when players are trying to sneak vehicle bases all by themself  :devil
Title: Re: Lusches AH Stats Megathread
Post by: surfinn on June 24, 2013, 04:08:54 PM
It helps a lot to play at off-peak times, when players are trying to sneak vehicle bases all by themself  :devil

think that was a jab at me<<<<< :lol  I don't try I do and not always in off peak times :devil   :salute snailman now where is my salt darn it
Title: Re: Lusches AH Stats Megathread
Post by: bozon on June 25, 2013, 04:00:43 AM

Just as a note, I'm personally more inclined to do stats with some "higher purpose", that means if they could help answering a sepcific gameplay question.
Or if I'm just curious about something myself, then I need neither purpose nor justification to do it  :devil
I dont suppose you can tell the total object damage done by type of plane. Would be an interesting statistic for bombers and jabos. Example, who does more total damage to objects, bombers or jabos?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 25, 2013, 05:30:12 AM
I dont suppose you can tell the total object damage done by type of plane. Would be an interesting statistic for bombers and jabos. Example, who does more total damage to objects, bombers or jabos?


I could actually do that (and would very much like to do so) by comparing damage made by players in the different scoring modes (attack vs bomber vs vehicle).

Unfortunately this part of the scores is broken
The amount of damage score points depends not only on the actual amount of damage inflicted, but by the size of the weapon as well. The greater the damage rating of the weapon used for it, the more damage score points you will get. The difference can be a multiple of several times!
For example, if you destroy a singe shore battery, a T-34/85 will give you many more damage score points than a M16, killing a target with 4k bombs gives you much bore damage score than precisely taking it out with 250lbs bombs.

So comparing the damage score between categories or even between different players is basically pointless.  :(
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 25, 2013, 07:29:43 AM
Random chart of the day

Even without logging in, you can at times see what map is on. In this case, I must be mighty wrong if it's not the people's favorite GV map that had been up last night:  :noid


(http://i1145.photobucket.com/albums/o507/Snaildude/obiouslyCMA_zps2551cedd.jpg)

Note the unusual high popularity of the Panzer IVF. One of the weaker tanks in game, but apparently the favourite GV perk farmer in a situation like that.   :old:


Of course, I can't tell yet if ENY changes could have played a role in usage change as well. I would need to know the new ENY values first, before looking at the numbers across a greater section of time  :pray
Title: Re: Lusches AH Stats Megathread
Post by: Scca on June 25, 2013, 11:31:33 AM
3 262s?  Ouch.  I did kill a goon once with an M-3, while resupplying a town.  Never did get a kill in a Jeep, though not for lack of trying.  A long time ago, I camped a VH in a Jeep.  A wirbel spawned in and he got peppered badly by my lone 50 cal.  He ran out of the hangar but after realizing how silly that was, came back and towered me. 
Been a while, but I did get a tank kill in a jeep.  I was on a scouting mission (before the Storch) and saw a tank under a bridge.  I took a few shots at him as I drove by.  I guess he towered because all of a sudden I got a kill message.   :rock
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2013, 03:34:07 PM
Spitfire XIV and other fighter usage change


Ladies and Gentlemen, the first tour with the unperked Spit 14 and some ENY changes across the board are over. Unfortunately I still don't know the new ENY values, so I will concentrate my analysis on the Spitfire ...


The first chart shows the 5 'winners' and 'loser' when comparing land-based fighter usage (overall K+D) of tours 160 and 161

(http://i1145.photobucket.com/albums/o507/Snaildude/Landbasedfighterchanges161_zps4496e482.jpg)

"Change" is the difference in percentage points between the two tours. As you can see while taking a huge jump up in absolute numbers, the Spit 14 is still quite far away from a plane like the P-51D (and with lower K/D as well).
It even doesn't come close to the Spit 16, as shown by the Spitfire Relative Usage Charts:

(http://i1145.photobucket.com/albums/o507/Snaildude/Spitfireusage160_zps22c8c78b.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/Spitfireusage161_zpse88931e9.jpg)

(http://i1145.photobucket.com/albums/o507/Snaildude/Spitfires161_zps23631c3e.jpg)

I might add that the new Spitfire 14 usage stabilised very quickly. Just 3-4 days after the change the usage had reached the level of usage it stayed at until the very end of this tour (I was tracking it hourly).

In the end, the prophecies that the Spit 14 would quickly dominate the arena when becoming unperked do not seem to come true.
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on July 01, 2013, 05:44:17 PM
Spitfire XIV and other fighter usage change


Ladies and Gentlemen, the first tour with the unperked Spit 14 and some ENY changes across the board are over. Unfortunately I still don't know the new ENY values, so I will concentrate my analysis on the Spitfire ...

<snip>


I can screenshot the whole hangar list in LW for you tonight, if I remember to.

<snip>

In the end, the prophecies that the Spit 14 would quickly dominate the arena when becoming unperked do not seem to come true.


Now we just need some V-1s to shoot down!  :x
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on July 01, 2013, 05:50:10 PM
In the end, the prophecies that the Spit 14 would quickly dominate the arena when becoming unperked do not seem to come true.

I always found that claim absurd.  Nothing rational supported it and the claim itself was used as an argument that the claim should never be tested for its accuracy.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2013, 05:53:37 PM
I can screenshot the whole hangar list in LW for you tonight, if I remember to.


That would be fantastic!  :rock

Really, that's all I need, I can draw everything from the screenshots myself!
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2013, 06:00:20 PM
I always found that claim absurd.

So did I. Most was simply based on "but it's a Spit! And fast! or "I have a K/D of X in it!" (by that logic, I would have to campaign for the perking of the D3A). The serious flaws and limitations of the current Spit 14 were outright ignored. They even went so far to claim the K/D of the 14 was constantly low  because "only 2 weekers do fly it" (seriously!)


In the end, the usage ended up (for now) quite where I would have predicted it. But the K/D is currently actually much lower (http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4634923.html#msg4634923) than I would had expected (see the Spit chart above). Maybe that will go up again as players finally get used to the quirks.
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on July 01, 2013, 06:49:52 PM
I always found that claim absurd.  Nothing rational supported it and the claim itself was used as an argument that the claim should never be tested for its accuracy.

Next up:  Would adding some outrageously perked F8F/F7F/Spit18/Spit22/P51H to the LW arena "break" it or increase subscriptions?...  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on July 01, 2013, 07:00:08 PM
Next up:  Would adding some outrageously perked F8F/F7F/Spit18/Spit22/P51H to the LW arena "break" it or increase subscriptions?...  :devil
Neither I think.  It would, however, break a barrier that once broken opens all sorts of cans of worms.

P-51H was actually on a poll way back in 2001 or 2002, fyi.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2013, 07:03:14 PM
Next up:  Would adding some outrageously perked F8F/F7F/Spit18/Spit22/P51H to the LW arena "break" it or increase subscriptions?...  :devil

I'm going out on a limb: No single addition of any plane or GV will have a significant impact on player numbers.
(Unless HTC would deliberately try to 'break' AH by adding an unperked F7F or F-22 ;) )
Title: Re: Lusches AH Stats Megathread
Post by: Babalonian on July 01, 2013, 07:11:36 PM
Neither I think.  It would, however, break a barrier that once broken opens all sorts of cans of worms.

P-51H was actually on a poll way back in 2001 or 2002, fyi.

And more recently, so was the Meteor...  I think it doesn't break from the fold of WWII, but without much doubt it would push the bleeding edge.

Edit:  Perhaps "increasing subscriptions" was a bad choice of words .  How about we expand it to "attractive and apealing to the player base" aka: you, we, us and the new guy joining tomorrow.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on July 01, 2013, 07:52:40 PM
Meteor saw combat, the P-51H did not.

P-51H is the only plane that HTC ever mentioned possibly adding that didn't see combat.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on July 01, 2013, 08:55:22 PM
We do need this, though.  I'm pretty sure it was a major element in the defense of Nizhny Novgorod.

(http://englishrussia.com/images/flying_fortress/4.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: eeyore on July 17, 2013, 04:41:28 PM
 :airplane:

So Lusche, did we see an uptick in P47 usage last month?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 17, 2013, 04:57:00 PM
So Lusche, did we see an uptick in P47 usage last month?

A first glance at the P-47 shares of all fighter's kills+deaths doesn't show anything significant:

(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zps3a017258.jpg)

Well, relatively spoken there is a somewhat notable increase of P-47-D11 K+D. But plane models with such a low overall usage have a greater USAGE amplitude over time, as very few pilots (as few as one sometimes) can make a difference there.
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on July 17, 2013, 09:03:34 PM
But plane models with such a low overall usage have a greater USAGE amplitude over time, as very few pilots (as few as one sometimes) can make a difference there.
Bet the 109G6 has seen a downturn since Debrody stopped flying it
Title: Re: Lusches AH Stats Megathread
Post by: bozon on July 18, 2013, 01:37:37 AM
A first glance at the P-47 shares of all fighter's kills+deaths doesn't show anything significant:
(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zps3a017258.jpg)

Wow, it is worse than I suspected. The N+M usage completely over shadows the total of the D's. The M alone is about the same of all the others including the N combined...
This is just wrong. The M should get a token perk tag of 1-3.

Just to be clear, I am a P-47 fan and does not have a problem with P47M performance. I just hate it when a very insignificant model/sub-variant becomes the norm in this game (see unperked F4U-C & 3 cannon La7s).
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2013, 03:08:20 AM
Wow, it is worse than I suspected. The N+M usage completely over shadows the total of the D's. The M alone is about the same of all the others including the N combined...
This is just wrong. The M should get a token perk tag of 1-3.

But planes never have been perked in AH just because there is a lot of them, or not in line with historical production numbers. If so, P-51D would have to be perked (about 10 times! more usage than the B), the 109K would be (completely overshadowing all other 109's, especially the G-6), and most certainly the Il-2 with the 37mm option (quite rare in RL, but almost exclusively used in AH).

How do they say? "We are not simulating WW2"... ;)
Title: Re: Lusches AH Stats Megathread
Post by: moot on July 18, 2013, 05:28:44 AM
At least, not in the MA.
Title: Re: Lusches AH Stats Megathread
Post by: 999000 on July 18, 2013, 07:45:52 AM
Lusches, I really don't play for score...just for fun, I see you have me as most kills in B17 in 2012...just wonderinghow many other years this is true?<S>
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2013, 11:34:22 AM
just for fun, I see you have me as most kills in B17 in 2012...just wonderinghow many other years this is true?<S>


I wonder that as well  :D

I had only done the same compilation for the 2010 and 2011, and in both years it was farflite leading the list with 3003 and 2956 kills respectively.
Title: Re: Lusches AH Stats Megathread
Post by: 999000 on July 18, 2013, 12:05:20 PM
Thank you Sir <S>
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2013, 12:28:33 PM
random chart of the day

Three new GV and CraterMA being up in LW. The outcome was clear, but the actual numbers are still impressive

From yesterday ~13:00 CEST (about 4 hours before the update went live) to today ~18:00 CEST (about one hour ago), the LW arena witnessed only
- 4,474 air to air kills but at the same time
- 14,453 ground to ground kills!


Here's the graph showing kill distribution for that time:

(http://i1145.photobucket.com/albums/o507/Snaildude/speci_zpsfe09444f.jpg)


Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on July 19, 2013, 11:17:04 AM
Holy crap  :bolt:!!!

That's..... Insane.
Title: Re: Lusches AH Stats Megathread
Post by: JohnnyHeelz on July 19, 2013, 11:50:55 AM
Not really, it's SOP.  New items added always cause a "rush" to those birds........ This particular intro, was GV heavy, and as such, the data reflects the "let me try let me try" thinking. 

Holy crap  :bolt:!!!

That's..... Insane.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 19, 2013, 11:58:09 AM
This particular intro, was GV heavy, and as such, the data reflects the "let me try let me try" thinking.  


The biggest part is still caused by the map. CraterMA has always excessively high GV kills and deaths, because much more players than usual are being founb in GVs there and the average GV kills/hour are skyrocketing in the crater.

Terrains are the limting factor for the Gv game in general. Unlike A2A activity, GV usage (and even more k/h) is very much varying with the maps.
Title: Re: Lusches AH Stats Megathread
Post by: JohnnyHeelz on July 19, 2013, 12:07:20 PM
QFT,         ugh, imagine an island terrain was up?  Flame threads all day today it would be.


The biggest part is still caused by the map. CraterMA has always excessively high GV kills and deaths, because much more players than usual are beign founbd in GVs there, and the average GV kills/hour are skyrocketing in the crater.

Terrains are the limting factor for the Gv game in general. Unlike A2A activity, GV usage is very much varying with the maps.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on July 19, 2013, 01:39:05 PM
I've always wanted to do a map with a bunch of islands connected by bridges for the TT.
Title: Re: Lusches AH Stats Megathread
Post by: Changeup on July 19, 2013, 02:26:38 PM
I've always wanted to do a map with a bunch of islands connected by bridges for the TT.

That would be cool.  Ill help if you want to do it
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on July 19, 2013, 06:58:52 PM
That would be cool.  Ill help if you want to do it

I have one started that could be easily converted into that  type of thing. I'll see if I can't dog it up and send you a copy.
Title: Re: Lusches AH Stats Megathread
Post by: GhostCDB on July 20, 2013, 09:45:19 PM
random chart of the day

Three new GV and CraterMA being up in LW. The outcome was clear, but the actual numbers are still impressive

From yesterday ~13:00 CEST (about 4 hours before the update went live) to today ~18:00 CEST (about one hour ago), the LW arena witnessed only
- 4,474 air to air kills but at the same time
- 14,453 ground to ground kills!


Here's the graph showing kill distribution for that time:

(http://i1145.photobucket.com/albums/o507/Snaildude/speci_zpsfe09444f.jpg)




I would like to say, I contributed multiple King Tigers in that G2G Chart. . . -__- Lame JagPanzer is hard to kill from the front, like expected.
Title: Re: Lusches AH Stats Megathread
Post by: SFRT - Frenchy on July 21, 2013, 01:40:22 AM
Ammo dragged us back to AH. Did the 56th FG reforming increased the P47 useage? I suspect the slight increase in D11 maybe?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 21, 2013, 06:28:36 AM
Ammo dragged us back to AH. Did the 56th FG reforming increased the P47 useage? I suspect the slight increase in D11 maybe?


The slight increase of D-11 usage is well within the usual limits of variation.
That being said, the current members of the 56th FG had a total share of 21% of all D-11 kills and deaths in tour 161  :old:
Title: Re: Lusches AH Stats Megathread
Post by: bozon on July 21, 2013, 07:46:18 AM

The slight increase of D-11 usage is well within the usual limits of variation.
That being said, the current members of the 56th FG had a total share of 21% of all D-11 kills and deaths in tour 161  :old:
About 1/3 of all moss6 kills this tour are credited to only 4 players :)
Title: Re: Lusches AH Stats Megathread
Post by: R 105 on July 21, 2013, 07:54:06 AM
One could argue that most stats & charts from me are kinda "silly".  :noid

At least by the amount of time I had put into it  :lol
I always enjoy your charts.  :aok
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 21, 2013, 07:57:51 AM
Thank you :)
Title: Re: Lusches AH Stats Megathread
Post by: SFRT - Frenchy on July 21, 2013, 09:22:13 AM
Thx man, good stuff  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on July 22, 2013, 02:02:37 PM
random chart of the day

Three new GV and CraterMA being up in LW. The outcome was clear, but the actual numbers are still impressive

From yesterday ~13:00 CEST (about 4 hours before the update went live) to today ~18:00 CEST (about one hour ago), the LW arena witnessed only
- 4,474 air to air kills but at the same time
- 14,453 ground to ground kills!


Here's the graph showing kill distribution for that time:

(http://i1145.photobucket.com/albums/o507/Snaildude/speci_zpsfe09444f.jpg)




Lusche what is the average sortie time of a GV compared to a Plane. Don;t you think upping a GV Spawn and getting killed in quick succession skews the usage number. Some Vulching occurs but I think it's much less than gv Spawn killing. My point being if 100 people are flying, and 100 people are GV-ing, won't the kills/Deaths favor GVs? would normalizing by the sortie time, give a more acurate estimate of how many people are doing each?  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on July 22, 2013, 02:09:56 PM
Lusche do you have Stats on who's won the war for the past 4 years?

Something like...
Bishops  X%
Rooks    Y%
Knights  Z%
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 22, 2013, 02:26:59 PM
Lusche do you have Stats on who's won the war for the past 4 years?

no.

Lusche what is the average sortie time of a GV compared to a Plane.

The average fighter mode sortie takes between 9-10 minutes, the average vehicle sortie about 5 1/2 minutes

Don;t you think upping a GV Spawn and getting killed in quick succession skews the usage number.


Yes and no. First, my USAGE number doesn't count sorties, it counts kills and deaths.  As such it's in some way more depicting combat activity (And that's why it fails for objects like the B-29 or Ar-234 and Mossie 16). I already explained earlier that the very high USAGE of GV on CraterMA is also a result of the very high K/H they attain in the crater itself. (Generally ,GV have a K/H about twice as high than fighter/attacker, but it varies tremendously by terrain and combat opportunities)

A "usage" in the true sense of the word would indeed have to track time in each plane/gv, but that isn't possible for me. I can do that only for the different game modes (fighter/attack/bomber/gv) and that only for each full tour.

USAGE as I define it is juts a crutch, which works fine for comparing fighters with each other and GV with each other. It's not exactly well working as a direct comparison between fighters and GV, but can also show trends there if you compare them to each other over greater spans of time. You will be able to make out trends. Of course I also cross reference usage numbers with times spend in modes as well as the average K/H, K/S and so on.

My point being if 100 people are flying, and 100 people are GV-ing

Just FYI, if you look at it over the span of one tour, the AH community spends about 25% of it's time in GV. The actual momentary number will vary greatly depending on map being up and time of the day.



That being said, I really would LOVE the return of sortie stats. It would be tremendously helpful in analyzing bomber usage and especially performance (survivability in particular, as many bombers try to evade any hostile contact so that K/D is almost useless in that context)
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on July 23, 2013, 10:10:48 AM
no.

The average fighter mode sortie takes between 9-10 minutes, the average vehicle sortie about 5 1/2 minutes


Yes and no. First, my USAGE number doesn't count sorties, it counts kills and deaths.  As such it's in some way more depicting combat activity (And that's why it fails for objects like the B-29 or Ar-234 and Mossie 16). I already explained earlier that the very high USAGE of GV on CraterMA is also a result of the very high K/H they attain in the crater itself. (Generally ,GV have a K/H about twice as high than fighter/attacker, but it varies tremendously by terrain and combat opportunities)

A "usage" in the true sense of the word would indeed have to track time in each plane/gv, but that isn't possible for me. I can do that only for the different game modes (fighter/attack/bomber/gv) and that only for each full tour.

USAGE as I define it is juts a crutch, which works fine for comparing fighters with each other and GV with each other. It's not exactly well working as a direct comparison between fighters and GV, but can also show trends there if you compare them to each other over greater spans of time. You will be able to make out trends. Of course I also cross reference usage numbers with times spend in modes as well as the average K/H, K/S and so on.

Just FYI, if you look at it over the span of one tour, the AH community spends about 25% of it's time in GV. The actual momentary number will vary greatly depending on map being up and time of the day.



That being said, I really would LOVE the return of sortie stats. It would be tremendously helpful in analyzing bomber usage and especially performance (survivability in particular, as many bombers try to evade any hostile contact so that K/D is almost useless in that context)

Thanks Lusche  :aok
Title: Re: Lusches AH Stats Megathread
Post by: McShark on July 29, 2013, 03:22:25 AM
Hi Lusche,


first of all thanks for this thread and the amount of work in it regarding all available data,  :salute

Regarding WW I and WW II ( as being the first wars with aerial combat ), several sites state that about 95 % of all aerial victories were scored by only 5 % of fighter pilots.
Of course, in AH we get new planes whenever we like ( and most important, we do not die...  ;) ) which was quite different in RL but I do wonder if there is any similarity regarding the number of victories scored by fighter pilots in AH?
Is the 'rule' as it has been seen in the great wars in any way applicable to AH?

Thx in advance
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 29, 2013, 06:56:13 PM
first of all thanks for this thread and the amount of work in it regarding all available data,

Thank you :)

Regarding WW I and WW II ( as being the first wars with aerial combat ), several sites state that about 95 % of all aerial victories were scored by only 5 % of fighter pilots.

Yes I've read something like that too, with differing numbers. But no actual statistic on this (which doesn't mean there ain't one out there)

Of course, in AH we get new planes whenever we like ( and most important, we do not die...  ;) ) which was quite different in RL but I do wonder if there is any similarity regarding the number of victories scored by fighter pilots in AH?
Is the 'rule' as it has been seen in the great wars in any way applicable to AH?

The fact that we don't really die or get captured, but simply up a new plane makes this a bit difficult to answer. Yes, there is a minority of players getting a disproportional high share of kills. But this is only to some extend the result of talent/skill, but to a very high degree a matter of time they are putting into AH (which in turn does also have an effect om their skill level again.

So how to measure that? Let me present a few approaches to that:
(Note: All numbers presented are based on the active pilots of tour 160, which are defined by having at least one kill or death in that tour)

Pure volume of kills?
Adding together kills in Fighter as well as Attacker mode, the top 5% of the active pilots had ~35% of the kills. But as explained above, most of them had also simply been the most intensive players with the highest amount of hours

K/D in fighter mode?
The median pilot had a K/D of 0.5 (meaning 50% had a better and 50% a worse K/D). Only bout 25% of all active pilots usually has a K/D of 1 or better. To get into the top 5% a K/D of about 3.3 would have been necessary.

K-D?
Now this is an interesting approach which I only  started to consider relatively late. It's a kind of 'impact' of a pilot on the arena, reflecting both K/D as well as effort (time/sorties) put in. Bad pilots can get a high kill total by simply flying 200 hours/tour, and someone just being lucky on his single sortie can get a 'awesome' K/D. Simply subtracting deaths from kills eliminates sheer luck as well as pure suck, IMHO.

A quick examination of tour 160:

(http://i1145.photobucket.com/albums/o507/Snaildude/kminusd160_zpsb5684b92.jpg)

The top 5% have at least about 100 kills more than deaths in that two modes




You see, nothing is really directly answering your question, at least not in comparison to the real world. But maybe it gave another insight nevertheless.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: McShark on July 30, 2013, 05:27:28 PM
Lusche,


thanks!  :aok

I will dig a bit in where I read about the high victory numbers of top aces. Will be back on that one.

I expected it to be tough one regarding the " not dying and coming back factor"

Your K - D approach is interesting. I would like to add:

Regarding the factor "time invested in AH ", some fly a lot, some less. Flying a lot gives you a higher chance collecting victories ( or get shot down, depending on skill ). An " average " pilot spends an " average" time in fighter / attack mode. Is it possible to extract the K-D in a given amount of time online?

Keep it up  :rock

McShark

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 30, 2013, 05:43:32 PM
Is it possible to extract the K-D in a given amount of time online?

So that you end up with something like (K-D) per hour? Yes, that's technically possible, though my first thought is that it would not be much more significant than simply K per hour, which is already shown on our scores. You can't get very high k/h if you are getting shot down often

And of course K/H (as well as a theoretical (K-D)/H) is very much depending on playing style and even at what time of the day you are playing at. Off-peakers do often find themself chasing single cons while a prime time palyer can more often hurl himself into a furball. High alt bomber hunters (like me) will have a traditionally lower K/H than those never exceeding 10k...
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on July 31, 2013, 07:13:53 AM
This K/D curve reminds me of some ranking oddities that can occur when flight hours are minimal. A squad mate flew a bomber mission for the first time this tour in a B17.  He hates bombers.  Another squad mate talked him through the run down to even tell him how to open the doors.  He landed nearly 8000 damage points bombing a clean town and was ranked 185 in bombers.  ;)  I doubt if we could get back in a bomber again.
Title: Re: Lusches AH Stats Megathread
Post by: McShark on July 31, 2013, 09:36:29 PM
Hi Lusche,


I do believe the circumstances do not allow us to prove the theory due to the difference in logged hours.  :confused:

I think your K-D as well your graph regarding player impact is as close as we can get.  :aok

Still did not find that article regarding the great wars... Will come back on that. Also looking about for a statistic backing this up. Must be somewhere  :headscratch:

Thanks again,  :aok :aok :aok

cya up!
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 03, 2013, 07:04:29 AM
Fighter usage by year of introduction


This quote
Quote
LWA IS aces high and I do not want "late war" to become "last day of WWII" arena.
from the recent F4U-4 thread inspired me to take a look at the current fighter usage distribution again. This time not based on ENY or nationality, but strictly on real world dates of operational introduction.
I took the service dates from Mr.Fork's sticky in the Aircraft & Vehicles forum.

(http://i1145.photobucket.com/albums/o507/Snaildude/fighterbyserviceyear2013_zps8024b871.jpg)


True late war fighters (1944 & 1945) are currently holding 64% of all LW arena kills+deaths.

Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on August 03, 2013, 12:19:53 PM
Lusche, I'm curious. Would it be an inordinate amount of work for you to track K/D over time, such that a graph of your data would show the learning curve?

Perhaps take a random sample of players with at least 2 years experience, and plot their K/D over a 24 month period?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 03, 2013, 12:30:43 PM
Perhaps take a random sample of players with at least 2 years experience, and plot their K/D over a 24 month period?


The problem is: I can't track players. Only ID's. When I see a new ID in a tour, I have no idea if it's a returning vet, player that just had his ID changed or actually a new one. Also many players change their ID at least once early in their career.

Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on August 03, 2013, 12:47:26 PM
Would asking for volunteers on the forums work? It would require that you trust them to be honest, but the group here is pretty good in general.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 03, 2013, 12:52:11 PM
I'm not sure what we would expect to come out of this. We would surely see the K/Ds climbing over time, but the sample size would be fairly low and most probably not really representative of the ordnary & average AH player, who is for the most part not active here on the BBS.
So that would be more anecdotal than really sound data.
On top of that, k/d is just that and for the most part not really that telling all by itself alone.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on August 03, 2013, 12:58:54 PM
Lusche, I'm curious. Would it be an inordinate amount of work for you to track K/D over time, such that a graph of your data would show the learning curve?

Perhaps take a random sample of players with at least 2 years experience, and plot their K/D over a 24 month period?

That won't end up being an accurate measurement.  If a player improves over time but changes his style from timid to reckless, he might end up looking like his skills are regressing.  Plane choices also would play into this.  A player with 2 years experience flying a Spit might well have a worse K/D two years later, when flying a P-47.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 03, 2013, 01:10:46 PM
The dust has settled - the latest toys revisited

As the new planes & tanks are around for some time now, let's see how they are doing now that thew initial craze has subsided.
Has the Yak-3 really become the terror of the late war arena, as some have predicted?


(http://i1145.photobucket.com/albums/o507/Snaildude/fighetr163_zpsaab78c31.jpg)

My old usage/KD chart comes with a slight change this time: Usage is the sum of all kills& deaths, while K/D (x-axis) is purely based on air to air combat results. IMHO this allows for a slightly better comparison between pure fighters and jabos
As we can see, no matter how we judge the capabilities of the Yak-3, it's level of 'usage' and the results (in terms of a2a K/D) aren't very spectacular at all. (In terms of fighter 'usage', it's ranked #15)

The Yak-7b ended up as an "also-ran" plane. Not really that bad in K/D success, but quite rarely used at all (#57 out of 71). But who would have expected something different?


Now for the current tank affairs:

(http://i1145.photobucket.com/albums/o507/Snaildude/tanks163_zps8724c677.jpg)
Same deal here, total usage (K+D) vs pure tank combat K/D

The Jagdpanzer 38 (t) has quickly become relatively popular and drained quite a bit of  'usage' from the Panzer F, complementing it as one of the main tank perk farmers. As in the past, the performance of the Tiger I is still unimpressive compared to the Panther VG (In direct combat, the Panther had almost a 2 K/D against the Tiger I)


Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 03, 2013, 02:09:01 PM
It surprises me to see the F6F so high on the usage axis. I just don't come across that many of them in the LWMA. Also ou have one plane labelled as 12548 which is the Y-axis value. What is the plane?  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 03, 2013, 02:16:08 PM
It surprises me to see the F6F so high on the usage axis. I just don't come across that many of them in the LWMA. Also ou have one plane labelled as 12548 which is the Y-axis value. What is the plane?  :salute

With the Cv cruising just off their target, carrier planes will get many sorties (and much combat) in short time, while not being used much in pure land based combat. That's why the usage of bomb trucks like the F4U-1D and the F6F is quite high.

And 12548 was an oversight, it's the F4U-1D
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 03, 2013, 02:43:23 PM
With the Cv cruising just off their target, carrier planes will get many sorties (and much combat) in short time, while not being used much in pure land based combat. That's why the usage of bomb trucks like the F4U-1D and the F6F is quite high.

And 12548 was an oversight, it's the F4U-1D

that explains it, I avoid CV's like the plague.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2013, 06:36:33 AM
GV usage then and now

The recent discussion about "too much GV" motivated me to take another look at GV usage. As shown at different occasions earlier it's undeniable that we do have more GV activity these days than back in the day (it's a continuous trend).
But how is that GV usage distributed? Are players generally using vehicles more across the board, or do we have much more "tank only" players? And is it really that much more?

For that reason, I sampled all active pilots (=all pilot ID with at least one kill or death in anything) of tour 70 (my first tour, Nov 2005) and tour 162; and recorded how much of their play time they did spend in GV:

(http://i1145.photobucket.com/albums/o507/Snaildude/gvusage70-162_zpsc42f4fd4.jpg)

Explanation:
X-axis has all the players in each tour (put to a percentage scale for better comparison), y-axis is shown % of their time spend in GV.

Interpretation:
As you can see, about the same 20-25% had not time in GV at all (But that includes a lot of 2-weekers just doing one or two plane sorties before giving the game up again)
The share of players spending almost all of their time in GV has increased, but they are still a very small minority. It also seems that the number of players who don't care about that GV crap has not really changed much. But the players who took a 'combined arms' approach, i.e. spending some of their time in GV are just doing more of it.

(It has to be noted that the population of t70 and t162 are not the same people. I'd guess only few players today have been around eight years before, but of course I have no idea how many.)

 
Title: Re: Lusches AH Stats Megathread
Post by: bozon on September 11, 2013, 09:21:37 AM
It also seems that the number of players who don't care about that GV crap has not really changed much. But the players who took a 'combined arms' approach, i.e. spending some of their time in GV are just doing more of it.
'Combined arms' often means a sortie or two (suicidal in many occasions) to pork the ords/VH and then jump into GVs.

The graph shows that the fraction of players who spend more than 50% of their time in GVs has doubled. True, they are "only" 15% of the population.
Title: Re: Lusches AH Stats Megathread
Post by: TDeacon on September 11, 2013, 09:48:45 AM
'Combined arms' often means a sortie or two (suicidal in many occasions) to pork the ords/VH and then jump into GVs.

The graph shows that the fraction of players who spend more than 50% of their time in GVs has doubled. True, they are "only" 15% of the population.

From the graph, I would correct that to say "the fraction of players who spend more than 50% of their time in GVs has increased by 40%".  Your "Doubled" means increased by 100%, and the graph doesn't show this.  

MH
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2013, 10:02:11 AM
'Combined arms' often means a sortie or two (suicidal in many occasions) to pork the ords/VH and then jump into GVs.


One with that profile would still end up at something like 80-90% time in GV, which only very few players do.
And furthermore, I'm not entirely convinced that thos who spend most of their time in planes do fly much different or 'better' ;)


Title: Re: Lusches AH Stats Megathread
Post by: Kingpin on September 11, 2013, 01:50:08 PM
From the graph, I would correct that to say "the fraction of players who spend more than 50% of their time in GVs has increased by 40%".  Your "Doubled" means increased by 100%, and the graph doesn't show this.  

MH

If I am reading the graph correctly, it does show this.

