Aces High Bulletin Board

General Forums => Custom Skins => Topic started by: Krusty on March 24, 2010, 09:34:31 AM

Title: P-47N, 1st FS, 413 FG
Post by: Krusty on March 24, 2010, 09:34:31 AM
(http://www.nakatomitower.com/shots/1st_fs_1.jpg)

I'm still cleaning up the BMF a bit. I spent more time converting my last 47N skin to this, than I did adding the new marking! Heheh, I guess that's how it always goes.

I guess I'm looking for feedback on all the details. "The serial no. is in the wrong place, you got the wrong font" etc.

I'm not sure about the stencilling... I've turned the layers off for now because the photos from the other thread aren't totally clear and I can't tell what level of text/writing is present around the airframe. I don't see any, but can't tell if they were there but the photos just don't capture it. My previous blue-tailed skin may be in error in this regard, because it has them all over.

I  just noticed at the time of posting that the OD antiglare creeps up onto the canopy. I will fix that. The squad emblem may get repositioned/resized, I need to mull it over. And it seems my fuselage star is too small. I will fix that based on profiles and pictures and bring it up to scale.

P.S. My previous skin had weathering geared towards different markings. I need to rework some of the underlying and create some new for the black areas. That's on my to-do list.
Title: Re: P-47N, 1st FS, 413 FG
Post by: WWhiskey on March 24, 2010, 09:59:26 AM
 :aok i'd fly it!!!
Title: Re: P-47N, 1st FS, 413 FG
Post by: Greebo on March 24, 2010, 11:31:02 AM
It looks really good Krusty. Only minor criticism I can make is maybe the shading under the cowl flaps could be toned down a bit.
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on March 24, 2010, 11:40:30 AM
I think I would loose the text under the squadron logo as the picture of this plane only shows a circle with possibly the picture of the squadron logo. Also on the front cowl the letters AC are also there as well & most likely on both sides. Other wise looking good.

(http://i1002.photobucket.com/albums/af142/barneybolac/1a-1-2-1-1.jpg) (http://s1002.photobucket.com/albums/af142/barneybolac/?action=view&current=1a-1-2-1-1.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/1b-1.jpg) (http://s1002.photobucket.com/albums/af142/barneybolac/?action=view&current=1b-1.jpg)
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 24, 2010, 11:45:27 AM
It looks really good Krusty. Only minor criticism I can make is maybe the shading under the cowl flaps could be toned down a bit.
It was! lol! I can do it some more  :aok

I was under a mistaken idea of how the cowl and fuselage merged with my previous 47N skins, so they have the shadow going all the way around (as if there was a full ring gap). This is wrong and I cut it where it should, and toned it down.

D'OH! I think maybe full opacity, now that I think about it. I did some tweaking and never thinned the layer out. (*makes note*)

P.S. Thanks lyric, I did not notice the letters up on the nose. They were too washed out for me. I did notice some on another plane, but they were about level with the leading edge of the wing, and did not appear to match the plane code. I refer to the pic in the other thread (link to pic:)
http://i1002.photobucket.com/albums/af142/barneybolac/1c.jpg

Any idea what that is?

EDIT: Oh, and as an FYI I do recognize the difference in letter font, I'll be making a new fuse code later.
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on March 24, 2010, 11:54:49 AM
P.S. Thanks lyric, I did not notice the letters up on the nose. They were too washed out for me. I did notice some on another plane, but they were about level with the leading edge of the wing, and did not appear to match the plane code. I refer to the pic in the other thread (link to pic:)
http://i1002.photobucket.com/albums/af142/barneybolac/1c.jpg

Any idea what that is?


Always puzzled me with that N5 stencil I was hoping for a jug expert to clue me in.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Nr_RaVeN on March 24, 2010, 02:49:10 PM
Nice looking. Good metal.  :aok
 
Whats she look like from the pilots seat veiw?

Question as a side werent the P47's pron to chiping more than some other US Ac?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 24, 2010, 03:01:09 PM
I would not say "more prone" to chipping... They had a larger presence in the PTO, where the salt water, the sandy islands, and the low-level attack runs would take their toll, for sure.

