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The O' Club / Re: Hey Animl, got some ammo for ya
« Last post by CptTrips on Today at 10:39:08 AM »Couple questions on this one. I hadn't heard of it before.
-From what i read you can fly a B17 and drive a Tiger tank with this pack? I thought all this stuff was just AI.
-How is it working against their interests?
I wasn't there at the time, but from what I can piece together, back in 2014ish time frame Oleg of IL2 fame and some other Russians were putting together a Kickstarter project to build a layer of WWII assets piggybacking on the DCS simulation framework.
This was greenlit by ED but not their project. Like how ED greenlit Heatblur to be allowed to go off and develop the F-4E. ED's license to go make the attempt, but Oleg's project to complete.
Well something went wrong at some point and the project collapsed leaving a bunch of players screwed who had donated. That wasn't ED's fault but it hurt the band image so ED had to take over finish up what was already in the works and try and find ways of compensating people who had donated with store credits and such. I think that was a mench move.
But that is why you have this weird, half-finished, strangely unfocused half implementation of DCS WWII now. I think ED's longer term vision for DCS was a BoB and then PTO packs (two of the CEO's obsessions) they probably figured fine, let Oleg do Normandy. Having to stop and go clean up that mess put them years behind their own plans for WWII. I think the coming PTO stuff will be the first glimpse at what ED itself had intended for WWII. They are probably starting with PTO to deny Combat Pilot an uncontested entry point.
With IL2 dropping the ball and moving from WWII to Korea, no might be the time for ED to make their move on WWII before Combat Pilot becomes a real threat.
The WWII Asset Pack is left over from the Kickstarter thing. It made sense early on for them to charge separately for that to recover their costs from having to finish it and it not really being part of their stuff. But by now, they must have broken even. It works against their interest by being a real drag on enticing new WWII players. No were else do you have to pay separately for the building and vehicles and AI planes you find on their other maps. It makes WWII players feel like second-class citizens in the DCS ecosystem. No F-16 pilot has to pay extra to have a BMP3 object ot put on a map to bomb.
The WWII Asset pack at this point should be free with the purchase of any WWII warbird or terrain as a bonus. Let the module\map makers kick in a surcharge to ED from their sales to cover the pack costs. IMHO it holds back DCS WWII. Like buying a new car and then they ask if you'd like tires and a steering wheel to go along with that? Wut?
*The WWII Asset pack is all period style statics and AI planes like the B-17.
* https://www.kickstarter.com/projects/508681281/dcs-wwii-europe-1944/comments