Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: *PAPA* on May 01, 2011, 09:19:29 PM

Title: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 01, 2011, 09:19:29 PM
THis is constructive. First the positive.  I do like the vehicle commanders view concept as it gives us more information about the status of our vehicle. The vehicle maneuvering controls are never gonna be precise enough without the analogue controls. The manual transmission was actually more "realistic" than the new "auto mode" and the manual gave us more control over the vehicle. Now the non perk tanks are put in a much bigger disadvantage without the zoom from the main gun as the perked tanks now have zoon, armor, and weapon advantage. You even added "fog" to the aiming devices of the weakest vehicles(m3 and m8).

There is enough "noise" in the game, and you have added the tank turret sounds on top of the rest which only adds to the fatique factor. You have only added more frustration and fatigue factors to your design. We have spent more money to upgrade our PCs to play this game which cost a lot more than one of the major consoles and you get your monthly fee out of our accounts before we even pay the light bill and you have dumped this crap into our laps. You have put the thought into your subscribers minds of having to consider if we should cut our losses and move on.

Go back thru what you have done and ask yourself does this add to the experience or does this just add to the bs a gamer has to put up with.
Title: Re: GV hell on earth. Listen up HTC.
Post by: lyric1 on May 01, 2011, 09:25:37 PM
THis is constructive. First the positive.  I do like the vehicle commanders view concept as it gives us more information about the status of our vehicle. The vehicle maneuvering controls are never gonna be precise enough without the analogue controls. The manual transmission was actually more "realistic" than the new "auto mode" and the manual gave us more control over the vehicle. Now the non perk tanks are put in a much bigger disadvantage without the zoom from the main gun as the perked tanks now have zoon, armor, and weapon advantage. You even added "fog" to the aiming devices of the weakest vehicles(m3 and m8).

There is enough "noise" in the game, and you have added the tank turret sounds on top of the rest which only adds to the fatique factor. You have only added more frustration and fatigue factors to your design. We have spent more money to upgrade our PCs to play this game which cost a lot more than one of the major consoles and you get your monthly fee out of our accounts before we even pay the light bill and you have dumped this crap into our laps. You have put the thought into your subscribers minds of having to consider if we should cut our losses and move on.

Go back thru what you have done and ask yourself does this add to the experience or does this just add to the bs a gamer has to put up with.
You know you can select specific sounds & turn them all the way down to the point where you cant hear them?
Title: Re: GV hell on earth. Listen up HTC.
Post by: crazierthanu on May 01, 2011, 09:28:26 PM
It seems like the new system is a love/hate thing. Personally, I love it.

Games go through changes, if you wish to keep playing, adapt.
Title: Re: GV hell on earth. Listen up HTC.
Post by: IrishOne on May 01, 2011, 09:30:41 PM
It seems like the new system is a love/hate thing. Personally, I love it.

Games go through changes, if you wish to keep playing, adapt.

QFT
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 01, 2011, 09:38:13 PM
You know you can select specific sounds & turn them all the way down to the point where you cant hear them?

Yes, I have thanks, but it appears there isn't an adjustment for the turrets.
Title: Re: GV hell on earth. Listen up HTC.
Post by: usvi on May 01, 2011, 09:40:48 PM
It seems like the new system is a love/hate thing. Personally, I love it.

Games go through changes, if you wish to keep playing, adapt.
Adapt? Overcome obstacles? Learn new things?... Never! This is America Damn it!  :D
Title: Re: GV hell on earth. Listen up HTC.
Post by: MaSonZ on May 01, 2011, 10:12:17 PM
another b1tching thread? wtf....getting sick of this. :mad:
Title: Re: GV hell on earth. Listen up HTC.
Post by: LCADolby on May 01, 2011, 10:13:15 PM
New GV system is sehr uber!
Title: Re: GV hell on earth. Listen up HTC.
Post by: AAJagerX on May 01, 2011, 11:32:55 PM
Yes, I have thanks, but it appears there isn't an adjustment for the turrets.

Yes, there is.  Look harder.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Karnak on May 01, 2011, 11:45:33 PM
All the tanks have magnification, the Tiger, Panther and Firefly just have two levels of magnification, one higher than the other tanks.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Soulyss on May 01, 2011, 11:46:49 PM
One thing I've been curious about is the modelling of how a WW2 turned.  What I've wondered was if the new keyboard method of turning the tank isn't in fact more "realistic"?  Did tanks of that era turn by effectively braking or halting one of the treads? The tread was either moving or not, on or off like the current/new key stroke system?