I imagine those in Europe had less to worry about than those island hopping to Japan.

Title: Re: P-47N, 1st FS, 413 FG
Post by: PJ_Godzilla on March 24, 2010, 03:04:51 PM
(http://www.nakatomitower.com/shots/1st_fs_1.jpg)

I'm still cleaning up the BMF a bit. I spent more time converting my last 47N skin to this, than I did adding the new marking! Heheh, I guess that's how it always goes.

I guess I'm looking for feedback on all the details. "The serial no. is in the wrong place, you got the wrong font" etc.

I'm not sure about the stencilling... I've turned the layers off for now because the photos from the other thread aren't totally clear and I can't tell what level of text/writing is present around the airframe. I don't see any, but can't tell if they were there but the photos just don't capture it. My previous blue-tailed skin may be in error in this regard, because it has them all over.

I  just noticed at the time of posting that the OD antiglare creeps up onto the canopy. I will fix that. The squad emblem may get repositioned/resized, I need to mull it over. And it seems my fuselage star is too small. I will fix that based on profiles and pictures and bring it up to scale.

P.S. My previous skin had weathering geared towards different markings. I need to rework some of the underlying and create some new for the black areas. That's on my to-do list.

Mr. Krusty, I love your work. Please tell me about the crosshatch going on here. It looks a little too regular to be underlying structure/flush rivet lines or maybe not... No, I haven't read the tutorial -it's another cool thing for which I have little time.

I really want to see some winter ground cover in the arenas and more Luftwaffe winter skins - but I'm a fringe loon.  
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 24, 2010, 04:02:30 PM
The "cross hatch" is really a few layers I have with rivets and the shading/highlights that go along with them.

Here's the funny thing, it looks TOTALLY different on the bitmap than it does in-game. On the bitmap it's nowhere near that apparent. I'll have to screw around so it looks in-game how I currently see the bitmap. Strange how certain planes do this. I wonder if it's the materials file messing it up.

There are other areas, like I bitmapped a white "hotspot" on top of both wings representing light reflection obscuring details, but in the screenshot it's as if that layer isn't even on!

Strange things are afoot at the Circle K
Title: Re: P-47N, 1st FS, 413 FG
Post by: Spikes on March 24, 2010, 04:11:14 PM
Very nice. Noticed the wingtip strobes...that'd be neat if we could actually use them.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 24, 2010, 04:15:47 PM
Actually I'm thinking of changing the formation lights... They're supposed to be clear glass with colored bulbs underneath. I thought it was colored glass. You may notice my 47N skins are the only ones like this. Not exactly correct.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Banshee7 on March 24, 2010, 08:01:19 PM
Kursty, your newer skins are looking 10x better than your older ones!  Very nice looking skin, dude!
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on March 24, 2010, 08:37:02 PM
Nice looking. Good metal.  :aok
 
Whats she look like from the pilots seat veiw?

Question as a side werent the P47's pron to chiping more than some other US Ac?
413TH F/G was a group that was formed right at the end of the war & only did a few weeks of actual combat sorties so I would think their jugs would have looked fairly new even at wars end.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on March 25, 2010, 04:08:25 AM
Just make sure you only have one aileron trim tab on the correct wing.  Also, I'm not a fan of gun soot around the barrels, as I've yet to see a photo from the war that shows gun soot around the barrels.  Also, I don't like the effect on the cowl flaps.  The only time cowl flaps were opened was during taxi and takeoff.  The other 95% of the time, cowl flaps were closed.  The BMF needs to have a less homogeneous finish.  It looks too "clean" and "uniform".  Most of the shots I've seen, BMF aircraft look more "burnished" than polished.

Anyway, always nice to see N Jug skins...
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 25, 2010, 09:18:27 AM
Stoney, would they not open the cowl flaps in combat, as well? That's very strange behavior!

I might tone down the gaps a bit. I think AH actually has a slightly opened cowl flap, but mine seem to imply the flaps are open much more than modeled. I think if I tone them down it so they imply a lesser degree of being open that it will look better.