If you look at the 50% horizontal (y-axis) line of time in GVs, you can see where it hits the curve for the earlier tour is at about 7 or 8% of the player base that spent half or more of their time in GVs.  For the recent tour, it is closer to 14% or 15% spending half or more of their time in GVs.

So, I think he would be correct in stating that it has nearly doubled.  If the numbers are 7% and 14%, then it has exactly doubled.
Title: Re: Lusches AH Stats Megathread
Post by: 715 on September 11, 2013, 02:14:58 PM
From interpolation of a blown up plot: Tour 70 crosses 50% at 92.3% (7.7%) and Tour 162 crosses at 85.1% (14.9%) so it's 14.9/7.7 = 1.93 or 93% increase.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2013, 02:17:32 PM
From interpolation of a blown up plot: Tour 70 crosses 50% at 92.3% (7.7%) and Tour 162 crosses at 85.1% (14.9%) so it's 14.9/7.7 = 1.93 or 93% increase.


Good eye, that's almost the exact numbers  :aok
Title: Re: Lusches AH Stats Megathread
Post by: Ardy123 on September 11, 2013, 03:02:25 PM
Graph is wrong... If a player spends 100% of the time in a GV they cannot be categorized as pilots  :neener:

That being said,  The graph doesn't make sense to me. While I would expect 50% of the player base to spend 10% of their time in a GV, going further down the X-axis, I don't see how then subsequently 90% of the pilots spending 65% of their time in a GV. Its almost like the X Axis is swapped as I would expect 1% of the tour players to spend 90% of their time in a GV not 99% of the players spending 90% of their time in a GV.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2013, 03:18:20 PM
While I would expect 50% of the player base to spend 10% of their time in a GV, going further down the X-axis, I don't see how then subsequently 90% of the pilots spending 65% of their time in a GV.



It's not 90% of the pilots. The X axis is just all pilots of the tour, and 90% are spending less than 65% of their time in GV, while 10% are spending at least that much of their time in GV.

Instead of % of pilots I could also have labeled it with pilot 1, 2, 3 or the actual names. I had to use percentages to get both tours to the same scale, having different number of pilot IDs.

Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 11, 2013, 07:25:49 PM


It's not 90% of the pilots. The X axis is just all pilots of the tour, and 90% are spending less than 65% of their time in GV, while 10% are spending at least that much of their time in GV.

Instead of % of pilots I could also have labeled it with pilot 1, 2, 3 or the actual names. I had to use percentages to get both tours to the same scale, having different number of pilot IDs.



The plot is a cumulative histogram. If the X-axis were "Spent this percent of their time in a GV" and the Y-xis were "Percentage of players" Then the area under the graph would sum to 100% and graph would look like a bell curve. Then when overlaid you would see shift to the right for Tour 162. Might be a more intuitive graph.  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 14, 2013, 05:08:03 PM
A few minutes ago I was asked by a player "Is it true that most perks are made by bombing GV instead of shooting down other planes in air combat"

A question that might be interesting for others as well, so I give the answer in public:

IMHO,no. Not even close.

Taking all LW arena kills for the 8 finished tours in this year so far, we can calculate the theoretical raw perk gains (at perk bonus 1.0, no landing modifiers and current ENY settings) for each plane and each kill type. (As you know, perks gained = (ENY killer / ENY killed) * perk bonus * landing modifier)
This way, we get the theo. perk gain for P-51s killing other P-51s, Tigers, B-29s and if we sum it all up, the perk gain for fighter killing planes, fighter killing GV, bomber killing planes... and so on.

Result:

(http://i1145.photobucket.com/albums/o507/Snaildude/perkgain_zps6337082f.jpg)

The actual perk gain is different from that, as it depends on the modifiers on time of the kill, but the relation between categories will not be changed radically. And of course, bombers will have a much higher perk gain by the results of their bombings, but I can't even estimate a number for that.

It has to be noted that not only the number of A2A kills is much higher than the number of A2G kills, but also the perk gain per kill is less for A2G kills, as GV have generally a higher ENY than planes.




Title: Re: Lusches AH Stats Megathread
Post by: Karnak on September 14, 2013, 05:53:42 PM
It strikes me as absurd that the question was even asked given the small fraction of GVs that are killed by aircraft as compared to the number of GVs killed by other GVs.

I'm guessing it was by somebody who has heard the repeated complaints about "Lancstukas" and such or somebody who GVs a lot and is one of the guys who complains about "Lancstukas" a lot.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 14, 2013, 06:39:47 PM
It strikes me as absurd that the question was even asked given the small fraction of GVs that are killed by aircraft as compared to the number of GVs killed by other GVs.

Even if one knewthat most GV are killed by GV, they still could have made up most of the plane's kill tally (and perk balance) ;)

But in the end, we have a small group of people making any kind of stuff up on the fly to 'prove' their point, throwing around all kinds of 'facts' on 200 and BBS, and a rather large group of people who may believe stuff they hear because they just never had taken a look at the stats themselves. And it's not always that easy, I certainly don't expect from the average player to waste his spare time by clicking on all the data links and compile kill stats. I' guess most players are glad to have the odd hour available to play, not to crunch numbers.

And that's one of the resons why I'm doing this thread  :)




Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on September 14, 2013, 07:31:05 PM
Lusche, I'm curious, could you plot the statistical usage of perk units as their costs decrease, or is the data simply not available to you?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 14, 2013, 07:37:08 PM
Lusche, I'm curious, could you plot the statistical usage of perk units as their costs decrease, or is the data simply not available to you?

You mean decrease during playe due to changes in the perk modifier? That I can not do. I only can track overall usage, but not really the perk modifiers ingame, which are different for all 3 countries as well.

On availability of data in general: I have no more acess to AH data than any other AH player. I only see the same stats as everybody else.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on September 14, 2013, 07:56:48 PM
Yes. I was curious to see how the usage changed as the perk price decreased

Specifically, I was wondering what the curve looked like; I suspect its fairly smooth up until a point, and then sees a decent spike at that point. My thinking is that there seems to be a decent group of players with small perk reserves, who either are unable or unwilling to up, say, a 262 before it dips below that 100 perk mark.

This also supported in some measure by real world marketing tactics; $19.95 sounds better than $20.00, and $99.95 sounds better than $100.00.
Title: Re: Lusches AH Stats Megathread
Post by: MK-84 on September 14, 2013, 08:17:02 PM
Yes. I was curious to see how the usage changed as the perk price decreased

Specifically, I was wondering what the curve looked like; I suspect its fairly smooth up until a point, and then sees a decent spike at that point. My thinking is that there seems to be a decent group of players with small perk reserves, who either are unable or unwilling to up, say, a 262 before it dips below that 100 perk mark.

This also supported in some measure by real world marketing tactics; $19.95 sounds better than $20.00, and $99.95 sounds better than $100.00.

     I'm one of those people.  In my quest to wreck as many of my favorite aircraft as possible (the 262) I will often switch sides for the perk modifier so that I can earn perks more quickly, or so that I can afford to fly one.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on September 15, 2013, 03:47:58 AM
I cannot roll a 262 during a high perk multiplier because ENY lmiter kicks in at the same time. More then once I wanted to roll a 262 to fight other 262s regardless of the perk cost and just couldn't.
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 16, 2013, 08:19:21 AM
A few minutes ago I was asked by a player "Is it true that most perks are made by bombing GV instead of shooting down other planes in air combat"

A question that might be interesting for others as well, so I give the answer in public:

IMHO,no. Not even close.

Taking all LW arena kills for the 8 finished tours in this year so far, we can calculate the theoretical raw perk gains (at perk bonus 1.0, no landing modifiers and current ENY settings) for each plane and each kill type. (As you know, perks gained = (ENY killer / ENY killed) * perk bonus * landing modifier)
This way, we get the theo. perk gain for P-51s killing other P-51s, Tigers, B-29s and if we sum it all up, the perk gain for fighter killing planes, fighter killing GV, bomber killing planes... and so on.

Result:

(http://i1145.photobucket.com/albums/o507/Snaildude/perkgain_zps6337082f.jpg)

The actual perk gain is different from that, as it depends on the modifiers on time of the kill, but the relation between categories will not be changed radically. And of course, bombers will have a much higher perk gain by the results of their bombings, but I can't even estimate a number for that.

It has to be noted that not only the number of A2A kills is much higher than the number of A2G kills, but also the perk gain per kill is less for A2G kills, as GV have generally a higher ENY than planes.


Excellent. Does this mean you can also calculate the base perks by player? In previous discussions, the community had expressed what the effect of including perks gained as part of the scoring formula would do the ranks. Any chance you could calculate the top 50 player ranks for the past tour or two with Perks included?  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 16, 2013, 08:30:22 AM
Excellent. Does this mean you can also calculate the base perks by player?


Theoretically I could apply the same approach to a players kills and resulting theoretical perk gain.

There are three problems with it however.
First, at this moment it would take quite some effort on my side.
Second, I can't apply this to rank, as perks and scoring do not match up: Someone having 250 kills in the pony and maybe 100 perks theoretical gain from it... but how did that distribute between fighter and attack score and thus rank?
But second, and more importantly, when examining and judging a single players perk exploits, you simply can not ignore the modifiers anymore this player was subject to at the time. In my opinion it works for getting the 'bigger picture' on big questions like the one I answered a few posts ago, but is less meaningful on an individual level.
Title: Re: Lusches AH Stats Megathread
Post by: Zacherof on September 16, 2013, 08:42:51 AM
Lusche is it possible to collect data such as the average amount of time players are online?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 16, 2013, 08:46:39 AM
Lusche is it possible to collect data such as the average amount of time players are online?

Time online? No, not really. Game tracks the time in different modes, but tower map staring or manned gun time and such does not appear in the stats.  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Zacherof on September 16, 2013, 08:51:34 AM
Time online? No, not really. Game tracks the time in different modes, but tower map staring or manned gun time and such does not appear in the stats.  ;)
what about accuracy of ordanance and rounds?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 16, 2013, 09:04:38 AM
what about accuracy of ordanance and rounds?


Look at the score pages... that's exactly the stuff I can track  :)
Title: Re: Lusches AH Stats Megathread
Post by: Zacherof on September 16, 2013, 09:19:58 AM

Look at the score pages... that's exactly the stuff I can track  :)
:o
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 16, 2013, 11:53:14 AM

Theoretically I could apply the same approach to a players kills and resulting theoretical perk gain.

There are three problems with it however.
First, at this moment it would take quite some effort on my side.
Second, I can't apply this to rank, as perks and scoring do not match up: Someone having 250 kills in the pony and maybe 100 perks theoretical gain from it... but how did that distribute between fighter and attack score and thus rank?
But second, and more importantly, when examining and judging a single players perk exploits, you simply can not ignore the modifiers anymore this player was subject to at the time. In my opinion it works for getting the 'bigger picture' on big questions like the one I answered a few posts ago, but is less meaningful on an individual level.


there's no way to separate Attack from fighter? I didn't realize that. That would confound any answer, but what if it were just assumed for now, to be fighter? Are you curious how the perks earned might affect the rank? It has been suggested that it would make a big difference.  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 16, 2013, 12:07:02 PM
That would confound any answer, but what if it were just assumed for now, to be fighter? Are you curious how the perks earned might affect the rank? It has been suggested that it would make a big difference.  :salute


Thats too many variables to be any meaningful. When someone has 100 kills in fighter mode and 400 kills in attack mode, I just can't take all theoretical perks from that 500 kills and see how they would change fighter ranking. And I still don't know the perk bonus & landing modifiers, which make a huge difference on a individual scale.
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on September 16, 2013, 12:33:21 PM

Thats too many variables to be any meaningful. When someone has 100 kills in fighter mode and 400 kills in attack mode, I just can't take all theoretical perks from that 500 kills and see how they would change fighter ranking. And I still don't know the perk bonus & landing modifiers, which make a huge difference on a individual scale.

The landing modifiers alone are huge. Yes I agreed. Too bad.  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 29, 2013, 05:38:55 PM
The Big Three - top perk ride kill shares



Lusche,

  I have a question - What was the percentage of 262 keels in 2003?

Regards,

While at it, I can as well take a look at the kill shares of the all top three perked fighters of AH over the years. Me 163, Me 262, Tempest - all three planes had always K/D's way above the competition, being the most dreaded killers in AH land, all time.

So here they are. Keep in mind that the intital kill shares of each plane are always low because the planes aren't usually introduced in the beginning of a year. The earliest year where they were all in from the start was 2003:

(http://i1145.photobucket.com/albums/o507/Snaildude/threemonsters2000-2012_zpsd8b1303f.jpg)


Interesting to see how the 262 and the Tempest swapped places after 2010.
The cumulative chart shows that the cumulative kill share of these three 'monsters' has been relatively stable for the past three years at ~3% of all fighter kills.
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on September 29, 2013, 06:44:46 PM
Wonder if the Tempest and 262 will follow the trend and swap places again.


What about the % of kills among the hangar queens? The C202, A6M2, P-40's, and some of the other 30-40 ENY fighters we rarely see in the skies?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 29, 2013, 07:05:13 PM
What about the % of kills among the hangar queens? The C202, A6M2, P-40's, and some of the other 30-40 ENY fighters we rarely see in the skies?


Well, for the start, earlier in this thread (klick me) (http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4564520.html#msg4564520) I showed usage (=k+d) by ENY for 2012.

Generally spoken, the bottom 25 fighters are coming close to have the same number of kills total as the #1 fighter, the P-51D
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on September 29, 2013, 07:20:36 PM
Those poor forgotten planes.  :cry

Wonder which hangar queen has the most kills. Kind of like the light weight champion.

Or even, who the leading planes in kills and K/D per ENY are. Which 5 ENY plane has most kills and which has best K/D. Which 10 ENY plane has most kills and which has best K/D. Etc etc.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 29, 2013, 07:29:55 PM
Wonder which hangar queen has the most kills. Kind of like the light weight champion.

We would need a definition of 'hangar queen' first. Thinking of it, 'hangar queen' and 'most kills' is a little bit contradictory  :D


Or even, who the leading planes in kills and K/D per ENY are. Which 5 ENY plane has most kills and which has best K/D. Which 10 ENY plane has most kills and which has best K/D. Etc etc.

That's somewhat difficult to track over the years, as ENY values are changing over time. I could do that at a later time for the usage since the last ENY chnages a few tours ago. Was about to do something like that anyway, as I planned to analyse ENY changes & USAGE.
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on September 29, 2013, 07:48:27 PM
We would need a definition of 'hangar queen' first. Thinking of it, 'hangar queen' and 'most kills' is a little bit contradictory  :D


Oh you know, those planes you see in the hangar and think "I had no idea we had that!"  :D
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 29, 2013, 08:02:12 PM
Oh you know, those planes you see in the hangar and think "I had no idea we had that!"  :D

 :lol

Never happened to me since my 'two weeks'. Last tour I had kills in 96 different planes and GV  :joystick:  :D
Title: Re: Lusches AH Stats Megathread
Post by: MWL on September 30, 2013, 04:39:42 AM
Lusche,

  Thank you.

Regards,
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on September 30, 2013, 06:53:39 AM
Those poor forgotten planes.  :cry

Wonder which hangar queen has the most kills. Kind of like the light weight champion.

Or even, who the leading planes in kills and K/D per ENY are. Which 5 ENY plane has most kills and which has best K/D. Which 10 ENY plane has most kills and which has best K/D. Etc etc.

I actually wonder whether HT couldn't make more of the achievements/rep/star system in this way.

I flew a Macchi today, for the first time since encountering AH, just to get the damn Italian lieutenant award.

La 7s need no help, the Ki 43 is a TON of fun, but other less-loved planes could benefit from having more achievements associated with them.

("I r teh world's first eight-star general, for I fly the Kate exclusively...")

Might need to re-brand to make it happen though... "Achievements in AH 2.x are not valide in AH 3.0...."
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 06, 2013, 07:52:37 AM
was bored today, so I made another fancy chart:

Tank Diversity
(No, 'Diversity' is not an old, old wooden ship)


(http://i1145.photobucket.com/albums/o507/Snaildude/tankdiversity_zps25858480.jpg)

Being introduced only lately, the shares of the Jagdpanzers will be greater by the end of the year than depicted.
Title: Re: Lusches AH Stats Megathread
Post by: bangsbox on October 07, 2013, 04:18:38 PM
was bored today, so I made another fancy chart:

Tank Diversity
(No, 'Diversity' is not an old, old wooden ship)


(http://i1145.photobucket.com/albums/o507/Snaildude/tankdiversity_zps25858480.jpg)

Being introduced only lately, the shares of the Jagdpanzers will be greater by the end of the year than depicted.

Where is this old wooden ship posted snail?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 19, 2013, 02:07:19 PM
Avergage MA Bomber Altitudes


... is one thing I would like to know, but unfortunately there is no way to find out  ;)

So I kept a log about at which altitudes I was killing level bombers in the MA during the past 30 days. As such it's of course not representative for the whole arena at all, and says at least as much about my own gameplay as it does about the bombers. Nevertheless it might be interesting to some:

(http://i1145.photobucket.com/albums/o507/Snaildude/buffkillalts18septo18oct_zpsc58f9d2b.jpg)

Shown are air-to-air kill exclusively, ground to air kills are excluded. Top left chart shows allkilled level bombers, followed by charts on the most numerous victims of mine.
It should also be noted that I have encountered a lot more bombers at 30K+ which survived my attacks than at any other altitude range.


Title: Re: Lusches AH Stats Megathread
Post by: Karnak on October 19, 2013, 08:16:36 PM
No Ar234, Ki-67 or Mosquito Mk XVI?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 19, 2013, 08:23:33 PM
No Ar234, Ki-67 or Mosquito Mk XVI?

Yes, but they weren't amongst 'the most numerous ones'. For example there was only one Arado killed by me in that 30 days. The bombers charted above made up a total of 89 % of all my a2a level bomber kills during that time.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on October 19, 2013, 09:35:03 PM
Those stats are very surprising to me.  I would never have guessed that so many people would go above 20k in bombers.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on October 19, 2013, 10:07:35 PM
Who the hell takes a B-26 above 20K?
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on October 20, 2013, 12:01:36 AM
Who the hell takes a B-26 above 20K?

Anything above 20k in the MA seems extreme to me.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 20, 2013, 02:45:25 AM
Those stats are very surprising to me.  I would never have guessed that so many people would go above 20k in bombers.

I fly a lot of strat defense, that's where I killed almost all of the very high altitude bombers. If you fly several sectors into enemy territory, or get near the Me 163 base (which is next to he strats by default on 9 out of 13 maps), flying very high is almost mandatory, if you want to reach your target. In 'tactical' combat, i.e. attacks on bases, bombers tend to fly much lower. But I'm specifically hunting the higher altitude bombers there as well.

Who the hell takes a B-26 above 20K?

That was my though as well  :lol
Title: Re: Lusches AH Stats Megathread
Post by: bozon on October 20, 2013, 05:28:28 AM
My impression was that most bombers come at 15-20k, but I usually hit bombers when on base defense, not near the strats.
The stats sure do reflect your gameplay style, because if I was making such a chart there would be 0 kills above 20K because I never bother to chase bombers that high up.

wow, you kill a lot of bombers...
Title: Re: Lusches AH Stats Megathread
Post by: Patches1 on October 20, 2013, 05:34:46 AM
Those stats are very surprising to me.  I would never have guessed that so many people would go above 20k in bombers.

If I plan to target the enemy strats...I want as much altitude as I can get. :-)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 20, 2013, 06:05:15 AM
wow, you kill a lot of bombers...

In the first 9 months of this year, bombers made up ~70% of my air to air kills in fighters.
Since the strats were finally made working, I spend most of my time either attacking or defending them. And even when flying a fighetr 'tactically', I'm mostly prowling the skies for bombers  as well.


The stats sure do reflect your gameplay style, because if I was making such a chart there would be 0 kills above 20K because I never bother to chase bombers that high up.

A B-17 at 10k is just a free kill. A B-17 at 32K is a challenge (unless you are in a Me 163)  :old:
Title: Re: Lusches AH Stats Megathread
Post by: 715 on October 20, 2013, 01:16:01 PM
A B-17 at 10k is just a free kill.

For you, certainly.  Not for everyone.  Most people I watch attacking bomber formations turn into a plummeting fireball while the bomber formation continues on largely intact.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on October 20, 2013, 01:36:41 PM
For you, certainly.  Not for everyone.  Most people I watch attacking bomber formations turn into a plummeting fireball while the bomber formation continues on largely intact.
The stats don't support that.  B-17s, the free bomber with the highest K/D ratio, hold to a pretty consistent 1/3 K/D ratio, basically a single fighter downed for each formation of B-17s shot down.  No other free bomber manages even that.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 20, 2013, 01:46:07 PM
Current true air to air K/D for the formation bombers in LWMA:

(http://i1145.photobucket.com/albums/o507/Snaildude/buffa2a_zpsa2f45e93.jpg)
ooops, forgot the Boston III: 0.09 / 11.6  sorry



Imagine what would happen if 9 out of 10 fighters would not park on the bomber's six o'clock...  :noid
Title: Re: Lusches AH Stats Megathread
Post by: 715 on October 20, 2013, 10:59:33 PM
That's not what I see when I watch single fighters attack level bombers (that bother to shoot back).  Your stats include bombers that took a few hits and then bail later after dropping their bombs, or dive bomb a field and get killed by ack or bomber pilots that don't know they can man their own guns.  Maybe I've just seen the unlucky fighter pilots- I'll continue to keep count. 

Note that even your data shows that with the Ar234, B17, B24, B26B, B29, and Ki-67 that the K/D when counted as pilot is still greater than 1/1 for the bomber pilot vs the fighter pilot, i.e. when a single fighter pilot attacks a single bomber pilot, flying a formation, the bomber pilot has a higher probability of living.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on October 20, 2013, 11:05:29 PM
Anything above 20k in the MA seems extreme to me.


Agreed. Can't hardly have a proper furball at 15k, yet alone 20k or 25K.

I vote we put a wind layer at maximum speed straight down at 15k, so that those acting under false information will be guided towards the fights they unknowingly crave. It would be a service to the community  :old:!
Title: Re: Lusches AH Stats Megathread
Post by: Scca on October 21, 2013, 01:51:34 PM
A B-17 at 10k is just a free kill. A B-17 at 32K is a challenge (unless you are in a Me 163)  :old:

Agreed...  I average 3.0 on 17s, Better than that on 26's, 24's, and Lancs.  If you stick to your tactics, bombers ar dead meat. 

For you, certainly.  Not for everyone.  Most people I watch attacking bomber formations turn into a plummeting fireball while the bomber formation continues on largely intact.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on October 21, 2013, 03:37:06 PM

Agreed. Can't hardly have a proper furball at 15k, yet alone 20k or 25K.

I vote we put a wind layer at maximum speed straight down at 15k, so that those acting under false information will be guided towards the fights they unknowingly crave. It would be a service to the community  :old:!

You might be on to something there, but not for the reason you envision.  People climbing to 25k or 30k eventually run out of climb.  A downwind at 15k, however, if properly designed, could supply them with the ability to climb forever.  You could call it the "Air Treadmill."  Then, you just also add the Invincibility Shield, so that no plane can approach to within icon range, and you get it all -- climbing forever, and non-interaction.  Or, you could enable the radio in offline mode, so that players can fly around offline but still see the radio chat as if they were flying a multiplayer game.  The creative juices are flowing here!  ;)

Seriously, just to be clear, I'm not in favor of alt caps in the MA.

I would like to see active area on maps decrease if players in flight decreases, though.  Sometimes, when player numbers drop enough during some times of the day, it becomes hard to find areas of active fighting.  Most players (not all, but most) would have more fun if the action were more concentrated in those circumstances.  Note that this is a spectrum.  What is optimal density?  It depends on preference, so you have to adjust for average preference in setting that.
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on October 22, 2013, 10:01:40 AM
Avergage MA Bomber Altitudes


... is one thing I would like to know, but unfortunately there is no way to find out  ;)

So I kept a log about at which altitudes I was killing level bombers in the MA during the past 30 days. As such it's of course not representative for the whole arena at all, and says at least as much about my own gameplay as it does about the bombers. Nevertheless it might be interesting to some:

(http://i1145.photobucket.com/albums/o507/Snaildude/buffkillalts18septo18oct_zpsc58f9d2b.jpg)

Shown are air-to-air kill exclusively, ground to air kills are excluded. Top left chart shows allkilled level bombers, followed by charts on the most numerous victims of mine.
It should also be noted that I have encountered a lot more bombers at 30K+ which survived my attacks than at any other altitude range.





I assume this is a new metric and that you don't have historical data. But it does match my experience as well which is that must buffs now are above 20K, with many 25-30K.   This seems like a new phenomena. typically buffs were 15K.  I think the 410 has change buff pilot behavior. the only good defense against a 410 is to get to 30K which is in reality the functional limit of 410 with the 50mm.   The buff pilots have realized they are safe at 30K and dead at 15K so they have, on mass moved to higher alts.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 22, 2013, 10:19:23 AM
Yes this is a one of a kind analysis and I have no data to compare with.

I too have killed much more (subjectively) very high altitude bombers in the last year than ever before, but I don't think it's caused the Me 410. First, this trend with me started before the Me 410 arrived and second there are a lot more deadly buff killing planes out there. Spending often more than half of my time in bombers myself, I still see many more other deadly interceptors.

The thing is: The very high altitude (25k+) bombers I see are mostly heading for the strats. Only since August 2012 we have such an working, attractive central target. Yes, the central strats were the before for like 2-3 years, but after an initial 2-3 tours everybody noticed how pointless they were and stopped attacking them. And when we had zone factories, nobody had to fly several sectors through enemy airspace to attack one, which is one of the main reasons for high altitude bombing.

Tactically (attacking bases) I still see them much lower, though I would (subjectively) agree that the number of 20K bombers (and fighters!) has increased here as well. I think one of the reasons could be the removal of the 15k 'haze blanket' ... older players will remember this. This thin layer of haze made many bombers flying just below of it. And in case of fighters, it was a clear line tagging anyone above an "alt monkey"
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 23, 2013, 01:23:46 PM
Axis vs Allies tank combat in the LW MA


It has often seemed to be a common opinion that in a AvA MA settings, the Axis would dominate the Allied in pure ground combat, tank vs tank... and that's why the M26 is being wished for.
Well, I just checked the Axis vs Allied K/D for true tank vs tank action, for the current year.

Allies win. In the first 9 tours of 2013...

Axis tanks & tank destroyers killed 225,808 Allied tanks & tank destroyers.
Allied tanks & tank destroyers killed 193,568 Axis tanks & tank destroyers.


I admit I didn't expect that.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 23, 2013, 04:08:26 PM
FSO

Quote
Most of us who only participate in FSO and Scenarios hardly, if ever show up in the MA.

Well, the first analysis went quicker than expected, but combat opportunities in the MA for us rooks are pretty rare this evening...

FSO: To Win The Winter Sky - Frame 3 (09-20-13) had 306 pilot ID's participating, a nice turnout.
Only 27 (9%) of them had no time logged in the LW MA. The remaining 279 pilots averaged no less hours in the LW MA than any other 'standard' MA player - if anything, they logged even more hours there than the 'average' MA player.

Seems FSO population is not as much different from the MA population as some of us (myself included!) did believe.
Title: Re: Lusches AH Stats Megathread
Post by: jeffdn on October 24, 2013, 09:37:20 AM
Lusche, could you possibly do a chart about the most effective bomber killers? I don't know exactly which statistics to look at... but I'd like to see the k/d ratio against bombers for the 109s, 190s (incl. Ta-152), Me-410, Me-262, Me-163, P-47s and P-51s. Pretty please  :pray? Thanks!
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 24, 2013, 09:48:51 AM
wait a minute.... processing...
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 24, 2013, 09:55:58 AM
Lusche, could you possibly do a chart about the most effective bomber killers?


Current years top 10 fighters vs heavy bombers (B-17, B-24, B-29, Lancaster) sorted by 1) K/D, 2) total kills, 3) both combined for a total rank:

(http://i1145.photobucket.com/albums/o507/Snaildude/buffkilla_zpsf05aebe8.jpg)

Not showing: Me 410 3,134kills, K/D 4.2  and Ta 152H  5,765kills K/D 2.9.
However, the Ta 152h is #2 in B-29 kills (245) after Me 163(249).


Title: Re: Lusches AH Stats Megathread
Post by: jeffdn on October 24, 2013, 11:28:29 AM
Super cool! Thanks!!!  :salute :rock
Title: Re: Lusches AH Stats Megathread
Post by: 715 on October 25, 2013, 05:52:49 PM
Axis vs Allies tank combat in the LW MA


It has often seemed to be a common opinion that in a AvA MA settings, the Axis would dominate the Allied in pure ground combat, tank vs tank... and that's why the M26 is being wished for.
Well, I just checked the Axis vs Allied K/D for true tank vs tank action, for the current year.

Allies win. In the first 9 tours of 2013...

Axis tanks & tank destroyers killed 225,808 Allied tanks & tank destroyers.
Allied tanks & tank destroyers killed 193,568 Axis tanks & tank destroyers.


I admit I didn't expect that.  :old:

Ah... I've read that three times, but it seems to contradict itself: you say Allies win yet Axis killed 225,808 and Allies killed 193,568.  I must have a mental block (I am very old) but isn't 225,808 > 193,568?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 25, 2013, 06:03:10 PM
Ah... I've read that three times, but it seems to contradict itself:

And you are right: It does. Thank you very much for pointing it out.
I will check the numbers again tomorrow (already shut down my 'mainframe'), but for now I'm quite sure I just swapped the labels while typing the message.

But it's also remarkable that it took so long for someone to spot that glaring error. Maybe just nobody is looking at this thread anymore...  :noid
Title: Re: Lusches AH Stats Megathread
Post by: MK-84 on October 25, 2013, 06:36:54 PM
But somebody must be
 :noid
Title: Re: Lusches AH Stats Megathread
Post by: 715 on October 25, 2013, 06:46:52 PM
But it's also remarkable that it took so long for someone to spot that glaring error. Maybe just nobody is looking at this thread anymore...  :noid

My excuse is I just got back from a vacation so I just saw it.  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on October 25, 2013, 08:50:12 PM
I just figured other points were factoring into Allied win. Such as structures destroyed, fighters shot down, hotdogs eaten, what have you.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 27, 2013, 07:30:26 AM
Axis vs Allied tanks

Ah... I've read that three times, but it seems to contradict itself: you say Allies win yet Axis killed 225,808 and Allies killed 193,568.

I will check the numbers again tomorrow (already shut down my 'mainframe'), but for now I'm quite sure I just swapped the labels while typing the message.

And so it was, I just swapped the labels. Allies win in the LW arena, and that's how the numbers break down:

(http://i1145.photobucket.com/albums/o507/Snaildude/axisvsalliedtankkd_zps492e2c7a.jpg)

While the heavy German tanks have spectacular individual K/D's, there are obviously just not enough of them to break the Allied dominance set by the T-34/85.
I'm tempted to say: Just like in real life ;)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on October 28, 2013, 12:57:58 AM
I feel like the T-34 being the only tank with APCR/HVAP gives it an unfair advantage, one that it did not have in real life. While certainly less common than the Soviets, the US and Germans did make use of the round, enough to warrant it being represented in the game.

Given that unless camping, the average tanker only expends a few rounds, I'd be more than willing to bet T-34/85 usage would plummet if the M4(76), Panzers, and tank destroyers got APCR.


I'm also curious as to the accuracy of the loadouts. Was it really common for T-34's to carry so much HVAP? It was always my understanding that it was common because it was available to almost everyone, not that they were using it almost as much as their standard AP round.
Title: Re: Lusches AH Stats Megathread
Post by: DREDIOCK on October 28, 2013, 08:08:45 PM
Other then usually being little more then whackamole. the larger concern I have wih the GV game is the extreme ranges that hits can be made with abolute pinpoint accuracy to the point where even at full zoom the target looks to be little more then a speck on the screen. Rounds simply to not fly that true that far IRL
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on October 30, 2013, 11:24:16 AM
I was wondering what the ratio of augers are to the total of sorties flown.  I think there is a lot more augers of planes without battle damage hitting the ground
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 30, 2013, 11:41:09 AM
I was wondering what the ratio of augers are to the total of sorties flown.  I think there is a lot more augers of planes without battle damage hitting the ground

I'm afraid you will continue to wonder. From the stats we can't tell how many planes hit the ground without any prior battle damage.

