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General Forums => Axis vs Allies => Topic started by: humble on November 13, 2004, 08:51:41 PM

Title: Why the CT blows chunks...
Post by: humble on November 13, 2004, 08:51:41 PM
This is for all of you that wonder why the CT never gets anywhere....

Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink. The last 4-5 times I've ventured in I find the same thing....a couple little herds flying around often totally on the oppisite side of the map from each other. Tonight the numbers were 12 on 10 (allied vs Jap) but it looked like all 12 allies flying in a herd on bottom of the map. Grabbed a plane headed out...1st 3 simply hang high....got to go almost to the carrier to even find a fight....NP...2nd hop end up in a 6-8 on 1.

Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...

Now, I get the typical snotty comments from storch that others have commented on. Other than sehob who I have the utmost respect for....the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat. What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...
Title: Why the CT blows chunks...
Post by: Slash27 on November 13, 2004, 09:06:30 PM
Now, I get the typical snotty comments from storch that others have commented on.

.squelch Storch



Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink.

wow, must be exclusive to the CT. Ive never seen this in any other arena or any other online game for that matter.





the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat.

How do you propose to make people fly the CT the way its "supposed" to be flown? Alot of us have an idea of how we think the CT should be and sometimes find common ground. You cant make people fly the "CT" way. You just make the best of it . If you think your very original:rolleyes:  idea of insulting the whole CT community adds a damn thing, you need to go pound your own sand.





As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...

Whats your plan then?
Title: Re: Why the CT blows chunks...
Post by: Arlo on November 13, 2004, 09:51:26 PM
Quote
Originally posted by humble
This is for all of you that wonder why the CT never gets anywhere....

Bottom line is simple, its a bunch of little clicks who think there #$%^ doesnt stink. The last 4-5 times I've ventured in I find the same thing....a couple little herds flying around often totally on the oppisite side of the map from each other. Tonight the numbers were 12 on 10 (allied vs Jap) but it looked like all 12 allies flying in a herd on bottom of the map. Grabbed a plane headed out...1st 3 simply hang high....got to go almost to the carrier to even find a fight....NP...2nd hop end up in a 6-8 on 1.

Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...

Now, I get the typical snotty comments from storch that others have commented on. Other than sehob who I have the utmost respect for....the rest of ya all can go pound sand unless you want to step up and address the issue. The CT is "supposed" to be "old school" about game play, "Fairness" and "Real" aircombat. What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...


This critique comes from how many days/nights flying there for how many hours each day or night? Ahem. ;)

The local steakhouse sucks because they ran out of baked potatos an hour before closing this evening.
Title: Why the CT blows chunks...
Post by: B17Skull12 on November 13, 2004, 10:42:30 PM
Quote
Originally posted by Slash27
Now, I get the typical snotty comments from storch that others have commented on.

.squelch Storch
Skuzzy has said before, that we are just making the problem of an abusive player worse by doing that.
Title: Re: Why the CT blows chunks...
Post by: Oldman731 on November 13, 2004, 10:43:17 PM
Quote
Originally posted by humble
What I see every time is a bunch of weenies just as bad as anything in the MA hiding behind some kind of false sense of superiority. This is exactly what cobra412 tried to tell you.

As far as I'm concerned the CT simply is broken and needs to be rethought in some way. What should be the best & brightest arena in the game is simply a place for a few loud mouthed gangbangers to hang out. Better of to shut it down and plant daisy's....sure enough fertilizer to make em grow...

Humble, without meaning disrespect, I don't think you really have flown enough in the CT to be able to draw such a broad conclusion.  There will be times and places when ganging and vulching and even land-grabbing occur.  I got vulched on Friday night, for example, and the presence of fleets tends to bring out the landgrabbers.  But if you fly here enough, I believe you'll see that this is not common.  You had a bad night, or a bad hour, but most of the time it's not like that.

- oldman (who is always careful not to condemn the MA, because he doesn't fly there enough to have adequate data)
Title: Why the CT blows chunks...
Post by: Eagler on November 13, 2004, 10:48:15 PM
I'll take the side with the least numbers everytime ...

easier to find a target that way and always a good laugh to find the high score potatos on the lopsided side :)
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 13, 2004, 11:29:09 PM
Quote
Originally posted by B17Skull12
Skuzzy has said before, that we are just making the problem of an abusive player worse by doing that.


And you know this so well because?  Ahem.  Pot meet Kettle.  lol
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 13, 2004, 11:31:59 PM
Quote
Originally posted by Slash27
.squelch Storch


I tried.  He dont squelch easy.  He always squirms outta my sights right before I hit that "squelch" button on my joystick that fires 100 rounds per second of .50cal squelchies...............
Title: Why the CT blows chunks...
Post by: humble on November 13, 2004, 11:39:09 PM
1st off....

Thanks for taking a few moments to respond...

slash...maybe the community does need to be insulted. What should be the "best of the best" isn't. There were 16 folks in there when I logged back into the MA (452). Truthfully I didnt believe cobra412's comments from awhile back....but he was right on.

As for a plan I think they should shut it down or put up a RPS...

Arlo...

Your correct, its simply a "first impression"....for the 4th or 5th time. I used to fly the CT almost exclusively about 18 months ago...its gone totally south since then and the numbers show it.