As for the "uniform" metal, I agree. Like I said I need to look into why it's doing this, but it looks way WAY different on the bitmap. I can try posting what the bitmap looks like next to the in-game screenshot and you may be shocked. *IF* I ever get back to my gaming rig, that is. Bit frazzled the past couple days.

I have a hunch it may be the materials.txt. I just have not been able to sit down and test my theory.

In short, I agree with you and am going to work on it  :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: AWwrgwy on March 25, 2010, 10:44:19 AM
Yes, font seems wrong.  Or, at the very least "backwards".  It's hard to tell from that screen shot.  See Greebo's 19th FS P-47N (http://bbs.hitechcreations.com/smf/index.php/topic,284923.msg3607749.html#msg3607749).

I can't tell if your A had a "narrow" side to it.  But if it does, according to the picture on the actual aircraft, it should be narrow on the other side.



wrongway
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 25, 2010, 11:05:46 AM
I noted the C, didn't notice the asymmetrical A.

Mine was equilateral. Will fix!
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on March 25, 2010, 02:49:45 PM
Stoney, would they not open the cowl flaps in combat, as well? That's very strange behavior!

Typically, the cooling systems on these radials were designed that they didn't need any manipulation during flight.  I know sometimes the bomber crews would open them on long, high-powered climbs to improve cooling flow.  However, most fighters kept them shut during normal flight.  I believe the specification was that at max continuous power, and normal climb angles, there was to be sufficient cooling flow that cowl flaps were not needed to maintain normal cylinder head temperatures (CHT).  For example, one of the items on the takeoff checklist are to close the cowl flaps.  At typical cruise speeds and higher, there was more than enough cooling air that didn't require open cowl flaps.  I've even seen some Vne (Never exceed speed) for cowl flap operation.  Baumer or Bohdi could probably expound if I've made errors here.  That being said, for the P-47 specifically, cowl flaps were operated automatically based on CHT, as long as the pilot set them for automatic operation (which was the normal setting).  I always frown when I have to manually manipulate them on IL2's P-47.

For whatever its worth.  I know a lot of the skinning community likes to add details like this to spice up the skin--kind of like the gun soot deal I guess.

Regardless, I look forward to the finished product.
Title: Re: P-47N, 1st FS, 413 FG
Post by: PJ_Godzilla on March 25, 2010, 02:57:55 PM
That being said, for the P-47 specifically, cowl flaps were operated automatically based on CHT, as long as the pilot set them for automatic operation (which was the normal setting).  I always frown when I have to manually manipulate them on IL2's P-47.


Thanks, again, estimable Stoney one, for contributing something interesting...

My question: so how did that work? Clearly, this is pre-pcb - indeed, sort of pre-electronics. Automatic operation based on CHP sounds a lot like some kind of antiquated bimetalllic-strip based thermostat operating some kind of actuator. Are those flaps binary (open or closed - in which case I envision some kind of crazy banging solenoid), multiple position, totally variable, what?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 25, 2010, 03:10:29 PM
Electronics can be analog. Look at all the cockpit instruments! I suspect it was just a heat sensor hooked to some sort of variable switch. As the temps go up, current goes up, moving the cowl flap motor?

Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on March 25, 2010, 09:39:29 PM
My question: so how did that work?

Well, the only detail the POH goes into is that the Cowl Flaps were controlled by the hydraulic system, which I assume was in turn controlled by a solenoid connected to the CHT gauge.  I think they were totally variable.  Could have been some sort of thermocouple I guess?  Additionally, at the risk of a minor hijack, the oil cooler doors and turbo inter-cooler doors were both automatically controlled.  The oil cooler doors also were regulated by CHT, whereas the intercooler doors were controlled by the Carb Air Inlet temp gauge.  As the carb air inlet temp went up, the intercooler doors opened up.

What amazes me as I learn more and more about these aircraft is that the systems used were very advanced, even though the means used to operate them were clunky and used older tech. 

Anyway, I'll attempt to contain my inner Cliff Clavin for the remainder of this thread...   :)
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 25, 2010, 10:13:26 PM
NORM!

