Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Jimdandy on January 19, 2001, 10:32:00 AM
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I would love to see the ability to select your camo in the hanger. Wouldn't it be cool to have all of the country and theater camos available to select before you headed out on a mission.
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-and the downloads geting bigger and bigger... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
good idea though (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
(http://www.kolumbus.fi/harri.j.niemi/HarpDog.gif)
Harppa
III/JG5
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Yea if the AH DL gets much bigger im gonna have to spring for a new hard drive (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
I would LOVE to see some camo selection, or better yet custom paint schemes.
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Harppa , got to say , love that pic of your dog guy (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
spro
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Originally posted by Harppa:
-and the downloads geting bigger and bigger... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
good idea though (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
(http://www.kolumbus.fi/harri.j.niemi/HarpDog.gif)
Harppa
III/JG5
I've got a helmet just like that for my miniature dox. He's 16 years old and still deadly as hell. (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
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definitly would like more camo per plane we have.
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I will chime in once again.. texture memory texture memory texture memory!!!
They recently upped it to 8MB for the CVs and so everyone would run high res art. Next you'll need 16 or so unless they use the AGP architexture(requires being programmed to be used). I have a V5, so I'm not worried. But don't forget that little stutter you get everytime a new plane gets loaded into your memory from your HDD. Multiply that by, lets say 4 schemes per plane, within a single square mile you have 20 bandits within eye shot. By the time all those textures are loaded, chances are you're shot down.
Happy slide show!
-SW
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Originally posted by AKSeaWulfe:
I will chime in once again.. texture memory texture memory texture memory!!!
They recently upped it to 8MB for the CVs and so everyone would run high res art. Next you'll need 16 or so unless they use the AGP architexture(requires being programmed to be used). I have a V5, so I'm not worried. But don't forget that little stutter you get everytime a new plane gets loaded into your memory from your HDD. Multiply that by, lets say 4 schemes per plane, within a single square mile you have 20 bandits within eye shot. By the time all those textures are loaded, chances are you're shot down.
Happy slide show!
-SW
I'm sure your right. I just think it would be cool. If it's not possable then that's the way it is.
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Originally posted by Harppa:
-and the downloads geting bigger and bigger... (http://bbs.hitechcreations.com/smf/Smileys/default/biggrin.gif)
good idea though (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
(http://www.kolumbus.fi/harri.j.niemi/HarpDog.gif)
Harppa
III/JG5
Ahh...whatever happened to Sharky the Shark dog? I used to love Eek! the cat. His fat girlfriend was almost as funny as Sharky. (http://bbs.hitechcreations.com/smf/Smileys/default/smile.gif)
[This message has been edited by LJK Raubvogel (edited 01-19-2001).]
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Yea yea yea EEk the Cat ruled. Them Thunderlizards cracked me up.
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Evil Ace.
When a poor man dies, do not try to revive him.
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hehehe thunderlizards rule!