But I'll stop back in a few more times....

Oldman..

You cant be "disrespectful" here...I'm the one who threw the gas on the campfire:)...

I wasnt vulched and I dont think they were landgrabbing...just hanging around in a gaggle waitng for a kill...not a fight. All I am is a guy looking for a decent fight. I dont care if I cant fly "my" plane...I dont care if you have alt & E...I dont care if there are more of you. However if your idea of a challenge is to hang around looking for a gangbangee well why did I bother coming to the CT...

Eagler,

I took the "low" side...but "my guys" most of all been at chow on other side of the map...you & I have tangled more than a few times....think last time was in AH2 beta I was flying as either snaphook or azhacker then...all in all I'd say your a notch up on me on the food chain:)...

In closing...

The issue isnt me...or me getting killed. It's the atmosphere in the CT...you have 22 guys you should have a nice little furball going. When you have a of at least 8 of the 12 flying in one area uncontested what you have is a bunch of candyprettythang's...

How many guys come in take a look and call it a joke...which it is...and dont come back. I used to see 40+ in the CT all the time and it was a great place to fly...sorry to see it go so low...
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on November 14, 2004, 03:26:25 AM
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D
Title: Why the CT blows chunks...
Post by: Phaser11 on November 14, 2004, 07:02:10 AM
Humble,
 What do you mean?
:confused:
Title: Why the CT blows chunks...
Post by: Arlo on November 14, 2004, 07:15:38 AM
Quote
Originally posted by CurtissP-6EHawk
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D


Only the CT forum. :lol
Title: Why the CT blows chunks...
Post by: Grits on November 14, 2004, 08:54:52 AM
Quote
Originally posted by CurtissP-6EHawk
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D


We dont miss you or your neurotic bellyachin' either.
Title: Why the CT blows chunks...
Post by: Urchin on November 14, 2004, 09:30:29 AM
I'm not sure why people have the impression that the behaviour in the CT is going to be any different from the MA.  

The only real difference is instead of having multiple lopsided "fights" going on all around, you usually get two, since the numbers aren't high enough to get more than two going at once.  

The only real difference is the limited plane-sets, which I will grant is a draw for me sometimes, because once in a while the planesets make it possible for one to fight X on 1 with some success (109E vs Spit, or the other way around, A6M2 vs F4F).
Title: Why the CT blows chunks...
Post by: VWE on November 14, 2004, 09:51:34 AM
Quote
Now, I've got no problem being out numbered and certainly dont expect to land, but common sense says a 2 or 3 on one about right. Simply to keep the victims coming...


Funny, I jumped into a 7 on 1 last night and shot down 4 of em! Maybe you should go to the TA and learn how to fly a few planes then come back and try the CT. :aok
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 11:45:31 AM
Gee I used to spend a bit of time in the TA....but I'm always up for lessons. My only question is if there's anything you could teach me?

Again, a pretty typical response from a "CT dweeb"...it's not about me...its about the fact that your not gaining any ground...saw another identical post from simeral (sp)mirroring cobra412...

He got the snide comment maybe he "should learn something" and come on back...by a bunch of dweebs gangbanging him. Now I compare that to -HR- taking me out to the woodshed long ago...got my prettythang wupped...but he had a kind word and a comment or two and kept things down to 1-2 or 3 at most. Made it simple...suck it up and learn...or take your ball and go. But you never found -HR- and Rocketman on the same side waiting for babyseals...and they never 1-2'd anyone. But then they were the best of the best....

But of course the "typical" response here is this type of garbage...
Title: Why the CT blows chunks...
Post by: Grits on November 14, 2004, 11:57:17 AM
Quote
Originally posted by humble
But you never found -HR- and Rocketman on the same side waiting for babyseals...and they never 1-2'd anyone. But then they were the best of the best....


Not to hijack this, but HR (my former arch nemisis in AW) was/is a dweeb. :)
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 12:38:20 PM
hehe....but he's a dweeb with class:)...

And this is a non hijackable thread:)....it's simply what it is. since I posted It I'll respond...I'm just amazed the CT devolved so badly...
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 12:42:06 PM
Quote
Originally posted by Urchin
I'm not sure why people have the impression that the behaviour in the CT is going to be any different from the MA.  

The only real difference is instead of having multiple lopsided "fights" going on all around, you usually get two, since the numbers aren't high enough to get more than two going at once.  

The only real difference is the limited plane-sets, which I will grant is a draw for me sometimes, because once in a while the planesets make it possible for one to fight X on 1 with some success (109E vs Spit, or the other way around, A6M2 vs F4F).


For along time the CT WAS different then the MA, you could always find a decent fight and folks switched off as needed. It bagan to change when the "CT squads" basically guys who couldnt cut it elsewhere started to dominate the map. I'm sure on those days where you have enough critical mass its still great...but the rest of the time it seems to be a place for the also rans to stroke there ego's...
Title: Why the CT blows chunks...
Post by: Shane on November 14, 2004, 12:52:58 PM
hey!  i'm only there because i like the historical matchups.


well, that *and* making sure them also-rans are kept clubbed in their places.