Thanks for chiming in heheh.

I'll get some work done tomorrow and Saturday, hopefully have some more to show then.
Title: Re: P-47N, 1st FS, 413 FG
Post by: PJ_Godzilla on March 26, 2010, 07:56:16 AM
Electronics can be analog. Look at all the cockpit instruments! I suspect it was just a heat sensor hooked to some sort of variable switch. As the temps go up, current goes up, moving the cowl flap motor?



Yes, hence my "sort of". Old "electronics" are not really electronics as we know them today. Even tube TV's look pretty foreign.

If all those flaps are hydraulically actuated, I wonder if they're all just linked on some kind of master single-point actuator, just to keep the plumbing from getting ridiculous. Also, w/r the hydraulics, the CHT sensor must've been able to either dictate position on some kind of pot or resistance on a variable resistor in order to tell the actuator some position on a continuous scale. I could think of a couple of ways to do this but they all seem really shaky. That's the thing that always blows me away about the old stuff - and Stoney mentioned it - they did it without computers. Hell, I'll look at old auto package drawings and just shake my head. Imagine packaging even a relatively simple car like a '64.5 Mustang without CAD.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 27, 2010, 05:54:26 PM
I'm still monkeying with materials.txt settings and such. It seems to add specularity but dull other colors (greys become more monotone) depending on what file I swap in. I'll need to find a good balance.

Fix list:
removed trim panel line
nav lights
black markings tweaks
anti-glare
stars
cowl flap details
1st fs emblem tweaking
fuselage codes
various bits, odds and ends that drove me nuts

(http://www.nakatomitower.com/shots/1st_fs_2.jpg)

(http://www.nakatomitower.com/shots/1st_fs_4.jpg)

(http://www.nakatomitower.com/shots/1st_fs_3.jpg)

And for Raven:

(http://www.nakatomitower.com/shots/1st_fs_5.jpg)

I need to re-mix the panel lines on top of the wings because they were optimized for my previous skin and I have done things different layers-wise (meaning they interact the wrong way for this file, but looked okay in the previous skin).
Title: Re: P-47N, 1st FS, 413 FG
Post by: Nr_RaVeN on March 27, 2010, 06:14:23 PM
Thanks for the pit view :aok.
Very crisp. You'll sort out those Pl in short order. Is she going to represent a new arival or a "has seen action" bird?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 27, 2010, 06:22:48 PM
Well I've got 'er stained and such, am going to try something with the black markings areas, but at this point I don't want to go overboard.

"heavy use, short life" being the objective I have in mind.


edit: typo fix
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 27, 2010, 08:23:59 PM
Was playing around with the skin viewer materials sliders. Rather confusing how they work. I'd like to enter some values manually, but I would really love to re-read the breakdown of what the 5 values are and what they do.

Does anybody have that saved from years back when they introduced the textures? Or have it bookmarked?
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on March 28, 2010, 04:45:07 AM
One NIT pick on my part the Anti glare panel should continue on past both sides of the fin based off these other P47N pics I have.

(http://i1002.photobucket.com/albums/af142/barneybolac/Scan4-1.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/jack-payne-28-flying-thunderbolt.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/qw1.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/3c.jpg)
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on March 28, 2010, 07:14:27 AM
I think the cowl flap effect is much better--less conspicuous.  I'd probably darken the joint around the main gear doors, since that's probably not a zero-tolerance gap there.  I like the different shades of aluminum metal, but there's something missing, and I can't put my finger on it.  Do you have some sort of gradient built into the fuselage color?  If you do, IMO, allow the game's lighting to create the gradient, and simply adjust the material file to get the proper "shine".
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on March 28, 2010, 09:12:18 AM
Well I had about a couple dozen layers overall in my last 47N skin from everything to basic paint bucket fills, to brushes, to highlights, lowlights, panel shadings, and a bit of emphasis spent on mapping the highlights on the upper wings. What I did was flatten all of that into a "base BMF layer" and then begin work on the new skin with this. I can still go back and tweak things because I have the previous files (this is why you save iteratively while skinning, folks!).

