Aces High Bulletin Board
General Forums => Open Beta Test => Topic started by: AKQwik on September 15, 2016, 05:17:57 PM
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I can not start DX11 with TS overlay enabled, but DX9 works fine. I've had this problem all through the beta testing and by asking around this board and my squad board, I seem to be the only one. I've reloaded TS and AHIII without erasing any old files, but no change. It baffles me as to why DX9 and DX11 would act differently to the TS overlay. Any suggestions might help, because the only thing I can think of at this point is uninstalling AH and TS and starting from scratch.
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Check to see if your team speak talk button conflicts with a key assignment in ah3. Dx11 is just not as stable as dx9 at this point best I can tell.
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Well? That's a headscratcher! My squad uses TeamSpeak and no problems at all. Well except for those who need an upgraded PC. Only 2 though luckily. Do you have the same problem with an open window, other than the TS overlay? I have one squaddie that cant get in on DX11 if he has another window up. I believe it was just Internet Explorer on home page. Or email page, shoot maybe both. It seemed like it was too much for his memory. He didn't get the greatest game experience in DX9, but it would still run ok-ish. It was a lot better after we figured out the problem with DX11, and he closes windows programs while in game...with DX9. DX11 version will still lock his system up, after a while. So that's why we think it was just a memory allocation issue. TeamSpeak doesn't cause him problems, that we know of. Now that he closes other operations, its hard to tell how much TS affects his rig. Just an idea! No geek here! I am not even sure how this stuff works...but I like it!!
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Check to see if your team speak talk button conflicts with a key assignment in ah3. Dx11 is just not as stable as dx9 at this point best I can tell.
I'll check all my button assignments, it's worth a try. Thanks Randy
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Well? That's a headscratcher! My squad uses TeamSpeak and no problems at all. Well except for those who need an upgraded PC. Only 2 though luckily. Do you have the same problem with an open window, other than the TS overlay? I have one squaddie that cant get in on DX11 if he has another window up. I believe it was just Internet Explorer on home page. Or email page, shoot maybe both. It seemed like it was too much for his memory. He didn't get the greatest game experience in DX9, but it would still run ok-ish. It was a lot better after we figured out the problem with DX11, and he closes windows programs while in game...with DX9. DX11 version will still lock his system up, after a while. So that's why we think it was just a memory allocation issue. TeamSpeak doesn't cause him problems, that we know of. Now that he closes other operations, its hard to tell how much TS affects his rig. Just an idea! No geek here! I am not even sure how this stuff works...but I like it!!
I can run DX11 with any other program on screen, although I only run AH with TS and TrackIR on screen.
To clarify, I can run TS and DX11 if I disable the overlay in TS. DX11 will not start the overlay and just crashes AHIII at that point all I can do is press the close program button.
This is the MS message I get:
Files that help describe the problem:
C:\Users\Liberty\AppData\Local\Temp\WERBF65.tmp.WERInternalMetadata.xml
C:\Users\Liberty\AppData\Local\Temp\WERCB19.tmp.appcompat.txt
C:\Users\Liberty\AppData\Local\Temp\WERCB59.tmp.mdmp
When I search the computer those files don't exist.
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here is my DxDiag in case it could helpful.
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System Information
------------------
Time of this report: 9/16/2016, 07:20:22
Machine name: IBP
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.160902-0600)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 06/11/14 18:09:03 Ver: 04.06.05
Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8 CPUs), ~4.0GHz
Memory: 16384MB RAM
Available OS Memory: 16334MB RAM
Page File: 3306MB used, 29361MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 970
Manufacturer: NVIDIA
Chip type: GeForce GTX 970
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_13C2&SUBSYS_29723842&REV_A1
Display Memory: 3727 MB
Dedicated Memory: 4007 MB
Shared Memory: 3815 MB
Current Mode: 1920 x 1080 (32 bit) (144Hz)
Monitor Name: ASUS VG248(Digital)
Monitor Model: VG248
Monitor Id: ACI24E1
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 21.21.0013.7270 (English)
Driver Version: 21.21.13.7270
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/25/2016 19:28:29, 17463088 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5082-11CF-9447-7F091BC2D835}
Vendor ID: 0x10DE
Device ID: 0x13C2
SubSys ID: 0x29723842
Revision ID: 0x00A1
Driver Strong Name: oem127.inf:NVIDIA_Devices.NTamd64.6.1:Section032:21.21.13.7270:pci\ven_10de&dev_13c2
Rank Of Driver: 00E62001
Video Accel:
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Would you please send a little more from your DxDiag report? Not all of the rest, but down to and including sound devices might be helpful.
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Would you please send a little more from your DxDiag report? Not all of the rest, but down to and including sound devices might be helpful.
This is from where I left off till the end of sound devices. When I tried to list the whole DxDiag it said it was too long.