:D
Title: Why the CT blows chunks...
Post by: 1redrum on November 14, 2004, 12:58:36 PM
Quote
It's the atmosphere in the CT...you have 22 guys you should have a nice little furball going.

the CT is where {supposed }guys fly with a more "historically correct"tactics / atmoshere{?}}.
i expect to see groups or formations about ,if u want to furball theres the  ma
this is not intended as a slam on anyone
but the way the ct is been run "has been hurting it"look at the numbers,
IMO there are several reasons,,,
1the lack of maps since AH2 released{but is getting better}
2the planeset is getting stale{again we seen 3 new rides }

thats just the first two that come to mindbut also if all it is is a furball then why not the MA,if the squadrens in CT get back to jabo /bombr missions ,and flying like u only have one life it would improve,,,,i wonder if they implamented penalty time in tower b4 u can reup for dyiing ,,,think that would help? aaaaaaaaa what do i know:rolleyes:
Title: Why the CT blows chunks...
Post by: Bear76 on November 14, 2004, 01:26:56 PM
Humble,

There's a simple solution to the problem. DON'T FLY THE CT! We'll manage to survive without you. As for the numbers in the CT, I've been flying here for 3 years and the numbers have increased. The CT will never have the numbers the MA has. It was never designed to and I pray it never will.
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 02:01:42 PM
1redrum...

How often is the CT porked because a few guys steamroll the map....

I used the word furball in general terms...before a quality fight would develop between a couple of bases. As for your "realistic" funny none of these self proclaimed "uber" sticks ever seem to show up for TOD...

As for the squads in the CT...well lets say they'd rather attack digital dirt unless they can 12 on one somebody...
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 02:04:55 PM
Quote
Originally posted by Bear76
Humble,

There's a simple solution to the problem. DON'T FLY THE CT! We'll manage to survive without you. As for the numbers in the CT, I've been flying here for 3 years and the numbers have increased. The CT will never have the numbers the MA has. It was never designed to and I pray it never will.


The CT numbers arent up....they've never really ever been up. At some point you need to deal with the issue. I'd like to see the "CT" with the numbers it should have. No excuse not to have 60+ every night. To have 16-22 when the MA is at 450+ is a joke.
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 14, 2004, 02:35:42 PM
I've seen the CT with 30+ people in it, and it felt kinda crowded really.  The only downside to the CT for me is, if you want it to work you have to be willing to switch sides.  Normally not a problem, but I really dont like flying the American planes much, except the P40.  If I have to fly allies I prefer the Brit stuff, especially Hurricanes.  Otherwise I usually like to fly 109s and just about any of the Japanese planes.  Even the Italian jobs arent bad.  If it gets too frustrating after awhile, I just walk out.  Simple.  Most of the regulars in there are good enough to fly either side and make some use of what they have.  I'm not there yet.  And yeah I get mad sometimes because the numbers are low and I made a special effort to switch sides and fly a plane I dont like just to keep it going, and some dweeb HOs me with a zero or something pointless like that, or I get ganged by 4 guys all greedy for the 1 kill in the arena.  They are who they are.  I always know I have the choice not to fly in there.  Sometimes I excercise that choice too.  

Thanks.

SA2
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 02:53:57 PM
Star...

30 total is barely enough to get interesting...

As for plane preference...it's really not an issue to most experienced guys. I fly everything in the set...obviously some better than others but it's really all the same. The point here isnt about choice of plane or tactics or "how to" play the game. It's more basic, the culture has devolved to a point were "new blood" thats taken the time to learn and evolve is actually being discouraged from flying the CT by a small group of clueless noobs.

On those days when #'s are up they make less of an impact but when #'s are low they can and do manipulate game play. Far as I'm concerned an arena that draws less than 3% of total players on average needs to be rethought...
Title: Why the CT blows chunks...
Post by: plank on November 14, 2004, 04:03:07 PM
Wow.

I haven't heard so many generalistic remarks about a group of people since the last Klan meeting I ran into while I was camping. I'm probably one of the worst sticks in the CT but I still this have little thing called 'fun'.

I'm sorry you've had such a bad experience but even the smacktalkers, gangbangers and vulchers never get me too down. What keeps me sane is saying to myself "What did I[/I] do wrong?" Then I realize how many things are my own fault. This may not work for you but just a suggestion.

I've met some of the best guys in the game in the CT and I mean their personality not skill level. Most of the best sticks out there will hook anyone up with a few lessons if they're asked no matter how eccentric they are. The only thing I can teach you is how to spend your time while falling like a lawn dart to the earth. :p

And rocky road ice cream now features almonds instead of walnuts, yay!
Title: Why the CT blows chunks...
Post by: Mister Fork on November 14, 2004, 04:18:43 PM
Quote
Originally posted by humble
30 total is barely enough to get interesting...
- Guess you have never flown in Warbirds... :)

Humble, help us understand.  I'm a Customer Service Manager and in hearing of your concerns, I still have no idea what you expect from the CT so we can at least address what you want us, as CT admins, to do.  

I've had people screaming at my staff blue in the face on what terrible service they get when all they wanted was their computer to work.  Not a big request IMHO.  It should work, but until you tell us on what you expect from the CT theatre, not a whole lot I can do to engage you.   If the CT ain't workin, tell me how it should work.  Complaining is just that, a complaint. I wanna hear how it should work...

I'm all ears humble, tell me what you expect from the arena and I'll answer in order.