I know what you mean. There is color variation but no "grain" no "texture" to the metal. I had tried to rememdy that, but my layers doing this become severely understated for some reason in-game. I will bump the values up a notch or 10 and see if the results look better.

Lyric: Thanks for the suggestion. It is hard to see that area sometimes, and going off of what I could, and the default skin, I gave it a guess. Problem is that area stretches. I had to take the top 1/3 of the star and bar and scale it down noticably (it's not perfectly round on the bitmap) because as it leans inward it distorts. I'll try extending this OD antiglare backwards, but with the way it interacts with the fillet and how it stretches, no guarantees it'll look any good.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Nr_RaVeN on March 28, 2010, 01:47:27 PM
Seems over shadowed and skinned ac look worse in screen shots but look great in fight, in game its always a balancing act.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 18, 2010, 01:25:33 AM
Been a while. Haven't had any free time. I did manage to get it near completion.

At this point I'm going to let it sit and take lists of any nitpicks/changes people have to suggest. I'll come back in a week or two with fresh eyes for a final submission.

EDIT: Forgot to add, may or may not notice I redid all panel lines to be aliased, retweaked mapped-on highlights to rely mostly on the materials.txt settings instead of 2D artwork, tweaked a number of things that needed redoing like the dorsal anti-glare and some of the shaded panels.

I did something different this time. Trying to get the materials file sorted out and get feedback is hard because the screenshots can look so different based on the angle and how much sunlight is reflecting off of it. So I made a quick and dirty fraps video showing it, rather than still screenshots.

The screenshots will be included below for better detail, but I really was self-doubting and changing things on the materials and how it looked many times. I'm not totally happy with it, but I am "happy enough" to send it in like this.

The video:
http://www.youtube.com/watch?v=ZqKP7ciqTgU

The skins are attached. I would also like to say I think HTC screwed with the handling of the jug in the recent flurry of WW1 patches. You need almost full roll delection to take off (and when below 120mph). I tried landing on a CV with almost no fuel onboard and doing very gentle moves. The stall buzzer starts at 150mph without any Gs loaded in level flight, and with flaps out I could not increase throttle enough to prevent from dipping a wing at 100mph and crashing to the side of the CV instead of landing normally. It never used to do these things! Screenshot added just for frustration's sake.

Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 18, 2010, 01:32:07 AM
Can only attach 4 pics per post. The frustration screenshot:
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on April 18, 2010, 03:21:01 PM
I like the youtube presentation gives it a in game realism. Looks good :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 18, 2010, 03:45:34 PM
I was looking at some non-p47 skins and sparked a question:

Did P-47Ns have filling caps on the wings for the wing tanks? Do I need to mark these? Make them red? Or were they covered by panels so they did not need any special markings?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on April 18, 2010, 06:17:30 PM
Well, the wing tanks fed into the main via a pump (only on the early N models) and both a pump and a gravity feed on the later models.  I imagine that they were filled separately, but there were 3 separate tanks in each wing that made up the wing "tank".  I've never seen separate fillers for each tank, or for the wing tank at all, to be honest.  Its odd, but sometimes, the hardest Jug to find this type of documentation for is the N.  I've got a detailed book in storage that might have some pictures, but I'll have to go dig it out to see.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 18, 2010, 06:34:27 PM
No rush, then. I'll leave them off until somebody comes out in the future and says "see here" to prove otherwise  :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 23, 2010, 11:41:16 AM
Now's the time to get your nitpicks in! A couple more days and I'll give it a once-over then send it in!
Title: Re: P-47N, 1st FS, 413 FG
Post by: BMathis on April 23, 2010, 03:20:24 PM
I really like this one Krusty.  Nicely done; I always enjoy you're preparation and walking us through your skinning process.  :cheers:
Title: Re: P-47N, 1st FS, 413 FG
Post by: Mus51 on April 24, 2010, 09:39:31 AM
I'd say the rivets and panel lines could use some more opacity.
Title: Re: P-47N, 1st FS, 413 FG
Post by: oboe on April 24, 2010, 01:39:54 PM
It's a very clean bird - is that unusual for a '47?   Sorta looks right out of the factory door to me.  Trailing wing edge perhaps a bit heavily shadowed?    Hard to find anything wrong with this one though.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 25, 2010, 02:24:30 PM
I'd say the rivets and panel lines could use some more opacity.