Title: Re: Lusches AH Stats Megathread
Post by: wpeters on October 30, 2013, 12:16:23 PM
Thanks a lot anyhow
Title: Re: Lusches AH Stats Megathread
Post by: bozon on October 30, 2013, 01:22:28 PM
I'm afraid you will continue to wonder. From the stats we can't tell how many planes hit the ground without any prior battle damage.


We cannot tell by plane type, but perhaps you can compare the number of deaths in the player stats with the number of his "killed by". The latter should be lower and the difference are deaths that no one got the kill for. Of course often when someone pancakes another get the proxy kill, so this is not perfect.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 30, 2013, 01:25:36 PM
We cannot tell by plane type, but perhaps you can compare the number of deaths in the player stats with the number of his "killed by". The latter should be lower and the difference are deaths that no one got the kill for. Of course often when someone pancakes another get the proxy kill, so this is not perfect.


Yeah, I had a similar idea too, but the high number of proxies as well as the unknown number of sorties being bailed so that the pilot can quickly be elsewhere made expected significance somewhat questionable.

But here are some numbers nevertheless:
In tour 164, we had (per score) 232,279 plane deaths (death, captured, bailed). However, players got credit for only 156,386 kills of planes.

Title: Re: Lusches AH Stats Megathread
Post by: wpeters on October 30, 2013, 01:41:57 PM
Wow
Title: Re: Lusches AH Stats Megathread
Post by: Scherf on October 30, 2013, 06:20:06 PM
The difference was me crashing into trees and the like.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on October 31, 2013, 11:53:12 AM
But here are some numbers nevertheless:
In tour 164, we had (per score) 232,279 plane deaths (death, captured, bailed). However, players got credit for only 156,386 kills of planes.
OK, this means at least 1/3 of plane crushes did not involve an enemy player.
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on October 31, 2013, 01:46:38 PM
Worst than WWll.   At least one-third of there crashes werent just hitting ground :rock :salute
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on October 31, 2013, 02:19:41 PM
Keep in mind we will push our planes to limit since we are not at risk. And good intentioned ditches that catch a tree.  I lost a heavy P47N after spawning into a hanger on a pickup mission.  Most pickup mission heavy fighter planes will take off from the hanger but the heavy 47N on WEP didn't make it.

It would be interesting to know how many augers are P38s
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on October 31, 2013, 02:20:47 PM

It would be interesting to know how many augers are P38s

That would be probably scary
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 03, 2013, 05:52:47 AM
Trivia


What do the following planes have in common:

Ar 234,Ju 88,B-25C,Hurricane Mk IID,B-29,Bf 109E-4,A6M2,P-39D,Boston III,P-40F,Ju 87D-3,SBD-5,C-47A,P-40E,C.202,Hurricane Mk I,B5N2,Bf 110C-4b,Spitfire Mk I,P-40C,Mosquito Mk XVI,G4M1 Betty,D3A1

?












Answer: All of them* have less 'kills' in the current year than the virtually unarmed Fi-156 "Storch"  :old:



*= Only including planes being around since Tour 156 or earlier
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on November 03, 2013, 06:10:23 AM
Fear the Storch! The NOE Storch raids are unstoppable!  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 03, 2013, 06:22:15 AM
I did my part.  I died in the P39D three times in September. :lol
Title: Re: Lusches AH Stats Megathread
Post by: Soulyss on November 03, 2013, 09:09:11 PM
Sounds like I'm going to need to get back in the 'ol 39D from time to time. :)
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on November 04, 2013, 09:32:31 AM
Did my part in the A6m2.    Three Kills yesterday.  Beat a Hurrican 2 in the rolling scissors.  Was awesome :salute
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 04, 2013, 01:30:09 PM
I caught the trees last night so it does happen all too often.  Don't fly a P47 for a few days then switch to a P38.  Had LilMak coming to my sights at 450MPH+.  He obviously knew I was in a P38.  I obviously did not.
Title: Re: Lusches AH Stats Megathread
Post by: LilMak on November 05, 2013, 02:40:22 PM
I caught the trees last night so it does happen all too often.  Don't fly a P47 for a few days then switch to a P38.  Had LilMak coming to my sights at 450MPH+.  He obviously knew I was in a P38.  I obviously did not.
Still giggling about that one! When you hit, I knew exactly what was going on.
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on November 06, 2013, 11:24:39 AM
What is the most commonly used Jabo in the game..  I know the bish love the 38 but over all
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 06, 2013, 11:34:26 AM
What is the most commonly used Jabo in the game..  I know the bish love the 38 but over all

That's not easy to tell, if you mean strictly Jabo.
The P-51 is about the most used Jabo capable plane, but I can't tell how much of it's sorties are air to ground and how much it's used strictly as a fighter. (actually, I can't tell the number of sorties at all ;) )

I could say which 'Jabos' kill the most vehicles, but that's a bad indicator for that: Just Think about the lot's of P-38L raids which shut down bases and kill towns before any vehicles spawn vs relatively few A-20 sorties raking up a number of kills over a spawn.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 06, 2013, 02:17:29 PM
Ok, here's a different take on it (which I have also done before):

Planes most killed by ground fire (vehicles, PT, all variants of manned ack):

(http://i1145.photobucket.com/albums/o507/Snaildude/dbg_zpsf830020a.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: bozon on November 06, 2013, 02:52:51 PM
What the... lancasters? aren't they supposed to fly above the acks?
Damn, I knew they were abused, but I never imagined it was that bad. More acks deaths than the P51..
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 06, 2013, 02:57:28 PM
What the... lancasters? aren't they supposed to fly above the acks?

Not when trying to sink CV's... ;)
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 06, 2013, 04:57:51 PM
Ok, here's a different take on it (which I have also done before):

Planes most killed by ground fire (vehicles, PT, all variants of manned ack):

(http://i1145.photobucket.com/albums/o507/Snaildude/dbg_zpsf830020a.jpg)

I have to wonder if the P47 is not on the list because of its durability but then the F4u1D is on the list.  Uhmmm?  Interesting numbers anyway.
Title: Re: Lusches AH Stats Megathread
Post by: Kingpin on November 06, 2013, 05:09:50 PM
Ok, here's a different take on it (which I have also done before):

Planes most killed by ground fire (vehicles, PT, all variants of manned ack):

(http://i1145.photobucket.com/albums/o507/Snaildude/dbg_zpsf830020a.jpg)


This only takes into account MANNED ack, correct?  If auto ack kills a plane, how would that be tracked?

My guess is if you also added "death and bails" from auto ack hits, it would be even more evident how the Lanc-stuka is abused.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 06, 2013, 05:25:16 PM

This only takes into account MANNED ack, correct?  If auto ack kills a plane, how would that be tracked?

Not at all, if nobody is around to collect a proxy.
However, when attacking CV's, most ack deaths are kills actually by 5" manned ack. Auto puffy is very harmless to buffs in particular.


As a side note, "lanc stuka" and its impact is one of the biggest exaggerations in AH land, second only to "they always gang on us and NEVER fight each other"  ;)



Title: Re: Lusches AH Stats Megathread
Post by: caldera on November 06, 2013, 05:45:12 PM
Not when trying to sink CV's... ;)

Lancs frequently bomb vehicle bases from low altitudes and are easy pickings for a competent field gunner.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 24, 2013, 03:03:12 PM
Ok, here's a different take on it (which I have also done before):

Planes most killed by ground fire (vehicles, PT, all variants of manned ack):


And yet another take on it, this time a bit comprehensive:

(http://i1145.photobucket.com/albums/o507/Snaildude/deathsbyaagv_zpsf1941aba.jpg)

Upcoming: Did doubling the Me 163 perk price have any impact on it's usage? Will take a look at it at the beginning of next tour.  :old:

Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on November 24, 2013, 03:18:04 PM
I'm honestly a bit shocked that the B-29 even registers on your chart, given how cautious all of the ones I've seen are.



Also, I have a request; would it be possible for you to chart up the effectiveness of the Yak-3 vs the 109K, 190D, and La-7 (would also include the P-51D and Spit XVI, but I think that the numbers are skewed by noob usage to such a degree that results would be... irrelevant)

Specifically, I'd be interested to see how it compares for overall fighter vs fighter performance (as measured by kills on fighters per deaths to fighters) and how many times they've killed/died to each other.
Title: Re: Lusches AH Stats Megathread
Post by: USCH on December 22, 2013, 06:10:14 PM
Do we have a way to see who has the most tank kills in an aircraft? Kind of like, who is the best bomb**** :rofl
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on December 22, 2013, 08:01:52 PM
Do we have a way to see who has the most tank kills in an aircraft? Kind of like, who is the best bomb**** :rofl
Practically not. Tracking the detailed killstats for every pilot would take me lots (= hundreds of) hours for even just a single tour.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: GhostCDB on December 22, 2013, 09:51:33 PM
Ok, here's a different take on it (which I have also done before):

Planes most killed by ground fire (vehicles, PT, all variants of manned ack):

(http://i1145.photobucket.com/albums/o507/Snaildude/dbg_zpsf830020a.jpg)

My guess is 80% of the P38's killed were apart of some form of mission ran by the gaychemist or jokers pokers .  :rolleyes:
Title: Re: Lusches AH Stats Megathread
Post by: USCH on December 23, 2013, 04:57:15 PM
Practically not. Tracking the detailed killstats for every pilot would take me lots (= hundreds of) hours for even just a single tour.  :old:
well ill let you know when I have a good month, then you can do it and say I'm the best lol. Thanks anyway.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on December 23, 2013, 05:00:32 PM
well ill let you know when I have a good month, then you can do it and say I'm the best lol. Thanks anyway.

You are the best.

See, we now both saved ourselves a lot of time  :banana:
Title: Re: Lusches AH Stats Megathread
Post by: USCH on December 23, 2013, 05:31:27 PM
 :rofl I needed that.. But how will I brag to all the others without your awesome chart?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on December 23, 2013, 05:46:49 PM
:rofl I needed that.. But how will I brag to all the others without your awesome chart?

(http://i1145.photobucket.com/albums/o507/Snaildude/usch_zps9833698e.jpg)





(This thread will get back to 'serious matters' soon... working on my annual AH stats report  :old:)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on December 24, 2013, 12:41:29 PM
"random units"  :rofl.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 11, 2014, 07:38:24 AM
"Constant Bish Horde" - A sample.


[quote date]
Yep looks like you suffered for a long time from this situation judging from the amount of owned fields. Probably bish hordes had rolled most of the day and you happened to log on during a rare quiet moment.
[/quote]

Things like that keep popping up again and again - Bish are allegedly constantly outnumbering the opposition by a large scale. Especially interesting when such statements come from players not even playing the game anymore.
Well, my subjective experiences didn't match that (probably because I'm flying on all sides regularly) and so I started to take screenshots of the country status in random intervals whenever I was playing. And you know I'm playing a lot...

Here's a graph of just over three days of gameplay in the LW arena:

(http://i1145.photobucket.com/albums/o507/Snaildude/sidebalance_zpsd8384b74.jpg)

Of course there are some major gaps in there (even the Snailman rests at times), but even when assuming the Bishops have a significant numerical superiority whenever I sleep, I think it's quite clear you can't just generalize that.
The average sampled player percentage for that period was Bishops 31%, Knights 31% Rooks 38%
Title: Re: Lusches AH Stats Megathread
Post by: molybdenum on January 11, 2014, 07:59:23 AM
Of course there are some major gaps in there (even the Snailman rests at times), but even when assuming the Bishops have a significant numerical superiority whenever I sleep, I think it's quite clear you can't just generalize that.
The average sampled player percentage for that period was Bishops 31%, Knights 31% Rooks 38%
[/quote]

I fly for the bish daily, and it is typical for the bish to outnumber the opposition by a significant % in the early AM (PST) on weekdays, causing ENY issues. Numbers even out after a few hours, and by mid-afternoon it's the rooks who are beginning to have a numerical advantage. In the evenings the rooks tend to outnumber the other sides by 20-40 players, and their ENY issues are minimal or non-existant.
Title: Re: Lusches AH Stats Megathread
Post by: kvuo75 on January 11, 2014, 08:33:23 AM
In the evenings the rooks tend to outnumber the other sides by 20-40 players, and their ENY issues are minimal or non-existant.

because eny is based on % of the total, not "oh they have 20-40 more"


Title: Re: Lusches AH Stats Megathread
Post by: Scca on January 11, 2014, 10:12:11 AM
The AK's rotate each month and have for a while. I fly 8-12 EST normally. From my perspective by and large, lowest-highest numbers it's Bish, Nit, Rook.  I base this on the perk cost of a 262. I don't fly them often, but I consider them "on sale" when they get below 200. Last month when we were Bish I flew them more than normal and never at a perk cost of over 171.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on January 11, 2014, 10:40:55 AM
At one point last night, 262s were only 112 perks.  Pretty low cost for a country that is always hording.  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on January 11, 2014, 11:17:13 AM
I'd just like to point out that total numbers aren't inherently tied to which country is actively hording, but rather only shows the capacity to horde.
Title: Re: Lusches AH Stats Megathread
Post by: 715 on January 11, 2014, 02:23:54 PM
I usually discount statements regarding differences between Bishops, Knights, and Rooks, but there is one strange effect I've noticed that seems statistically significant.  Bishops sometimes outnumber the other sides during weekday mornings and perhaps afternoons (US Pacific Time) and then are usually fairly significantly outnumbered, often by Rooks, sometimes both Knights and Rooks, in the US Pacific Time evenings.  This means that when I log on in the early afternoon the Bishops may have a surplus of fields, from the actions of the "horde" Bishops on during the day, but the tide quickly turns as time goes into the evening and Bishops get outnumbered and, understandably, loose fields.  So during the prime time for me to be on, US Pacific evening, I, as a Bishop, am usually trying to defend against significantly superior numbers.  Sometimes that gets old, but then it was probably old for Knights and Rooks earlier in the day when Bishops outnumbered them. 

The effect seems pretty prevalent yet I am at a loss to explain why it would be so.  Do European players preferentially chose to be Bishops thereby increasing Bishop numbers in evening European time?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 11, 2014, 02:37:39 PM
The effect seems pretty prevalent yet I am at a loss to explain why it would be so.  Do European players preferentially chose to be Bishops thereby increasing Bishop numbers in evening European time?

I can see no reason why they would conciously choose to do so. A European player is not more likely to prefer a certain chesspiece over the two others than a US one.

What can have a rather large impact are squads, both he residental one as well as the "rotating squads" in particular. When I was Bish two tours before, 'we' had massive numbers at my (local) daytime with rooks being the most outnumbered side. Currently that's no longer the case, with rooks now having often more players on than Bish while the Knights are (at this specific time) the smallest team for the most part.

And as the numbers are shifting, the hordes are shifting as well. Sure, even a very much outnumbered side can "horde" locally at any given time, but usually only when the two 'big boys' are preoccupied with each other. Generally having numbers is one of the two main prerequisites to get the horde rolling. The other one is having a leader online who is able to rally his countrymen.
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on January 11, 2014, 05:35:29 PM
Not a leader, just someone known for making larger missions. They will get joiners even without a large number already in, because they're known for large missions. Where as someone who doesn't usually make missions will see few people join, because he doesn't have large numbers, or a reputation to lean on.
Title: Re: Lusches AH Stats Megathread
Post by: kvuo75 on January 11, 2014, 07:17:54 PM
I wonder if bish being outnumbered most of the time is some sort of reaction from years ago when they DID outnumber most of the time.


if they keep it up, rooks are going to become the new bishops before long.



Title: Re: AH Stats 2013
Post by: Lusche on January 17, 2014, 04:08:35 PM
The first results are trickling in... today:


I. Where did they play? Time spent in the main arenas

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/mmainarenastimes2013_zps04eb33d6.jpg)

and for comparison, the data from 2012

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/gametimes2012_zpsca687515.jpg)

Notes:
Based on the scores all 'active pilots' in each tour, with 'active' meaning having at least one kill or death.

The only other arena being open 24/7 is the DA, but no stats are available for this. My subjective observation is that the DA had taken a big loss in (relative) numbers after WT opened the US server early in 2013. Which would make a lot of sense, as DA lake "regulars" (there were many of them which did hardly ever play in the MAs) are probably finding the WT way to set up battle quite attractive



There was a problem with the WW1 arena stats for two tours, so I had to interpolate the data for them.


II. What did they do? Mode utilisation by arena

Time spend in modes by arena:
(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/modesbyarena2013_zpsb3d6755b.jpg)

and for comparison again, the numbers of 2012:

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/modesbyarena2012_zps5ac7b1db.jpg)


Note: There are no stats for manned guns.




III. What did they do? II - LW Arena History

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/timesinmodes_zps1c234341.jpg)

As you can see, the "rise of GV" that's been much talked about in the past months ain't as dramatic as perceived. Yes, things have changed a lot over the years, but the last significant increase happened with the introduction of the WASD control system and new commander position in 2011.
Title: Re: Lusches AH Stats Megathread
Post by: wpeters on January 17, 2014, 04:17:25 PM
Awesome
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on January 17, 2014, 04:23:23 PM
Lusche your data points to a decrease in fighter by 30% and an increase in gv's so there is a significant "trend" shown.

For whatever reason folks are flying fighters much less and driving GV's more.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 17, 2014, 04:26:49 PM
Lusche your data points to a decrease in fighter by 30% and an increase in gv's so there is a significant "trend" shown.

For whatever reason folks are flying fighters much less and driving GV's more.


I'm not debating that in general. My point is that there was a lto of talk about a recent(=past few months) trend, which doesn't exist. The last big change was in 2011 when GV controls were simply made much more accessible.
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on January 17, 2014, 04:35:59 PM
OK.  My mistake
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on January 17, 2014, 05:17:57 PM
I'm seeing an overall decrease in fighters of ~20%, from '00-'14

And maybe 5-7% increase in GV'ing from '03-'14


Also, I suspect that of the players who have left, a disproportionate amount were in the "fighter" group. This would make GV'ing represent a larger portion of the whole group, and thus make it appear as though GV'ers are increasing at the expense of fighters, when it may just be that more fighter pilots are leaving.
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on January 17, 2014, 05:24:15 PM
A reduction from 60% to 40% is a 33% decrease or difference.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 17, 2014, 05:33:20 PM
Let's not forget that fighter can and also often are being flown in Attack Mode as well.

The next graph combines Fighter & Attack modes:

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/fighterplusattack_zps057ae3bb.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Tank-Ace on January 17, 2014, 09:34:04 PM
A reduction from 60% to 40% is a 33% decrease or difference.

Ahh... I see. I thought you meant it as in the drop in fighter useage was 33% of total.
Title: Re: Lusches AH Stats Megathread
Post by: Schen on January 21, 2014, 03:10:09 PM
Curious if u could draw up a graph of the kill to death ratio so that newer players like myself have a line of what is below average, average, above average and elite. Thanks, all this info is much appreciated  :cheers:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 21, 2014, 03:52:53 PM
Curious if u could draw up a graph of the kill to death ratio so that newer players like myself have a line of what is below average, average, above average and elite. Thanks, all this info is much appreciated  :cheers:

Some quick numbers will have to do for the moment:

Tour 167, fighter mode scores. Percentage thresholds for each category

(http://i1145.photobucket.com/albums/o507/Snaildude/quick167_zps45de5924.jpg)

meaning the players in the top 1% for K/D had a K/D of 8.5 or higher, the top 10% in terms of kills/sortie at a K/S of at least 1.14 or higher and so on.

Based on all active pilots in that tour, including 2 weekers and the (relatively small number of) regulars not flying in fighter mode at all.

Title: Re: AH Stats 2013
Post by: klingan on January 21, 2014, 05:13:55 PM

II. What did they do? Mode utilisation by arena

Time spend in modes by arena:
(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/modesbyarena2013_zpsb3d6755b.jpg)


What happened to the last percent in LW? :noid
Title: Re: Lusches AH Stats Megathread
Post by: LCADolby on January 21, 2014, 05:28:19 PM
Snailman, have you seriously accounted for every person in that tour?!
That looks like a lot of work!

Mind you, it gives me a fuzzy feeling being above some stats, so thanks for the work you put into that. :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 21, 2014, 05:39:21 PM
Snailman, have you seriously accounted for every person in that tour?!
That looks like a lot of work!

I accounted for every pilot ID getting at least one kill or death. And it's less work that you may think (at leats for a single tour), once you have automated it. I don't look up every pilot's score personally and copy it into my notebook by hand ;)
Title: Re: Lusches AH Stats Megathread
Post by: Ten60 on January 21, 2014, 09:51:18 PM
I accounted for every pilot ID getting at least one kill or death. And it's less work that you may think (at leats for a single tour), once you have automated it. I don't look up every pilot's score personally and copy it into my notebook by hand ;)
Why not?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 21, 2014, 10:03:13 PM
Why not?

Because I'm one lazy dude...  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on January 22, 2014, 07:23:59 AM
Lusche, do you see any hit percentage trends between canon fighter planes and all-MG fighter planes? My WAG is canon plane users are more careful shooters than all-MG planes as a whole.
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on January 22, 2014, 09:20:54 AM
Because I'm one lazy dude...  :old:

If you want to find the fasted way to do something, ask a lazy dude.    ;)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 22, 2014, 11:43:11 AM
Lusche, do you see any hit percentage trends between canon fighter planes and all-MG fighter planes? My WAG is canon plane users are more careful shooters than all-MG planes as a whole.

Hit % is given for pilots on their score, there is no way to tell in which planes that was achieved.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on January 22, 2014, 02:51:57 PM
Hit % is given for pilots on their score, there is no way to tell in which planes that was achieved.

I should have thought of that.  Thanks for the reply.
Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on January 22, 2014, 04:18:42 PM
I should have thought of that.  Thanks for the reply.

You asked a lazy dude that kind of question! Of course it was much easier to give you the answer he did than figure it out ans make a chart!  :noid
Title: Re: Lusches AH Stats Megathread
Post by: Ten60 on January 22, 2014, 06:40:57 PM
You asked a lazy dude that kind of question! Of course it was much easier to give you the answer he did than figure it out ans make a chart!  :noid
(http://s2.quickmeme.com/img/0e/0e4df6eac7d436ca309904b03b23450a4443619b5bc911a926d9535f2200f772.jpg)
Title: Re: AH Stats 2013
Post by: NatCigg on April 03, 2014, 10:24:56 PM

(http://i1145.photobucket.com/albums/o507/Snaildude/AH%20stats%202013/timesinmodes_zps1c234341.jpg)

As you can see, the "rise of GV" that's been much talked about in the past months ain't as dramatic as perceived. Yes, things have changed a lot over the years, but the last significant increase happened with the introduction of the WASD control system and new commander position in 2011.


what happned on november 2002 that resulted in a 10% reduction in fighter mode and 10 percent increse in attack mode?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 25, 2014, 07:34:43 AM
what happned on november 2002 that resulted in a 10% reduction in fighter mode and 10 percent increse in attack mode?

I don't know. It actually did not had to be a major event at all, as this change in numbers wasn't really a radical one and still fit within the greater trend.

On the other hand, what actually did happen in 2002 (Tour 30) were major changes to the bomber modeling which seems to have caused a major drop in buff utilisation

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 25, 2014, 08:03:47 AM
"AH is dead. Everytime I log on, there's no action at all"
"AH is still great! Everytime I log on, there's always fight somewhere I can join"


Two rather typical comments these days in various discussions here on the BBS. Both may or may not be corrected, totally exaggerated or with some truth in them.
But what they do have in common (despite the conflicting claims) is that both are originating from a very subjective point of view. AH is like "I" experience it. Always full, always 'empty', it often depends on which timezone you are flying in.

To illustrate this, I made a graph showing LW population of last Wednesday. Time is given in Central European Summer Time (my timezone). I marked 8 p.m. local for various places in the world to show the (assumed) 'prime time'

(http://i1145.photobucket.com/albums/o507/Snaildude/distribmittwoch230414_zps28cb4fab.jpg)


So keep in mind, your personal experience might be very different from other just by numbers caused by timezone differences alone. And, of course, even more by personal expectations and gameplay preferences   :old:
Title: Re: Lusches AH Stats Megathread
Post by: NatCigg on April 25, 2014, 11:36:16 AM
obviously interst in aces high is inversly proportional to distace from HTC.

Tokyo is spelled with a y  :old:

 :aok
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 25, 2014, 11:47:59 AM
Tokyo is spelled with a y  :old:


Not over here  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on April 25, 2014, 12:23:24 PM
Your point is well demonstrated in your graph.  The off peak hour problem should be dealt with separate from the country switch time debate and given a higher priority.
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on April 25, 2014, 12:37:30 PM
My playing time occasionally coincides with the global minimum of participation.  :cry

The slope sure is steep for the US Pacific time zone.  :cry
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 26, 2014, 01:56:45 PM
It is obvious that some Americans must be relocated to Australia.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on April 26, 2014, 08:34:56 PM
It is obvious that some Americans must be relocated to Australia.

yes the bad eggs!   

send the muppets!   
Title: Re: Lusches AH Stats Megathread
Post by: USCH on June 01, 2014, 06:52:19 PM
Who has the most kills in the Ju-87-G2 of all time in the game?
Title: Re: Lusches AH Stats Megathread
Post by: Debrody on June 01, 2014, 06:56:52 PM
yes the bad eggs!   

send the muppets!   
I have cold beers ready, they can come.
Title: Re: Lusches AH Stats Megathread
Post by: Volron on June 01, 2014, 08:33:32 PM
Who has the most kills in the Ju-87-G2 of all time in the game?

I do. :aok


Oh wait!  You meant most kills as in ACTUAL kills.  I thought you meant as in, overall kills, which is mostly myself. :noid :bhead
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on June 02, 2014, 10:44:43 AM
Lusche, I was piddling with the score stats.  If I take the kills/hour and divide by kills per sortie then that should give be sorties per hour. Right?  When I do that, the average on the several I checked was roughly but consistent at 15 minutes per sortie.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 02, 2014, 11:34:29 AM
Lusche, I was piddling with the score stats.  If I take the kills/hour and divide by kills per sortie then that should give be sorties per hour. Right? 


Why don't you just divide time by number of sorties? ;)

When I do that, the average on the several I checked was roughly but consistent at 15 minutes per sortie.

And?  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 02, 2014, 11:35:22 AM
Who has the most kills in the Ju-87-G2 of all time in the game?

I don't know  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on June 02, 2014, 03:01:03 PM



. . . And?  :old:

 

I was surprised how consistent the 4 flights per hour between different players.  I am going to check a few more that have different styles.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on June 02, 2014, 05:32:55 PM
I don't know  :old:

Did you ever post your 2013 yearly stats? 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 02, 2014, 05:41:30 PM
go back 2 pages :)
Title: Re: Lusches AH Stats Megathread
Post by: USCH on June 03, 2014, 05:47:55 PM
I don't know  :old:
would i have to write down everyones name and go through every tour? or is there an easy way to do it.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 03, 2014, 06:04:54 PM
would i have to write down everyones name and go through every tour?

Kinda. Each tour you call up the Ju-87 and check who's got any kills in it (so you go by plane, not by players). But you are lucky, the 87G is only here for 23 tours now ;)
Title: Re: Lusches AH Stats Megathread
Post by: USCH on June 03, 2014, 06:18:30 PM
ya thats why i wanted to get a head start lol... i figure if i keep tabs now it will make life easyer when im retired
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 15, 2014, 06:33:38 PM
Fighter ranks - yet another analysis


Another thread in the wishlist started an argument if or if not (and if yes, to which extend) kill points (and thus largely the volume of playing) to have an impact on your fighter rank. Do they balance things or not? Can a pilot with just two or three good sorties easily can get to the top?

While this question was (in my opinion) already answered two years ago (see http://bbs.hitechcreations.com/smf/index.php/topic,341952.45.html ), I was curious how much impact the different score sub categories had on the final ranking. I have already done some analyses on this in the past, this time I took yet another approach:

I ran the rank calculations again for last tour (172) a couple of times, but each time simply dropping one sub category from the calculations.
The following tables will show the results and the original ranks for comparison:

#1 No K/D:

(http://i1145.photobucket.com/albums/o507/Snaildude/nokd_zpse0f9a523.jpg)

Very little change here when removing K/D. 


#2 No K/S

(http://i1145.photobucket.com/albums/o507/Snaildude/noks_zps0c40acde.jpg)

Only two players swapped their places.


#3 No K/H

(http://i1145.photobucket.com/albums/o507/Snaildude/nokh_zps4b8d8eb6.jpg)

Now this changed things a tad more, but not by much.


#4 No hit%

(http://i1145.photobucket.com/albums/o507/Snaildude/nohit_zpsf28714ff.jpg)

Slightly bigger change even this time, but still far from spectacular.


#5 No Kill Points

(http://i1145.photobucket.com/albums/o507/Snaildude/nopoints_zpsf64d325f.jpg)

While the #1 retained it's crown, the ranks now would be reshuffled big time. Without the balancing impact of the Kill Point category, you really could get to he top with just one great sortie. But of course, that's no big surprise.



Another word on the K/D again. The #1 ranked player of last tour had a K/D of 28. He could have had a K/D as low as 4 without losing the #1 spot at all. #2 could have had a K/D of 7 instead of 16, and still had retained his rank.
Just shows again how much overrated very high K/D's are for rank purposes, and how little sense "running away to protect your score" really makes


Title: Re: Lusches AH Stats Megathread
Post by: scott66 on June 16, 2014, 10:26:23 AM
Btw lusche, how was your father's day new daddy? :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 16, 2014, 10:43:23 AM
Btw lusche, how was your father's day new daddy? :)

I'm not living in the US... there was no such thing yesterday over here ;)
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on June 16, 2014, 11:04:51 AM
I'm not living in the US... there was no such thing yesterday over here ;)
LOL oops..my bad :bolt: :rofl
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2014, 04:48:12 PM
tankers vs pilots - a quick examination

Often there is said to be a division between tankers and pilots in AH, implying that most players are largely either the one or the other.

But actually 'dedicated' GV players (with at least 80% of their time in GVs) make up only a small part of total GV usage.

For example last tour, LW Tour 173:

(http://i1145.photobucket.com/albums/o507/Snaildude/tankingperc_zps49857fd1.jpg)

How to read this pie chart: Players with 80-100% of their game time in GVs were responsible for 15% of the total GV playtime in tour 175. Those with 40% of their time spent in GV's were responsible for 38% of all GV time.
Title: Re: Lusches AH Stats Megathread
Post by: Chilli on July 18, 2014, 05:21:49 PM
Any thoughts about how many of those GV sorties were Flak Panzers, M16s, or M3 base defense type.

I just asked because that is interesting that it seems that more folks are in tanks at certain times due to the low numbers with number of actual friendly dots shown in flight.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2014, 05:37:53 PM
Any thoughts about how many of those GV sorties were Flak Panzers, M16s, or M3 base defense type.

Not possible atm.

I just asked because that is interesting that it seems that more folks are in tanks at certain times due to the low numbers with number of actual friendly dots shown in flight.

It's varying somewhat with time of day and map (=GV opportunities), but the differences are generally relatively small (with the most notable exception of CraterMA, but even on that map most game time is spend in planes.
The total GV share is about 25% of all gametime during a full tour, meaning one in four hours playing this game was spent in vehicles. (field & ship guns are excluded from these calculations)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 18, 2014, 07:22:00 PM
FSO and the MA - revisited

"many FSO players are playing there exclusively and never in the MA"
This opinion had been voiced in various versions a lot over the years. Before I checked this, I was even agreeing with that - so much for being unbiased ;)

I had analysed this before, but now did it again for a full month of FSO play: Three sessions in June 2014.