I'm not trying to make a point here I'm honestly curious about how these tanks handled, naturally I would suspect that they were all a little different but I seem to recall that the M4 series was driven with two levers?   :headscratch:

Title: Re: GV hell on earth. Listen up HTC.
Post by: lyric1 on May 01, 2011, 11:51:31 PM
Yes, I have thanks, but it appears there isn't an adjustment for the turrets.
Yes there is.

http://bbs.hitechcreations.com/smf/index.php/topic,311787.0.html

http://bbs.hitechcreations.com/smf/index.php/topic,311892.0.html
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 02, 2011, 12:05:41 AM
ask yourself does this add to the experience or does this just add to the bs a gamer has to put up with.
the tank game has improved markedly with the new sounds and sights.  Im still kind of on the fence with awsd but its a minor thing.  Love the turret traversing sounds.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Vulcan on May 02, 2011, 12:09:11 AM
I'm really enjoying the new system. Spent most of the weekend tanking it up - even installed AH on my dual boot Win7 partition (I run it on XP in 800x600 for my headset, but for GVing I boot into Win7 and run it full res on a monitor).

Like any new system it'll probably get a few tweaks. But overall it gets a thumbs up from me :)
Title: Re: GV hell on earth. Listen up HTC.
Post by: Plazus on May 02, 2011, 12:10:23 AM
Here is my experience with the new GV update in the LW Blue Arena earlier this past week:

Sortie 1: Spawned an M4 at an enemy base. Started up the engines. Put my GV into gear and started to move. Got one shotted by a spawn camper and was put in the tower.

Sortie 2: Immediately respawned again in the same GV. Two seconds pass by as I start my engines. I am one shotted again by another spawn camper before my engine completes its startup.

Quit GVing after that. Flying airplanes is much more satisfying for me than getting spawn camped.
Title: Re: GV hell on earth. Listen up HTC.
Post by: lyric1 on May 02, 2011, 12:14:39 AM
Here is my experience with the new GV update in the LW Blue Arena earlier this past week:

Sortie 1: Spawned an M4 at an enemy base. Started up the engines. Put my GV into gear and started to move. Got one shotted by a spawn camper and was put in the tower.

Sortie 2: Immediately respawned again in the same GV. Two seconds pass by as I start my engines. I am one shotted again by another spawn camper before my engine completes its startup.

Quit GVing after that. Flying airplanes is much more satisfying for me than getting spawn camped.
Nothing has changed then.  :D
Title: Re: GV hell on earth. Listen up HTC.
Post by: MrRiplEy[H] on May 02, 2011, 12:48:16 AM
Nothing has changed then.  :D

Fixed gv spawns really spoil the gv game. It's just retarded to see people land 20 kills in a gv knowing they most likely were all spawn camps. Unlike airfields there isn't even a way to know if a spawn is camped before you try to spawn on it. GV spawns should be random on a 1 squaremile area so that the spawnee has a fighting chance.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 02, 2011, 12:52:34 AM
GV spawns should be random on a 1 squaremile area so that the spawnee has a fighting chance.
Must be some coad reason cause I cant think of any other justifiable explanation why after 5+ years of the same complaint this hasn't already been implimented.
Title: Re: GV hell on earth. Listen up HTC.
Post by: shegotya on May 02, 2011, 12:57:58 AM
A little help went a long way for the new settings.

May try it again next month depending on how the updates go.


http://bbs.hitechcreations.com/smf/index.php/topic,312214.0.html



We had great tankers come together and share hints and tips. Helped alot to map a hay swith to steer for quite a few players.
 :salute
Title: Re: GV hell on earth. Listen up HTC.
Post by: Ghosth on May 02, 2011, 07:06:35 AM
AH has been changing non stop since I first started the first beta back in 99.

It is very simple people, adapt or leave.

AH is going to move forward, and it will continue to move forward. So the choice is up to you, keep up or get left behind.


Now, no one said it was easy.
(You want to talk about hard, take a look at a trainers life, he gets new release same time as you and has aprox one hour to master it so he can help others with it.)

But the things in life that are worth having are seldom easy.

Call me a Fanboi (its in my job description, go ahead, doesn't hurt me at all)
Call me a progressive (much rather be moving forward than backward)

In 10 years I can count the number of times AH has actually gone "back" on one hand with fingers left over.
And those only happened as a result of unanticipated technical issues, as soon as those were resolved AH went forward again.


Title: Re: GV hell on earth. Listen up HTC.
Post by: ozrocker on May 02, 2011, 09:01:40 AM
Oh, geez another  :cry thread
As GhostH said basically, Adapt & Have fun, or GIT :aok



                                                                 <S> Oz
Title: Re: GV hell on earth. Listen up HTC.
Post by: SlapShot on May 02, 2011, 09:40:54 AM
There is enough "noise" in the game, and you have added the tank turret sounds on top of the rest which only adds to the fatique factor.