It's a very clean bird - is that unusual for a '47?   Sorta looks right out of the factory door to me.  Trailing wing edge perhaps a bit heavily shadowed?    Hard to find anything wrong with this one though.

That's why I ask! You're both quite right. I do get rather caught up in the bitmap editing sometimes rathe than the how-it-shows-up-in-game editing.

I need some help in this case. I need suggestions on how to make the metal look better. I did the little mini-tutorial somebody did way back that was most helpful with a spitfire wing as an example. I've got a number of layers with varying shades and gradients just to get the underlying colors. On top of that I've got a few filtered/fabricated layers that give the metal a bit more of a grain to it, and some other layers on top of that that give individual panels some different shades.

That last bit is why the trailing edge looks so dark. Normally the panels right in front if it aren't too different, but those particular panel I gave an offset shade. I'll turn that layer off if I can get the rest looking better.

Here's what the flattened bitmap looks like:

(http://www.nakatomitower.com/Sample.jpg)

As you can see, in-game it's a bit different:

(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=286108.0;attach=10403;image)

So, I'll try ramping up the "grain" effect, dialing down or removing the offset shades for panels effect, raising the panel lines. Outside of giving every panel it's own bulging highlight/shadow effect (which I'm not overall a fan of on all skins), what other details make BMF "look good"? What would make this stand out? With paint I can bleach it, black it, smooth it (shine), scratch it, scrape it, fade it, wear it, tear it....

But with metal I really can't do all that. Thoughts?

As a parting comment: I've kind of been of the mindset that the traditional "paint chip" effect doesn't work on BMF and that scratches would simply be lost in the grain and overall sheen of the metal. Perhaps that's why it looks too "clean"? Maybe I need to scratch it up?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on April 25, 2010, 05:03:14 PM
Just remember that bare aluminum oxidizes a bit with some weather--gives it a bit of an opaque patina.  Greebo does a very good job at simulating BMF, especially on Jugs, so perhaps there's something you can pick up there? 

Regardless, appreciate the effort to "get it right".
Title: Re: P-47N, 1st FS, 413 FG
Post by: oboe on April 25, 2010, 07:01:28 PM
Agree with Stoney, definitely examine Greebos' work closely.   I think he's a master at oil leaks and grease stains - I love his work on the 78thFG 47D-25.

I think more skinners are allowing dark rivets to be more visible than the light ones on metal skins; here I also recommend taking a peek at Fester's bare metal P-51Ds for ideas.

Coupla detail suggestions:   Weren't the 50s gunports numbered on the leading edge of the wing?    I know I've seen that before but not sure if they carried the practice through on the N.

The red squares at the wing root - should they have text the says "STEP HERE" or something similar?   Or perhaps "NO STEP" somewhere along the wing's trailing edge?

Also have you tried playing with the material.txt fiel values?   The metal looks nice and shiny but so does the antiglare.   Perhaps the specularity values could be reduced somewhat to take into account the oxidation of the bare metal?
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 26, 2010, 02:20:07 AM
Cannot separate anti-glare from the materials file. It's hard-coded in on the P-38s which makes things worse for them, so I count my blessings. I'll tone down the sheen a bit.

Hopefully tomorrow or the next I'll take a look (okay, "another look" hehe, I've checked them out more than once!) at the D25 and 51D skins mentioned
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on April 26, 2010, 02:28:55 AM
Coupla detail suggestions:   Weren't the 50s gunports numbered on the leading edge of the wing?    I know I've seen that before but not sure if they carried the practice through on the N.

The red squares at the wing root - should they have text the says "STEP HERE" or something similar?   Or perhaps "NO STEP" somewhere along the wing's trailing edge?

Sorry, forgot these:

1) Haven't seen any in these pics. They are almost devoid of all markings/minutae! I had them on initially, but turned them off. Consequently, it seems my previous 47Ns are wrong in this regard.