I found a total of 394 distinct pilot IDs flying at least once in FSO in that month (160 did all three, 132 did two and 102 showed up once).
Of these 394 pilots, less than 10% never showed up in Late war during the same month. And the remaining 91% had been very active in Late war: Averaging about 28 hours, they spend more time in the LW than the arena average was.

Again I found confirmed what I had concluded before


FSO pilots are generally just a very active subset of the general MA population.
(And in some way, a 'special' one as well, as most MA players ignore FSO just like they do with all other Special Events)



Title: Re: Lusches AH Stats Megathread
Post by: Swoop on July 22, 2014, 06:21:48 AM

as most MA players ignore FSO just like they do with all other Special Events


And most MA players are bloody idiots, as demonstrated by the above.  IMO anyway.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 22, 2014, 06:26:29 AM
 :headscratch:
Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on July 22, 2014, 10:34:00 AM
And most MA players are bloody idiots, as demonstrated by the above.  IMO anyway.


Great way to attract players to FSO and other events by calling them "idiots". Ya that should work out real well for ya.  :rolleyes:
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on July 22, 2014, 10:45:24 AM
And most MA players are bloody idiots, as demonstrated by the above.  IMO anyway.


Ok, maybe that's a bit harsh but well intended.  Allow me to rephrase in a kinder, gentler, wagging fashion:

If you aren't flying in the FSO you are missing the best part of Aces High and that makes you just silly :)
Title: Re: Lusches AH Stats Megathread
Post by: Stampf on July 22, 2014, 12:43:41 PM
And most MA players are bloody idiots, as demonstrated by the above.  IMO anyway.


I have to agree with the man from Great Britain.  And Fugi - you need to understand where his enthusiasm comes from.  Swoop flies JG11 in FSO.  :confused:  In other words - he has found a new game entirely - one so cool he sets his alarm clock for 5 A.M on his Saturday morning in order to take part in the fun.  A Brit - making it a point to get up early on a Sat. morning and fly Irons with me.

No need to attract more players to FSO. - Those looking for The Experience find it all on their own!

 :rock

Hijack complete - Now back to Stats and Stuff.  :D

Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on July 22, 2014, 12:45:03 PM
Ok, maybe that's a bit harsh but well intended.  Allow me to rephrase in a kinder, gentler, wagging fashion:

If you aren't flying in the FSO you are missing the best part of Aces High and that makes you just silly :)

FSO just start too late for EST.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on July 22, 2014, 12:51:48 PM
And most MA players are bloody idiots, as demonstrated by the above.  IMO anyway.

WOW :bolt:
Title: Re: Lusches AH Stats Megathread
Post by: Zoney on July 22, 2014, 01:22:14 PM
WOW :bolt:

Does the "Flatulent Equine" squadron fly FSO's ?
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on July 22, 2014, 01:26:58 PM
Does the "Flatulent Equine" squadron fly FSO's ?
my squadron no..myself yes
Title: Re: Lusches AH Stats Megathread
Post by: Swoop on July 22, 2014, 03:07:10 PM
yeah what Zoney said.  

In a much more PC and wussy-goits-who-get-all-offended-at-British-bluntness friendly manner:   If you're not flying in events you really are missing the best part of this game.  FSOs, scenarios, etc.....did you know we once held a scenario with us AH players versus the USAF pilots academy class?  200 a side (I kid you not) and we kicked USAF butt.  The main arena is just the practice zone for events for some of us.

Title: Re: Lusches AH Stats Megathread
Post by: Swoop on July 22, 2014, 03:09:40 PM
Swoop flies JG11 in FSO.  :confused:  In other words - he has found a new game entirely - one so cool he sets his alarm clock for 5 A.M on his Saturday morning...

Actually it's 3am. 

:)
Title: Re: Lusches AH Stats Megathread
Post by: Stampf on July 22, 2014, 03:18:43 PM
Actually it's 3am. 

:)


'nuff said.

<S>

Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on July 22, 2014, 06:15:48 PM
Sets his alarm.... :headscratch:
Stays up with adult beverages etc is my guess  :x
He is British after all
Title: Re: Lusches AH Stats Megathread
Post by: Stampf on July 22, 2014, 06:29:28 PM
Sets his alarm.... :headscratch:
Stays up with adult beverages etc is my guess  :x
He is British after all

Well...missing the alarm clock is his excuse when he misses a mission.   :D

I am sure some nights he is fresh off his scooter when he straps in...but the man takes his cartoon fighter plane time pretty seriously.  A fair hand in a fight...to put it mildly.

Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on July 23, 2014, 01:41:29 AM
Lol..
Ive heard of off his nut
Or off his head
Also off his rocker
But off his scooter is new to me
I like it
Hes madder than a box of birds we can agree on I'm sure
Title: Re: Lusches AH Stats Megathread
Post by: Stampf on July 23, 2014, 01:27:32 PM
Lol..
Ive heard of off his nut
Or off his head
Also off his rocker
But off his scooter is new to me
I like it
Hes madder than a box of birds we can agree on I'm sure


 :lol

For certain.

And...madder than a box of birds is certainly a first for me!  :aok

Heh!  A linguistic and cultural exchange between an American and an Englishman, in a thread started by a German.

And they say John Lennon was a dreamer.  :D

Title: Re: Lusches AH Stats Megathread
Post by: BaldEagl on July 24, 2014, 12:58:33 AM
If you aren't flying in the FSO you are missing the best part of Aces High and that makes you just silly :)

<--- Or you're not part of a squad.
Title: Re: Lusches AH Stats Megathread
Post by: tuton25 on July 24, 2014, 02:34:48 AM
This made me go back and look at my stats from my first few tours....
16 kills in first and 7 in my second.....
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 04, 2014, 01:36:04 AM
Hay,
Last tour ended up gving more than before.
My prime time is game low time...30-50 on (groan)
So I happened to end up gving more...and taking bases...
After taking 12 bases by gv I was ranked 4th in gv base takes...so I thought I would pursue captures as a goal..got up to 31 takes and rank 2nd . some one was always ahead of me in 1st...but I could not figure out how to find out who or how many bases they had taken..
is it possible to see No1 Rank field captures gv..to see how many it was..
I was chasing a number but did not know what it was lol..
it made for a different tour and was kinda fun....
Thanks, if you know the answer...probably obvious but I`m an ejeet with Stats..
Cheers<S>
Jimmy

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 04, 2014, 04:02:46 AM
is it possible to see No1 Rank field captures gv..to see how many it was..

Unfortunately you can't sort the ranks to show things like that on the webpage. But I will tell you once I have compiled last tour stats. May take one or two days  :salute
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 04, 2014, 04:51:09 AM
Thanks,
I appreciate it man.
 :salute
Title: Re: Lusches AH Stats Megathread
Post by: SPKmes on August 04, 2014, 06:00:44 AM
Thanks,
I appreciate it man.
 :salute


damn...you almost sound like a kiwi now   :D
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 04, 2014, 02:46:05 PM
Chur chur bro... :cheers:
Title: Re: Lusches AH Stats Megathread
Post by: Slate on August 04, 2014, 03:23:30 PM
  Never have flown in FSO though I have been silly enough to fly with Swoop in a scenario or two.  :D Was a great time though.

  Have flown in a few snapshots, AHXRL, ect.

  For me the scenario time slot is problematic because when it is 3pm EST on a Saturday the Mrs. has missions for me to accomplish.  :confused:

   Have been thinking of joining a squad in FSO but never know what Fridays I can make again due to the Mrs. quest for fun. I don't want to leave a squad hanging if they expect a certain roster of players.
  
Title: Re: Lusches AH Stats Megathread
Post by: 214thCavalier on August 04, 2014, 04:37:28 PM
Lol..
Ive heard of off his nut
Or off his head
Also off his rocker
But off his scooter is new to me
I like it
Hes madder than a box of birds we can agree on I'm sure


I believe the correct term is "Madder than a box of frogs"

Hi Swoopy.

Now back to your regular programs.
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 04, 2014, 07:02:31 PM
wow Cavalier....you must be from Norfolk or the fens..(or France per chance)...frogs huh?
us Bucks lads say box of birds..
But if thy from oop north,
it be `madder than a bag o spiders`
thanks though.....Im here to live & learn

We can agree on one thing,he is all the above.

 :aok
Title: Re: Lusches AH Stats Megathread
Post by: Dichotomy on August 04, 2014, 07:54:32 PM
always interesting reading Snailman
Title: Re: Lusches AH Stats Megathread
Post by: 214thCavalier on August 05, 2014, 03:30:43 PM
wow Cavalier....you must be from Norfolk or the fens..(or France per chance)...frogs huh?

 :aok

Edge of the fens Jimmy. Good shot  :O
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 05, 2014, 05:25:15 PM
 :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 06, 2014, 01:55:29 AM
Hay,
Last tour ended up gving more than before.
My prime time is game low time...30-50 on (groan)
So I happened to end up gving more...and taking bases...
After taking 12 bases by gv I was ranked 4th in gv base takes...so I thought I would pursue captures as a goal..got up to 31 takes and rank 2nd . some one was always ahead of me in 1st...but I could not figure out how to find out who or how many bases they had taken..
is it possible to see No1 Rank field captures gv..to see how many it was..
I was chasing a number but did not know what it was lol..
it made for a different tour and was kinda fun....
Thanks, if you know the answer...probably obvious but I`m an ejeet with Stats..
Cheers<S>
Jimmy


72Dodge is the player with most base captures in GV mode in tour, he ended up with 33. He also had most total captures, 35.
The player with most base captures in bomber mode: Havermyr with 9 captures.
Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 06, 2014, 04:18:42 AM
 :aok cheers buddy
Interesting stats..
Good on you for digging it out.
Appreciate it.
WTG 72Dodge nice work
 :salute Jimmy
Title: Re: Lusches AH Stats Megathread
Post by: Swoop on August 06, 2014, 05:03:16 AM
<--- Or you're not part of a squad.


So go talk to someone you know who is in a squad for FSO and see if they've got a free spot for ya.  That's what I did.

I believe the correct term is "Madder than a box of frogs"

Hi Swoopy.

Now back to your regular programs.

Cav?   Holy ****, are you still alive?!!   :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 06, 2014, 01:05:26 PM

72Dodge is the player with most base captures in GV mode in tour, he ended up with 33. He also had most total captures, 35.
The player with most base captures in bomber mode: Havermyr with 9 captures.

Related:

Capturing bases by goon seems still to be declining:

(http://i1145.photobucket.com/albums/o507/Snaildude/capturemodes_zpsec1823b5.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Slate on August 06, 2014, 01:26:00 PM
Related:

Capturing bases by goon seems still to be declining:

(http://i1145.photobucket.com/albums/o507/Snaildude/capturemodes_zpsec1823b5.jpg)

    You do see a lot of combined ops with air and ground to overwhelm the defenses. Not many escort goons and that makes them easy prey whereas I've seen flak accompany M-3s almost every time.
Title: Re: Lusches AH Stats Megathread
Post by: Rich46yo on August 08, 2014, 02:53:16 PM
I'd bet there a corresponding decline in the porking of tactically important enemy VH bases tho I have no way of proving it or even know how. When troops and supplies are left up its normal to see more bases taken by vehicles. Plus I would bet the % of VH players VS fliers has gone up too and they are more comfortable playing the VH game with troops.

Less strategic/tactical gameplay is very evident. Players are having a hard enough time finding a good ATA fight and dont want to spend precious game time dropping bombs on tactical targets. Years ago the strategic/tactical war was so very vibrant. Flying the 2 engine and 4 engine bombers against such targets vs the great Bomber hunters was a real kick in the pants.

Towards the end I'd fly B25s against V-bases and nobody would even bother to show up to defend them.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 11, 2014, 04:18:30 PM
An off hours dilemma?

Most of you already know the minor arena dilemma - nobody goes there if nobody is there, and at some point that's starting to be an ever accelerating process.

It might me that we are seeing the same thing now in the LW arena, just for the low population time of the day.
Once having spend a lot of my playing time during these hours (about 10:00-15:00CEST, 3am to 8 am CDT), I found myself not longer logging in at that time period because my my perceived difficulty of finding any action.

I wondered if this is just my own subjective impression or is there more to it.

To this purpose I ran a detailed activity track for a whole week. I had done this before, so I was able to compare

plane kills and deaths

by the hour, between one week in August 2014 and a week in June 2013.
I averaged all 7 days for both weeks respectively and this is what I got:

(http://i1145.photobucket.com/albums/o507/Snaildude/offhourstragedy_zps1f74f871.jpg)

This graph is showing last weeks average plane kills&deaths compared to one week in tour 161, by the hour (Central European Summer Time - 23:00 would be 4 pm CDT)
As you can see, there's an extreme drop in plane activity for the off-hours period. If I had focused only on the working days, this drop would had been even more severe.


(http://i1145.photobucket.com/albums/o507/Snaildude/161gegen175_zpsc3c26bcf.jpg)




Title: Re: Lusches AH Stats Megathread
Post by: JimmyC on August 12, 2014, 02:47:47 AM
In my evening (NZ)
+12 gmt..(The future)
I have noticed almost 20% drop in numbers at prime playing time..
50 peeps to 40
and it has made me think about not logging on so I understand your concept... :frown:
I still log on though  :banana:
is there a new game dragging folks away...?  :bolt: they will come back from mediocre games that cant keep the attention span..
is it just Northern Hemisphere summer time.... :cheers:  sin sun and beer  :banana:  :cheers:
will the new look Aces compete and bring back the numbers..... :headscratch:


 :aok FERK I hope sooooo. :aok

 :rock This game rocks :rock...( we all know that) :old:

almost everyone is awesome...

 :salute

Jimmy


Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 25, 2014, 12:55:30 PM
A variation on the popular "ENY is 10... only crappy planes available" theme

 ;)

Sorted first by ENY class and then by air to air K/D. On the left the top 2 fighters for each category.

(http://i1145.photobucket.com/albums/o507/Snaildude/fightbyenycatunda2a_zpsfe62a44c.jpg)



Edit: Accidentally the chart for tour 174 alone was posted, replaced by correct data
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on August 25, 2014, 02:49:22 PM

Interesting stats Lusche.

From what I have heard on the vox and I have read the eny restrictions it is mostly a P51D problem.  The P51D has loyal following and quite large.

I hear much more complaints of late concerning lost HQ radar-darbar stuff.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 25, 2014, 03:13:13 PM
From what I have heard on the vox and I have read the eny restrictions it is mostly a P51D problem.  The P51D has loyal following and quite large.

In my opinion the obvious answer to an P-51D ENY problem for a truly loyal Pony follower would be: P-51B (ENY 20).

Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on August 25, 2014, 03:14:34 PM
I, for one, preferred the 51-B over the D model. B doesn't get enough love in the MA. It's a superb fighter!  :)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 25, 2014, 03:19:22 PM
I, for one, preferred the 51-B over the D model. B doesn't get enough love in the MA.

Expressed in numbers: The B has about 10% of the D model's (k+d). That's basicallly no love at all  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Scca on August 25, 2014, 03:20:01 PM
I, for one, preferred the 51-B over the D model. B doesn't get enough love in the MA. It's a superb fighter!  :)
But with only 4 "pew-pew's" it's an assist maker...
Title: Re: Lusches AH Stats Megathread
Post by: Chilli on August 25, 2014, 03:42:30 PM
Pony Ds make good hangar bangers.  The Bs' 500 lb bomb restriction bothers me more than the missing 2 50s.  Even the missing bubble top does not interfere with the rear views much at all.  I wish I had the rear view allowed in the pony B in the hellcat....... then I would fly nothing else.
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on August 25, 2014, 03:48:17 PM
But with only 4 "pew-pew's" it's an assist maker...

Just hold the trigger down longer. Problem solved :)
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on August 26, 2014, 06:42:08 AM
In my opinion the obvious answer to an P-51D ENY problem for a truly loyal Pony follower would be: P-51B (ENY 20).


They are loyal P51-D followers not Pony in general. 
Title: Re: Lusches AH Stats Megathread
Post by: bozon on August 26, 2014, 09:28:26 AM
They are loyal P51-D followers not Pony in general. 
I am a mosquito VI 50% fuel and 175 RPG fan. If I am forced to take the 150 RPG package I will quit the game.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 26, 2014, 10:09:34 AM
They are loyal P51-D followers not Pony in general. 

If the Tempest was unperked I would bet most of those would suddenly mutate into diehard Tempest lovers. ;)

 My point is: they aren't really "loyal P-51D followers". A true fan of that plane would't scream and kick if being forced out of that plane by ENY, but just go to the B model.
Those that just look for the second 'best' plane still available are just looking for exactly that: The best ride possible. They are 'maximum performance' followers.

Title: Re: Lusches AH Stats Megathread
Post by: waystin2 on August 26, 2014, 10:27:12 AM
They are 'maximum performance' followers.


QFT
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on August 26, 2014, 12:10:19 PM
. . . If the Tempest was unperked I would bet most of those would suddenly mutate into diehard Tempest lovers. ;) . . .


That would be an interesting test.  I think it is the performance and  bravado of the D model Mustang.

Title: Re: Lusches AH Stats Megathread
Post by: Wiley on August 26, 2014, 12:46:20 PM
That would be an interesting test.  I think it is the performance and  bravado of the D model Mustang.



I'm pretty sure there's some mix of the two, and a good deal of maximum performance following masquerading as just "loving the plane that won teh war!"

The P51's a lot more user friendly than the tempest, I'm not sure just how much people would move over.  F4U-4 going non-perked would be a more interesting test IMO.

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on August 26, 2014, 01:20:55 PM
That would be an interesting test.  I think it is the performance and  bravado of the D model Mustang.
I'm pretty sure there's some mix of the two, and a good deal of maximum performance following masquerading as just "loving the plane that won teh war!"

The P51's a lot more user friendly than the tempest, I'm not sure just how much people would move over.  F4U-4 going non-perked would be a more interesting test IMO.
HTC already did that test with the unperked CHog. Results were quite conclusive I think.

"Die hard" C-Hog lovers  :rofl
Probably the most insignificant F4U model of the war.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 26, 2014, 01:21:02 PM
The P51's a lot more user friendly than the tempest,

Not so sure about that... IMHo nothing is more user friendly than quad Hispano II's on a extremely fast, powerful & stable platform  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Wiley on August 26, 2014, 01:55:21 PM
Not so sure about that... IMHo nothing is more user friendly than quad Hispano II's on a extremely fast, powerful & stable platform  :devil

Oh, it's a helluva plane if your BnZ is refined enough to utilize it, but it can get in trouble a lot easier than a pony if you push it too hard IMO.

HTC already did that test with the unperked CHog. Results were quite conclusive I think.

"Die hard" C-Hog lovers  :rofl
Probably the most insignificant F4U model of the war.

HA!  Was before my time but I have heard the stories.  Forgot about that.  I like the hog very well, and the C fits my criteria for a good aircraft in all aspects but climb.  If it were unperked it would be the only one I flew.

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 26, 2014, 02:06:11 PM
Oh, it's a helluva plane if your BnZ is refined enough to utilize it, but it can get in trouble a lot easier than a pony if you push it too hard IMO.


You can much easier get out of most kind of trouble than the 51 just by pushing the throttle forward.  :airplane:

(http://i1145.photobucket.com/albums/o507/Snaildude/acctempsvs_zps24f28b77.jpg)



It's like a baby 262 with easier guns and a much better maneuverability. And like the 262, any would-be Tempest killer is better looking for some sound altitude advantage for some additional smash.
A Tempest can seesaw through any furball, accept a turnfight against the more common jabo rides and escape quite easy things get rough. There's a reason I have more kills in the Tempest than in any other plane  :noid

In the end, the Temp is almost every year leading the K/D charts. Not also ahead of the 262, but also way ahead of the F4U-4 or F4U-C. By the way, it's 2013 K/D vs the F4U-4 (the so called 'best fighter of AH') was at an impressive 2.1!

Title: Re: Lusches AH Stats Megathread
Post by: Wiley on August 26, 2014, 02:33:27 PM
Can't argue with that. :)

I'm more than willing to concede that it's the operator in my case.  I've probably got less than twenty hours in the Tempest over my entire AH career.

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 26, 2014, 06:52:40 PM
OFF hours Part II -


I just dug up my activity track of August 2012, two years ago. So I was able to directly compare the distribution of activity in LW arena, measured by plane kills&deaths, for the same month in different years.
The result matched and surpassed my earlier findings  (http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4856545.html#msg4856545)

In short:
US Prime (US evening - Euro late night/early morning) -30%  to -35% plane kills&deaths
Euro Prime (US noon)  -40% to -50%
Euro noon (US late night/early morning, Australian evening) -50% to -70% 

In August 2012 peak plane (k+d) was about 7-8 times higher than during offpeak, in August 2012 it's about 12-13 times as much.

It's obvious that while overall combat activity is shrinking, it's also more and more concentrating on US primetime, possible creating a "runaway" effect.

Note #1: The numbers above can't be converted "to players online" directly. With fewer players online, the kill/death numbers can also sink disproportionally because of the longer transit times, and lower chances to find something to shoot at.



Note #2: I excluded GV (technically GV vs Gv combat only), because pure GV (tank) combat is very much depending on terrains being up during a particular time frame. Thus numbers are jumping more erratically, making comparisons of this kind quite difficult. A map like the recently introduced CraterMa greatly boost tank kill numbers without having significantly more people in tanks at all.
In contrast to this, plane combat data is much less impacted by the maps being up.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 01, 2014, 05:41:03 AM
Map uptimes August 2014

Another tiny byproduct ;)

(http://i1145.photobucket.com/albums/o507/Snaildude/mapuptimeaug14_zpsa1e80408.jpg)

Missing from the chart are Mindanao, which was up for about 1 day at the start of the tour, and FesterMa, which is still running.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on September 01, 2014, 12:40:47 PM
Map uptimes August 2014

Another tiny byproduct ;)

(http://i1145.photobucket.com/albums/o507/Snaildude/mapuptimeaug14_zpsa1e80408.jpg)

Missing from the chart are Mindanao, which was up for about 1 day at the start of the tour, and FesterMa, which is still running.
I hate Compello.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 03, 2014, 02:17:06 PM
Fighter airframes with multiple versions

Motivated by some remarks in this thread (http://bbs.hitechcreations.com/smf/index.php/topic,365628.0.html) I thought I'm going to post a little analysis on the distribution of 'usage' between the individual sub types of each fighter frame family in AH.

I grouped all fighters sharing the same D800+ icon tag:

(http://i1145.photobucket.com/albums/o507/Snaildude/multiplane_zps5a431605.jpg)

Except for the Yak, which I simply forgot  :lol
Title: Re: Lusches AH Stats Megathread
Post by: Aspen on September 03, 2014, 02:36:33 PM
No KI luv  :uhoh

i get it, 100% is a boring stat  :D
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 03, 2014, 02:37:45 PM
No KI luv  :uhoh

We have any "Ki's" based on the same airfraime and sharing the same long distance icon?
Title: Re: Lusches AH Stats Megathread
Post by: Aspen on September 03, 2014, 02:38:54 PM
No.  Me read slow and comprehend slower
Title: Re: Lusches AH Stats Megathread
Post by: caldera on September 03, 2014, 02:49:32 PM
Fighter airframes with multiple versions

Motivated by some remarks in this thread (http://bbs.hitechcreations.com/smf/index.php/topic,365628.0.html) I thought I'm going to post a little analysis on the distribution of 'usage' between the individual sub types of each fighter frame family in AH.

I grouped all fighters sharing the same D800+ icon tag:

(http://i1145.photobucket.com/albums/o507/Snaildude/multiplane_zps5a431605.jpg)

Except for the Yak, which I simply forgot  :lol

Since the #2 plane - the Spit XVI (99,001) and the #3 plane - the La-7 (94,121) are both generally considered EZ mode,  Doesn't it figure that the #1 plane -the P-51D (171,047) is not all that difficult to succeed in?   The OP in that other thread will still ignore any in-game evidence presented that proves the P-51D fits the definition of a "Late War Monster".
Title: Re: Lusches AH Stats Megathread
Post by: glzsqd on September 03, 2014, 03:33:31 PM
P-51 is very easy. I upped on the other day and landed 6 kills without even really trying. same with the 190D9.

had to take a long bath after those sorties
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 14, 2015, 02:08:35 PM
Is it another year already?  :noid


Ok, some data trickling in...


(http://i1145.photobucket.com/albums/o507/Snaildude/tankvstank2014_zpsoqvoj5dr.jpg)

Pure tank vs tank combat counted exclusively.

Even more than with planes, the nature of GV combat in AH causes highly perked tanks to be used way more cautiously than their lower and non perked counterparts. Keep that in mind.  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 22, 2015, 11:43:41 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/A2AKminD2014_zpsshywexab.jpg)


This chart shows fighter planes air to air kills-deaths. In that way, you can see the in some way the 'impact' a particular fighter has on the air combat. (It's basically a condensed version of my standard 'fighter galaxy' chart like the one I did for tanks above. I will post that version at a later point)

Can you spot the incredible Brewster? ;)  :bolt:

Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 22, 2015, 01:39:35 PM
lol the "incredible" Brewster is still doing much better than the poor P38L...
I still remember times when the B-3.. I mean P-38L was a respectable fighter.

Look at the mossie VI! right there with the same impact as the N1K & Typhoon, and only one notch below the Yak3  :rofl  :aok
WTG bugfighters!
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 22, 2015, 02:00:09 PM
The Seafire surprised me the most that it is so low on the list.  A super plane around a carrier.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 22, 2015, 02:53:47 PM
The Seafire surprised me the most that it is so low on the list.  A super plane around a carrier.

Basically having the performance of a Spit V, it's engaging a lot of even more 'super' land based planes, including several Spitfires which are much better at... well, being a Spitfire ;)
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 22, 2015, 03:03:03 PM
Brewster is still easy mode...even if a lot fall to vulchers...which is why I suspect the brews K/D is so low....Same with zeak and hurri.
Title: Re: Lusches AH Stats Megathread
Post by: SPKmes on February 22, 2015, 03:08:41 PM
The Seafire surprised me the most that it is so low on the list.  A super plane around a carrier.
lol the "incredible" Brewster is still doing much better than the poor P38L...
I still remember times when the B-3.. I mean P-38L was a respectable fighter.

Look at the mossie VI! right there with the same impact as the N1K & Typhoon, and only one notch below the Yak3  :rofl  :aok
WTG bugfighters!

A lot of that lower lot have skewed ratios due to how they are used...brews and Ki43s are often bought out to try and suppress heavily capped fields so die heeeaaappps...things like the 38L and 1D are used as bomb trucks and are just not used well...bomb and auger...looking at a lot of those in the lower section it is how they are used that is putting them there.... some however are just not used much and have a larger difficulty scale.... that is my impression..

As always... Interesting stuff snail.... the fact you take the time to compile the things people didn't even know they wanted to know is amazing  :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 22, 2015, 03:11:19 PM
Brewster is still easy mode...even if a lot fall to vulchers...which is why I suspect the brews K/D is so low....Same with zeak and hurri.

Like the Hurri, it's simply a much worse fighter than most it engages in the MA. Low top speed, meagre acceleration and climb rate and bad energy retention do mean quite a lot in the Late War arena. It takes the Brewster a lot of time to get energy and it's running out of steam quite quickly. Good handling and good turning radius only go so far.

And about the vulching, when I'm in a vulching position over an enemy airfield I actually see few Brews upping compared to Spitfires and La's which have a much better chance in getting off the ground and into 'fighting mode'.

I may also point out that unlike most other 'victims' on the chart above the Brewster is a pure fighter, never being slowed down by ords and the 'suicide porking' mindest of 38L and F4U-D pilots.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 22, 2015, 03:19:43 PM
Where's Schlowy?  :evil:

(http://i1145.photobucket.com/albums/o507/Snaildude/a2abycoutnry2014_zpsv7yndczq.jpg)

A2A performance by country.

Of course the roles a nation's plane usually fulfill has a major impact. US fighters with their heavy payload are so much more being used for moving mud than the German fighters with their heavy bomber bustin' armament, but small external payload. And then there's the 262...
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on February 22, 2015, 03:46:35 PM
A lot of less popular planes have a few dedicated pilots thats have a big impact on the planes score so the stats are not that reliable.
In the case with the Brew i would say that a decent pilot kan have a k/d ratio of >1 he fly in a normal way and dont just from vulched fields.
In terms of E retension ive seen on my  vids that the Brew holds E pretty well below 250 when turning compare to faster rides, Jugs And ponys in particular. It is no surprise but it could be a part of the myth about the brew.

But i belive that it hurt the ego so much to be killed by a brew that people need something to blame their failure on and thats where the superbrew myth come from....
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 22, 2015, 04:02:01 PM
A lot of less popular planes have a few dedicated pilots thats have a big impact on the planes score so the stats are not that reliable.

Oh, absolutely. If we look at pure k/d, the planes performance, the role it's playing in the MA (buff hunter vs sucide porker) and the people flying it (including raw popularity) all impact the stats.
The P-38L vs P-38J is the most notable example for that.

However, for the chart above which shows k-d it generally takes more than just a few players to move a fighter out of the median (a high numbdr of kills are necessary for that.) But of course that doesn't invalidates your point at all.

But i belive that it hurt the ego so much to be killed by a brew that people need something to blame their failure on and thats where the superbrew myth come from....

I think the lack of actual knowledge about the plane and the version we have in AH is a very big cause.
It's just like when the Sherman VC was introduced and mnade a powerful appearance on the AH battlefield. Folks were getting ballistic over our 'overmodeled' VC just based on a very vague knowledge coming from a few TV shows telling them the "sherman" was allegedly incabale of "killing German tanks".
It was almost impossible to convince players that our 'Sherman' was a different model with one of the finest tank guns of the war.

There's so much misinformation and unwillingnes to look something up or learn something and so many 'strong opinions' based on a few crappy TV shows out there...  :bhead
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 22, 2015, 04:32:00 PM
Like the Hurri, it's simply a much worse fighter than most it engages in the MA. Low top speed, meagre acceleration and climb rate and bad energy retention do mean quite a lot in the Late War arena. It takes the Brewster a lot of time to get energy and it's running out of steam quite quickly. Good handling and good turning radius only go so far.

And about the vulching, when I'm in a vulching position over an enemy airfield I actually see few Brews upping compared to Spitfires and La's which have a much better chance in getting off the ground and into 'fighting mode'.

I may also point out that unlike most other 'victims' on the chart above the Brewster is a pure fighter, never being slowed down by ords and the 'suicide porking' mindest of 38L and F4U-D pilots.
How do you explain the FM2 being higher if not because it is upped in vulcher situations?

You about to tell me the FM2 can beat a Brewster 1v1?? :aok
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 06:45:16 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/a2atopkdalltime_zpsvlenkpni.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 23, 2015, 07:08:38 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/A2AKminD2014_zpsshywexab.jpg)


This chart shows fighter planes air to air kills-deaths. In that way, you can see the in some way the 'impact' a particular fighter has on the air combat. (It's basically a condensed version of my standard 'fighter galaxy' chart like the one I did for tanks above. I will post that version at a later point)

Can you spot the incredible Brewster? ;)  :bolt:

The 190A-8 did better than I would have thought.  Most seem to be of the suicide porker type.  Although the ones that live usually run away, so it makes sense.

(http://i1145.photobucket.com/albums/o507/Snaildude/a2atopkdalltime_zpsvlenkpni.jpg)

That P-51D sure is a dog.  ;)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 07:15:29 AM
The 190A-8 did better than I would have thought.

Might be because of buff killing?... will look into that  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 23, 2015, 07:21:33 AM
I would have expected the F4U4 would have been higher or at least close to the tempest.  Could it be the gun package?  If 4U4 had the 4 canons like the chog, I bet it would be much higher.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 07:43:56 AM
I would have expected the F4U4 would have been higher or at least close to the tempest.  Could it be the gun package?  If 4U4 had the 4 canons like the chog, I bet it would be much higher.

Yes, the gun package plays a very large role in this.

This also highlights the 'best fighter' problem. Usually the answer from experienced AH pilots is "F4U-4". And in my opinion that holds very much true in the kind of 1v1 duels we usually can find in the DA, where the F4U-4 really can be all over the Tempest.