Yeah ... from what I have read, the WWII tanks were whisper quite while operating so as to not distract the tank crew. In fact, they were so quite that many a crew member fell asleep while running around the battle field.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Masherbrum on May 02, 2011, 09:49:02 AM
Yes, I have thanks, but it appears there isn't an adjustment for the turrets.

Keep looking.  Hopefully you find it by the 15th.   :rofl
Title: Re: GV hell on earth. Listen up HTC.
Post by: Soulyss on May 02, 2011, 10:15:27 AM
Yes, I have thanks, but it appears there isn't an adjustment for the turrets.



Options --> Preferences --> Game Sounds --> Advanced --> Turret Move (all the way at the bottom of the list, last entry). 
Title: Re: GV hell on earth. Listen up HTC.
Post by: ImADot on May 02, 2011, 10:57:16 AM
GV spawns should be random on a 1 squaremile area so that the spawnee has a fighting chance.

They already have three random spots within a half-mile area of the end of the spawn-arrow on the map.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yenny on May 02, 2011, 12:27:19 PM
Here is my experience with the new GV update in the LW Blue Arena earlier this past week:

Sortie 1: Spawned an M4 at an enemy base. Started up the engines. Put my GV into gear and started to move. Got one shotted by a spawn camper and was put in the tower.

Sortie 2: Immediately respawned again in the same GV. Two seconds pass by as I start my engines. I am one shotted again by another spawn camper before my engine completes its startup.

Quit GVing after that. Flying airplanes is much more satisfying for me than getting spawn camped.
This is why i fly arounds with bombs and rocket
Title: Re: GV hell on earth. Listen up HTC.
Post by: bangsbox on May 02, 2011, 12:32:07 PM
Here is my experience with the new GV update in the LW Blue Arena earlier this past week:

Sortie 1: Spawned an M4 at an enemy base. Started up the engines. Put my GV into gear and started to move. Got one shotted by a spawn camper and was put in the tower.

Sortie 2: Immediately respawned again in the same GV. Two seconds pass by as I start my engines. I am one shotted again by another spawn camper before my engine completes its startup.

Quit GVing after that. Flying airplanes is much more satisfying for me than getting spawn camped.


i guess you up from capped fields too
Title: Re: GV hell on earth. Listen up HTC.
Post by: ImADot on May 02, 2011, 12:47:55 PM
So with the new turret-traverse sound, can you spawn campers hear your next victim spin his turret around instead of starting the engine to tip you off that your next skill-less kill is about to take place?  :D
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 01:31:36 PM


Options --> Preferences --> Game Sounds --> Advanced --> Turret Move (all the way at the bottom of the list, last entry). 

Thank you.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Ack-Ack on May 02, 2011, 01:36:26 PM
Thank you.

Can I have your stuff after the 15th?


ack-ack
Title: Re: GV hell on earth. Listen up HTC.
Post by: AWwrgwy on May 02, 2011, 01:45:09 PM
Fixed gv spawns really spoil the gv game. It's just retarded to see people land 20 kills in a gv knowing they most likely were all spawn camps. Unlike airfields there isn't even a way to know if a spawn is camped before you try to spawn on it. GV spawns should be random on a 1 squaremile area so that the spawnee has a fighting chance.

GVing is ALL about the spawn camp.

The "best" gv "battles" are two spawns right on top of each other.

Move the spawns apart and the GVing dries up.

See also: Tank Town.


wrongway
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 01:45:53 PM
Actually with some thought a good opportunity for the tank would be analogue controls with left and right braking features.
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 01:49:48 PM
Yeah ... from what I have read, the WWII tanks were whisper quite while operating so as to not distract the tank crew. In fact, they were so quite that many a crew member fell asleep while running around the battle field.

when it comes to adding features into a "GAME", "fatigue" is a consideration. Some of the wise bellybutton remarks to this post come from guys who don't even gv.
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 01:51:19 PM
Keep looking.  Hopefully you find it by the 15th.   :rofl

Found it, thanks
Title: Re: GV hell on earth. Listen up HTC.
Post by: IrishOne on May 02, 2011, 01:51:55 PM
when it comes to adding features into a "GAME", "fatigue" is a consideration. Some of the wise bellybutton remarks to this post come from guys who don't even gv.


because of the new system, i now GV.    :aok       sink or swim cupcake
Title: Re: GV hell on earth. Listen up HTC.
Post by: Ack-Ack on May 02, 2011, 01:53:10 PM
when it comes to adding features into a "GAME", "fatigue" is a consideration.