Fork, your friendly neighbourhood CT admin.
Title: Why the CT blows chunks...
Post by: bustr on November 14, 2004, 04:50:55 PM
CT has good nights,,,,CT has bad nights. No body I know ever gets laid every night.:)
Title: Why the CT blows chunks...
Post by: 1redrum on November 14, 2004, 06:25:03 PM
fork did u read my post?
Title: Why the CT blows chunks...
Post by: plank on November 14, 2004, 06:33:09 PM
Quote
Originally posted by bustr
CT has good nights,,,,CT has bad nights. No body I know ever gets laid every night.:)


I get laid every night! Oh wait, you mean with another person?
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 14, 2004, 07:55:59 PM
Quote
Originally posted by humble
Star...

30 total is barely enough to get interesting...



I think you missed the point.  Everyone has different ideas of what it should be, and for the most part I find nothing wrong with your statements of what YOU think it should be.  Because it usually is like you say you want it to be.  Only with less people.  Not every night no.  30 may be barely interesting to you, its crowded to me.  Only on a bigger map like the BoB or maybe even FinRus where we can comfortably fight on two fronts at the same time.  The rest just arent conducive to large numbers of people at once.  And personally, I like it that way.  If it grows, certainly I'll still be there.  And I'll adjust.  But I'd be just as happy if it didnt.  I personally think they should have MORE arenas, of varying types.  But then others have asked for that too and been shot down.  

Thanks.

SA2
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 08:00:22 PM
Quote
Originally posted by Mister Fork
- Guess you have never flown in Warbirds... :)

Humble, help us understand.  I'm a Customer Service Manager and in hearing of your concerns, I still have no idea what you expect from the CT so we can at least address what you want us, as CT admins, to do.  

I've had people screaming at my staff blue in the face on what terrible service they get when all they wanted was their computer to work.  Not a big request IMHO.  It should work, but until you tell us on what you expect from the CT theatre, not a whole lot I can do to engage you.   If the CT ain't workin, tell me how it should work.  Complaining is just that, a complaint. I wanna hear how it should work...

I'm all ears humble, tell me what you expect from the arena and I'll answer in order.

Fork, your friendly neighbourhood CT admin.


Fair question...

I'll try and give you an answer...

CT stands for Combat Theater if I'm not mistaken. Combat here really means air combat in my mind. Your using historically correct plane sets and maps (as much as possible) to facilitate a "higher" level of immersion and game play....great theory...

what you have as a rule is a small group of players who often abuse and undermine your goals...tell me how often is the CT porked and needs to be reset???

When you have 22 players logged on and 10 if not all 12 are basically in a single horde you have a situation as bad or worse as anything in the MA. When "new blood" shows up its invariably gangbanged and insulted...thats not coming from me...you can find numerous posts that illustrate that here. Currently CT numbers are usually 3-5% of total logged on players at best....theres a reason for it. Now, to me this is a relatively new situation (meaning 12 to 18 months)....the CT used to be a blast to fly in and a great place to learn. Based on what I saw the last few times I logged in its not anymore...

As far as I'm concerned the Admins do a great job, and I have a tremendous amount of respect for some of the individuals who fly the CT. The problem lies both in numbers and attitude. Greater numbers will help create better game play...simply by eliminating the easy gangbang BS thats prevelent (again just read previous posts). As for attitude obviously I guess this is now the accepted norm...

I have no clue how any of the admins can address the issue...but I'll bet you dollars to donuts they take a hard look at the CT once TOD comes out....
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 08:09:00 PM
Quote
Originally posted by plank
Wow.

I haven't heard so many generalistic remarks about a group of people since the last Klan meeting I ran into while I was camping. I'm probably one of the worst sticks in the CT but I still this have little thing called 'fun'.

I'm sorry you've had such a bad experience but even the smacktalkers, gangbangers and vulchers never get me too down. What keeps me sane is saying to myself "What did I[/I] do wrong?" Then I realize how many things are my own fault. This may not work for you but just a suggestion.

I've met some of the best guys in the game in the CT and I mean their personality not skill level. Most of the best sticks out there will hook anyone up with a few lessons if they're asked no matter how eccentric they are. The only thing I can teach you is how to spend your time while falling like a lawn dart to the earth. :p

And rocky road ice cream now features almonds instead of walnuts, yay!


I'm simply restating what others have tried to say....in very simple straight forward language. I'm amazed that everytime someone brings up a CT issue like this it's automatically assumed to be a whine....

There are some truely great sticks in the CT...and alot more who like to think they're good. But the truth is that doesnt/shouldnt matter. It's the culture and atmosphere thats gone south....Think of it this way....not one of the top 100 sticks in the game calls the CT home....chew on that...
Title: Why the CT blows chunks...
Post by: humble on November 14, 2004, 08:09:24 PM
Quote
Originally posted by plank
Wow.

I haven't heard so many generalistic remarks about a group of people since the last Klan meeting I ran into while I was camping. I'm probably one of the worst sticks in the CT but I still this have little thing called 'fun'.

I'm sorry you've had such a bad experience but even the smacktalkers, gangbangers and vulchers never get me too down. What keeps me sane is saying to myself "What did I[/I] do wrong?" Then I realize how many things are my own fault. This may not work for you but just a suggestion.