But the MA is a different combat environment. Here the performance traits of planes will be weighted differently. The combination of insanse speed and acceleration and raw firepower very much favors the Tempest. If it would slow down to 'duel' a F4U-4 it would be in trouble, but in the MA this is rarely done.

That's why the Tempest has not only the higher overall K/D (7.06 vs the F4U-4's 2.93) but also enjoys a 2-1 K/D in direct combat against the F4U-4
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 08:05:58 AM
The 190A-8 did better than I would have thought.

Might be because of buff killing?... will look into that  :old:


(http://i1145.photobucket.com/albums/o507/Snaildude/antibuffshare_zpsmhihktra.jpg)

The 190A-8 has not only a high percentage of it's A2A kills against bombers, it's K/D against them is also so much better (not really a surprise)

For comparison, the LWMA fighter average was 28% buff kills, and a k/D of 1 vs fighters, 3.8 vs bombers
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 23, 2015, 08:22:43 AM
As always, thanks for all the facts.  This and your Brew thread should be a sticky.  I will never complain about a brew again.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 23, 2015, 09:20:28 AM

(http://i1145.photobucket.com/albums/o507/Snaildude/antibuffshare_zpsmhihktra.jpg)

The 190A-8 has not only a high percentage of it's A2A kills against bombers, it's K/D against them is also so much better (not really a surprise)

For comparison, the LWMA fighter average was 28% buff kills, and a k/D of 1 vs fighters, 3.8 vs bombers

A bit surprising that the D-11's K/D versus buffs is twice that of the 47N.

(http://i343.photobucket.com/albums/o460/caldera_08/47buffs.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/47buffs.jpg.html)


And the Tempest kills buffs better than the 262 -  Whuuhhht?

Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 23, 2015, 09:30:26 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/a2atopkdalltime_zpsvlenkpni.jpg)
Interesting, the dominance of the p51D since 2007. It was available way for that yet only emerged at the top in 2007.


A bit surprising that the D-11's K/D versus buffs is twice that of the 47N.


The D11 is an experts plane.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 23, 2015, 09:35:07 AM
A bit surprising that the D-11's K/D versus buffs is twice that of the 47N. . . .




Even a Viagra won't help the P-47N.  That is my guess.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 09:44:25 AM
Interesting, the dominance of the p51D since 2007. It was available way for that yet only emerged at the top in 2007.


I have to do this analysis for airframe families. Over the time we got a lot of different Spits with the total kills split up much more between them than between the 51D and 51B (which is almost a non-player in comparison)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 11:44:39 AM

I have to do this analysis for airframe families.

And here we go, the most popular fighter airframe families:

(http://i1145.photobucket.com/albums/o507/Snaildude/a2akdbyfam_zpsjgs7nffc.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Oldman731 on February 23, 2015, 12:53:59 PM
And here we go, the most popular fighter airframe families:


Scientific proof that Spitdweebry is diminishing.  That is refreshing news.

- oldman
Title: Re: Lusches AH Stats Megathread
Post by: Wmaker on February 23, 2015, 01:01:47 PM
In practise that graph means that planes used in the MA have more variation than ever before. That is definately a good thing.

Now, to have that stay the same and doubling the player base would be something. More like an utopia but one can hope. :)

Thanks again for the statistics Lusche, very interesting and entertaining! :aok
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on February 23, 2015, 01:44:07 PM
And here we go, the most popular fighter airframe families:

(http://i1145.photobucket.com/albums/o507/Snaildude/a2akdbyfam_zpsjgs7nffc.jpg)

I'm curious to see the spike in the Yak family since the update and introduction of the Yak-3.
Title: Re: Lusches AH Stats Megathread
Post by: Tilt on February 23, 2015, 02:52:28 PM
I'm curious to see the spike in the Yak family since the update and introduction of the Yak-3.

Me to    :airplane:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 03:13:50 PM
I'm curious to see the spike in the Yak family since the update and introduction of the Yak-3.

Me to    :airplane:

A few more selected fighter airframes, including the yak. Same scale as the other graph above:

(http://i1145.photobucket.com/albums/o507/Snaildude/fewmore_zpsrgrxbpcv.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: SirNuke on February 23, 2015, 03:26:53 PM
And here we go, the most popular fighter airframe families:

(http://i1145.photobucket.com/albums/o507/Snaildude/a2akdbyfam_zpsjgs7nffc.jpg)

in 2008 it seems that range and speed became a deciding factor..lets me guess, big maps?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 03:29:29 PM
in 2008 it seems that range and speed became a deciding factor..lets me guess, big maps?

Big maps were introduced in 2001 (would have to look up the exact date). In 2008 (and later) we only had big maps on Titanic Tuesday.

But I tentatively agree that in particular speed has become a more important factor. I once tried to do a usage analysis that seems to support this assessment, the chosen fighetrs apparently had become 'faster' over the years. But that's very difficult to prove with the very limited amount of data made available by HTC
Title: Re: Lusches AH Stats Megathread
Post by: 715 on February 23, 2015, 04:48:58 PM
But that's very difficult to prove with the very limited amount of data made available by HTC

Lusche: if you had your wish what kind of new data would you like HTC to make available?  Sortie number per plane?  What else?
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on February 23, 2015, 04:49:27 PM
Size of map shouldn't be a factor, the distance between bases are the same and very few planes are flown with 100% fuel so range is not a major factor when choosing plane IMO. Speed of course is, both irl and in AH speed is the single most important factor in air combat, if u have a plane with superior speed u can dictate the terms of the fight and choose when to fight and not to fight.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2015, 04:51:35 PM
Oh it's really simple, they just could give me acces to all their data  :evil:

But sortie numbers in all plane related stats would help me a lot, especially when trying to analyse bomber usage and survivability. Kills and Deaths doesn't really work there anymore, especially with bombers like the Mossie or the B-29
Title: Re: Lusches AH Stats Megathread
Post by: SFRT - Frenchy on February 24, 2015, 12:29:27 AM
When I left AH the P47 decreased. Since I came back its shooting thru the roof  :cheers: :angel:
Title: Re: Lusches AH Stats Megathread
Post by: -ammo- on February 24, 2015, 04:13:10 AM
When I left AH the P47 decreased. Since I came back its shooting thru the roof  :cheers: :angel:

 :aok. You're a killer brother.
Title: Re: Lusches AH Stats Megathread
Post by: -ammo- on February 24, 2015, 04:15:45 AM
A bit surprising that the D-11's K/D versus buffs is twice that of the 47N.

(http://i343.photobucket.com/albums/o460/caldera_08/47buffs.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/47buffs.jpg.html)


And the Tempest kills buffs better than the 262 -  Whuuhhht?

It's how they are used.  Most people choose a P-47N for the added WEP performance and ordinance for mud moving and a lot of those end up dead rather quickly. The folks that pick the D11 for A2A work and spend the time to climb up to a reasonable altitude.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 24, 2015, 06:09:04 AM
It's how they are used.  Most people choose a P-47N for the added WEP performance and ordinance for mud moving and a lot of those end up dead rather quickly. The folks that pick the D11 for A2A work and spend the time to climb up to a reasonable altitude.

True, but I was referring to only the K/D versus bombers.  6.8 in the D11, to 3.1 in the 47N. 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 24, 2015, 06:15:14 AM
Maybe I ban take a look at the avg. 47N flyer and the average D-11 pilot...
Title: Re: Lusches AH Stats Megathread
Post by: -ammo- on February 24, 2015, 07:28:35 AM
Lusche - thanks.

A P-47N should get the same results - I just don't they are used for A2A except by a few.  The D11 is always used A2A and therefore the opportunity is there to intercept bombers more often
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on February 24, 2015, 07:43:13 AM
True, but I was referring to only the K/D versus bombers.  6.8 in the D11, to 3.1 in the 47N.
Less skilled players grabbing the N as compared to the D-11 leads to more dead six attacks on bombers and a poorer K/D ratio against bombers by the N than the D-11.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 24, 2015, 08:27:23 AM
This shows overall fighter 'usage' and K/D, including kills of and by ground targets (GV, manned ack)

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20galaxy%202014_zpsqroe4cgm.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 24, 2015, 09:14:11 AM
Lusche,
how about looking at a "dedication" score for each model. In a given tour (or several combined) divide the total kills of a given model by the total number of kills of all players that had at least one kill with the model. This would give 1 if all player do all their killing with this model - I.e. they tend to be dedicated, and a value closer to 0 if this is a "hop on for an ocassional ride" model.

Models such as the P38G, 109F, P47D11, Ta152 are probably flown by dedicated players, while the common JABOs and carrier fighter-bombers are everyone's *potatoes*. Which model has the most dedicated players community?

P.S.,
You can do the same with K+D instead of just K to be more inline with your usage parameter.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 24, 2015, 10:18:24 AM
That's a very interesting approach, Bozon, which I really would like to do.
Unfortunately it's also very time consuming as I would have to compile the (fighter) plane kill stats for all those players first. And we are talking of thousands of players. That would take take a lot of time... which is, unlike in the previous 9 years, very much limited for me these days ;)

Will think about it, but no promises  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Scca on February 24, 2015, 11:32:36 AM
Yes, the gun package plays a very large role in this.

This also highlights the 'best fighter' problem. Usually the answer from experienced AH pilots is "F4U-4". And in my opinion that holds very much true in the kind of 1v1 duels we usually can find in the DA, where the F4U-4 really can be all over the Tempest.

But the MA is a different combat environment. Here the performance traits of planes will be weighted differently. The combination of insanse speed and acceleration and raw firepower very much favors the Tempest. If it would slow down to 'duel' a F4U-4 it would be in trouble, but in the MA this is rarely done.

That's why the Tempest has not only the higher overall K/D (7.06 vs the F4U-4's 2.93) but also enjoys a 2-1 K/D in direct combat against the F4U-4
Wouldn't perk cost factor in also.  Often, -4's are cheap compared to Tempest's, so one may be more careful in a tempest, than a -4.   

Personally, I would put a -4 above a Tempest 1v1, but that's just me. 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 24, 2015, 12:09:39 PM
Personally, I would put a -4 above a Tempest 1v1, but that's just me.

I think about everyone with some experience would agree, but as said before, the MA is no DA  :evil:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 25, 2015, 07:38:07 AM
An update on the "what did they do" mode chart:

(http://i1145.photobucket.com/albums/o507/Snaildude/time%20in%20modes_zpsdzoxwtls.jpg)

Just for the record, when the GV usage goes up and fighter mode utilization goes down from one quarter to the next it doesn't necessarily mean that individual players stopped to fly fighters and went to GV'ing. In the age of diminishing numbers, it's a bit more complex than that. These are just relative percentages.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 25, 2015, 07:47:51 AM
. . .
Just for the record, when the GV usage goes up and fighter mode utilization goes down from one quarter to the next it doesn't necessarily mean that individual players stopped to fly fighters and went to GV'ing. In the age of diminishing numbers, it's a bit more complex than that. These are just relative percentages.

Sequence and duration of maps?  As an Geebo's well done crater map seems to suck the skies dry.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 25, 2015, 07:52:23 AM
Sequence and duration of maps?  As an Geebo's well done crater map seems to suck the skies dry.

That has more short term impact, only between individual tours. The chart shows usage by quarter.

And CraterMa had such an effect only in it's early days. The last 2 times it was up I went to the crater during prime time and it was much, much less populated than it used to be. I counted the GVs in the film viewer, at times only about 10% of all players had been there. Almost as if most had been tired of that place by now.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 25, 2015, 01:01:40 PM
side note: i do not think i have ever seen a c202, and its a plane i have never killed :/

I present: The Rare & Lousy  :D


(http://i1145.photobucket.com/albums/o507/Snaildude/bottom_zpsiy6pm9qr.jpg)

Title: Re: Lusches AH Stats Megathread
Post by: glzsqd on February 25, 2015, 01:02:43 PM
Poor P40C :(
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on February 25, 2015, 01:41:04 PM
I'm actually surprised by the Spit1 and Zeke. Both are better than most of the others on this chart.
Title: Re: Lusches AH Stats Megathread
Post by: glzsqd on February 25, 2015, 02:03:19 PM
I'm actually surprised by the Spit1 and Zeke. Both are better than most of the others on this chart.

Seems that the gun package plays a big role.
Title: Re: Lusches AH Stats Megathread
Post by: Oldman731 on February 25, 2015, 02:22:22 PM
I represent that fact!

Hurri I and 202 are two of the best-flying planes in the game.

- oldman
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 25, 2015, 04:33:31 PM
I present: The Rare & Lousy  :D


(http://i1145.photobucket.com/albums/o507/Snaildude/bottom_zpsiy6pm9qr.jpg)

And some of the most fun to fly.   :joystick:
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on February 25, 2015, 05:04:19 PM
I present: The Rare & Lousy  :D


(http://i1145.photobucket.com/albums/o507/Snaildude/bottom_zpsiy6pm9qr.jpg)

Don't you mean The Rare & Epic ??  :P
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 26, 2015, 07:58:32 AM
The following chart is based on a quite bold interpretation of the data available. By using the A2A (K+D) as a 'usage' metric and combining that with the individual top speeds at sea level, I tried to determine if the players are faster fighters these days. The result:

(http://i1145.photobucket.com/albums/o507/Snaildude/avg%20top%20speed%20sl_zpsrsgsah8w.jpg)


While the data base is somewhat arguable, the result happens to match with my personal, purely subjective observations. Which do say that 'the fight'  in the MA has become much more faster, with much less furballs than their used to be.
In fact, many years ago I chose the Hurricane I to be my main ride for a while. And I got hundreds of kills in it per tour. These days I would find that about impossible to achieve, at least in my timezone.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 26, 2015, 08:19:16 AM
What happened in 2007? Was that the year the spit16 was added?
Given it popularity and that the previous common spit was the 9, the addition of the 16 may have accelerated this trend?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 26, 2015, 08:41:32 AM
What happened in 2007? Was that the year the spit16 was added?

That was in 2005. in 2006 we got the F4U-1a and the P-47M in 2009. So I don't think it's much because of new planes.
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on February 26, 2015, 09:31:15 AM
It would be a logic development, just as real world fighters became faster and faster. Speed is vital for winning and all players wants to kill as many as possible and therefore they choose faster and faster planes.
Title: Re: Lusches AH Stats Megathread
Post by: Scca on February 26, 2015, 11:25:29 AM
In fact, many years ago I chose the Hurricane I to be my main ride for a while. And I got hundreds of kills in it per tour. These days I would find that about impossible to achieve, at least in my timezone.

I too use to up a Hurri I once in a while, but since they can't catch a cold, much less a plane, it ends up being an endless game of what I call "bull fight" (repeatedly being BNZ'ed by multiple cons till one finally gores me)
Title: Re: Lusches AH Stats Megathread
Post by: RufusLeaking on February 26, 2015, 12:08:30 PM
I'm actually surprised by the Spit1 and Zeke. Both are better than most of the others on this chart.
I agree on the A6M2, but the Spitfire MkI is bit of a dog.

Both suffer from having the same long range icon as much better planes. People avoid, or at least approach more carefully.

While the data base is somewhat arguable, the result happens to match with my personal, purely subjective observations. Which do say that 'the fight'  in the MA has become much more faster, with much less furballs than their used to be.
These are the "smart" flyers ... for whom survival is the top priority.

The Hurriicane MkI, I-16, Ki-43 and any other turning plane is fun to up against a cv raid that is close to shore. A good, low, slow fight.

Poor P40C :(
With its default AVG skin, it is the best looking plane in the hangar. I try to get a kill or two in it every so often. It takes some work.

I have two tee shirts with the Flying Tiger emblem (originally drawn by Disney artists.)
Title: Re: Lusches AH Stats Megathread
Post by: Delirium on February 26, 2015, 02:32:54 PM
While the data base is somewhat arguable, the result happens to match with my personal, purely subjective observations. Which do say that 'the fight'  in the MA has become much more faster, with much less furballs than their used to be.

No shocker there.... much of the community has taken that route.

The days where veteran pilots took poorer performing aircraft as a challenge are long since over. Now, the experienced guys fly the late war monsters in the MA and (worse yet) in scenarios. Instead of 'fortune favors the bold', Aces High is more akin to 'fortune favors those that take no chances or risks at all' (and later brag about it on the forums).
Title: Re: Lusches AH Stats Megathread
Post by: NatCigg on February 26, 2015, 03:28:21 PM
2006/2007 was the year of the dogfights TV show and HTC add on that show.  Many new character s arrived including me.  :banana:
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 26, 2015, 03:33:48 PM
No shocker there.... much of the community has taken that route.

The days where veteran pilots took poorer performing aircraft as a challenge are long since over. Now, the experienced guys fly the late war monsters in the MA and (worse yet) in scenarios. Instead of 'fortune favors the bold', Aces High is more akin to 'fortune favors those that take no chances or risks at all' (and later brag about it on the forums).

Not everyone does, even some players that are really slow learners:

Out of 71 fighters, these are my 10 fighters with the least kills, all-time:

62. B-239 - 108
63. Typhoon - 107
64. F4U-1A - 107
65. 190D-9 - 105
66. Spit XVI - 104
67. Spit VIII - 103
68. P-51D - 101
69. F4U-4 - 101
70. F4U-1C - 100
71. Tempest -100


The P-38G, P-39D and P-40E are all in my top 10 (pats self on back, while waiting for a cookie).  :banana:




Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 27, 2015, 05:37:42 AM
This time, a rather boring one. It's only getting somewhat interesting when diverging from the standard "Ship Gunner /P-51D/FW 190D" routine:

(http://i1145.photobucket.com/albums/o507/Snaildude/formationkillers_zpstvjct3wg.jpg)

The numbers are for 2014 LW arena, and please note that "Ship Gunner" actually comprises of all types of manned ack guns.


Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on February 27, 2015, 07:15:33 AM
Ship gunning needs to be perked  :old:
Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on February 27, 2015, 07:56:48 AM
Formation fombers?  What's that? :devil
Title: Re: Lusches AH Stats Megathread
Post by: Oldman731 on February 27, 2015, 08:39:06 AM
Formation fombers?  What's that?


"Fombers" is exactly what I call them when they shoot me down.

Or something very similar to that.

- oldman
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 27, 2015, 10:01:13 AM
Formation fombers?  What's that? :devil

Three kills  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on March 01, 2015, 04:45:46 PM
One reason for the shift towards faster planes could be the way the perks values are set. Turn fighters have a lower ENY value than they should have. For ex the Brewster and the 109F has the same ENY and thats the same for seafire and 109K. Seafire has also a lower ENY than spit IX so its clear that the TnB:ers are "penalized" for their ability to turn.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 01, 2015, 04:48:14 PM
ENY is more complex than that.
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on March 01, 2015, 05:20:15 PM
Of course, but it says something about how a specific strength are "valued". Gun package, ords, speed etc.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on March 01, 2015, 05:25:58 PM
ENY is not only about at to air capability. It's also very much about air to ground (and thus about it's impact on the 'war' game), usage, arena success (KD) and partly about availability of other planes (in the CV environment). It's a lot of considerations rolled into one single value being used for very different purposes (perk gain determination and arena control)
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on March 01, 2015, 05:43:55 PM
Yes, and u can use ENY to push the game towards more turn fighting by lowering ENY on speed monsters. But it was just a thought, LA-7 and P-51 are already ENY 5 so it hard to lower them more. Depends on how much u can change it but one idea could be that ENY could change with popularity (except for perk rides) and that less popular plane gets an higher ENY. Could give the less popular rides a chance.
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on March 01, 2015, 08:21:00 PM
Yes, and u can use ENY to push the game towards more turn fighting by lowering ENY on speed monsters. But it was just a thought, LA-7 and P-51 are already ENY 5 so it hard to lower them more. Depends on how much u can change it but one idea could be that ENY could change with popularity (except for perk rides) and that less popular plane gets an higher ENY. Could give the less popular rides a chance.

The p51D, 190D, and La7 are all ready the most used planes. The ENY in the hanger was designed for that. If you fly a 109G2 or spitV in the MA, you get more perks if you shoot down newer and better aircrafts like the P51.
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on March 02, 2015, 08:42:08 AM
The following chart is based on a quite bold interpretation of the data available. By using the A2A (K+D) as a 'usage' metric and combining that with the individual top speeds at sea level, I tried to determine if the players are faster fighters these days. The result:

(http://i1145.photobucket.com/albums/o507/Snaildude/avg%20top%20speed%20sl_zpsrsgsah8w.jpg)


Analysis:
The Spitfire is a connecting plane. It connects the turny world with the fast plane set. When lots of Spits are around, their speed is fast enough to force planes into turn fights, and Spit pilots are not afraid to engage in Turn fights. With the increase in turn fighting, there is good results to be had with a more turny bird (hurri, Ki-84, N1ki, Zeke, P-40, 109F, etc.  But when the Spit population declines, the rest turny set is too slow to catch the Stangs, Jugs, Dora, La7 croud so players abandon the turny planes altogether and jump in Faster rides in an attempt to force action.

The Theory:
1) I think move to faster planes has been caused by the decline in spit fire use, which happened for its own reason. That reason is the "easy mode" reputation/Mocking in combination with increased player experience levels. As players progress they move away from the Spit into something more challenging. I think the experience level of the average player is gowing over the past few years because there are less new players to the game. IThese more experinced players begin to look for new challenges, such as the achievement system, GV-ing etc.

2) Also a contributing factor is the large rise in GV-ing. This has cause a shift in the planes set to more bombers and heavy fighters for bombing GVs. The American Plane set of F4Us, Pony's. Lightnings, Jugs, and P-38s are ideal for bombing GVs. They are also Faster and harder to catch so you need to bring your K4, Dora, La7 to kill them.

3) The increased GV action seems to coincide with more Base-Taking fights, than Furball Fights. If you're taking a base you bring Attack/Fighters like Pony's, F4Us Typhies, etc..and Bombers. Requiring faster planes catch diving, bomb dropping fighters.

 :salute

Title: Re: Lusches AH Stats Megathread
Post by: Karnak on March 02, 2015, 08:45:48 AM
At low alt the Ki-84 is just as fast as any Spitfire other than the XIV.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on March 02, 2015, 08:59:47 AM
Analysis:
The Spitfire is a connecting plane. It connects the turny world with the fast plane set. When lots of Spits are around, their speed is fast enough to force planes into turn fights, and Spit pilots are not afraid to engage in Turn fights. With the increase in turn fighting, there is good results to be had with a more turny bird (hurri, Ki-84, N1ki, Zeke, P-40, 109F, etc.

Sesame Street Mode: "One of these planes is not like the others".

The P-40 can TnB fairly well against many of the faster planes, but is in deep against those you mentioned.  You need to be a much better pilot to beat one of those planes with a P-40 in anything near an even fight.
Title: Re: Lusches AH Stats Megathread
Post by: waystin2 on March 02, 2015, 09:27:54 AM
Analysis:
The Spitfire is a connecting plane. It connects the turny world with the fast plane set. When lots of Spits are around, their speed is fast enough to force planes into turn fights, and Spit pilots are not afraid to engage in Turn fights. With the increase in turn fighting, there is good results to be had with a more turny bird (hurri, Ki-84, N1ki, Zeke, P-40, 109F, etc.  But when the Spit population declines, the rest turny set is too slow to catch the Stangs, Jugs, Dora, La7 croud so players abandon the turny planes altogether and jump in Faster rides in an attempt to force action.

The Theory:
1) I think move to faster planes has been caused by the decline in spit fire use, which happened for its own reason. That reason is the "easy mode" reputation/Mocking in combination with increased player experience levels. As players progress they move away from the Spit into something more challenging. I think the experience level of the average player is gowing over the past few years because there are less new players to the game. IThese more experinced players begin to look for new challenges, such as the achievement system, GV-ing etc.

2) Also a contributing factor is the large rise in GV-ing. This has cause a shift in the planes set to more bombers and heavy fighters for bombing GVs. The American Plane set of F4Us, Pony's. Lightnings, Jugs, and P-38s are ideal for bombing GVs. They are also Faster and harder to catch so you need to bring your K4, Dora, La7 to kill them.

3) The increased GV action seems to coincide with more Base-Taking fights, than Furball Fights. If you're taking a base you bring Attack/Fighters like Pony's, F4Us Typhies, etc..and Bombers. Requiring faster planes catch diving, bomb dropping fighters.

 :salute

Howdy Vink!

Focusing in on #1 here.  Interesting observation on Spitfire use.  My first love is and always will be the Spit Mk. VIII.  In frustration I have shifted up to the Mk. XIV more often than not which gives me a lot more speed and acceleration to catch those faster birds.  Again this adds to the increasing speed trend shown in Lusche's chart.  Just an observation from a Spit freak... :x

 :salute

Way
Title: Re: Lusches AH Stats Megathread
Post by: Vinkman on March 02, 2015, 10:05:24 AM
Sesame Street Mode: "One of these planes is not like the others".

The P-40 can TnB fairly well against many of the faster planes, but is in deep against those you mentioned.  You need to be a much better pilot to beat one of those planes with a P-40 in anything near an even fight.

True. I through it there because the hot dogs would take em and try, but only when there was lots of furballing.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 18, 2015, 07:29:33 AM
Another random bit of information:

Player distribution by chesspiece

(http://i1145.photobucket.com/albums/o507/Snaildude/palyerdist_zps2zdw5c8z.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: glzsqd on April 18, 2015, 08:31:17 AM
smelly bish :furious
Title: Re: Lusches AH Stats Megathread
Post by: kvuo75 on April 18, 2015, 09:02:08 AM
smelly bish :furious


usa primetime on this chart is about 0100-0700. 

and you can see the trend.. bish are lowest during that time.






Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 19, 2015, 09:27:43 AM
Yesterdays player distribution showed a somewhat similar picture. Rooks had the most players around US primetime, Bishops before that

(http://i1145.photobucket.com/albums/o507/Snaildude/april18_zpsiyjj1grl.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: 715 on April 19, 2015, 01:16:01 PM
I've been seeing this trend (Bishops outnumbered during US night time and outnumbering other sides during US morning/Europe evening) for a long time.  I find it quite bizarre.  What could possibly cause this asymmetric distribution of players between arbitrary chess piece named sides? 
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on April 19, 2015, 01:22:10 PM
Bish early crew takes all the bases, Rooks late crew takes them all back, Knights sit on the sidelines drinking tea and watching the show.  :)
Title: Re: Lusches AH Stats Megathread
Post by: oboe on April 19, 2015, 01:30:21 PM
Yesterdays player distribution showed a somewhat similar picture. Rooks had the most players around US primetime, Bishops before that

(http://i1145.photobucket.com/albums/o507/Snaildude/april18_zpsiyjj1grl.jpg)

Very interesting!  I think I am seeing a pretty strong inverse relationship between the Knight and Rook populations....
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 19, 2015, 01:35:50 PM
I want to point out that these are just two small data samples and that the absolute numbers are varying very much over the time of one chart.
For example on Friday, the total number of players ranged from 36 to 205. At low population times, even two players logging on or off a specific side can have quite an impact.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 19, 2015, 02:00:11 PM
Yesterdays player distribution showed a somewhat similar picture. Rooks had the most players around US primetime, Bishops before that

(http://i1145.photobucket.com/albums/o507/Snaildude/april18_zpsiyjj1grl.jpg)
Looks like knights are having the most fun. Maybe it is time to rotate.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 19, 2015, 02:03:03 PM
Looks like knights are having the most fun. Maybe it is time to rotate.

At one time we were being horded heavily. But later on, rooks & bish played with each other and pretty much ignored us. We got a lot of our bases back, but mostly without much combat.
Title: Re: Lusches AH Stats Megathread
Post by: Latrobe on April 19, 2015, 02:05:32 PM
At one time we were being horded heavily. But later on, rooks & bish played with each other and pretty much ignored us. We got a lot of our bases back, but mostly without much combat.

I've actually noticed a lot of that recently. Seems like whenever I get on there is only 1 really big fight going on and it's always between the Rooks and the Bish. Nits have virtually no one attack them at all. Even so, Nits still have the most fun  :D
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on April 19, 2015, 02:19:01 PM
Is there a way to track fighter usage by chess piece?

I tend to see a lot of P-51's, spits, lala's on bish and rook, more 109's, spits, and Ki-84's on Knight when I toggle view icon options.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 19, 2015, 02:32:14 PM
Is there a way to track fighter usage by chess piece?

No.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 19, 2015, 11:08:04 PM
Is there a way to track fighter usage by chess piece?

I tend to see a lot of P-51's, spits, lala's on bish and rook, more 109's, spits, and Ki-84's on Knight when I toggle view icon options.
I'd be very surprised if you find any significant plane usage difference between the chess pieces. What you see is probably local peaks due to squadrons that fly on your hours, or a missions leader that operates on your schedule. There are quite a few Spit, 109 and p51 squadrons, some other P47, 190 that can create local peaks in plane type usage. If you see a local peak in 190A8, mosquitoes, and 410s used for air superiority, you know the ~loose deuce~ are around.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 19, 2015, 11:10:55 PM
Is there a way to track fighter usage by chess piece?

I tend to see a lot of P-51's, spits, lala's on bish and rook, more 109's, spits, and Ki-84's on Knight when I toggle view icon options.
I'd be very surprised if you find any significant plane usage difference between the chess pieces. What you see is probably local peaks due to squadrons that fly on your hours, or a missions leader that operates on your schedule. There are quite a few Spit, 109 and p51 squadrons, some other P47, 190 that can create local peaks in plane type usage. If you see a local peak in 190A8, mosquitoes, and 410s used for air superiority, you know the ~loose deuce~ are around.
Title: Re: Lusches AH Stats Megathread
Post by: JVboob on April 20, 2015, 01:47:31 AM
F6f usage? Im considering about flying alot more. I like to be different.
Title: Re: Lusches AH Stats Megathread
Post by: Spyro of Warfang on April 22, 2015, 08:53:31 AM
Just went through this thread. I gotta say, these are very interesting; helped me get back up to speed on the game's history. Will definitely keep an eyeball on this one.

On that note... Anyone care to explain the rise of GVing? Back when I was playing seriously, I always figured they were next-to-pointless, given the prominence of 'air war' tactics.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2015, 09:23:07 AM
On that note... Anyone care to explain the rise of GVing? Back when I was playing seriously, I always figured they were next-to-pointless, given the prominence of 'air war' tactics.

When was that?
There had been no fundamentally change in this regard in the past 10 years. While the GV share has slowly increased from 20 to 25 %(mostly after the Gv control change), you had about the same stuff happening as today. Bases had been sneaked by GV, towns been leveled by them, large ground pushes were made. Often on a larger scale than today, because of overall greater number of players.


Title: Re: Lusches AH Stats Megathread
Post by: bustr on April 22, 2015, 12:58:17 PM
Someone who played a long time ago, would mistake the prevalence of GV spawn battles and the TT battles that suck players out of the sky for the night. As an increase in GVing. He is missing the reality that these maps simply concentrate the GVers making it look like more than it is.

If we had nightly numbers from say 2006, who would notice? When ever the knights don't have access to the several major two country spawn battle fields. The same number who would have sat all night at those spawns, try to take fields with tanks. I wish they would just drive bombers en mass instead. They would definitely capture the field instead of spending hours hiding in the bushes from bomb****s and long range tankers not moving up to take any ground.

I wonder if some of that 5% increase in GV player numbers is accounted for by PC\Laptops that no longer could support the FPS for air combat? That has been given to me as a reason for becoming a GVer by players who didn't want to give up their friends and the game.
Title: Re: Lusches AH Stats Megathread
Post by: Rich46yo on April 22, 2015, 01:01:51 PM
Quote
On that note... Anyone care to explain the rise of GVing? Back when I was playing seriously, I always figured they were next-to-pointless, given the prominence of 'air war' tactics.

There have been quite a few exciting GVs brought into the game. Most of all the TDs.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2015, 04:02:02 PM
An updated chart on GV vs plane usage.
This shows true usage, based on time spent in the different modes, for the whole arena.