It is?


ack-ack
Title: Re: GV hell on earth. Listen up HTC.
Post by: gyrene81 on May 02, 2011, 01:56:27 PM
It is?


ack-ack
think he's talking about mental fatigue...judging by the rants, not hard to believe.  :rolleyes:
Title: Re: GV hell on earth. Listen up HTC.
Post by: Masherbrum on May 02, 2011, 02:31:41 PM
think he's talking about mental fatigue...judging by the rants, not hard to believe.  :rolleyes:

 :aok
Title: Re: GV hell on earth. Listen up HTC.
Post by: SlapShot on May 02, 2011, 02:38:16 PM
when it comes to adding features into a "GAME", "fatigue" is a consideration. Some of the wise bellybutton remarks to this post come from guys who don't even gv.

I have been here close to 10 years now. I have played all aspects of this game from top to bottom.

I don't find the noises in a tank any more disconcerting nor fatiguing than the engine in a plane. It's all part of the experience and the game, and if you can't handle what the game is throwing at you, then you need to look more towards chutes-n-ladders online maybe.
Title: Re: GV hell on earth. Listen up HTC.
Post by: RobMo68 on May 02, 2011, 02:58:42 PM
One thing I've been curious about is the modelling of how a WW2 turned.  What I've wondered was if the new keyboard method of turning the tank isn't in fact more "realistic"?  Did tanks of that era turn by effectively braking or halting one of the treads? The tread was either moving or not, on or off like the current/new key stroke system?

I'm not trying to make a point here I'm honestly curious about how these tanks handled, naturally I would suspect that they were all a little different but I seem to recall that the M4 series was driven with two levers?   :headscratch:



"Most" of them operated by means of clutching and/or braking the independant tracks, although "some" did have independant gearing for the separate tracks (I can't think of which ones atm, but some were German, possibly the Tiger and Panther series).
Title: Re: GV hell on earth. Listen up HTC.
Post by: R 105 on May 02, 2011, 03:02:03 PM
  I like the new sights but the new key board controls not so much. The mouse and key board controls is just why I didn't like World of tanks. I like driving with a stick much better. As for the extra sounds I just turned them down some. The new sights has made the Tiger king of the battle field again in Aces High and it is worth the perk points now.

 As for spawn campers. The campers took the time to drive for 15 minutes to get in position to camp to begin with. There are only a very few close spawns in this game. The closer the spawn the better the fight like v135 and V85. I wish every map had a spawn like these two. Long boring drives to get into action is a major down side to tanking in AH.
Title: Re: GV hell on earth. Listen up HTC.
Post by: DarkHawk on May 02, 2011, 03:15:20 PM
R 105 IF you have an X52 use the extra hat switch for the awsd keys, you can now drive with the joystick, set that up for gving make a much better control.
DHawk
Title: Re: GV hell on earth. Listen up HTC.
Post by: SlapShot on May 02, 2011, 03:16:44 PM
  I like the new sights but the new key board controls not so much. The mouse and key board controls is just why I didn't like World of tanks. I like driving with a stick much better. As for the extra sounds I just turned them down some. The new sights has made the Tiger king of the battle field again in Aces High and it is worth the perk points now.

 As for spawn campers. The campers took the time to drive for 15 minutes to get in position to camp to begin with. There are only a very few close spawns in this game. The closer the spawn the better the fight like v135 and V85. I wish every map had a spawn like these two. Long boring drives to get into action is a major down side to tanking in AH.

Here ya go ...

The only thing that will be added is an analog control input to steer. You will be able to use either keys or rudder/stick to turn with. We are not going back to the old system. We will also be adding some display in the commanders position such as speed and gear.

HiTech
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 05:01:23 PM
I have been here close to 10 years now. I have played all aspects of this game from top to bottom.

I don't find the noises in a tank any more disconcerting nor fatiguing than the engine in a plane. It's all part of the experience and the game, and if you can't handle what the game is throwing at you, then you need to look more towards chutes-n-ladders online maybe.

You're awesome.
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 02, 2011, 05:06:04 PM
think he's talking about mental fatigue...judging by the rants, not hard to believe.  :rolleyes:

Dude drafts my account every month and it has never bounced so I bloody well can speak out.
Title: Re: GV hell on earth. Listen up HTC.
Post by: SlapShot on May 02, 2011, 05:07:20 PM
You're awesome.

And your not.
Title: Re: GV hell on earth. Listen up HTC.
Post by: ToeTag on May 02, 2011, 05:11:50 PM
The new sights has made the Tiger king of the battle field again in Aces High and it is worth the perk points now.

King right after the 500 lb bomb.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Bruv119 on May 02, 2011, 05:23:54 PM
I was a little disappointed today to find that I couldn't roll down a hill side at 200mph in neutral.   :(

I mean for the sake of argument what would happen to a t34's tracks if we attempted to do this for real?   

and did they have seatbelts and airbags in WW2?
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 02, 2011, 05:28:27 PM
Do you find Death noisy?  Just turn the slider down.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Masherbrum on May 02, 2011, 06:32:54 PM
You're awesome.

