Aces High Bulletin Board

General Forums => Wishlist => Topic started by: earl1937 on April 15, 2013, 09:29:43 AM

Title: Adding Features to ghe Game
Post by: earl1937 on April 15, 2013, 09:29:43 AM
 :airplane: Now that Hi Tech has decided to add some realism features to the game, i.e., the wind. I would like to suggest adding some parked aircraft on the ramps and each would have a damage point assigned, example, a bomber maybe 200 points, a fighter 150 points. Down time for aircraft would be 15 mins before re-spawn. Once all the aircraft were destroyed on the ground, just like in real war, no aircraft could take off from that airfield until at least one of each type of aircraft had re-spawned. Example, you couldn't fly a bomber from that field until at least one bomber had respawned. Same thing with the fighters.
This would add a different type of mission by each country, as now they would not have to take down hangars to dis-able an airfield for capture. It would certainly add more "Jabo" missions into the game. Don't park them in a row, like they did at Hickam AAFB on Dec 7th, 1941, or the same thing would happen. I would suggest scrattering them around on the field, where a bomb would not kill two aircraft at one time.
Title: Re: Adding Features to ghe Game
Post by: Devil 505 on April 15, 2013, 11:40:04 AM
While I'd like to see a ramp full of static aircraft, I don't want their destruction to have as great effect as limiting what I can fly.
Strafing planes is easier than de-acking. Think about how fast the Vtards could shut down a base if all they had to do gun down some stationary aircraft?
Title: Re: Adding Features to ghe Game
Post by: earl1937 on April 15, 2013, 12:33:49 PM
While I'd like to see a ramp full of static aircraft, I don't want their destruction to have as great effect as limiting what I can fly.
Strafing planes is easier than de-acking. Think about how fast the Vtards could shut down a base if all they had to do gun down some stationary aircraft?
:airplane: And how many do you think they would lose to AA?
Title: Re: Adding Features to ghe Game
Post by: Wiley on April 15, 2013, 12:38:18 PM
:airplane: And how many do you think they would lose to AA?

3 or 4 out of 20 or 30?  Not enough to measurably slow them down?  The ability to not need to go heavy to shut down a base is just bad in every conceivable way.

Wiley.
Title: Re: Adding Features to ghe Game
Post by: Devil 505 on April 15, 2013, 12:40:49 PM
3 or 4 out of 20 or 30?  Not enough to measurably slow them down?  The ability to not need to go heavy to shut down a base is just bad in every conceivable way.

Wiley.
exactly.