I've met some of the best guys in the game in the CT and I mean their personality not skill level. Most of the best sticks out there will hook anyone up with a few lessons if they're asked no matter how eccentric they are. The only thing I can teach you is how to spend your time while falling like a lawn dart to the earth. :p

And rocky road ice cream now features almonds instead of walnuts, yay!


I'm simply restating what others have tried to say....in very simple straight forward language. I'm amazed that everytime someone brings up a CT issue like this it's automatically assumed to be a whine....

There are some truely great sticks in the CT...and alot more who like to think they're good. But the truth is that doesnt/shouldnt matter. It's the culture and atmosphere thats gone south....Think of it this way....not one of the top 100 sticks in the game calls the CT home....chew on that...
Title: Why the CT blows chunks...
Post by: plank on November 14, 2004, 08:26:35 PM
Wasn't trying to further an arguement just passing along my tip for dealing with frustration. Other than that I can't tell you how to have fun or how to make the CT better for you. When it comes down to it it's in the hands of the players not the staff, unless someone is abusive.

You missed the most important point of my post, though:

Rocky Road ice cream no longer has walnuts! Can I get a huzzah for almonds?
Title: Why the CT blows chunks...
Post by: Urchin on November 14, 2004, 08:29:53 PM
Humble.. I think you have unrealistic expectations, to be honest.  

The "way the game is played" is fundamentally changed from how it was when I started playing (3 years ago).  Back then, the emphasis was on getting "good" so you could win air to air fights.  The typical fight was small, 1v1s were pretty common.  So you had a culture (I suppose) where the emphasis was on 1v1 air combat, even if the "game" wasn't about 1v1 air combat.  

About a year after I started playing, AH had a population boom.  This fundamentally changed the way the game has been played.  Instead of a trickle of new players coming in one at a time, learning the "culture" and adapting to it, the newcomers changed the way the game was played (which wasn't hard, considering the number of newcomers vs the number of "vets").  Since the disparity in skill was so great between the "vets" and the newcomers, fighting in the old style simply let to frustration for the newcomers.  So their emphasis shifted from a "loner" approach to a "group" approach.  

Since the initial influx, the population growth has steadied out somewhat.  However, the "old culture" has been overwhelmed because, to be frank, everyone gets tired of the same old stuff after a while, and people quit.  So, most of the "vets" from when I began playing are gone now.  So instead of today's newcomers learning the old, individualistic way of playing, they learn the "new" way of playing.  

There is no going back, the old culture is gone.  

So in a sense, those of us that are left and dissillusioned with the "new" gameplay are tilting at windmills.  It will not change.  I'd venture to say that most people who play this game play for a year, maybe 18 months at most.  So for most people, this is the only way the game has ever been played.  

A 5,6,7, X on 1 isn't "gangbanging"... it is "getting the job done".  There is no "glory" to be had in fighting 1v1, it simply doesn't make sense.  If you see a red icon, you try to kill it.  It simply doesn't matter to your average gamer what the situation is, they just want a kill.  

So, you have three options.  You can either accept the way the game is played, not accept the way the game is played and try to shame the players into playing "your way" (which doesn't work), or not accept the way the game is played and try to have fun anyway.  

I suppose this next part will be taken as a "whine" by the new vanguard, but to be quite honest it isn't, it is just a simple assessment.  Back in the "old days", there wasn't as much "nastiness" on the open channels as there is today.  This is because, simply, there wasn't as much to be nasty about.  The main cause of "nastiness" is people who've been playing for a long time refusing to accept the way the game is played now.  Someone who kills you in a 5 on 1 expects to be told "Wonderful kill, great job".. because to them, it was a great job.  They did what they were supposed to do, they "won".  If you feel differently, you are a "poor loser", and a "whiner".  They feel they are quite justified in "putting you in your place".. they won, you lost.  It doesn't really matter how the game is won, as long as it is won.  There is a fundamental difference in the way the game is played between people who still try to hold to the "old ways", and people who don't even know (or care) what the "old ways" were.  Perhaps there is a fundamental difference in the way the "game world" is seen, I don't know.  

The CT is not some last bastion of the "old way", it is simply an arena with a limited planeset.  The game is not played any differently here.

I quit in the middle of last month, then decided to rejoin to fly in the scenario.  Of course, I then decided I didn't really want to fly in the scenario, but I've been kicking around in the MA anyway.  I have tuned to ch 200 a few times, but for the most part I stay off it.  I have nothing to say to these people, about anything.  I suppose to the extent I have any feelings at all for them, it would be contempt, and nothing else.  Of course, the vast majority of them feel the same way about me, after all, I consistantly make "dumb choices" and put myself in "bad situations" and then "whine" when I die.

There is no point in trying to get your point across to anyone who has been playing for less than ~3 years.  It makes about as much sense as me trying to have a logical conversation with a Mongolian.  

  Anyway, this is probably the longest post I've ever made on the subject.  Time for it to end.
Title: Why the CT blows chunks...
Post by: Bear76 on November 14, 2004, 08:35:58 PM
Hate to break it to ya, but at least 10 of the top 100 MA pilots fly here fairly frequently.