Great....now Dedalos is going to feel left out.    :furious
Title: Re: GV hell on earth. Listen up HTC.
Post by: prowl3r on May 02, 2011, 07:22:55 PM
my only complaint with thenew gv system was the lack of an analogue steering option this has been addressed so i think it rocks :cheers: hitech keep up the good work :rock
Title: Re: GV hell on earth. Listen up HTC.
Post by: AWwrgwy on May 02, 2011, 11:07:20 PM
By the way,

(http://www.ipmsnmma.org/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=1295&g2_serialNumber=1)

The A button is on the left and the D button is on the right.


wrongway
Title: Re: GV hell on earth. Listen up HTC.
Post by: IrishOne on May 03, 2011, 12:45:17 AM
By the way,

(http://www.ipmsnmma.org/gallery/main.php?g2_view=core.DownloadItem&g2_itemId=1295&g2_serialNumber=1)

The A button is on the left and the D button is on the right.


wrongway



 :x    love it!!   this *should* shut some of the naysayers down, but it wont.   seems some of these guys whine just to whine.   like a spoiled 6 year old that still whines for a bottle, and when he gets it he whines the whole time he's drinking it.   and after it's gone, he whines that it didnt taste good.    the silver lining to this epic whine-fest (not to be confused with wine fests in bordeaux)?  gives us all plenty to read and even more (as if we need more) stupid people to point and laugh at  :aok
Title: Re: GV hell on earth. Listen up HTC.
Post by: flatiron1 on May 03, 2011, 06:02:05 AM
looks like dual joysticks.
Title: Re: GV hell on earth. Listen up HTC.
Post by: DREDIOCK on May 03, 2011, 06:05:02 AM
They already have three random spots within a half-mile area of the end of the spawn-arrow on the map.

This is one area that still needs improvement. Triple that to a mile and a half
Title: Re: GV hell on earth. Listen up HTC.
Post by: DREDIOCK on May 03, 2011, 06:08:08 AM
GVing is ALL about the spawn camp.

The "best" gv "battles" are two spawns right on top of each other.

Move the spawns apart and the GVing dries up.

See also: Tank Town.


wrongway
'

This notion is entirely absurd
Title: Re: GV hell on earth. Listen up HTC.
Post by: Lusche on May 03, 2011, 06:15:51 AM
'

This notion is entirely absurd


But unfortunately correct. This is exactly what happened to tank town.  It used to be a action packed place. Then (when Ndisles was only TT map left for about 2 years) the spawns were moved back big time and plenty of obstacles introduced. And TT died off.


Result
We do have back a perfect TT on Trinity: Flat plain, sparse cover, but a big city in the center for hide & seek, protected from planes by 20k mountain walls.  But it's totally empty.
Where are the GV guys? Camping & Spawning like crazy at V135 with an average life spawn of about 10 seconds for a camped tank.
Title: Re: GV hell on earth. Listen up HTC.
Post by: EskimoJoe on May 03, 2011, 06:16:44 AM
'

This notion is entirely absurd

Yes, but in my experiences this is what GVing in the MAs has boiled down to.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Odyssey on May 03, 2011, 08:23:46 AM
Not whining, but seriously button A and B, why not Stick A and B. Or something that allows you to select the object to manage the A and B turn controls. The buttons are not as responsive as moving a stick. Right? right. So why degrade the game to buttons (tanks in WWII were not button controlled). I am all for moving forward with the game but this type of change was more Nintendo and Xbox like. Oh I do have one whine... the Wirble turret. You go from view to view and the gun moves but not the actual turret, you have to wait for it 'auto' align. Nice touch, Not.
Title: Re: GV hell on earth. Listen up HTC.
Post by: R 105 on May 03, 2011, 09:27:37 AM
 I have an old ST-290 Saitek stick I am on a retired income so this stick is it at this time. I also am a stroke victim and the two hand stick key board set up is not to easy to do with any speed for me. I will be glad to see the stick option coming back in the game. I would like to see people who actually like to GV have some impute in tank up dates.

 I get the feeling plane oriented folks who would just as soon see GVs gone from the game are doing the GV updates. Kind of like the Fox designing the Hen house. While I appreciate the time and resources in the up dates with the tanks. The map spawns are still a long boring drive to get into action. This is just my view and if I have stepped on toes, my apologies.
Title: Re: GV hell on earth. Listen up HTC.
Post by: PJ_Godzilla on May 03, 2011, 09:50:58 AM

This is a constructive thread. First the positive: nice game.