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalSt retch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_18499887&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/30/2013 08:16:46, 3564376 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_18499887&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/30/2013 08:16:46, 3564376 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Joystick - HOTAS Warthog
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x044F, 0x0402
FF Driver: n/a
Device Name: Throttle - HOTAS Warthog
Attached: 1
Controller ID: 0x2
Vendor/Product ID: 0x044F, 0x0404
FF Driver: n/a
Device Name: Comfort Curve Keyboard 2000
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x00DD
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: Cordless Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: Cordless Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: CH Pro Pedals USB
Attached: 1
Controller ID: 0x1
Vendor/Product ID: 0x068E, 0xC0F2
FF Driver: n/a
Poll w/ Interrupt: No
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Thank you. Obviously when we're talking about Team Speak, sound devices play a significant role there.
You might want to update or reinstall your audio drivers, since there's no Sound Capture Devices described. You are using a microphone, aren't you?
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Looks like it could be a wireless situation.
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Thank you. Obviously when we're talking about Team Speak, sound devices play a significant role there.
You might want to update or reinstall your audio drivers, since there's no Sound Capture Devices described. You are using a microphone, aren't you?
I'm using a USB headset (Turtle Beach Z60). I'm not going through a sound card.
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Looks like it could be a wireless situation.
The only wireless device on my computer is a mouse.
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Did you have your headset connected while running the DxDiag? I believe they should show there among other sound devices and provide some information about their drivers etc.
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Did you have your headset connected while running the DxDiag? I believe they should show there among other sound devices and provide some information about their drivers etc.
You are correct, they were not connected at the time. I'll connect them and rerun DX
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Here is a new DxDiag sound report
Sound Devices
-------------
Description: Speakers (Turtle Beach Z60 Game Audio)
Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: USB\VID_10F5&PID_2129&REV_0003&MI_03
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/12/2013 06:40:58, 109824 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_18499887&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/30/2013 08:16:46, 3564376 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_18499887&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.7004 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/30/2013 08:16:46, 3564376 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Description: Communication Path (Turtle Beach Z60 Chat Audio)
Default Sound Playback: No
Default Voice Playback: Yes
Hardware ID: USB\VID_10F5&PID_2129&REV_0003&MI_00
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/12/2013 06:40:58, 109824 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
---------------------
Sound Capture Devices
---------------------
Description: Microphone (Turtle Beach Z60 Chat Audio)
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: USBAUDIO.sys
Driver Version: 6.01.7601.18208 (English)
Driver Attributes: Final Retail
Date and Size: 7/12/2013 06:40:58, 109824 bytes
Cap Flags: 0x1
Format Flags: 0xFFFFF
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Joystick - HOTAS Warthog
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x044F, 0x0402
FF Driver: n/a
Device Name: Throttle - HOTAS Warthog
Attached: 1
Controller ID: 0x2
Vendor/Product ID: 0x044F, 0x0404
FF Driver: n/a
Device Name: Comfort Curve Keyboard 2000
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x00DD
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: USB Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: Cordless Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: Cordless Receiver
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x046D, 0xC52B
FF Driver: n/a
Device Name: CH Pro Pedals USB
Attached: 1
Controller ID: 0x1
Vendor/Product ID: 0x068E, 0xC0F2
FF Driver: n/a
Device Name: Turtle Beach Z60 Game Audio
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x10F5, 0x2129
FF Driver: n/a
Poll w/ Interrupt: No
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Well, I run basically the same system, Nvidia 970 ect. When you are referring to overlay, not sure I understood what you mean? The OVERWOLF addons?
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Well, I run basically the same system, Nvidia 970 ect. When you are referring to overlay, not sure I understood what you mean? The OVERWOLF addons?
No I don't like the Overwolf overlay. I just use the basic overlay that shows you the people logged in and who is talking. I think most people I know use it without any problems and I use it AHIII DX9 and AHII all the time.
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Oh,OK. That's what I thought you meant. Yes, we all use it with no problem, that's weird. It is minimized on my monitor, but icon is on taskbar. Squad CO runs his teamspeak overlay through his phone, and is about the only person that can see who enters our channel. Well, with out alt tabing out of game. lol
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Oh,OK. That's what I thought you meant. Yes, we all use it with no problem, that's weird. It is minimized on my monitor, but icon is on taskbar. Squad CO runs his teamspeak overlay through his phone, and is about the only person that can see who enters our channel. Well, with out alt tabing out of game. lol
I also run a 2nd monitor which makes it way easier when flying and monitoring TS.
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Last night I flew FSO in AHIII DX9 using TS with only one problem. I couldn't exit any arena online or offline without the game locking up. It took Ctrl/Alt/Delete to unlock. With TS off I can exit with no problem.
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Are you using the most recent version of TS? I ditched the overlay a couple of years ago, as it was causing AH2 to crash upon loading. I also thought I read that the overlay was no longer supported and wouldn't work with later versions of TS.
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Are you using the most recent version of TS? I ditched the overlay a couple of years ago, as it was causing AH2 to crash upon loading. I also thought I read that the overlay was no longer supported and wouldn't work with later versions of TS.
TS is up to date.