2) I don't know if they all needed a "no step" but I noticed some don't have it. This is another 47N from the same time at the same field/area:
http://i1002.photobucket.com/albums/af142/barneybolac/Scan4-1.jpg

None there. So, in the spirit of "almost devoid of stencils" I did not add anything.

 :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: StokesAk on April 26, 2010, 02:15:17 PM
Skins looks great Krusty, I look forward to flying at 30k in it.
Title: Re: P-47N, 1st FS, 413 FG
Post by: crazierthanu on April 26, 2010, 03:28:20 PM
I'm seriously happy with the new generation of skins that are being submitted, they look awesome.

Props to all the skinners.  :)
Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on April 28, 2010, 05:45:09 AM

None there. So, in the spirit of "almost devoid of stencils" I did not add anything.

Some more pics to confirm your point on NO STEP.

(http://i1002.photobucket.com/albums/af142/barneybolac/ererer.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/lkl.jpg)

(http://i1002.photobucket.com/albums/af142/barneybolac/4209812790_8f28e0da21_o.jpg)

Title: Re: P-47N, 1st FS, 413 FG
Post by: jocko- on May 04, 2010, 12:40:23 AM
Lookin' sharp!

 :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: Seadog36 on May 11, 2010, 03:34:15 PM
Just make sure you only have one aileron trim tab on the correct wing.  Also, I'm not a fan of gun soot around the barrels, as I've yet to see a photo from the war that shows gun soot around the barrels.  Also, I don't like the effect on the cowl flaps.  The only time cowl flaps were opened was during taxi and takeoff.  The other 95% of the time, cowl flaps were closed.  The BMF needs to have a less homogeneous finish.  It looks too "clean" and "uniform".  Most of the shots I've seen, BMF aircraft look more "burnished" than polished.

Anyway, always nice to see N Jug skins...

Interesting observations Stoney~ very sharp skin Holmes, very nice aluminum finish. 
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 12, 2010, 02:00:36 PM
Sorry about the lack of updates. I haven't given up on this or the Fw190. I've been busy working on revamping my skins webpage from the ground up. May superficially look the same but it's very different. Better, IMO. Bringing the last few categories up to spec now, and need to go over the tutorial and re-type it, update it, whatever, and then it'll be ready for upload.

The code on this one has been running me ragged, but I finally got it all working together as I wanted!  :cheers:
Title: Major revision
Post by: Krusty on May 16, 2010, 10:10:29 PM
Okay, fellows, here's my latest efforts. And boy-howdy was it a lot of effort!

I've removed half of the weathering and detail layers I had, created about a dozen (or more) new layers, tweaked pre-existing details, re-created from scratch other details, and finally changed the materials.txt values to something I can live with in conjunction with how they react to the in-game bitmap!!


Whew!!

Definitely looking for feedback. My eyes need a break because I'm happy with it and that means I need to not look at it for a few days, lol!

I'm attaching 4 new screenshots, but also uploaded a short youtube clip (as before) to show sun/materials interaction. Although this is still processing (give it a little time), the link is here:

http://www.youtube.com/watch?v=vpGNtI6CmnE

And the screenshots are below. Feedback much appreciated!

Title: Re: P-47N, 1st FS, 413 FG
Post by: lyric1 on May 16, 2010, 10:20:57 PM
Looks a lot better than before. Only thing I have to ask about is the underside of the wings look very dirty compared to the top? Is that normal? I can see how it would be from the wheels & so forth kicking up dirt. If so very well done.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 16, 2010, 10:25:17 PM
There are 2 components to that. There is indeed some mud and grime I added assuming tires kick some of this up.

There is also a shadow/shading element from trying to get some resemblence of the darker shades that the ground adds to metal when parked or flying low.

I know that this is somewhat out of place when not near the ground, and this is something I'm willing to live wish considering MA use only allows you to see the skins on the ground. It's a detail that helps when in context and hurts when out of context.