NOW I"M GOING TO RIP YOU A NEW ONE BUT GOOD, THEN I"LL MISSTATE THE OPTIONS OFFERED... THEN I"LL REFER TO THE PRODUCT UPDATE AS SOME KIND OF FECAL LIQUID... BUT I SAID THIS WOULD BE POSITIVE UP FRONT SO DON"T FORGET THAT AS I RIP, RIP, RIP AWAY <SHINY OBJECT, LOOKAHERE>.

IN. This one's already well down the road to smurfyville.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 03, 2011, 10:14:26 AM
Oh I do have one whine... the Wirble turret. You go from view to view and the gun moves but not the actual turret, you have to wait for it 'auto' align. Nice touch, Not.
All players being equally constrained by the actual rotation speed of the turret as it moves to whatever new view the player has aligned to is "Not" a nice touch?
Title: Re: GV hell on earth. Listen up HTC.
Post by: curry1 on May 03, 2011, 10:21:07 AM
Here is my experience with the new GV update in the LW Blue Arena earlier this past week:

Sortie 1: Spawned an M4 at an enemy base. Started up the engines. Put my GV into gear and started to move. Got one shotted by a spawn camper and was put in the tower.

Sortie 2: Immediately respawned again in the same GV. Two seconds pass by as I start my engines. I am one shotted again by another spawn camper before my engine completes its startup.

Quit GVing after that. Flying airplanes is much more satisfying for me than getting spawn camped.

How is that any different then before?
Title: Re: GV hell on earth. Listen up HTC.
Post by: AWwrgwy on May 03, 2011, 12:28:22 PM
Not whining, but seriously button A and B, why not Stick A and B. Or something that allows you to select the object to manage the A and B turn controls. The buttons are not as responsive as moving a stick. Right? right. So why degrade the game to buttons (tanks in WWII were not button controlled). I am all for moving forward with the game but this type of change was more Nintendo and Xbox like.

How are the buttons not as responsive? If anything, Shift + S is more responsive to stop you with one click.


Quote
Oh I do have one whine... the Wirble turret. You go from view to view and the gun moves but not the actual turret, you have to wait for it 'auto' align. Nice touch, Not.

News flash: Use the joystick


wrongway
Title: Re: GV hell on earth. Listen up HTC.
Post by: Crash Orange on May 03, 2011, 03:49:52 PM
How are the buttons not as responsive? If anything, Shift + S is more responsive to stop you with one click.

Stop, yes, turns and slowing down, no. They are not as responsive because they allow one and only one level of input as opposed to a very broad range.

After all, you have only two (for auto trans) "buttons" governing the stop and go functions in your car, right? I mean, do you ever find yourself wanting to do something silly and useless like anything *other* than mashing the gas pedal to the floor, or mashing the brake pedal to the floor? Does a range of two possible inputs  - ON or OFF, STOP or GO - cover all your braking and accelerating needs? Or do you maybe once in a while find yourself wanting to apply a *little* brake or a *little* gas rather than locking the wheels or taking off like a bat out of hell? And that doesn't even get into steering. Would you want to replace the steering wheel in your car with two buttons?

(This is what's wrong with the "WW2 tanks had two 'buttons' for steering" meme. They weren't buttons, they were analog inputs just like a joystick, wheel, or pedal, and the driver had a huge range of options between "Pull back as hard as humanly possible and lock that track" and "Apply no control input at all".)
Title: Re: GV hell on earth. Listen up HTC.
Post by: IrishOne on May 03, 2011, 04:01:25 PM
Stop, yes, turns and slowing down, no. They are not as responsive because they allow one and only one level of input as opposed to a very broad range.

After all, you have only two (for auto trans) "buttons" governing the stop and go functions in your car, right? I mean, do you ever find yourself wanting to do something silly and useless like anything *other* than mashing the gas pedal to the floor, or mashing the brake pedal to the floor? Does a range of two possible inputs  - ON or OFF, STOP or GO - cover all your braking and accelerating needs? Or do you maybe once in a while find yourself wanting to apply a *little* brake or a *little* gas rather than locking the wheels or taking off like a bat out of hell? And that doesn't even get into steering. Would you want to replace the steering wheel in your car with two buttons?

(This is what's wrong with the "WW2 tanks had two 'buttons' for steering" meme. They weren't buttons, they were analog inputs just like a joystick, wheel, or pedal, and the driver had a huge range of options between "Pull back as hard as humanly possible and lock that track" and "Apply no control input at all".)


also had 4-5 guys in the GV to do all of the things that needed doing at one time.   1 guy could never, ever have successfully driven a tank into combat and put up any kind of fight.   the new system represents a tank *crew*, the way it should be.    why is this so hard for people to understand?   if you need access to the basics, please refer to 123 Sesame Street.   thanks.
Title: Re: GV hell on earth. Listen up HTC.
Post by: PFactorDave on May 03, 2011, 04:10:23 PM

also had 4-5 guys in the GV to do all of the things that needed doing at one time.   1 guy could never, ever have successfully driven a tank into combat and put up any kind of fight.   the new system represents a tank *crew*, the way it should be.    why is this so hard for people to understand?   if you need access to the basics, please refer to 123 Sesame Street.   thanks.