(http://i1145.photobucket.com/albums/o507/Snaildude/timegvvplane_zpsfwwgxjyq.jpg)

GV's had been introduced in 2000, before the start of this chart. By 2001, we already had the core setup with a tank, an AA vehicle and a troop carrier. Since then, the GV set has been expanded step by step.
As you can see, the true "GV explosion" happened in AH 1 (AH 2 went live mid 2004), From 2004 onwards, the increase in gametime spent in GV has been relatively small. From 2008 to early 2011 you can even see a sort of decline, which was stopped by the introduction of the improved GV control setup in April 2011.

Again, keep in mind that these are relative values. In absolute hours (which translates into average # of players in GV at a given time), the peak was reached in 2007/2008. On average, we had actually more than twice the number of players in vehicles than we have today.
Title: Re: Lusches AH Stats Megathread
Post by: Spyro of Warfang on April 22, 2015, 04:09:07 PM
Okay. Thanks for the chart; I appreciate your help in setting the record straight.

Any chance of a chart showing country win/loss ratios?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2015, 04:12:22 PM
Any chance of a chart showing country win/loss ratios?

Unfortunately, that's not possible.

Many years ago, we had plane stats by country, but any country based stats had been removed since then.  :(
Title: Re: Lusches AH Stats Megathread
Post by: Wiley on April 22, 2015, 04:17:12 PM
An updated chart on GV vs plane usage.
This shows true usage, based on time spent in the different modes, for the whole arena.

(http://i1145.photobucket.com/albums/o507/Snaildude/timegvvplane_zpsfwwgxjyq.jpg)

GV's had been introduced in 2000, before the start of this chart. By 2001, we already had the core setup with a tank, an AA vehicle and a troop carrier. Since then, the GV set has been expanded step by step.
As you can see, the true "GV explosion" happened in AH 1 (AH 2 went live mid 2004), From 2004 onwards, the increase in gametime spent in GV has been relatively small. From 2008 to early 2011 you can even see a sort of decline, which was stopped by the introduction of the improved GV control setup in April 2011.

Again, keep in mind that these are relative values. In absolute hours (which translates into average # of players in GV at a given time), the peak was reached in 2007/2008. On average, we had actually more than twice the number of players in vehicles than we have today.

That fascinates me.  There must be a lot more NOE going on than I realize at times.  I wonder what it would look like if you could break it out by time of day.  :bolt:  My perception is GV usage ratio seems higher during off peak hours.

Wiley.
Title: Re: Lusches AH Stats Megathread
Post by: Butcher on April 22, 2015, 04:18:37 PM
I am surprised by the GV ratio; when they added the Panther and a few other GV's I figured it would help the ground game, seems it didn't do much at all. Then again most of the ground players have bailed on the game and moved to other games.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2015, 04:23:20 PM
I wonder what it would look like if you could break it out by time of day.

that wopuld be great, but that would require me hacking HTC's database for some real-time tracking  :noid

The only thing which I can do (and did) was going by GV vs plane kills&deaths (I can track that in near real time), but this is quite imprecise due to the changing k/t between off hours and prime time.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 22, 2015, 04:25:50 PM
Then again most of the ground players have bailed on the game and moved to other games.


There is no indication of this at all. How do you explain the slight increase as well as overall GV usage, as well as the increase of "heavy GV users" when ground players are supposed to have left the game?
Title: Re: Lusches AH Stats Megathread
Post by: Spyro of Warfang on April 22, 2015, 04:45:27 PM
Then again most of the ground players have bailed on the game and moved to other games.
If there's anything other than pitched aerial dogfights that WWII-based games try to emulate, it's armor vs. armor confrontations. There's quite a lot of appeal there, simply because of all the great stories that have come out of that realm, so we'd probably still have a sizable GV playerbase.

Hmmm... Maybe HTC should put more emphasis on GVs in their promotional material. They have the garage to keep some armchair tankers satisfied, it sounds like.
Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on April 22, 2015, 06:04:01 PM

There is no indication of this at all. How do you explain the slight increase as well as overall GV usage, as well as the increase of "heavy GV users" when ground players are supposed to have left the game?

I have no proof of this "assumption" but it seems to me that with all the tank games that popped up over the last couple of years Im sure there are many that have come in and checked out what HTC has to offer. I would think that many stayed after checking it out. The other games have such small battle fields and the games are limited to numbers and time I think as well. Here "the battle rages on 24/7!"

So even tho we lost a lot of players to the other games I think we have captured more with a better game with out waits, longer battles, and an automatic transmissions.  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 23, 2015, 06:11:57 AM
Direct comparison of time spent in vehicles between tour 74 (March 2006) and tour 182 (March 2015)

(http://i1145.photobucket.com/albums/o507/Snaildude/gv%20time%20now%20and%20then_zpsnfk3szah.jpg)

Interestingly, the (relative) number of players who don't care about that GV thing has stayed about the same. The share of players doing GV only has about doubled, but is still on a very low level.
The real increase in GV usage comes from the 'casual drivers', those who play the whole game including vehicles. This group seems to spend more time in vehicles than before.


Please keep in mind that there are 9 years between the two samples and the individual players making up the chart are not the same for the most part.

Title: Re: Lusches AH Stats Megathread
Post by: FLOOB on April 23, 2015, 06:55:27 AM
50% of players spend 10% or more of their time in GVs? That's disgusting!
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on April 23, 2015, 07:10:46 AM
Ggeebo's beautiful map sucks planes out of the sky to GVs at the beginning of US eastern prime time then goes back to normal latter that evening best I can tell.  I think the common plane player switching over to gvs on that map get tired of being shot by spawn campers or well hidden, skilled tanks then go back to planes.
Title: Re: Lusches AH Stats Megathread
Post by: Skyyr on April 23, 2015, 11:10:58 AM
Direct comparison of time spent in vehicles between tour 74 (March 2006) and tour 182 (March 2015)

(http://i1145.photobucket.com/albums/o507/Snaildude/gv%20time%20now%20and%20then_zpsnfk3szah.jpg)

Interestingly, the (relative) number of players who don't care about that GV thing has stayed about the same. The share of players doing GV only has about doubled, but is still on a very low level.
The real increase in GV usage comes from the 'casual drivers', those who play the whole game including vehicles. This group seems to spend more time in vehicles than before.


Please keep in mind that there are 9 years between the two samples and the individual players making up the chart are not the same for the most part.

You should overlay that against active subscriber numbers.
Title: Re: Lusches AH Stats Megathread
Post by: Karnak on April 23, 2015, 11:26:30 AM
You should overlay that against active subscriber numbers.
Only HTC has active subscriber numbers.  It isn't published.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 23, 2015, 11:27:02 AM
You should overlay that against active subscriber numbers.


For some odd reason HTC wont tell me the number of subscribers ;)
Title: Re: Lusches AH Stats Megathread
Post by: Skyyr on April 23, 2015, 12:06:55 PM
Only HTC has active subscriber numbers.  It isn't published.


For some odd reason HTC wont tell me the number of subscribers ;)

Couldn't you simply take the total number of ranked players? AFAIK, the game doesn't rank you unless you log in, so at the very least you'd have an "active" number of players from the number of ranked players, which should have some sort of direct correlation to subscriptions.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 23, 2015, 12:34:08 PM
For all my pilot/player based stats I simply gather data of all pilots that had at least one kill or death in anything. That allows a very high precision on stats like that one above and similar. It shows what is happening in the LW arena so to speak (it would fall short for the EW and somewhat for the MW arena).

However, it's not possible to deduct an exact number of subscribers from them, mostly because the number of "2weekers" varied immensely over the years. I may have a sort of reasonable guess by 'connecting all the dots' over the years, but I'd like to keep that for myself. I don't want to publicly cross too deep into "That's not your business!" territory ;)


The reason I synchronised both tours to a 'percentage of players' format is also mainly to enable a direct comparison on what players are doing and how much.
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on April 23, 2015, 09:33:04 PM
Snailman, is there any statistically significant drop in kills relative to usage in the K4 since people started complaining about the 30mm?
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on April 23, 2015, 09:34:10 PM
You might want to attach a date to that, Kampfer.
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on April 23, 2015, 09:51:34 PM
I don't know when everyone thinks the 30mm "bug" started. I've noticed no decrease in lethality.

Last two years I suppose would be sufficient.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 24, 2015, 04:10:03 AM
I don't know when everyone thinks the 30mm "bug" started. I've noticed no decrease in lethality.

Last two years I suppose would be sufficient.

The sporadic complaints about go much further than that and don't really statistically correlate with anything.
Title: Re: Lusches AH Stats Megathread
Post by: Butcher on April 24, 2015, 06:24:30 AM

There is no indication of this at all. How do you explain the slight increase as well as overall GV usage, as well as the increase of "heavy GV users" when ground players are supposed to have left the game?

Game play changes is a pretty good reason for increased GV usage, when I quit playing there were very rare times HQ was ever down; did you take into account that perhaps GV usage is up because of the game play changes?
It seems quite a bit of the game has changed since I have left, it doesn't always have to do with content but game play :)

Then again it would be interesting to see a chart on the total time HQ has been down for any country; based on year - I don't recall HQ being down very much unless it was a massive raid, even then most massive raids were either targeted at an Airfield or a mission setup (Bomb groups doing a factory hit with historical aircraft etc). Again - I only remember a "few" times when HQ was down, even then by the time it was resupplied it didn't seem but a few minutes.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 24, 2015, 06:32:42 AM
Game play changes is a pretty good reason for increased GV usage, when I quit playing there were very rare times HQ was ever down; did you take into account that perhaps GV usage is up because of the game play changes?


Of course I do, and I have stated that. Most notably because of the revamped GV controls.

But it was not about 'why' but 'who'. I was referring to the statement

Then again most of the ground players have bailed on the game and moved to other games.

If the GV players, as a class, had mostly bailed on the game we could not possibly have more GV usage overall and relatively more "heavy GV users" in specific  ;)
A lot of players 'bailed' on AH over the years, all kinds of them, but the group of ground players did fare somewhat better than for example the fighter jocks.




Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 24, 2015, 06:35:23 AM
Then again it would be interesting to see a chart on the total time HQ has been down for any country; based on year - I don't recall HQ being down very much unless it was a massive raid


We have no stats about that.
But in the past the HQ was also a less valuable target with it's fixed 45 minutes downtime, which meant it was often back up even before a HQ raider had a chance to land.
Now HQ can be easily down for 100 minutes or more (theor. max. is 165 minutes), and is a PITA to resupply if you only got a handfull of players online.
(Which shows that it's very difficult to balance a target with such a massive global impact)


But enough with that numbers for now, I'm going to take my boy to the park  :banana:
Title: Re: Lusches AH Stats Megathread
Post by: FLOOB on April 25, 2015, 09:41:38 AM
This has a chart in it, and it's funny, and I'm not done abusing the forum's new youtube code.
Title: Re: Lusches AH Stats Megathread
Post by: Spyro of Warfang on April 25, 2015, 09:59:14 AM
This has a chart in it, and it's funny, and I'm not done abusing the forum's new youtube code.

Kinda failed on my end. Might have fixed it.
Title: Re: Lusches AH Stats Megathread
Post by: Arlo on May 09, 2015, 05:33:54 PM
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2015, 03:31:51 AM
Haven't posted anything in a long time, haven't I?  :old:


Well, here's something more recent:

(http://i1145.photobucket.com/albums/o507/Snaildude/time%20tour%20187_zpsof1muvfh.jpg)

This simply shows where our AH players spent their time last tour.





(http://i1145.photobucket.com/albums/o507/Snaildude/kills%20hour%20tour%20187_zpsgjuq16mw.jpg)

This shows the overall kills per hour of gameplay, manned acks excluded (I can't track the time in them)


Title: Re: Lusches AH Stats Megathread
Post by: JVboob on September 11, 2015, 03:59:40 AM
WW1 and AvA have the most engaging fights and lowest game time. This should change in the AvA I love that place.
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on September 11, 2015, 07:32:53 AM
WW1 and AvA have the most engaging fights and lowest game time. This should change in the AvA I love that place.

AVA is the best!
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on September 11, 2015, 08:42:19 AM
AVA is the best!

Indeed.
Title: Re: Lusches AH Stats Megathread
Post by: pembquist on September 11, 2015, 11:00:59 AM
What would be interesting to see is a graph of an arena's population over time in one minute intervals over a couple weeks. 
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 11, 2015, 11:18:21 AM
What would be interesting to see is a graph of an arena's population over time in one minute intervals over a couple weeks.

You would have to do that manually. Unfortunately the only way to do that is the manual one, i.e. logging in & out and noting down the numbers.
Which I actually did a few times on a limited base for the LW arena, I just don't have the capacity for such follies anymore  ;)

What's possible is a kind of automatic activity meter based on kills/deaths, in near real times. Again, I have done that a few times for the LW arena and posted results somewhere...
Title: Re: Lusches AH Stats Megathread
Post by: Oddball-CAF on September 11, 2015, 11:40:16 AM
Lusche, in all sincerity, I've found your stats graphs and charts absolutely fascinating
over the years and you have my thanks for all the time and effort you've put into
compiling 'em and working 'em into graphic form.

Best regards, Odd
Title: Re: Lusches AH Stats Megathread
Post by: kvuo75 on September 11, 2015, 02:44:29 PM
What would be interesting to see is a graph of an arena's population over time in one minute intervals over a couple weeks.

for about a year i recorded data for late war, during all the times i was on, with about 30 minute intervals

never graphed it, but i did learn bishops were outnumbered pretty much all the time i played (us primetime)
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on September 16, 2015, 08:53:52 AM
Country Numbers

My wife is on holiday so I had some free time to waste  :D



Yesterday's (Tuesday) distribution of players between countries:

(http://i1145.photobucket.com/albums/o507/Snaildude/playerbycountry150915_zpsoi2jgye8.jpg)

As noted, the time is given in CST. 12:00 CST = 6 AM EDT, 04:00 CST = 10PM EDT


A bit more telling (especially when it comes to resulting ENY values) is the distribution in percentages.
The lower arena numbers in LW get, the more extreme can the number be distributed between the countries. And the resulting ENY limits can be very harsh and changing quite abruptly with only 3 or 4 players leaving or entering the arena:

(http://i1145.photobucket.com/albums/o507/Snaildude/playerpercent150915_zps18aaiuka.jpg)

During my early afternoon (early US morning) Bish had to cope with ENY 29 for quite some time. In the early evening Bish & Nits were both subject to some significant ENY limits, as Rook numbers stayed low


And how did last Tuesday stack up to some other Tuesdays of the past? Luckily I could dig up some data I gathered in the past:

(http://i1145.photobucket.com/albums/o507/Snaildude/numbercomp%20tues_zpsytdj7opt.jpg)

The 2010 data set was from a Titanic Tuesday, meaning we had a single LW arena setup starting about 17:00 CEST (arena reset caused the dent in the graph at that time).





Title: Re: Lusches AH Stats Megathread
Post by: Oddball-CAF on September 16, 2015, 06:02:14 PM
   I for one find it quite confusing. It's obvious that the drop in players/subscriptions
has been continuous over the past five or more years. Yet there's been next to
nothing major that's really been changed in gameplay over all that time.
  I see lots of posts about the "community" of Aces High, but I don't buy into that.
It might be a "community", but if HTC's a part of it, they don't seem to participate
in it to any extent, save for brief, knee-jerk, replies to posts which Hitech finds
offensive. And I "get that". It's his baby. But some fun and interesting postings
I think the forum community in general would very much like to see and read.
  I give major kudos to HTC for updating the game engine. I know for a lot of folks
that's a huge improvement...graphically.
  But the bottom line is that the "gameplay" itself is stale and geared seemingly to
encouraging the now prevalent "hide in the ack" crowd and the wirbel-dweebs;
a constant source of frustration for most people and another reason why people are
leaving AH.
  I guess what I'd like to see, and keep hoping to see (but don't) is HTC actively
participating in gameplay discussions and/or flying in the LWA so they could
get a better grasp on how the current arena/strat settings are working out.
I just perceive that they've lost touch with the game as it currently is.
  I want them to succeed. Very much so. And I'm fervently hoping that
beyond the graphics in the new engine, some new/modified gameplay features
are incorporated into that.
  I'm not much of a flight simmer, myself. Air Warrior and Aces High are the only
flight sims I've spent more than an hour playing in the past two decades. (With
LONG breaks thrown in here and there.) But lately, I've been hitting some
"Flight Sim" websites looking for news/interviews about Aces High and the upcoming
new engine, but have drawn a blank.
  Do any of you hardcore flight simmers have any "flight sim news" type websites
that contain anything relative to Aces High? (Within, say the last two years.)
 
Regards, Odd

 
Title: Re: Lusches AH Stats Megathread
Post by: 49Dallas on September 17, 2015, 04:09:12 AM
   I for one find it quite confusing. It's obvious that the drop in players/subscriptions
has been continuous over the past five or more years. Yet there's been next to
nothing major that's really been changed in gameplay over all that time.
  I see lots of posts about the "community" of Aces High, but I don't buy into that.
It might be a "community", but if HTC's a part of it, they don't seem to participate
in it to any extent, save for brief, knee-jerk, replies to posts which Hitech finds
offensive. And I "get that". It's his baby. But some fun and interesting postings
I think the forum community in general would very much like to see and read.
  I give major kudos to HTC for updating the game engine. I know for a lot of folks
that's a huge improvement...graphically.
  But the bottom line is that the "gameplay" itself is stale and geared seemingly to
encouraging the now prevalent "hide in the ack" crowd and the wirbel-dweebs;
a constant source of frustration for most people and another reason why people are
leaving AH.
  I guess what I'd like to see, and keep hoping to see (but don't) is HTC actively
participating in gameplay discussions and/or flying in the LWA so they could
get a better grasp on how the current arena/strat settings are working out.
I just perceive that they've lost touch with the game as it currently is.
  I want them to succeed. Very much so. And I'm fervently hoping that
beyond the graphics in the new engine, some new/modified gameplay features
are incorporated into that.
  I'm not much of a flight simmer, myself. Air Warrior and Aces High are the only
flight sims I've spent more than an hour playing in the past two decades. (With
LONG breaks thrown in here and there.) But lately, I've been hitting some
"Flight Sim" websites looking for news/interviews about Aces High and the upcoming
new engine, but have drawn a blank.
  Do any of you hardcore flight simmers have any "flight sim news" type websites
that contain anything relative to Aces High? (Within, say the last two years.)
 
Regards, Odd

 




+1

MANY people have been going to other games. This game isn't inviting to new people. The learning curve is high, Combined with people who've been playing for ten years or more who know everything about the game constantly killing the new guy can make this game to hard for people to play. There's no tutorial, You're just thrown in and left to the dogs. The graphics are outdated. There are many bugs. This game isn't competitive against it's competitors.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on September 17, 2015, 04:23:59 AM
that graph makes depressing reading for UK prime time which I would class as 20:00hrs her Majesty's time.  was 220 now 90.     :(
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2016, 04:28:44 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/Fighter%20combat%20kD%202015_zps8uou039g.jpg)

Pure fighter vs fighter K/D, all perk planes are far off the chart to the right.
Keep in mind that there are factors beyond raw plane performance that impact the resulting K/D, like primary role and volume of usage.
Title: Re: Lusches AH Stats Megathread
Post by: FLOOB on February 20, 2016, 04:44:04 AM
You forgot to label all of the dots. That's just lazy.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2016, 04:49:26 AM
Fighter vs Fighter again, but this time as Kills-Deaths. This way allows to see the big predators as well as the main victims of the arena at a glance:

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20combat%20k-d%202015_zpsfk8qpcnd.jpg)

Particularly notable are the Brewster and the Spit 14. Unlike the usual 'victims', they are not handicapped by being mainly used as ground attack planes, as both do not carry any ords at all.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2016, 04:51:44 AM
You forgot to label all of the dots. That's just lazy.

I just wanted to improve readability.
Yeah, that's My story and I'm sticking to it!  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 20, 2016, 05:24:35 AM
Time spent in the various modes per year:

(http://i1145.photobucket.com/albums/o507/Snaildude/mode%20util_zps33lahpbo.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: Wmaker on February 20, 2016, 09:16:09 AM
Thanks for the stats once again Lusche!!

Educating and entertaining at the same time as always!

Yeh, what really jumps out is the Spitfire Mk.XIV's poor k/d. No way of knowing, but I really wonder how many of those Mk.XIV deaths are from crashes due to inexperienced (with the type) pilots departing from controlled flight during an engagement and crashing or due to enough troubles controlling it to give the initiative to the opposing foe(s).

It is rather easy to inadvertently get it into a flat spin-like "falling leaf" condition which takes quite a bit of altitude to recover. Based on testing it, my hypothesis is that behind of this behavior is its prop's excessive gyroscopic precession.
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 20, 2016, 09:43:40 AM
Fighter vs Fighter again, but this time as Kills-Deaths. This way allows to see the big predators as well as the main victims of the arena at a glance:

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20combat%20k-d%202015_zpsfk8qpcnd.jpg)

Particularly notable are the Brewster and the Spit 14. Unlike the usual 'victims', they are not handicapped by being mainly used as ground attack planes, as both do not carry any ords at all.
Look Snailman posted a a chart that has the f4U as Easy mode....now all the Jayro's and SFOXs must admit they fly easy mode :D

The Brew really does surprise me because of how easy it feels when flying it in the MA....Spit 14 definitely has some swing with people trying to fly it like the rest at flat spinning it.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on February 20, 2016, 06:36:16 PM
I'll bet a lot of those spit 14 deaths are due to someone upping it and thinking it flies like the rest of the spits.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on February 20, 2016, 06:43:18 PM
I'd also wager quite a few are upped in error for a Spit 16, maybe HTC should ditch the roman numerals in the hangar as it is to confusing for noobs.
Title: Re: Lusches AH Stats Megathread
Post by: save on February 20, 2016, 07:45:41 PM
Would be nice to have a fighter vs bomber chart.
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 20, 2016, 07:48:13 PM
I'd also wager quite a few are upped in error for a Spit 16, maybe HTC should ditch the roman numerals in the hangar as it is to confusing for noobs.
True  :aok
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on February 20, 2016, 08:02:44 PM
I'll bet a lot of those spit 14 deaths are due to someone upping it and thinking it flies like the rest of the spits.

Also, it's because they rip their wings off 7/10 times hehehe.  :devil
 
I'd also wager quite a few are upped in error for a Spit 16, maybe HTC should ditch the roman numerals in the hangar as it is to confusing for noobs.

True, but it makes for a good learning understanding of Roman numerals.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2016, 03:43:52 AM
Would be nice to have a fighter vs bomber chart.

(http://i1145.photobucket.com/albums/o507/Snaildude/fvsb%202015_zpse4hsfget.jpg)

The Me 163 has a lower K/D than I would had expected. In part that's a result of being used a lot against B-29s. But even when dismissing that factor, the K/D would still be only slightly above 6 against the remaining heavy bombers (B-17, B24, Lancaster)
Title: Re: Lusches AH Stats Megathread
Post by: Wmaker on February 21, 2016, 04:01:27 AM
(http://i1145.photobucket.com/albums/o507/Snaildude/fvsb%202015_zpse4hsfget.jpg)
In part that's a result of being used a lot against B-29s.

Yeh, I also suspect quite a big number Me163 deaths against bombers is due to collisions with the target. Misjudging flight paths, drone warps and reaching compression at the worst possible moment...and so on.
Title: Re: Lusches AH Stats Megathread
Post by: Crash Orange on February 21, 2016, 07:10:46 AM
Look Snailman posted a a chart that has the f4U as Easy mode...

Does that mean the 109K4 is even more "easy mode"? Who knew? Besides me, I mean. And the P-38J and Ta-152 are the most "easy mode" fighters in the game! Why aren't they perked?

Lusche, why did you leave all the Japanese rides off the second chart?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2016, 07:16:55 AM
Lusche, why did you leave all the Japanese rides off the second chart?

There simply weren't any in the top or bottom 10.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 21, 2016, 07:56:55 AM
. . . And the P-38J and Ta-152 are the most "easy mode" fighters in the game! Why aren't they perked? . . .

Keep in mind most of the top players in these planes are highly skilled pickers and often fly with support players.  Not that they are good in other modes as well but you want find them in a furball unless they are picking.  In other words they are skilled in selecting low risk fights.

Note, picking is not a bad word.  I pick, and most everybody else does as well.
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 21, 2016, 10:45:50 AM
Does that mean the 109K4 is even more "easy mode"? Who knew? Besides me, I mean. And the P-38J and Ta-152 are the most "easy mode" fighters in the game! Why aren't they perked?

Lusche, why did you leave all the Japanese rides off the second chart?
K4 is easy mode in any kind of fight....it's gun is just not easy mode like the LA7s you fly.

TA152 and P38J probably have a higher K/D then most others because they have more appeal for fighting instead of base taking (where a lot of deaths to P38L's happen)

TA152 is also a monster if it is above an enemy...there are few better at BnZ then a 152....and I'm sure they also have high K/D....oh look the F4U4 and Tempest :aok
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on February 21, 2016, 12:29:41 PM
Yeh, I also suspect quite a big number Me163 deaths against bombers is due to collisions with the target. Misjudging flight paths, drone warps and reaching compression at the worst possible moment...and so on.


Don't forget blowing up on landing.... :old:
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 21, 2016, 12:34:39 PM
Not just collisions, but I have killshot myself multiple times in the 163 and 262.   
By getting too close, you can fly through the 30mm explosions and the bomber keeps on going.  :bhead
Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 21, 2016, 12:45:08 PM
P47D11 is easy mode! The stats prove it! :old:

Totally not fair that one of the best planes in AH is ENY 35. Just imagine the horror if we had a p47 razorback with a paddle blade prop - at least I would have something to spend my Fighter perks on.
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on February 21, 2016, 01:25:27 PM
What surprises me is the Ta-152's relatively low bomber KTD. Granted it's no 262-esque death-cone, but it's still a very effective anti-bomber package. Especially given its generous ammunition load.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 21, 2016, 02:06:39 PM
What surprises me is the Ta-152's relatively low bomber KTD.

What could have an influence is the mission profile. The Ta is one of the planes of choice for intercepting ultra high buffs, which is significantly more difficult. Other fighters like the Tempest, F4U-C, Moss, 190A8 etc are rarely found at altitudes beyond 25K.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on February 21, 2016, 02:47:59 PM
I got a news flash for you guys there is no such thing as easy mode whats an easy mode plane for one player is not for another it's all in the matter of perspective
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 21, 2016, 03:21:57 PM
I got a news flash for you guys there is no such thing as easy mode whats an easy mode plane for one player is not for another it's all in the matter of perspective
Respectfully Disagree, It's not a matter of player to player.....almost all planes have a WAY to fly them Easy mode and rack up kills. Hell the P40 is a HELLUVA bnz bird so if you get a lot of alt over top a furball....the P40 becomes easy mode.

My pet peeve planes are F4U's/Brewsters....because IMO they are the easiest planes to fly in game, that's where your argument comes into play.

My limited experience flying all the "turny" bird planes....the Brew is by far the most simple. And before someone brings up the "limited" portion, I don't fly them because I don't get hardly any challenge while flying them.

Hogs are just P51s with better moves...simple as that. If I had to pick one non perk plane to DA the entire plane set...it would be a 1A, spit 16,KI84 or La7....and saying that I think if I could 1v1 myself, the 1A vs Spit 16....the hog would win, I still think the spit is an easier ride for a new player but once you understand the potential of a hogs flaps and rudder....it's amazing. KI84 would beat La7....LA7 would beat Hog....KI84 vs spit 16 would be a good fight same with Hog vs KI84 but I don't think the KI84 has enough vertical like the LA would against the hog.

If you ask "Who the best F4U pilots are in the game?" half would probably be people who fly it either in the horde or from the advantage....which is fine but that doesn't make them "Good". The people I consider the best pilots in this game normally are getting kills from the disadvantage, out numbered out gunned.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on February 21, 2016, 03:56:16 PM
I think allot is skill level..if you put me in the most "easy mode" aircraft and you in the most difficult aircraft to fly what ever that maybe is..your skill will beat my advantage almost every time...if you know how to suck me into your kinda fight
Title: Re: Lusches AH Stats Megathread
Post by: fracca on February 21, 2016, 05:44:32 PM
Lusche do you have stats on WW1? As in total players per month or total arena kills by month? Traffic stats mainly.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 23, 2016, 06:06:48 PM
Lusche do you have stats on WW1? As in total players per month or total arena kills by month? Traffic stats mainly.

I will see what I can do for you, but no promises. Somewhat limited spare time these days means I concentrated on the LA arena stats (which represents like 90% of the AH players activity).
Maybe next weekend...
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 23, 2016, 06:41:38 PM
Respectfully Disagree, It's not a matter of player to player.....almost all planes have a WAY to fly them Easy mode and rack up kills. Hell the P40 is a HELLUVA bnz bird so if you get a lot of alt over top a furball....the P40 becomes easy mode.

My pet peeve planes are F4U's/Brewsters....because IMO they are the easiest planes to fly in game, that's where your argument comes into play.

My limited experience flying all the "turny" bird planes....the Brew is by far the most simple. And before someone brings up the "limited" portion, I don't fly them because I don't get hardly any challenge while flying them.

Hogs are just P51s with better moves...simple as that. If I had to pick one non perk plane to DA the entire plane set...it would be a 1A, spit 16,KI84 or La7....and saying that I think if I could 1v1 myself, the 1A vs Spit 16....the hog would win, I still think the spit is an easier ride for a new player but once you understand the potential of a hogs flaps and rudder....it's amazing. KI84 would beat La7....LA7 would beat Hog....KI84 vs spit 16 would be a good fight same with Hog vs KI84 but I don't think the KI84 has enough vertical like the LA would against the hog.

If you ask "Who the best F4U pilots are in the game?" half would probably be people who fly it either in the horde or from the advantage....which is fine but that doesn't make them "Good". The people I consider the best pilots in this game normally are getting kills from the disadvantage, out numbered out gunned.

A P-40 can only BnZ typical late war birds for at most 3 passes and then the hunter becomes the hunted.   Not too many choose the P-40 to pick furballs for this reason.   There is little margin for error and no way to outrun 90% of the plane set.   The P-40 is for a player that wants to fight.   Or for showoffs.  :D
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on February 23, 2016, 07:49:44 PM
A P-40 can only BnZ typical late war birds for at most 3 passes and then the hunter becomes the hunted.   Not too many choose the P-40 to pick furballs for this reason.   There is little margin for error and no way to outrun 90% of the plane set.   The P-40 is for a player that wants to fight.   Or for showoffs.  :D
You can saddle up in a P40 pretty easy....but I agree it's not easy there are ways to make it easy especially when flying with numbers...unlike yourself who dives into furballs in P40s, P39s and all that other crap nobody else flys in the MA :rofl
Title: Re: Lusches AH Stats Megathread
Post by: Vudak on February 23, 2016, 08:22:05 PM
Respectfully Disagree, It's not a matter of player to player.....almost all planes have a WAY to fly them Easy mode and rack up kills. Hell the P40 is a HELLUVA bnz bird so if you get a lot of alt over top a furball....the P40 becomes easy mode.

My pet peeve planes are F4U's/Brewsters....because IMO they are the easiest planes to fly in game, that's where your argument comes into play.

My limited experience flying all the "turny" bird planes....the Brew is by far the most simple. And before someone brings up the "limited" portion, I don't fly them because I don't get hardly any challenge while flying them.

<snip>

I'm more of a player vs. plane kind of guy myself.  I just pretend everything is a Spit V and fly it that way.  They all can do the same stuff for the most part.  It's just a question of at what speed/alt and how soon/late what ACM needs to be initiated.  Some are definitely much better suited for typical MA engagements than others. 

I think you need to define "easy" though because people say this about F4U's and then they also say it about La-7's, which are totally different beasts, though they're both "busy" planes to fly (at least in a 1v1 angles fight).  They do each have some great options to exercise and are competitive against pretty much anything non-perked, but they have some big weaknesses too and just like any other plane need to be flown to their strengths.