JB 11
Jg 35
Furball
Dadrabit
Laviathan
Grunherz
Bigmax
Shane
Jamusta
JB 73
Title: Why the CT blows chunks...
Post by: Slash27 on November 14, 2004, 09:09:01 PM
You forgot TK Bear:D



Good post Urchin.
Title: Why the CT blows chunks...
Post by: Krusty on November 14, 2004, 10:05:55 PM
If I may add?

I don't have a subscription. But I've been flying AH since just after Ah1 got out of beta. Back then I got a 2 week trial, and I tried it out. I don't know if they had CT back then but I didn't fly it. I tried the MA. I had some fun with AKNimitz and teaming up for long distance HQ raids in Lancasters. Back then such things were dangerous yet very fun. Try as I might I could not get any fighter kills. I didn't know much and the learning curce for AH was about 3-4 weeks (and I only had 2), so I did not get much fun from fighters. I *did*, however, get to join a real squadron on their training mission for some N Africa map training. I shot down a Spit from a Ju88 gun position (joined the pilot's plane).

The planning, the setting of the mission, the flying of a course, with only 3 bombers and 2 escorts, was simply mind blowing for me. It gave me a wonderful love of AH. It was my first "kill" but not a reall kill, as it was a gun positionkill.

Later I changed e-mails, got a new account (with a new 2 week trial) -- this was a long time later -- and I *did* try the CT. It was FinRus. We were mostly fighting over/near the island. I flew a few sorties with somebody from JG54 (Storch, maybe?) who suggested I contact JG54 if I wanted more training. Well my trial ran out but before then I flew exclusively in the CT. The MA was full of an idiotic, chaotic, mess of pilots al hovering around en masse waiting for the easiest kill.

In the CT I flew a 109g2, fm2, 110c4/g2, hurrII, P40, etc etc. It was MUCH more fun than the uber war "dweeb rides" that make up 95% of the MA. It was also much more concentrated. The fights were much more confined in geographic area. I met some friendly people there (as much as I hear about Storch, I never heard a bad word from him in 2 weeks. He was rather friendly).

There is where I got my first true kill. I was in a 109 and had forgone the gondolas (gasp! unheard of for a relative newbie like me at that time) and happened to get into a situation where a hurrII was looping around to kill another 109 or some LW plane. I happened to be in the right place and moved my aim, fired into the belly as the hurr pulled up and WHAM it fireballed. It was beautifull, and I still remember it today.

Ever since then the CT has been the place I wish I had a subscription to be in. Had I a sub, I'd use it for CT and SE, forgoing MA use almost entirely.

So please consider that while YOUR first impression of the CT was bad, mine was wonderful. Yours may have left a lasting impression, but mine did too. To each their own. Please don't go and start shouting that it's wrong, it's broken, it's lame, its THIS, it's THAT, or whatever you want to say. Chances are the others in there don't think it's broken (and that seems to be the case by some of the responses in this post) Make suggestions. Practical suggestions. Enjoy it. Don't over think it.
Title: Why the CT blows chunks...
Post by: 1HungLo on November 14, 2004, 11:25:40 PM
I have had the best experience in a flight sim game in the CT.

You fly  against only the best pilots in the CT.

I am never surprised when i am shot DOwn in the CT.

When AH-1 was out i flew with the 880 guys,great bunch a guys that 880.They taught me things you can do with a plane that i woulda never found on my own.

When you get a chance to fly against the best of the best?
Why complain?

your not bein HO'd by some 2 weeker!

Your not uppin to be shot down by the Hord Mongerz!

I got 2 weeks,was broke for 3 weeks,now i,m here for the duration.I,m gonna spend lotsa time in CT.

You know if i catch one of those 10 guys listed above slippin?
And land it?
That's gonna be priceless.
:aok
Title: Why the CT blows chunks...
Post by: Eagler on November 15, 2004, 07:06:53 AM
as I stated in another thread ,...

the best thing that could happen in CT is to disable the score/rank

2nd best thing is to disable gv's and base capture

what is happening in there now is that ppl see with the low numbers and empty arena, they can score potato into a rank impossible for them in MA .. and they are doing it - and whining when they die - even some of the best pilots in the room are guilty of this ... sad really

that is why even when the sides say they are even, they are not - you got the score dweebs milking some base, running around in GV's in some corner of the map - all in the name of a lower score

the removal of ch 1 is the biggest indicator of how bad CT has sunk...
Title: Why the CT blows chunks...
Post by: streetstang on November 15, 2004, 07:44:28 AM
It is amazing to me that people even care about rank in the first place. Expecially in the CT of all places. Where it was (last I was in there which was probably a year ago) a place to have fun, get into some really great fights with some really great people.

Its sad to think that this is what is becoming of it all. Unless, for the past 3 years I have just not been seeing that happen in there when it really was.
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 09:50:26 AM
Quote
Originally posted by Bear76
Hate to break it to ya, but at least 10 of the top 100 MA pilots fly here fairly frequently.