Amen and +1
Title: Re: GV hell on earth. Listen up HTC.
Post by: hitech on May 03, 2011, 04:22:39 PM
Stop, yes, turns and slowing down, no.

Actually you do have analog turn control. It takes 2 secs for the wheel to turn, so tapping the key gives you what every wheel turn % you wish.

HiTech
Title: Re: GV hell on earth. Listen up HTC.
Post by: Crash Orange on May 03, 2011, 07:02:24 PM
why is this so hard for people to understand? 

I don't know - why is it so hard for people to understand that every comment on some specific aspect of the new system is not a demand to put everything back the way it was?

Easier to just sling insults all over the forum than to take the trouble to actually read and understand what people are talking about, I guess...  :bhead
Title: Re: GV hell on earth. Listen up HTC.
Post by: Crash Orange on May 03, 2011, 07:24:55 PM
Actually you do have analog turn control. It takes 2 secs for the wheel to turn, so tapping the key gives you what every wheel turn % you wish.

Tapping the key (or the hat switch since I mapped that) makes my GV wobble all over the place - there's a lot of slop in the steering that wasn't there before; it oversteers, then overcorrects, then bounces back and forth a few times before settling on the new course (like the drunk virtual CV helmsman does).

And varying the rate of tapping is not even remotely the same functionality as pushing the stick part way as opposed to all the way over and holding steady at that rate of turn.

Again, imagine if the steering in your car were a left button and a right button instead of a wheel, and to vary the turn rate you tapped the buttons at a different rate. Or an Atari 2600-style joystick, where the input for any direction was on/off. You would in no way feel that as remotely the same functionality as using a wheel. It would be a HUGE reduction in driveability - if you made all cars that way you'd probably have three times as many wrecks even after people had gotten used to it.

Please note: I am not calling the new GV system "hell" or demanding that it be changed back. Overall, I like the new system, I just think that some functionality has been lost that probably didn't have to be lost, and I disagree with the claim that that functionality has not been lost. If my posts here focus mostly on the few things I don't like about it, it's because, beyond the general statement that I like most of it, it isn't really necessary to discuss the parts I do like - they ain't broke, so there's no need to fix them.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 03, 2011, 07:33:11 PM
Tapping the key (or the hat switch since I mapped that) makes my GV wobble all over the place - there's a lot of slop in the steering that wasn't there before; it oversteers, then overcorrects, then bounces back and forth a few times before settling on the new course (like the drunk virtual CV helmsman does).
I found that small tapps seemed to cancle out the oversteering.  I think its just a matter of developing the proper "touch"....like Midas or something.
Title: Re: GV hell on earth. Listen up HTC.
Post by: *PAPA* on May 03, 2011, 09:07:20 PM
Actually you do have analog turn control. It takes 2 secs for the wheel to turn, so tapping the key gives you what every wheel turn % you wish.

HiTech

THese details are great. Probably would have helped if there had been a more indepth faq for the new GV system when the update was released from the testers and developers.
Title: Re: GV hell on earth. Listen up HTC.
Post by: prowl3r on May 03, 2011, 09:29:38 PM
um guys in case you forgot the analogue steering will be back in an upcoming patch along with a speedo and gear dsplay (hud i assume) so why are yall still argueing bout steering?
<S> hitech for hearing us and makeing accomodations and for the great update
http://bbs.hitechcreations.com/smf/index.php/topic,312124.msg4040930.html#msg4040930
Title: Re: GV hell on earth. Listen up HTC.
Post by: opposum on May 03, 2011, 09:40:29 PM
THis is constructive. First the positive.  I do like the vehicle commanders view concept as it gives us more information about the status of our vehicle. The vehicle maneuvering controls are never gonna be precise enough without the analogue controls. The manual transmission was actually more "realistic" than the new "auto mode" and the manual gave us more control over the vehicle. Now the non perk tanks are put in a much bigger disadvantage without the zoom from the main gun as the perked tanks now have zoon, armor, and weapon advantage. You even added "fog" to the aiming devices of the weakest vehicles(m3 and m8).

There is enough "noise" in the game, and you have added the tank turret sounds on top of the rest which only adds to the fatique factor. You have only added more frustration and fatigue factors to your design. We have spent more money to upgrade our PCs to play this game which cost a lot more than one of the major consoles and you get your monthly fee out of our accounts before we even pay the light bill and you have dumped this crap into our laps. You have put the thought into your subscribers minds of having to consider if we should cut our losses and move on.