If you're saying they're easier to stay alive and get kills in than a lot of other birds, then I guess I'm with you, but you could say that about any fast plane.

As for Brewsters and the really slow turny planes, well, they're easy to turn and turn and turn but they can't dictate any fights.  You either accept their terms for fun or you have your way with them. 
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 23, 2016, 08:53:18 PM
F4Us are monsters.  Maybe not easy for a noob, but they are very dangerous in any kind of fight.   The only reputed weakness is climb rate, but in reality, it's only slightly below average.   The zoom climb/prop hanging/steady as a rock flight characteristics more than make up for it.
Title: Re: Lusches AH Stats Megathread
Post by: Vudak on February 23, 2016, 09:04:24 PM
I think total inability to build energy through climb or acceleration is a pretty big weakness. They do start as monsters but you need to fly smart to keep them that way in the MA, imo.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 23, 2016, 09:11:14 PM
What about the uberflaps and rudder?   Corsairs are great turnfighters.   One of the best, in fact.

I would rather face a Spit XVI than a Corsair any day.   
Title: Re: Lusches AH Stats Megathread
Post by: Vudak on February 23, 2016, 09:21:57 PM
Oh, I don't dispute that the Corsairs are monsters, but flaps and rudder help you decelerate at will, and I am saying the weakness is you really can't accelerate at will (at least without alt). That's a pretty glaring weakness in a typical MA fight. There's a reason they arent usually "base defence" birds.
Title: Re: Lusches AH Stats Megathread
Post by: fracca on February 23, 2016, 11:13:42 PM
I will see what I can do for you, but no promises. Somewhat limited spare time these days means I concentrated on the LA arena stats (which represents like 90% of the AH players activity).
Maybe next weekend...

Totally understand and appreciate you even looking if you get a chance. Thanks very much regardless of outcome.
Title: Re: Lusches AH Stats Megathread
Post by: Getback on February 24, 2016, 03:32:00 PM
My stats changed slightly, I've killed more Tutus than any other bomber as of last week. I need to look again though. Nevermind, I killed a bunch of Lancasters recently. However Tutus were on top.
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on February 24, 2016, 04:36:03 PM
Oh, I don't dispute that the Corsairs are monsters, but flaps and rudder help you decelerate at will, and I am saying the weakness is you really can't accelerate at will (at least without alt). That's a pretty glaring weakness in a typical MA fight. There's a reason they arent usually "base defence" birds.

Definitely a lot easier to beat if you're in a bird that can crack 4000fpm.
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on February 24, 2016, 04:42:05 PM
Oh, I don't dispute that the Corsairs are monsters, but flaps and rudder help you decelerate at will, and I am saying the weakness is you really can't accelerate at will (at least without alt). That's a pretty glaring weakness in a typical MA fight. There's a reason they arent usually "base defence" birds.

That is correct Vudak. I love the F4Us almost more than any other plane but when it comes to base defense, it's just not the plane you want to roll (unless you are fighting off CVs). The lack of acceleration is damning. Fighting with little E agaisnt BnZ planes is very tough in the F4U. The best way to fly it is to get at least 12-20K before you engage the enemy. The same thing for many American planes. They were made this way because they were typically on the attack, had to fly long distances, and generally had to be above all the enemies to be successful. The Japanease have a lot of turny birds because they were on the defense most of the time, that is why the KI84 is one of the best defense planes in the game.

It's all about how you fly them. Just keep note that the F4Us, while being a beast mode plane, takes a lot of practice to learn. In the MA, if you don't fly it to its strengths or get the necessary alt first, you will end up getting ganged. I always tell people to fly it BnZ style, and if you get a chance to 1v1 then go for it, but don't get cought up low or slow with a bunch of cons around. Always make sure you can escape the furball with speed and try to stay fast as much as you can. Always make sure to regain your alt before you head back to the furball. Its not a plane that you can just zoom in and out of furball like you can in a 109 or La7.
Title: Re: Lusches AH Stats Megathread
Post by: JVboob on April 03, 2016, 07:04:43 PM
Spitty14s should have a higher K:D. But people assume they are like a 9 or a 16 and turn them like you would a 9 or 16.

It isnt as noob friendly as its brothers but it can turn you just gotta learn how with it. Ive had some good success with it. My most "fear" planes that are priority targets are usually the 38s mossies and nikis. thats due to the pilots that fly them except for the niki they accelerate and turn which is a threat to the way i fly.
Title: Re: Lusches AH Stats Megathread
Post by: icepac on April 03, 2016, 08:44:55 PM
My stats changed slightly, I've killed more Tutus than any other bomber as of last week. I need to look again though. Nevermind, I killed a bunch of Lancasters recently. However Tutus were on top.

My stats changed slightly, I've killed more fighters with the Tutus than any other plane.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on April 04, 2016, 03:50:03 AM
We have stats??? :x
Title: Re: Lusches AH Stats Megathread
Post by: nickel5 on April 05, 2016, 04:38:35 PM
How about Ar234 air to air stats and dogfights? ==<--O--O-->==
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on April 05, 2016, 05:47:22 PM
I love stats

You can really tell a lot about how someone flies based on stats, if they don't take it seriously though its not too representive. Lots of people who talk crap have horrendous stats, so you can tell of they are talkin BS.

I always like to challenge myself and use the stats as a base for my performance.

Just to brag a bit, I had the top K/D last tour in 3 different planes.  :neener:

It's challenges like that that keep me playing the game.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on April 06, 2016, 01:50:55 AM
I just checked my stats...It said I Suffer from a major case of suckage however the fun meter is pegged So careful how you judge me apparently I don't care about dying :aok
Title: Re: Lusches AH Stats Megathread
Post by: caldera on April 06, 2016, 05:39:30 AM
I love stats

You can really tell a lot about how someone flies based on stats, if they don't take it seriously though its not too representive. Lots of people who talk crap have horrendous stats, so you can tell of they are talkin BS.

I always like to challenge myself and use the stats as a base for my performance.

Just to brag a bit, I had the top K/D last tour in 3 different planes.  :neener:

It's challenges like that that keep me playing the game.

I always check at the end of the tour to see stuff like that.  :aok


My new goal is to get 1000 kills in as many different rides as possible.  The list so far:

(http://i343.photobucket.com/albums/o460/caldera_08/1000.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000.jpg.html)

Because HTC changed the name in the stats pages some time ago, the stats program thinks these are two different planes:

(http://i343.photobucket.com/albums/o460/caldera_08/1000-2.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000-2.jpg.html)
Title: Re: Lusches AH Stats Megathread
Post by: RSLQK186 on April 06, 2016, 11:20:36 AM
And the extra lettering improved your k/d  :aok
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on April 07, 2016, 07:51:20 PM
I always check at the end of the tour to see stuff like that.  :aok


My new goal is to get 1000 kills in as many different rides as possible.  The list so far:

(http://i343.photobucket.com/albums/o460/caldera_08/1000.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000.jpg.html)

Because HTC changed the name in the stats pages some time ago, the stats program thinks these are two different planes:

(http://i343.photobucket.com/albums/o460/caldera_08/1000-2.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000-2.jpg.html)

Nice, 1039 kills in the P39. That's pretty good! I bet I have about 5 in that thing.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on April 08, 2016, 05:36:07 AM
And the extra lettering improved your k/d  :aok

Actually, that's thanks to "K/D Bot".   It was on sale at Circuit City.   :banana:


Nice, 1039 kills in the P39. That's pretty good! I bet I have about 5 in that thing.

Gonna try to be the first one to 1,000 in the P-40C.   Won't be many challengers, so I can take my time on that one.  :D


Title: Re: Lusches AH Stats Megathread
Post by: RufusLeaking on April 08, 2016, 07:43:29 AM
My new goal is to get 1000 kills in as many different rides as possible.  The list so far:

(http://i343.photobucket.com/albums/o460/caldera_08/1000.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000.jpg.html)

Because HTC changed the name in the stats pages some time ago, the stats program thinks these are two different planes:

(http://i343.photobucket.com/albums/o460/caldera_08/1000-2.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/1000-2.jpg.html)

Nice, 1039 kills in the P39. That's pretty good! I bet I have about 5 in that thing.

Nice list. There are a few hangar queens on the roster.  :salute

This is a fun aspect of stats. Before I lost my own personal mega-spreadsheet, I had replaced the LA-7 and Spit 16 at the top of my kill list.

One challenge for the stat obsessed will be the transition to AHIII.
Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on April 08, 2016, 10:21:43 AM


One challenge for the stat obsessed will be the transition to AHIII.

Why would you say that?
Title: Re: Lusches AH Stats Megathread
Post by: nooby52 on April 08, 2016, 10:40:15 AM
I just checked my stats...It said I Suffer from a major case of suckage however the fun meter is pegged So careful how you judge me apparently I don't care about dying :aok

Ha! You just described me!
Title: Re: Lusches AH Stats Megathread
Post by: caldera on April 08, 2016, 06:29:03 PM
Nice list. There are a few hangar queens on the roster.  :salute

This is a fun aspect of stats. Before I lost my own personal mega-spreadsheet, I had replaced the LA-7 and Spit 16 at the top of my kill list.

One challenge for the stat obsessed will be the transition to AHIII.

Thanks. :salute  The hardest one to reach the mark was the 110C.  The guns are maddening.  :bhead


I think once the new version is up and running, there will be something of a population explosion.  At least 150% of the current numbers for starters.  More players means more noobs - and that means AH3 will make hangar queens more dangerous than they are right now. 
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on April 09, 2016, 01:00:56 PM
Thanks. :salute  The hardest one to reach the mark was the 110C.  The guns are maddening.  :bhead


I think once the new version is up and running, there will be something of a population explosion.  At least 150% of the current numbers for starters.  More players means more noobs - and that means AH3 will make hangar queens more dangerous than they are right now.
Fighting you has made me start pulling out some different birds....no P39s or crap like that but G6s, -1s...decent mid war rides
Title: Re: Lusches AH Stats Megathread
Post by: caldera on April 09, 2016, 02:44:53 PM
Fighting you has made me start pulling out some different birds....no P39s or crap like that but G6s, -1s...decent mid war rides

What?! ( monocle falls out ) I'll have you know that the P-39 is a force to be reckoned with:

(http://i343.photobucket.com/albums/o460/caldera_08/p39%20hax.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/p39%20hax.jpg.html)



The G-6 is my favorite 109.   :aok
Title: Re: Lusches AH Stats Megathread
Post by: BBQsam on April 09, 2016, 03:08:10 PM


WHERE IS SIR SNAILMAN!!!!??????
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on April 10, 2016, 09:25:38 AM
What?! ( monocle falls out ) I'll have you know that the P-39 is a force to be reckoned with:

(http://i343.photobucket.com/albums/o460/caldera_08/p39%20hax.jpg~original) (http://s343.photobucket.com/user/caldera_08/media/p39%20hax.jpg.html)



The G-6 is my favorite 109.   :aok
I can't do it, the P39 is like flying a bomber :D
Title: Re: Lusches AH Stats Megathread
Post by: JVboob on April 22, 2016, 05:46:24 AM
I like the 39s I just never get kills with the 37 in them. P40 C and E F4F and 38g are my early birds of choice. Maybe the spitty5 and the 109 E.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 19, 2016, 05:15:50 AM
This is an updated, enhanced and corrected version of the data originally compiled for the recent "late war planes" thread


(http://i1145.photobucket.com/albums/o507/Snaildude/ata%20fighter%20shares_zps2ytkjw2o.jpg)

Depicted are the air to air combat shares (by the means of adding a2a kills and deaths) of EW and MW fighters in the LW arena only. 2016 data consists of tours 192-196
EW, MW fighters = fighters first appearing unperked in the EW respectively MW arena.
I didn't extend it to earlier years because in 2006/2007 the EW & MW arenas had no seperate stats and were included in the 'main arena' data.
 
The A2A shares of EW fighters in the LW arena(s) did  drop by app. 30% over the past few years. However, the combined share of EW & MW fighters had stayed remarkably constant over the past 8 years. Thus the true LW fighter's share also stayed quite constant at around 70%.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on June 19, 2016, 12:31:09 PM
This is an updated, enhanced and corrected version of the data originally compiled for the recent "late war planes" thread


(http://i1145.photobucket.com/albums/o507/Snaildude/ata%20fighter%20shares_zps2ytkjw2o.jpg)

Depicted are the air to air combat shares (by the means of adding a2a kills and deaths) of EW and MW fighters in the LW arena only. 2016 data consists of tours 192-196
EW, MW fighters = fighters first appearing unperked in the EW respectively MW arena.
I didn't extend it to earlier years because in 2006/2007 the EW & MW arenas had no seperate stats and were included in the 'main arena' data.
 
The A2A shares of EW fighters in the LW arena(s) did  drop by app. 30% over the past few years. However, the combined share of EW & MW fighters had stayed remarkably constant over the past 8 years. Thus the true LW fighter's share also stayed quite constant at around 70%.

That is surprising. 
Title: Re: Lusches AH Stats Megathread
Post by: Easyscor on June 19, 2016, 01:47:55 PM
Lusche, I always enjoy seeing your stats! They're very reassuring vs the conventional wisdom from the MA and forums. It's very hard to get a feel for game outcomes while inside playing it.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 19, 2016, 01:53:24 PM
Lusche, I always enjoy seeing your stats!

Thank you :)

That is surprising. 

I was quite surprised myself...  :old:
Title: Re: Lusches AH Stats Megathread
Post by: bozon on June 20, 2016, 12:53:30 AM
I did not expect that at all...
Thanks for talking the time to check this.

I wonder what gives the false perception that there is an increase in LW rides? I guess all those Yak3 players were just flying other late war planes before its introduction. Spit 16 replacing the spit 9 and the old super-spit 5, did not have a big effect. P47M drivers were probably in D40 or P51s before that. Maybe it is just that some planes which are not preceived as late-war are actually late war models. The p47d-40 and p-38L come to mind. Their MW D11 and G variants are rare.
So, we went from late war to even later war, it that it?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 20, 2016, 01:09:39 AM
Spit 16 replacing the spit 9 and the old super-spit 5, did not have a big effect.

Well,in may chart above these specific transits are not visible, as they happened quite a time before 2008 (16 was introduced in 2005).
I chose to omit the early days, as not only EW & MW arenas were included in the stats in 06/07, but also some of the planes had been markedly differently performance. Most notably the Spit V, which wasn't anything like the Spit V we have today, and thus was vastly more popular. Combined with having much fewer fighter planes overall, it makes a true comparison much more difficult. "Look, in 2002 there were much more EW planes" is rather pointless when the most used 'EW plane' of that time had kind of LW performance back then


P47M drivers were probably in D40 or P51s before that.

I very much guess so, yes.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 20, 2016, 01:16:21 AM
I wonder what gives the false perception that there is an increase in LW rides?

Possibly we didn't noticed the percentage of EW planes encountered, just the fact that we did encounter them more in greater absolute numbers because we simply had much more planes flying around in total? You could see someone landing his kills in an EW plane much more often just because of it. After all, in the 'golden days' AH had almost 4 times the A2A kills than it has today...
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on June 20, 2016, 05:41:21 AM

. . . I wonder what gives the false perception that there is an increase in LW rides? . . .

Keep in mind the graph shows only about 30% of all fighters so 7 out of 10 fighters you encounter will be LW rides on average.  That is a lot of late war fighters in the MA.

I too enjoy Lusche's post.  All ways informative.

Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on June 20, 2016, 09:06:55 AM
And most of the non-LW rides are planes like the SPIT IX, 190A, 109F/G-2 etc, they have the same icon and appearance as their LW siblings so it can be hard to separate MW and LW planes. It can give the impression that they are all LW rides.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2016, 01:00:12 PM
What did the fighters kill?

These are  two charts depicting the victims of all fighter planes (regardless of scoring mode) over the years. Top chart shows the percentages, while bottom chart shows the absolute numbers. Please note that from late 2006 to late 2007 EW&MW arenas were included in these stats, so the absolute numbers during that timeframe are inflated by something like 10%.
No absolute numbers for 2016 given, as we are only half way through the year. Extrapolated from current trends we would end up with about 20% - 30% less kills (absolute), but the arrival of AH III could possibly change that a lot.

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20kills%20of_zps33hojnu3.jpg)
("attack" planes are bombers for the purpose of these charts)

For the record, I personally had expected a much higher rise of bomber kills (percentage wise). Oce more my perception was proven wrong by my own numbers  :old:



Title: Re: Lusches AH Stats Megathread
Post by: bustr on July 01, 2016, 01:55:49 PM
Is there any way to show a graph of use of bombers to see how interest in that has faired over the years?
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on July 01, 2016, 03:26:51 PM
What did the fighters kill?

These are  two charts depicting the victims of all fighter planes (regardless of scoring mode) over the years. Top chart shows the percentages, while bottom chart shows the absolute numbers. Please note that from late 2006 to late 2007 EW&MW arenas were included in these stats, so the absolute numbers during that timeframe are inflated by something like 10%.
No absolute numbers for 2016 given, as we are only half way through the year. Extrapolated from current trends we would end up with about 20% - 30% less kills (absolute), but the arrival of AH III could possibly change that a lot.

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20kills%20of_zps33hojnu3.jpg)
("attack" planes are bombers for the purpose of these charts)

For the record, I personally had expected a much higher rise of bomber kills (percentage wise). Oce more my perception was proven wrong by my own numbers  :old:

That's quite interesting. If you look at my fighter scores from 2006-7 and then look at them now (not trying to brag) you can see a similar resemblance to those charts. I use to get around 300-500 kills then in only 100 or so sorties, now it definitely takes a lot more skill and experience just to come to close to that, and it's not close. When I look at my old tour stats it blows my mind how many more kills/  kills /time / skills per sortie, I was able to get compared to now. I'd say I have lost a lot of skills compared to then, but it's obvious there was so much more to shoot at back in those days. 

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2016, 03:49:14 PM
. I'd say I have lost a lot of skills compared to then, but it's obvious there was so much more to shoot at back in those days.

Just a snapshot: When I joined tour 70, the average arena k/h in fighter mode was 4.3. In tour 196 (May 16), it was at 3.0.
More targets, more furballing, and much more vulching.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on July 02, 2016, 01:10:16 AM
did someone say vulching??   My ears perked up a little...   
Title: Re: Lusches AH Stats Megathread
Post by: Oldman731 on July 02, 2016, 01:11:15 AM
did someone say vulching??   My ears perked up a little...   

* smacks Bruv with a wet carp *

- oldman
Title: Re: Lusches AH Stats Megathread
Post by: Shuffler on July 02, 2016, 05:54:18 AM
* smacks Bruv with a wet carp *

- oldman

LOL Danger Will Robinson!
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on July 02, 2016, 09:38:17 AM
What did the fighters kill?

These are  two charts depicting the victims of all fighter planes (regardless of scoring mode) over the years. Top chart shows the percentages, while bottom chart shows the absolute numbers. Please note that from late 2006 to late 2007 EW&MW arenas were included in these stats, so the absolute numbers during that timeframe are inflated by something like 10%.
No absolute numbers for 2016 given, as we are only half way through the year. Extrapolated from current trends we would end up with about 20% - 30% less kills (absolute), but the arrival of AH III could possibly change that a lot.

(http://i1145.photobucket.com/albums/o507/Snaildude/fighter%20kills%20of_zps33hojnu3.jpg)
("attack" planes are bombers for the purpose of these charts)

For the record, I personally had expected a much higher rise of bomber kills (percentage wise). Oce more my perception was proven wrong by my own numbers  :old:
Uh....so I'm right that more furballers seemed to have left the game?? Probably because of m3 resupply and man guns...
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on July 02, 2016, 09:51:29 AM
I would say that it is not possible to draw that conclusion from the data. The M3:s and man guns were of course present long before the furballers left. I say that they left because of the decrease in player number made it harder to furball and those who enjoy other aspects of the game like strat runs and base sneaks are more likely to stay in the game since their gameplay are less affected by lower player numbers than the furballers.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 02, 2016, 10:16:35 AM
Uh....so I'm right that more furballers seemed to have left the game?? Probably because of m3 resupply and man guns...


Not necessarily. In addition to what Zimme already mentioned, most players in the 'good ole furballs' had been dedicated furball purists at all. Most players traditionally fell between the extreme gameplay poles this game offers. It's my opinion that indeed the decline of furballs is also a lot (if not mostly) due to greatly reduced player density on a map. Of course m3 resupply can have a sizeable impact too when enemy city is at 100%, cause a base attack either succeeds or fails very quickly.

On traditional furballer purists though, m3s and manned guns shouldn't have any impact, after all they are not tying to capture the base or vulch the field, aren't they? ;)
Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on July 03, 2016, 09:11:24 AM

Not necessarily. In addition to what Zimme already mentioned, most players in the 'good ole furballs' had been dedicated furball purists at all. Most players traditionally fell between the extreme gameplay poles this game offers. It's my opinion that indeed the decline of furballs is also a lot (if not mostly) due to greatly reduced player density on a map. Of course m3 resupply can have a sizeable impact too when enemy city is at 100%, cause a base attack either succeeds or fails very quickly.

On traditional furballer purists though, m3s and manned guns shouldn't have any impact, after all they are not tying to capture the base or vulch the field, aren't they? ;)
I know you can't pull that from those graphs but I gotta try right??? :D

As you know furballs/fights tend to form around base captures...but those game play features make it so they don't have to up and defend...so the only thing the furballers have to shoot is the ack....which leads to vulching.  :aok

I'm definitely not a purist...I just speak highly for the air fight because I think that's the one that has taken the most decline with the numbers dropping. I can jump in a gv battle today and it would feel the same as it was 5-6 years ago...a fighter??? Not so much
Title: Re: Lusches AH Stats Megathread
Post by: save on July 03, 2016, 09:23:34 AM
My perception is that the Wirbys have taken over the base defenses to quite some extent, previously it was a fighter job.



Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 03, 2016, 09:25:27 AM
I'm definitely not a purist...I just speak highly for the air fight because I think that's the one that has taken the most decline with the numbers dropping. I can jump in a gv battle today and it would feel the same as it was 5-6 years ago...a fighter??? Not so much

There had been a lot of change with GV battles as well, of course more notable when not playing at US primetime.  For example in 12/13 I could find a lot of action during Euro prime (US afternoon) in the TT area of CraterMa. When I left in late 15, that place had almost been deserted. The large GV battles outside the various Tank Town areas (for example the huge armored drives on enemy Vbases on FesterMa (the larger predecessor of todays Fester map) had also almost ceased to exist.
The GV game has been suffering from very similar effects as the air game, slowly shifting from battles to isolated sneaks and a lot of M3 running, because you don't need any critical mass for such solitary actions. There are much less GVs around than 2, 4 or 10 years ago.

I will post percentages of time spend in various modes later today

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 03, 2016, 11:03:19 AM
Here we go.. a few more updated charts:

First, time distribution between the different game(scoring) modes for the (LW) MA (except, as always, from III/2006 to III/2007, as EW & MW was included in the LW arena data during that time)
Missing is the time spent in manned guns, no data available on that

(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zpsmilsgnth.jpg)

As you can see, it's still not "AH's now just GV everywhere" ;)






This is how the various kind of kills are distributed (Air to Air, Air to Ground, Ground to Ground, Ground to air):

(http://i1145.photobucket.com/albums/o507/Snaildude/killsbytype_zpsjkepeukc.jpg)

For interpretation of this, the context is important. When the share of the G2G kills (=tanks shooting each other) suddenly rose it did not mean that suddenly about everybody jumped to tanks (as you can clearly see by the first chart). At that time the GV control system was fundamentally revamped, allowing for a much faster pace in GV combat than before.










And finally the k/h for the different scoring modes:

(http://i1145.photobucket.com/albums/o507/Snaildude/kph_zpsddayyvwe.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: caldera on July 07, 2016, 07:37:07 PM
Here we go.. a few more updated charts:

First, time distribution between the different game(scoring) modes for the (LW) MA (except, as always, from III/2006 to III/2007, as EW & MW was included in the LW arena data during that time)
Missing is the time spent in manned guns, no data available on that

(http://i1145.photobucket.com/albums/o507/Snaildude/Clipboard01_zpsmilsgnth.jpg)

As you can see, it's still not "AH's now just GV everywhere" ;)






This is how the various kind of kills are distributed (Air to Air, Air to Ground, Ground to Ground, Ground to air):

(http://i1145.photobucket.com/albums/o507/Snaildude/killsbytype_zpsjkepeukc.jpg)

For interpretation of this, the context is important. When the share of the G2G kills (=tanks shooting each other) suddenly rose it did not mean that suddenly about everybody jumped to tanks (as you can clearly see by the first chart). At that time the GV control system was fundamentally revamped, allowing for a much faster pace in GV combat than before.










And finally the k/h for the different scoring modes:

(http://i1145.photobucket.com/albums/o507/Snaildude/kph_zpsddayyvwe.jpg)

Another surprise, is that the time in bombers has been slowly increasing since 2011.   Most of the bombers I've encountered the past year or two seem to be crazy high and much fewer bomber sightings in general.   Not sure when it started, but base takers tend to rely more on massed heavy fighters than buffs.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on July 09, 2016, 09:23:17 AM
I came in briefly the other day and it seemed every other Bish player was a set of buffs. 

Guess it's time to dust off the 262  or meteor if HTC finally adds it.   
Title: Re: Lusches AH Stats Megathread
Post by: zack1234 on July 09, 2016, 09:35:55 AM
We invented the jet engine not the narzzies :old:
Title: Re: Lusches AH Stats Megathread
Post by: caldera on July 09, 2016, 10:37:28 AM
I came in briefly the other day and it seemed every other Bish player was a set of buffs. 

Guess it's time to dust off the 262  or meteor if HTC finally adds it.

I've been flying the 410, specifically looking for bombers and almost invariably getting stuck dogfighting in this pig.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 21, 2016, 04:44:26 PM
base captures - effort

Following chart shows the total hours of gameplay per captured base in the LW arena(s).
(total hours of all pilots with at least 1 kill or death in a tour)/(number of scored base captures)

(http://i1145.photobucket.com/albums/o507/Snaildude/h%20per%20base_zpsnz8hhark.jpg)


Some things that may had an influence on the capture rate:

New, much larger towns: Tour 126 (needed 100% destruction, had no flags to indicate status)
Town requirement set to 50%, flag added: Tour 131
Town requirement set to current 75%: Tour 136
Peak/Offpeak arena format: Tour 130
Back to single LW arena format: Tour 137
Fundamental strat change (zones deleted, central strats and current base resupply mechanism introduced): Tour 151/152


Title: Re: Lusches AH Stats Megathread
Post by: bozon on July 23, 2016, 02:53:11 AM
That is very interesting. Thanks Lusche.

I wonder I the reading for less hours per capture has to do with the lower players numbers over time. Like when one countrry goes on a capture streak in the off peak hours with little resistance.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 23, 2016, 03:20:42 AM
I wonder I the reading for less hours per capture has to do with the lower players numbers over time.

This absolutely has a great impact and is most probably the reason why we have a steady decline in h/capture in the recent past (for the record, captures/player are going up in a similar way).
The smaller the population, the smaller the player density in a given arena, the more chances you have to sneak a base. Sometimes it may even be seen as the only thing you can do when there's really not much else going on.
In the EW arena, the h/capture traditionally have been extremely low, in MW somewhat higher.
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on July 23, 2016, 09:29:11 AM
I came in briefly the other day and it seemed every other Bish player was a set of buffs. 

Guess it's time to dust off the 262  or meteor if HTC finally adds it.

with very few players on its hard to take bases etc, strat runs is often the most productive thing to do..
Title: Re: Lusches AH Stats Megathread
Post by: Brooke on July 23, 2016, 11:58:28 AM
Where is the Lusche graph that shows an approximation of players since 2004 and also the one that shows number of players at each hour of the day?

I was trying to find those recently, but couldn't.  I spent 15 minutes at it in searches.  My search technique must be lame, but I did try.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 06, 2016, 03:35:54 AM
A first quick look at Buzzaw

I did run my activity tracker when the new terrain came up yesterday (but dumb me only did that two hours in).
Here's the % of GV kills and deaths:

(http://i1145.photobucket.com/albums/o507/Snaildude/buzzsaw%20initial_zpsahtvol3q.jpg)

Of course this sample is too small to make any definite statements about GV usage here. (I hope I get some more opportunities to track Buzzsaw data in the remaining 12 days of my account).
But for now, the initial GV usage seems to be very high for these days, which doesn't surprise me after seeing the GV Milk spawns to the factories.

Interestingly Crater now has a signifantly lower percentage in GV kills & deaths than it used to have, which certainly is a result of the now mostly deserted TT area.

But as the environment as a whole has changed a lot with AH3 when it comes to GV'ing, I need completed tour of 'pure' AH3 for making more definite calls.  :old:   
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 07, 2016, 04:57:38 AM
Another interesting tidbit: Last tour, which was the first where AH3 made up the maority of activity, the kills/hour for vehicles had a radical drop from 5.0 down to 3.6. That's the lowest of all tours ever since tour 12 (don't have data before that)
Title: Re: Lusches AH Stats Megathread
Post by: Scca on October 07, 2016, 05:04:52 AM
Another interesting tidbit: Last tour, which was the first where AH3 made up the maority of activity, the kills/hour for vehicles had a radical drop from 5.0 down to 3.6. That's the lowest of all tours ever since tour 12 (don't have data before that)
No surprise to me.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on October 07, 2016, 07:31:05 AM
Lusche, maybe you start a new megathread featuring ah3.
Title: Re: Lusches AH Stats Megathread
Post by: Dobs on October 07, 2016, 07:47:52 AM
Transplants view of a multifaceted game based on these two posts from previous in the thread.

"As you know furballs/fights tend to form around base captures...but those game play features make it so they don't have to up and defend...so the only thing the furballers have to shoot is the ack....which leads to vulching.  :aok

I'm definitely not a purist...I just speak highly for the air fight because I think that's the one that has taken the most decline with the numbers dropping. I can jump in a gv battle today and it would feel the same as it was 5-6 years ago...a fighter??? Not so much"

"My perception is that the Wirbys have taken over the base defenses to quite some extent, previously it was a fighter job."

Seen this in another sim, where no one would fly to defend after getting shot once or twice, and rather than roll a neighboring field to come in with the advantage they would go to manned guns or ack wagons.   It would lead to the flyers just logging since there was no one to fight (numbers much lower than here)....and with base sneakers having a large NOE ability, it was like playing whack-a-mole trying to find them. 

However, here you can influence things by taking out VH's, fuel, ammo, etc... I don't see that done all the time, and you get the constant influx of ackwagons.

A contested field is a good thing--promotes the fight.  A contested field where no one rolls air to support just leads to guys going elsewhere to look for an airfight....this is player driven vs game play driven.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on October 07, 2016, 09:12:32 AM
Lusche, maybe you start a new megathread featuring ah3.

I see no reason for that. It's still about the same game as before, with different graphics. Also this thread never was limited to AH2 either, I still used numbers from AH1.
Aces High has always evolved over time, there never was a revolution.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 02, 2016, 04:13:46 AM
Seems the terrain changes of AH3 had a profound effect on the tank biotope. The Jagdpanzers have become almost extinct, most notably the Hetzer (Jagdpanzer 38(t)):

(http://i1145.photobucket.com/albums/o507/Snaildude/tank%20gv%20kills%20shares_zpsh14gja8e.jpg)

(How to read this? In tour 198, 10% of all vehicle kills by tanks had been made by the 38(t), in tour 201 only 10%)

Biggest gain for the T-34/85, but given the new topography that's not a surprise either.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 02, 2016, 05:45:56 AM
I would think before the tree reduction, early on, the M18 would have more kills.  It was a great tank in the thicker woods where the aircraft could  easily take you out.  M18 got to be quite the common site until the tree reduction.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 02, 2016, 05:47:55 AM
I would think before the tree reduction


Tree reduction? Came this with a recent patch?
Title: Re: Lusches AH Stats Megathread
Post by: hitech on November 02, 2016, 08:23:29 AM

Tree reduction? Came this with a recent patch?

Not that I know of.