JB 11
Jg 35
Furball
Dadrabit
Laviathan
Grunherz
Bigmax
Shane
Jamusta
JB 73


Fly yes...reside no...Dadrabit being the 1 exception...almost never if ever see him in the MA. In truth that was an unrealistic statement... I cant know for a fact how good the "CT only" players are anymore then you have a clue what my skill level is. It was an unfair comment based on the consistant "gee you must suck" replies launched repeatedly at those who whine....considered to be withdrawn with the appropriate apology to those who might have taken offense.
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 09:53:33 AM
Quote
Originally posted by Eagler
as I stated in another thread ,...

the best thing that could happen in CT is to disable the score/rank

2nd best thing is to disable gv's and base capture

what is happening in there now is that ppl see with the low numbers and empty arena, they can score potato into a rank impossible for them in MA .. and they are doing it - and whining when they die - even some of the best pilots in the room are guilty of this ... sad really

that is why even when the sides say they are even, they are not - you got the score dweebs milking some base, running around in GV's in some corner of the map - all in the name of a lower score

the removal of ch 1 is the biggest indicator of how bad CT has sunk...


I agree completely....
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 10:05:32 AM
Urchin....

I didnt want to copy your "book" but have to agree with you completely. I guess I'm just a dinasour....

So basically you now have a smaller less friendly version of the MA...whats the point??

BTW...if your ever flying niggit feel free to tag along...AK's actually a great bunch and a nice blend of old school/new school...Nomde and a bunch often join in with us...love ta wing with ya sometime.


This thread wasnt ment entirely as a bash, it was ment to highlight a real problem (at least from my perception). It soundslike Eagler and some of the "old guard" are well aware of the issues. It also seems that the majority of the player base (CT)simply likes it the way it is....kind of sad really...
Title: Why the CT blows chunks...
Post by: jamusta on November 15, 2004, 10:09:06 AM
Quote
Originally posted by Bear76
Hate to break it to ya, but at least 10 of the top 100 MA pilots fly here fairly frequently.

JB 11
Jg 35
Furball
Dadrabit
Laviathan
Grunherz
Bigmax
Shane
Jamusta
JB 73


Im in the top 100.... oh joy =D

Here is my input on this whole thing.... Humble I have the same feelings you do. Matter of fact I was called the whiner this and that but I have grown used to the taunting. At first I didnt understand why some in the CT felt the need to insult anyone after downing them. They were nothing more than average sticks like myself. They use wingman tactics and they fly pretty timid so whats to brag about? It took me awhile to understand that, that is some folks way of having fun. I try to ignore most of it and attacks on me have died down so its not as bad as it was as when I first started.
Title: Why the CT blows chunks...
Post by: Bear76 on November 15, 2004, 10:18:56 AM
Quote
Originally posted by Eagler
as I stated in another thread ,...

the best thing that could happen in CT is to disable the score/rank

2nd best thing is to disable gv's and base capture

what is happening in there now is that ppl see with the low numbers and empty arena, they can score potato into a rank impossible for them in MA .. and they are doing it - and whining when they die - even some of the best pilots in the room are guilty of this ... sad really

that is why even when the sides say they are even, they are not - you got the score dweebs milking some base, running around in GV's in some corner of the map - all in the name of a lower score

the removal of ch 1 is the biggest indicator of how bad CT has sunk...



Well put Eagler. The dedicated CT squads have gotten away from organized squad op missions and it has turned into nothing more than a furball and land grab. Sadly, even disabling channel 1 has had no effect as they use channel 200 for the same thing.

Organized squad ops are what made the CT a fun place to fly for me and until the CT squads get back to that and fly with some respect for other players and squads, the CT's future doesn't look good.
Title: Why the CT blows chunks...
Post by: Grits on November 15, 2004, 10:30:15 AM
Humble,

Some nights I agree with you, and some nights I dont. The best fights I have had have come in the CT, and some of the most frustrating, infuriating nights have too. Some nights its great, some nights it blows chunks, but its not either one all the time.

I like Cobra412, and earlier this year we flew a lot together in the CT. Since then he has come to dislike the CT, but I dont think it is the CT that has changed, rather Cobra412 changed. That is not a condemnation, just what I see.

As to numbers, that  is a double edge sword. Would you rather have 20 in the CT, with 8 out of 10 on each side fighting air to air, or would you like 50 on each side, the extra 30 on each side being MA land grabbing building battlers? I'll take the lower numbers that want a good air to air fight any day. What I would really like to see is 50 on each side in a huge 100 plane furball, but I think thats too much to ask for.

Finally, in respect to channel 1, I dont think channel 1 being turned off is an indicator of anything other than a member of the CT Staff that has relatively thin skin. That should not be seen as a personal jab, because it is not intended to be, just my observation.

Jamusta,

Not everyone in the CT is a jerk are they? Not all of them fly timidly either eh? :)
Title: Why the CT blows chunks...
Post by: jamusta on November 15, 2004, 10:35:37 AM
No Grits, I always make sure I add the word "some" in front of generalized statements.
Title: Why the CT blows chunks...
Post by: TequilaChaser on November 15, 2004, 10:43:27 AM
Quote
Originally posted by Grits


Finally, in respect to channel 1, I dont think channel 1 being turned off is an indicator of anything  


I like channel 1 being disabled, keeps me from talking to myself on channel 200 when I was forgeting to switch channels after I had changed arenas..........

either make channels same in all arenas ( disable Channel1) or ( enable Channel 1 )
is to much confusion for my old brain to remember to switch channels when I switch arenas, and that is in every arena , MA, TA, CT, DA, SEA!
Title: Why the CT blows chunks...
Post by: TequilaChaser on November 15, 2004, 10:51:47 AM
Quote
Originally posted by 1HungLo

You fly  against only the best pilots in the CT.


not sure how long you have played AH1 or AH2 but  you sure are very comical :D

seriously there are some great sticks in the CT, but not all the great sticks fly in the CT, I have seen a few of them in the MA as well and some in the DA.......