Go back thru what you have done and ask yourself does this add to the experience or does this just add to the bs a gamer has to put up with.




I back you 100%, well said  :aok


opposum
Title: Re: GV hell on earth. Listen up HTC.
Post by: wappo on May 03, 2011, 10:33:36 PM
My bigest problem with the new GVs is the mouse.
How to get rid of the mouse effect?
Rite now i keep the clip board up but that takes space.
I've tried to disable it = does not .

Also auto shift sucks.
Need to know what gear ur in and be able to select it.
Title: Re: GV hell on earth. Listen up HTC.
Post by: AWwrgwy on May 03, 2011, 10:45:56 PM

Rite now i keep the clip board up but that takes space.
I've tried to disable it = does not .


make the clip board as small as you can.

The text buffer, the one you type in, will also get rid of mouse look.


wrongway
Title: Re: GV hell on earth. Listen up HTC.
Post by: kvuo75 on May 04, 2011, 08:19:35 AM
After all, you have only two (for auto trans) "buttons" governing the stop and go functions in your car, right? I mean, do you ever find yourself wanting to do something silly and useless like anything *other* than mashing the gas pedal to the floor, or mashing the brake pedal to the floor? Does a range of two possible inputs  - ON or OFF, STOP or GO - cover all your braking and accelerating needs? Or do you maybe once in a while find yourself wanting to apply a *little* brake or a *little* gas rather than locking the wheels or taking off like a bat out of hell?


wait a sec, wasn't the old method all or nothing anyway? the only choices at different speeds were picking a different gear. the throttle itself was either open or closed. with the w and s you can select any speed in between.
Title: Re: GV hell on earth. Listen up HTC.
Post by: ImADot on May 04, 2011, 08:52:55 AM

wait a sec, wasn't the old method all or nothing anyway? the only choices at different speeds were picking a different gear. the throttle itself was either open or closed. with the w and s you can select any speed in between.


Precisely.  :aok

If you chose 3rd gear, you'd accelerate to the top speed in that gear.  If you wanted to slow down, you'd have to drop into 2nd and then you'd be travelling at the top speed for that gear.  Now, you can stop accelerating anywhere between gears and drive whatever speed you want.  Much more realistic and better.
Title: Re: GV hell on earth. Listen up HTC.
Post by: R 105 on May 04, 2011, 10:00:59 AM
 I been working on using the new controls in the off line arena. I found that in the German tanks you can use neutral steer to turn the hole tank toward your target about as fast as you can turn your turret. (just like a real tank) This keeps your thickest armor toward you enemy and for me it is faster. I am starting to like the new system.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Crash Orange on May 04, 2011, 04:56:12 PM
If you chose 3rd gear, you'd accelerate to the top speed in that gear.  If you wanted to slow down, you'd have to drop into 2nd and then you'd be travelling at the top speed for that gear.  Now, you can stop accelerating anywhere between gears and drive whatever speed you want.  Much more realistic and better.

Nonsense. You didn't have to shift gears to slow down, you just pulled back on the stick a little (or a lot, if you wanted to stop faster). You could downshift or not depending on your intentions.

You're talking about setting a cruise speed, which is something different.

Also, you're still focused on debating whether the new system or the old system is better, which is not the point. Just because the new system is better overall doesn't mean every single aspect of it is necessarily better, or that it couldn't be made a little *more* better (is there a grammatically correct way to say that?) with a few minor changes. So "the new system is better" addresses nothing, aside from the small minority who've been demanding that it be changed back (which was never going to happen anyway).

However, I'll wait and see what the new-new system looks like before making further judgments in that regard.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Chalenge on May 04, 2011, 07:22:44 PM
One thing I liked about the older system was the ability to drop to a specific gear where the gun was more stable than at full speed. You can still do that but it is a little more difficult not actually being able to see that it is in 2nd gear for instance. I would say the benefits of the new system outweigh the fact that it is up to the user to adjust to changes... by a long shot.

When and if HTC puts rudder pedal control from the cupola I will be satisfied altogether.
Title: Re: GV hell on earth. Listen up HTC.
Post by: ImADot on May 04, 2011, 07:26:05 PM
Nonsense. You didn't have to shift gears to slow down, you just pulled back on the stick a little (or a lot, if you wanted to stop faster). You could downshift or not depending on your intentions.

You're talking about setting a cruise speed, which is something different.

Yep, you're riight; I mis-spoke.  Teaches me to surf on my Droid during boring staff meetings.
Title: Re: GV hell on earth. Listen up HTC.
Post by: Yeager on May 04, 2011, 09:24:56 PM
Teaches me to surf on my Droid during boring staff meetings.
But this is where you should really SHINE  :t