HiTech
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 02, 2016, 11:49:23 AM

Tree reduction? Came this with a recent patch?

Just before or just after ah2 shutdown.  Not sure about the timing but definitely not a recent patch.
Title: Re: Lusches AH Stats Megathread
Post by: 715 on November 02, 2016, 12:01:50 PM
I think he is referring to the introduction of maps that use the Mediterranean tile set which have much lower tree density. The tree density of the Eutopean and Pacific tile sets has only gone up (early in the beta process).
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 02, 2016, 12:58:46 PM
Just for the record, my data doesn't cover things like early beta. 198 is pure AHII, 201 (last tour) is pure AH III
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 23, 2016, 03:57:02 PM
Lusche, it seems like Tank battles are on the decline this tour.  What do the numbers show?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on November 23, 2016, 04:12:35 PM
Lusche, it seems like Tank battles are on the decline this tour.  What do the numbers show?


This is actually a question that is difficult to answer by stats alone. I can provide numbers in form of kills/deaths (preferably for completed tours and even more so for quarters).
But that alone doesn't say much if there are fewer battles, for a 'battle'  can be fast paced and with enormous amount of kills and deaths, or slow with much less kills/deaths for exactly the same duration and number of participants - yet still exciting nevertheless. Things like a new terrain can change not only the number, but also the quality of vehicular combats.

What I can do is to say if players are spending more or less time in vehicles, if the overall k/h has changed and to show the number and distribution of ground combat kills.
After the tour has ended ;)
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on November 24, 2016, 05:57:09 AM

. . .

What I can do is to say if players are spending more or less time in vehicles, if the overall k/h has changed and to show the number and distribution of ground combat kills.
After the tour has ended ;)

That would work just fine.  Thank you.

I have not ran into any high intensity tank battles in AH3 like a V85 or Crater AH2 days where the canon fire was just about continuous.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 05, 2017, 10:29:11 AM


Kills by type / quarter, Late War Arena

(http://i1145.photobucket.com/albums/o507/Snaildude/killtypesquarter_zpsgpalp2ul.jpg)

The recent increase in air to air kills and the corresponding loss in ground to ground (=GV combat) kills doesn't mean players are moving from vehicles back to fighters. The vehicle k/h has gone down significantly since AHIII went live. More on that when the score data for 2016' last tour is available.


Absolute number of kills by type /year, Late War Arena
 
(http://i1145.photobucket.com/albums/o507/Snaildude/killtypesperyear_zpsnpbb4zws.jpg)
(From late 2006 to late 2007 EW&MW had been included in LW stats, which increased number of kills by approx. 5-10%)


Title: Re: Lusches AH Stats Megathread
Post by: oboe on January 05, 2017, 10:39:29 AM
Wow Lusche, you continue to amaze me with the data you have at your disposal.

Coupla thoughts -  first, a question, really:  What vehicle(s) introduced Q2 in 2011 that caused a significant increase in G2G kills and a drop in A2A kills?   Something happened back then that really braced the ground game.  Any idea what it was?

Second, the decrease in vehicle K/h since AH3: I'm wondering if the new graphic requirements hit the ground gamers harder - that is, as a group is it possible they had more low-end systems that could not handle the new hardware requirements, and had a larger percentage of players who either chose or were forced by circumstance to leave the game?  Its curious to me, because I think the new terrain improved the looks of the ground game quite a bit.   

cheers
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 05, 2017, 10:51:47 AM
Wow Lusche, you continue to amaze me with the data you have at your disposal.

Coupla thoughts -  first, a question, really:  What vehicle(s) introduced Q2 in 2011 that caused a significant increase in G2G kills and a drop in A2A kills?   Something happened back then that really braced the ground game.  Any idea what it was?

The vehicle control was changed. No driver position, auto transmission, commanders position, WASD controls. All of this made vehicles more accessible and the k/h went up considerably (and GV usage, in terms of time spend, a bit as well). This made the G2G kill share go up.



Second, the decrease in vehicle K/h since AH3: I'm wondering if the new graphic requirements hit the ground gamers harder - that is, as a group is it possible they had more low-end systems that could not handle the new hardware requirements, and had a larger percentage of players who either chose or were forced by circumstance to leave the game?  Its curious to me, because I think the new terrain improved the looks of the ground game quite a bit.   

It's not a technical problem. In fact, the overall time spend in vehicles still went up (again, more on that when the data is available).
It's about the new terrain, the great increase in tree coverage, which often makes it much more difficult to find someone to shoot at. Trees and new spawns basically killed off tank town in crater as well. It takes much more time to find someone to shoot at in the first place.
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on January 05, 2017, 11:43:43 AM
It's about the new terrain, the great increase in tree coverage, which often makes it much more difficult to find someone to shoot at. Trees and new spawns basically killed off tank town in crater as well. It takes much more time to find someone to shoot at in the first place.

This is a good thing. GVing in AH2 was electro-whack-a-mole.
Title: Re: Lusches AH Stats Megathread
Post by: Easyscor on January 05, 2017, 12:57:23 PM
AH3 released 15 September from what I can see. I'm wondering if we want to know how it has impacted the player numbers. The game has taken a hit with every new release in the past but that graphic suggest the 4th quarter numbers are up over 3rd quarter 2016?
That would be a nice turn around I haven't read about.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on January 05, 2017, 01:17:44 PM
The game has taken a hit with every new release in the past but that graphic suggest the 4th quarter numbers are up over 3rd quarter 2016?


There is nothing about player numbers in those last graphs, just number of kills by type, which are under the influence of several variables.
As far as I can see, the release of AHIII had only a minor, very short time effect on the player numbers.
Title: Re: Lusches AH Stats Megathread
Post by: Easyscor on January 05, 2017, 01:32:04 PM
Ah yes, I misread the graph. I thought it was total kills instead of percentage of total kills.
Title: Re: Lusches AH Stats Megathread
Post by: hgtonyvi on January 05, 2017, 01:35:14 PM
Looks like 2006-2007 was the best years in Aces High.
Title: Re: Lusches AH Stats Megathread
Post by: Lazerr on January 05, 2017, 01:40:16 PM
Looks like 2006-2007 was the best years in Aces High.

I remember them well. 

I hope we can get back to even 300 to 400 players during US primetime.

With the recent happenings around here on behalf of HTC and community.. its looking good!
Title: Re: Lusches AH Stats Megathread
Post by: alpini13 on January 05, 2017, 11:30:01 PM
if im ready your chart correctly...the absolute number of kills has plummeted to close to what the number was when the game started in 2000???  is that correct?
Title: Re: Lusches AH Stats Megathread
Post by: icepac on January 06, 2017, 06:45:10 AM
It sure is easier to simply drive right through a "spawn camp" than it used to be.

When someone says a spawn in camped, I usually up a M3, drive right through it, and capture the field.

Then I up another M3 and follow the enemy tanks running away from thier spawn camp from ever seeing a green "end sortie" button.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 08, 2017, 03:21:36 PM
Goons have become an endangered species:

(http://i1145.photobucket.com/albums/o507/Snaildude/captures%20by%20mode_zpsnz8hep12.jpg)

In the last three tours, only about 12% of all recorded base captures had been made by C-47.
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on February 08, 2017, 03:50:19 PM
I noticed the same thing since the beginning of AH3 albeit from your graph the decline has been trending down for some time.  I suspect the trend downward is closely tied the declining number of missions.  The recent more steep decline is associated with new map designs I would guess.
Title: Re: Lusches AH Stats Megathread
Post by: Shuffler on February 08, 2017, 04:11:14 PM
I have seen groups take of that are tasked with nothing but hunting goons.

Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on February 09, 2017, 12:56:43 AM
Goons have become an endangered species:

(http://i1145.photobucket.com/albums/o507/Snaildude/captures%20by%20mode_zpsnz8hep12.jpg)

In the last three tours, only about 12% of all recorded base captures had been made by C-47.

some of this can be explained by the amount of GV spawns on the maps we are using.  Mindano used to be great because people HAD to fly goons to most bases.   Small maps would also reduce the chances of getting in un-detected.   
Title: Re: Lusches AH Stats Megathread
Post by: bozon on February 09, 2017, 07:23:03 AM
m3s have a much larger chance to reach the city and deliver the troops.

1) goon is detected 6k away, 3.5k if flying really low, but then a low dot is immediately suspected as a goon. m3 has very short icon range and is indistiguishable from a whirbl. Who wants to fly within 800 yards to see the ID tag?

2) goon has to drop the troops from 800+ feet. While they float down, they alert every GV and plane in the area. M3 can drive undetected all the way to the flag. While doing so, it is invisible to planes and defending GVs often have a broken line of sight to the M3 and its troops.

3) Goon has a long flight time from the nearest base that had not had its troops disabled. The distance to the M3 origin base is irrelevant - only the distace of the spawn to the town matters. The base can be 2 sectors away, or 10 miles away, but the GVs will spawn at a similar distance from the target town.

4) m3 typically has a shorter drive time to destination than goon flight time to destination. This means m3 will get killed and spawn repeatedly untill the defenders run out of ammo and have to land. When the defenders kill the c47 it is usually AFTER it wasted his long flying time.

5) good is totally defenseles when spotted. m3 can drive into indestructibles and wait to be resqued.

Is it any surprise that goons are not used when m3s are available?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on February 09, 2017, 08:18:58 AM
Is it any surprise that goons are not used when m3s are available?

No.  :)
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on February 09, 2017, 09:32:46 AM
m3s have a much larger chance to reach the city and deliver the troops.

1) goon is detected 6k away, 3.5k if flying really low, but then a low dot is immediately suspected as a goon. m3 has very short icon range and is indistiguishable from a whirbl. Who wants to fly within 800 yards to see the ID tag?

2) goon has to drop the troops from 800+ feet. While they float down, they alert every GV and plane in the area. M3 can drive undetected all the way to the flag. While doing so, it is invisible to planes and defending GVs often have a broken line of sight to the M3 and its troops.

3) Goon has a long flight time from the nearest base that had not had its troops disabled. The distance to the M3 origin base is irrelevant - only the distace of the spawn to the town matters. The base can be 2 sectors away, or 10 miles away, but the GVs will spawn at a similar distance from the target town.

4) m3 typically has a shorter drive time to destination than goon flight time to destination. This means m3 will get killed and spawn repeatedly untill the defenders run out of ammo and have to land. When the defenders kill the c47 it is usually AFTER it wasted his long flying time.

5) good is totally defenseles when spotted. m3 can drive into indestructibles and wait to be resqued.

Is it any surprise that goons are not used when m3s are available?

Not a surprise, but it's not a good thing for the game either.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on February 09, 2017, 01:14:49 PM
I guess the next thing you know people will be screaming for the  m3 to be perked :bhead appears to be the most hated GV in the game.. It's the one that will resup strats and town too fast and now cause it brings the troops  :noid
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on February 09, 2017, 01:31:04 PM
I guess the next thing you know people will be screaming for the cause m3 to be perked :bhead appears to be the most hated GV in the game.. It's the one that will resup strats and town too fast and now cause it brings the troops : noise

Perking would be bad, but perhaps applying aircraft icon rules to it would help balance out it's uber stealth. (same for Wirbelwinds too)
Title: Re: Lusches AH Stats Megathread
Post by: caldera on February 09, 2017, 01:37:15 PM
Perking would be bad, but perhaps applying aircraft icon rules to it would help balance out it's uber stealth. (same for Wirbelwinds too)

Or bringing back 1.5k icons for FLAKs and M-3s.  Different icon ranges is not without precedent, now that we have the Storch.
Title: Re: Lusches AH Stats Megathread
Post by: scott66 on February 09, 2017, 02:44:14 PM
Or bringing back 1.5k icons for FLAKs and M-3s.  Different icon ranges is not without precedent, now that we have the Storch.
agreed
Title: Re: Lusches AH Stats Megathread
Post by: Becinhu on February 09, 2017, 03:16:04 PM
The icon range is way too short on gvs you can't even see a tank parked on the road in town until you are within 1000 ft. So if it's a AAA unit you have just given him a free shot while you circle around. The short icon range also creates the issue of instead of upping to defend a base people now just mass spawn m3s to keep the ack up so the three individuals trying to defend can just circle in ack that never dies.


Sent from my iPhone using Tapatalk
Title: Re: Lusches AH Stats Megathread
Post by: SPKmes on February 09, 2017, 03:18:13 PM
Perking would be bad, but perhaps applying aircraft icon rules to it would help balance out it's uber stealth. (same for Wirbelwinds too)

Yes....
Especially wirbs....seems to be a thing these days to camp under a furball with engine off
 M3's not so much but there should be some compensation for strafing an open topped vehicle carrying troops...troops are invincible when in a M3 compared to a goon which if your glare at it on a flyby the wings fall off

Title: Re: Lusches AH Stats Megathread
Post by: The Fugitive on February 09, 2017, 05:12:51 PM
Maybe its due to me running 2048 textures and having anti-allison off but I can circle a field at 5K and pick out the tanks on and around the field. No icons, no firing, just the shapes. I cant tell which is which but I dont need to get THAT close to hit them with a 1k lber   :devil
Title: Re: Lusches AH Stats Megathread
Post by: Devil 505 on February 09, 2017, 06:47:11 PM
Maybe its due to me running 2048 textures and having anti-allison off but I can circle a field at 5K and pick out the tanks on and around the field. No icons, no firing, just the shapes. I cant tell which is which but I dont need to get THAT close to hit them with a 1k lber   :devil

I'm sure Allison is grateful you turned this off.  :devil
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 16, 2017, 04:10:34 PM
This is the combat data for all 'ground combat vehicles' (=tanks+tank destroyers+m8). It shows how well they were doing against each other, kills & deaths against other GV (M3, Wirbel and so on) or planes were not counted. Just all 'tank' combat.

(http://i.imgur.com/VOkw9zT.png)

1-Jagdpanther
2-Jagdpanzer 38 (t)
3-Jagdpanzer IV/70
4-M-18
5-M-8
6-M4A3(75)
7-M4A3(76)W
8-Panther G
9-Panzer IV F
10-Panzer IV H
11-Sherman VC
12-T-34/76
13-T-34/85
14-Tiger 2
15-Tiger I


The trend that could be seen after last years update continues: The three Jagdpanzer basically don't play a role anymore, and the T-34/85 really dominates the gameplay now. The new terrain engine has change everything.

Title: Re: Lusches AH Stats Megathread
Post by: bozon on April 17, 2017, 05:14:15 AM
Thanks again Lusche.
I am completely ignorant about tanks. I don't even know what the "forward" and "backward" keys are. So, maybe some can explain to me:

1. As a pilot defending against GVs attacking his airfield I had the impression that M4 is the most popular tank. The stats tell otherwise. Perhaps they are used mostly for attacking bases?

2. Why did the tank destroyers disappeared with the arrival of the new terrains? Is that because of shorter free lines of sight?

3 Do wirbs and ostwinds pose any danger to tanks at short ranges?
Title: Re: Lusches AH Stats Megathread
Post by: save on April 17, 2017, 06:03:06 AM
if Wirbies and Osti's only use HE ammunition in AH , they can not penetrate more than one cm of armor, maybe de-track them.

With  AP you should be able to inflict some more heavy damage on less armored targets.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on April 17, 2017, 06:43:52 AM
1. As a pilot defending against GVs attacking his airfield I had the impression that M4 is the most popular tank. The stats tell otherwise. Perhaps they are used mostly for attacking bases?

For the field itself I have seen much more T-34/85 than any other tank (which makes sense), but that's about impossible to quantify.
M4(75) with rockets are still very popular for attacking town. The reason they do not appear more on the chart is them being eliminated by planes much more than the other tanks.

2. Why did the tank destroyers disappeared with the arrival of the new terrains? Is that because of shorter free lines of sight?

Yes. The German TD are mostly standoff weapons needing long ranges with unobstructed view and little risk of being flanked. The new terrains have very few spots like this. Now it's all about maneuverability and short range firepower instead of optics and long range precision.

Also 'concrete sitting' on VBases has been greatly reduced (IMHO generally a good thing), which was often used by the Jagdpanther (and the Tiger II, of course)



3 Do wirbs and ostwinds pose any danger to tanks at short ranges?

Beyond tracking, not that much.
Title: Re: Lusches AH Stats Megathread
Post by: BBQsam on June 21, 2017, 04:16:39 AM
More charts please!

 :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 22, 2017, 11:44:22 AM
More charts please!

 :salute

Charts need reasons  ;)

Is there any specific question a chart could help to answer?
Title: Re: Lusches AH Stats Megathread
Post by: lyric1 on June 22, 2017, 11:56:55 AM
Charts need reasons  ;)

Is there any specific question a chart could help to answer?

Yes I have one.
At an earlier time with an Ostwind if you got close enough to a T-34/76 you could kill it.
Then at some point in time later it became impossible to do this.
Based off the stats can you tell me when this change took place?
Title: Re: Lusches AH Stats Megathread
Post by: Shuffler on June 22, 2017, 11:59:51 AM
Charts need reasons  ;)

Is there any specific question a chart could help to answer?

We need a chart on how often you make AH related charts. Keeping in mind what is asked for the most to the least.

Then a chart designating the time of year that most charts are asked for, most to least... monthly.


How is that for a start, Chart Master.  :D
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on June 22, 2017, 12:39:01 PM
If I recall, the Ostwind used to be capable of killing the T-34, Panzer IV, and the Firefly if you hit them right and just kept pumping rounds into them.

The trouble was you could disable the Panzer's turret, but not the T-34 or Firefly. And you couldn't even get the T-34's engine.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 22, 2017, 01:20:18 PM
Yes I have one.
At an earlier time with an Ostwind if you got close enough to a T-34/76 you could kill it.
Then at some point in time later it became impossible to do this.
Based off the stats can you tell me when this change took place?


Before 2009, the Ostwing had a K/D of about 0.20 (years avg) vs the T-34/76. After 2009, this dropped to about 0.04 (and stayed there for a couple of years)
The big drop itself sems to have happened in tour 111, which is April 2009.
Now the interesting fact is that we didn't have a new version then. Version 2.13 and it's subsequent patch came summer/autumn 2008, version 2.14 dropped in July 2009.

May try to dig a bit deeper later this evening.


(...)
How is that for a start, Chart Master.  :D

You're not takin' this chart business seriously enough  :old:  :banana:

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on June 30, 2017, 05:40:36 PM
From a current discussion:

Quote
Tanks were meant to be support vehicles, but now since a lot of people use tanks as their main ride, the game simply looks dead on the map.

Do AHs pilots take tanks/vehicles more as their main rides than they used to do... say, 5 years ago?

(http://i.imgur.com/5ZAUjSF.jpg)

While the share of pilots using mainly GVs has been slightly increased, so was the share of pilots with zero time in vehicles.
The average time in GV (all players) rose from 23% to 27%, though.


Title: Re: Lusches AH Stats Megathread
Post by: atlau on June 30, 2017, 08:58:42 PM
It would be interesting to see a more detailed breakdown of that chart. Like 10% increments.

Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2017, 04:42:31 AM
It would be interesting to see a more detailed breakdown of that chart. Like 10% increments.
(http://i.imgur.com/yaUlnfW.jpg)
Title: Re: Lusches AH Stats Megathread
Post by: atlau on July 01, 2017, 09:10:09 AM
Nice. So theres been a small but barely noticeable shift where there is more Gv usage than before
Title: Re: Lusches AH Stats Megathread
Post by: FBKampfer on July 01, 2017, 11:55:13 AM
We're I to guess, I'd say that it's due to higher retention of players who use GV's, rather than GV use having "increased".
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on July 01, 2017, 12:31:08 PM
From a current discussion:

Do AHs pilots take tanks/vehicles more as their main rides than they used to do... say, 5 years ago?

(http://i.imgur.com/5ZAUjSF.jpg)

While the share of pilots using mainly GVs has been slightly increased, so was the share of pilots with zero time in vehicles.
The average time in GV (all players) rose from 23% to 27%, though.

That's a lot closer than I imagined. Does this count resupply and base capture vehicle sorties also? Also, is this relative to the A. The same amount of players in the game? B. Same amount of fighter sorties in the game? To a relative extent. Thx for the data.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2017, 12:53:12 PM
That's a lot closer than I imagined. Does this count resupply and base capture vehicle sorties also? Also, is this relative to the A. The same amount of players in the game? B. Same amount of fighter sorties in the game? To a relative extent. Thx for the data.


It does not count sorties, it does count time in vehicle mode. So it encompasses all vehicular activity: Running supplies or troops, camping spawns, taking down towns, wirbling vulchers...
No, not same amount of players, about twice as many in tour 148 than in 208.

Time in Fighter/Bomber/Attack/GV mode

Tour 148 42% / 18% / 17% / 23%
Tour 208 42% / 14% / 17% / 27%

Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on July 01, 2017, 01:08:53 PM

It does not count sorties, it does count time in vehicle mode. So it encompasses all vehicular activity: Running supplies or troops, camping spawns, taking down towns, wirbling vulchers...
No, not same amount of players, about twice as many in tour 148 than in 208.

Time in Fighter/Bomber/Attack/GV mode

Tour 148 42% / 18% / 17% / 23%
Tour 208 42% / 14% / 17% / 27%

Ahh, I see, so what that implies is that the avg habits of usage generally stay the same no matter the Influxes in #s. But it means that most people enjoy the air combat aspect to aces high. The declining #s all around have reduced the air combat fights, which with a small increase in tank usage, seems like there is a lot more tanks than 5 years ago.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on July 01, 2017, 02:56:46 PM
The numbers are also varying by map and by time of day - or more particular: by number of players online and the resulting shifts in gameplay. For example one of the reasons I was mostly flying bombers on long range strat runs during my later years was the fact that during (Euro) daytime, battles where few & far between. Lack of options let me hop into bombers, others may choose to sneak towns in a tank. So during 'off hours' there might be more people in bombers and tanks than the tour average indicates.


Title: Re: Lusches AH Stats Megathread
Post by: icepac on July 01, 2017, 03:02:21 PM
Nobody will approach my chute stat.
Title: Re: Lusches AH Stats Megathread
Post by: waystin2 on August 04, 2017, 12:13:01 PM
Lusche stat request how does the P-47M and Fw 190D9 stack up in total usage, K/D against the other layer war non perked monsters like the Pony, Spit 16, La7 and any others planes you may think need to be included for discussion sake?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 04, 2017, 01:29:29 PM
Lusche stat request how does the P-47M and Fw 190D9 stack up in total usage, K/D against the other layer war non perked monsters like the Pony, Spit 16, La7 and any others planes you may think need to be included for discussion sake?

A quick&dirty way to check for arena 'dominance' in a2a combat is to look at (kills-deaths) which both efficiency (K/D) as well as prevalence do contribute to.

(http://i.imgur.com/P2xtrQj.jpg)
(By the way, the dreaded 'overmodeled' Brewster is at the bottom of the list as worst pure and second worst overall fighter)

Of course, the issue of ENY and/or perking a plane is more complex than just looking at a single, isolated metric.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on August 04, 2017, 02:15:14 PM
LOL, the 410 made it to the middle of the fighter danger list with a K/D similar to the 190D. I suspect that the 410 stats are dramatically skewed by a certain Loose Deuce player :p
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 04, 2017, 02:21:44 PM
LOL, the 410 made it to the middle of the fighter danger list with a K/D similar to the 190D. I suspect that the 410 stats are dramatically skewed by a certain Loose Deuce player :p

These days a single player can have a big impact on somewhat less popular plane's stats.

Edit:
Last tour, the Me 410 had 684 kills, 581 deaths, K/D 1,34
Without that single pilot, it would have been 186 kills, 337 deaths, K/D 0,55
Title: Re: Lusches AH Stats Megathread
Post by: USCH on August 05, 2017, 12:24:50 AM
These days a single player can have a big impact on somewhat less popular plane's stats.

Edit:
Last tour, the Me 410 had 684 kills, 581 deaths, K/D 1,34
Without that single pilot, it would have been 186 kills, 337 deaths, K/D 0,55
look at Thrilla and the Hurri mk1 too
Title: Re: Lusches AH Stats Megathread
Post by: 1stpar3 on August 05, 2017, 12:44:25 AM
look at Thrilla and the Hurri mk1 too
Glad I am not "HUN" in Battle of Britain Scenario....for a FACT!  :x
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 05, 2017, 07:16:19 AM
If you really want to see something dominating the AH battlefields, look at vehicles:

(http://i.imgur.com/Fn56Isq.jpg)

The T-34/85 is now the undisputed king of the AH ground war.
Title: Re: Lusches AH Stats Megathread
Post by: Bruv119 on August 05, 2017, 07:34:26 AM
Glad I am not "HUN" in Battle of Britain Scenario....for a FACT!  :x

+100
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on August 05, 2017, 01:15:59 PM
Lusche, the real shocker to me was the Wirbelwind K/D.

The Panther just seems to be just a perk eater in AH3.  Even with a number of kills you can come up negative perks earned.  These long trips to a base makes the T34 a better choice since most likely you will not land kills to recover perks.
Title: Re: Lusches AH Stats Megathread
Post by: caldera on August 05, 2017, 01:39:35 PM
Lusche, the real shocker to me was the Wirbelwind K/D.

The Panther just seems to be just a perk eater in AH3.  Even with a number of kills you can come up negative perks earned.  These long trips to a base makes the T34 a better choice since most likely you will not land kills to recover perks.

That is a K/D versus other vehicles only.  The total K/D of that infernal machine is well over 1.0 when including aircraft. 

Total K/D for Wirbel from 204-210 is 1.37.  44,657 kills/32721 deaths.

Just versus air power, the K/D is 1.93.  42,930kills to 22,226 deaths.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 05, 2017, 02:02:39 PM
That is a K/D versus other vehicles only. 

... and I should have made that more clear.
Title: Re: Lusches AH Stats Megathread
Post by: bozon on August 05, 2017, 03:26:01 PM
That is a K/D versus other vehicles only.  The total K/D of that infernal machine is well over 1.0 when including aircraft. 
and yet our timid tank driver will not charge a V base with only wirbles on it...
The other day, a V-base with no acks, all VH down, and 3 wirbs guarding the flag, while the rooks have 2 M3's waiting. Not a single rook tank charged in to smack the wirbs, they just kept their remote camp positions with engines off. I may not understand the ground war, heck I dont even know what is the "forward" key since the driving controls have changed, but from a plane circling above and eating 20mm from the wirbles it just seemed wrong.
Title: Re: Lusches AH Stats Megathread
Post by: BBQsam on August 05, 2017, 08:59:21 PM
Snailman,
Just to let you know on my end all your pics you posted here on this megathread before April 16, 2017 show the following, that is the pic is missing:

"PLEASE UPDATE YOUR ACCOUNT TO ENABLE 3RD PARTY HOSTING"
 
----------

ps  I miss your  3-passes-3 bombers-dead experten 163 flying
 :salute
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 06, 2017, 02:26:39 AM
Snailman,
Just to let you know on my end all your pics you posted here on this megathread before April 16, 2017 show the following, that is the pic is missing

I know. That's Photobucket, which wants me to pay 400€ to enable hotlinking again.  :mad:

I have saved most of the pictures and possibly can recreate all of the rest, but I will reupload only specific charts on request.  :old:

Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on August 06, 2017, 06:08:55 AM


 but I will reupload only specific charts on request.  :old:

All of them  :old:
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 06, 2017, 06:25:44 AM
All of them  :old:

(http://www.sherv.net/cm/emoticons/fighting/dope-slap.gif) (http://www.sherv.net/)
Title: Re: Lusches AH Stats Megathread
Post by: Zimme83 on August 06, 2017, 06:27:27 AM
(http://www.sherv.net/cm/emoticons/fighting/dope-slap.gif) (http://www.sherv.net/)

 :furious
Title: Re: Lusches AH Stats Megathread
Post by: Randy1 on August 06, 2017, 07:58:06 AM
and yet our timid tank driver will not charge a V base with only wirbles on it...
The other day, a V-base with no acks, all VH down, and 3 wirbs guarding the flag, while the rooks have 2 M3's waiting. Not a single rook tank charged in to smack the wirbs, they just kept their remote camp positions with engines off. I may not understand the ground war, heck I dont even know what is the "forward" key since the driving controls have changed, but from a plane circling above and eating 20mm from the wirbles it just seemed wrong.

Yes, I have seen this before.  Some people set not getting towered as the highest priority.  I do not.
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 25, 2017, 02:00:47 PM
Meta  :old:


As you know, I used to determine plane 'usage' by simply adding kills and deaths to get a ballpark estimate, as sortie numbers aren't published. (Actually, total sortie time would often be even more meaningful)
With the sortie percentages of tour 210 being posted today, I could check how my method holds up. Here the top 20 fighters by both methods:

(http://i.imgur.com/0dVr23E.jpg)

Generally, bomb trucks score a bit higher when ranked by sorties instead of (K+D), but the results are (in my opinion) still reasonably close.


Title: Re: Lusches AH Stats Megathread
Post by: Krusty on August 25, 2017, 02:09:20 PM
Certain intangibles might also come into play.

I was going to make a comparison between some of them but I the deaths of kills+deaths is throwing my thinking off. I wonder how that compares with just kills (not deaths)?

Title: Re: Lusches AH Stats Megathread
Post by: JunkyII on August 26, 2017, 11:09:53 PM
Meta  :old:


As you know, I used to determine plane 'usage' by simply adding kills and deaths to get a ballpark estimate, as sortie numbers aren't published. (Actually, total sortie time would often be even more meaningful)
With the sortie percentages of tour 210 being posted today, I could check how my method holds up. Here the top 20 fighters by both methods:

(http://i.imgur.com/0dVr23E.jpg)

Generally, bomb trucks score a bit higher when ranked by sorties instead of (K+D), but the results are (in my opinion) still reasonably close.
Yak 3 is for sure a better ride then the LA7...but the perk value would say otherwise.
Title: Re: Lusches AH Stats Megathread
Post by: atlau on August 27, 2017, 12:12:21 PM
Yak 3 better than la7? More nimble perhaps but the la7s better guns and speed make it more dangerous. A mini tempest down low.
Title: Re: Lusches AH Stats Megathread
Post by: TDeacon on August 27, 2017, 12:13:55 PM
Are these stats an indication of aircraft quality, or instead an indication of what the horde players typically fly (...)?
Title: Re: Lusches AH Stats Megathread
Post by: Lusche on August 27, 2017, 12:26:13 PM
Are these stats an indication of aircraft quality, or instead an indication of what the horde players typically fly (...)?

All of it, and some more  :D
Title: Re: Lusches AH Stats Megathread
Post by: atlau on August 27, 2017, 12:52:08 PM
Heres a question... which plane do you fear the most? To me its the K4. Despite is relatively lower usage and significant ballistics and visibility limitations, when in the hands of a skilled player can almost always gain the advantage. Unfortunately when I fly it i have much less success with it. The ENY level seems too high for skilled players and too low for new ones.
Title: Re: Lusches AH Stats Megathread
Post by: DmonSlyr on August 27, 2017, 02:56:29 PM
Heres a question... which plane do you fear the most? To me its the K4. Despite is relatively lower usage and significant ballistics and visibility limitations, when in the hands of a skilled player can almost always gain the advantage. Unfortunately when I fly it i have much less success with it. The ENY level seems too high for skilled players and too low for new ones.

For me it's not about fear but annoyance. And that plane is the 190D. Less of these planes and you will have much better all around fights. This plane simply encourages HO and run for 90% of the players who fly it. Super E planes like the 190D are the most deadly aircraft because if flown right no one should be able to catch you. It's a good reason why it has 1000 more kills but equal K/D to the P47M. The turny birds like the spit16 and La7 have a lower K/D because they are more prone to turn and be in the middle of a furball. The 190D pilots don't get into this situation as often. The P47M doesn't roll as well nor has the acceleration  which makes the 190D better overall as a  fighter.
Title: Re: Lusches AH Stats Megathread
Post by: atlau on August 27, 2017, 03:19:26 PM
Id have to agree that the 190d is the most annoying. The 47m can be whittled down Energy wise whereas the 190d is a top tier climber.