Of course, if I didn't do it, the reverse would be true: It would look funny when sitting on the ground but better when flying at alts. Damned if ya do, damned if ya don't. I chose the path that makes more sense for MA users.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Stoney on May 16, 2010, 10:37:07 PM
If you look at an earlier top-wing shot, you'll see a very faint joint between the wing and flap.  The flaps on the P-47 were mounted underneath a portion of the upper wing skin, so that when they were retracted, it was an almost flush transition.  The ailerons should be conspicuous as they are.  So, a nit-picky detail.  See the photo Lyric posted from behind--you can see what I mean.

That's a pretty neat BMF effect you've got there.  You got a shot of the wings from the cockpit?
Title: Re: P-47N, 1st FS, 413 FG
Post by: cactuskooler on May 16, 2010, 10:37:51 PM
I agree with Lyric, looks very good, a definite improvement! The underside of the wings standout to me also.

The only minuscule thing that bothers me is that the smudges/grime on the undersides of the wings are mirrored. Hardly an issue and just about no one will ever notice it, probably doesn't warrant a change, but it's gnawing at me. :)

Good job.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 16, 2010, 10:51:38 PM
The flaps on the P-47 were mounted underneath a portion of the upper wing skin, so that when they were retracted, it was an almost flush transition.

That's how I originally had it, then was second guessing myself. I can take that out again.

Wings don't look all that great, because you're so close. More geared for external views, but I have attached 2 pics of left/right wings.

The only minuscule thing that bothers me is that the smudges/grime on the undersides of the wings are mirrored. Hardly an issue and just about no one will ever notice it, probably doesn't warrant a change, but it's gnawing at me. :)

I suppose I can fix some of that, but I was placing the streaks and smears where 1) the wheels would kick mud up against deployed flaps on takeoffs from muddy/dirty island fields, 2) where the water would drip out of the gear doors during retraction, and where it would hit the flaps after that (they line up) and 3) where any gun exhaust might collect against flaps that were used during manuvers in a dogfight.

That was the logical thought process I used. It kind of leads to a symmetrical appearance. I'll consider re-tweaking one side enough to make it look different.



EDIT: Whoops, forgot the screenshots
Title: Re: P-47N, 1st FS, 413 FG
Post by: Plazus on May 17, 2010, 02:44:24 PM
Excellent work, Krusty! I like your creative approach to the weathering and dirtying on this skin. Adds a bit of flavor to the aircraft and game.  :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: Mus51 on May 17, 2010, 03:19:32 PM
IMHO the panel lines seem to deep, they might get toned down. Its the other way around for the rivets. Other then that, nice!  :aok
Title: Re: P-47N, 1st FS, 413 FG
Post by: Gryffin on May 18, 2010, 11:29:50 AM
Krusty your work is incredible. I have been using your jug skins for a while, and I am definitely looking forward to this one. Thank you for the effort!
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 18, 2010, 05:10:09 PM
1) removed the newly-added upper flap demarcation
2) made the underside weathering asymmetrical on the flaps by redoing one side by hand and shifting some elements in/out a bit.
3) reduced panel lines and slightly reduced the opacity levels on my BMF effect.

Please let me know if you like this or the previous BMF effect better. I thought it might be a bit too much (a bit too bright) in the previous screenshots.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Mus51 on May 18, 2010, 06:24:51 PM
Thats allot better! I like the way how you dirtied her up a bit! I'm still missing rivets. The new BMF looks good judging from the screenshots.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 18, 2010, 06:28:56 PM
Rivets are there. IMO I dare not make them too much more obvious because from inside the cockpit they would look horrible.

EDIT: From the previous version:

(http://bbs.hitechcreations.com/smf/index.php?action=dlattach;topic=286108.0;attach=10643;image)
Title: Re: P-47N, 1st FS, 413 FG
Post by: Krusty on May 20, 2010, 07:11:05 PM
Some minor tweaks. Brought out the rivets a few extra % points as well. Going to go ahead and submit it.
Title: Re: P-47N, 1st FS, 413 FG
Post by: Knite on May 21, 2010, 10:51:32 AM
I like the metal sheen a lot Krusty! It's definitely different than what's been done before but looks good! :aok