Quote
You know if i catch one of those 10 guys listed above slippin?And land it? That's gonna be priceless.


I hope you do :)  and wish you luck!
Title: Why the CT blows chunks...
Post by: Grits on November 15, 2004, 11:10:40 AM
Quote
Originally posted by jamusta
No Grits, I always make sure I add the word "some" in front of generalized statements.


I know Jam, just poking a little fun.
Title: Why the CT blows chunks...
Post by: VWE on November 15, 2004, 11:39:21 AM
Quote
what you have as a rule is a small group of players who often abuse and undermine your goals...tell me how often is the CT porked and needs to be reset???


Actually because these areans tend to be smaller, they are quite easy to pork and it happens on a regular basis. How long have you been flying in the CT again?
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 11:39:34 AM
Thanks to all for taking a few moments to comment....

Grits,

I know exactly what your trying to say....and yes some of the best fights I ever had were in the CT...and truthfully I hardly ever see those guys up in the CT anymore. It used to be you'd get exactly what your describing as the rule....not the exception. What I saw was a small group herding togeather that were able to make an impact only because of the low #'s not the skill of the players (sehob being the exception).

I'd of upped all day and gladly fought any number of 1 on 2,3 even four...but if your gonna have 2-3 guys "semi-furballing" with 4-5 others swooping you...your really not getting a fight worth fighting.

I've been here since Beta, and I do feel the CT changed...urchin hit the nail on the head...it's a different game. Sadly someone brought the MA to the CT and it never left. I'll continue to pop in a bit...maybe I'm wrong....I certainly hope so....
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 11:44:13 AM
Quote
Originally posted by jamusta
No Grits, I always make sure I add the word "some" in front of generalized statements.


I think you can get away with "most"

:D
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 12:00:22 PM
Quote
Originally posted by VWE
Actually because these areans tend to be smaller, they are quite easy to pork and it happens on a regular basis. How long have you been flying in the CT again?


Since they put it up (under various "handles")...how bout you??

It seems the long time "vets" know exactly what I'm trying to say (not implying that they agree entirely). VWE back in "the good old days" the CT was where you went to find a "good fight". As a general rule nobody got vulched...in fact it wasnt uncommon (from me and many others) to tell the guy taking off to "call" the fight once they got a bit of alt.

Once a fight got to 1 on 2 the 3rd guy stayed out...in fact it was common for an inbound player to announce he was "guns cold" if he saw a good 1 on 1 or 1 on 2. If it was 6 to 3 then someone would switch...in fact it got funny cause to many would switch and it would be 3 to 6 all of a sudden:).

Now obviously when we had the 20-30 guys to rumble it got a bit more intense...but never the BS you see now. Urchin said it best...I come from a different "ERA" of the game. To give you an example I notice you handle the KI-61 pretty good in here...but in the MA you fly C-hog/La-7/Nikki primarily...well I fly the Ki-61 in the MA...usually at 10k or less. You seem to insist on making this some kind of a "skill" issue....it's not. It's about growing and nurturing a player base...back when I started in a land far far away (AW) RR was the minors and FR was the "big league". If you wanted to make the jump they'd beat ya like a drum till ya figured it out...but in there own way they were fair....merciless...but fair.

Thats the reason I was a trainer here way back when. In 1999/2000 this was the most merciless enviornment in combat sims...probably more good sticks than ever in 1 place. Baby seals had almost no chance...obviously things changed as it grew....but then you had 100 guys up and 80 of em knew there stuff cold. If you were gonna land 5 pelts you did it going thru a bunch like the ones bear76 listed...thats what flew AH then....

So yes I know what it was (both the MA and the CT) and maybe thatswhat I hoped might still be here....sadly what I saw was baby seals with numbers and Uzi's:(
Title: Why the CT blows chunks...
Post by: TequilaChaser on November 15, 2004, 12:16:41 PM
Quote
Originally posted by humble
back in "the good old days" the CT was where you went to find a "good fight". As a general rule nobody got vulched...in fact it wasnt uncommon (from me and many others) to tell the guy taking off to "call" the fight once they got a bit of alt.

Once a fight got to 1 on 2 the 3rd guy stayed out...in fact it was common for an inbound player to announce he was "guns cold" if he saw a good 1 on 1 or 1 on 2. If it was 6 to 3 then someone would switch...in fact it got funny cause to many would switch and it would be 3 to 6 all of a sudden:)  


them was some fun eventful times!
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 15, 2004, 01:36:49 PM
Umm........you mean everyone dont do that no more?  

If I see the bad guys outnumber somebody from my side I'll jump in without asking.  If its base defense or some situation where its every man for himself for awhile, I jump anything red and shoot it.  If I see a 1v1 and I'm crusing, looking for a fight .......... I stay out unless the good guy asks for help.  

You can blame TC for my manners.  :D  Hey, that means I can also blame TC for my poor kill record!  All those cherrypicks I passed up.........

Hehe.
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 15, 2004, 01:41:07 PM
Oh and Humble, I enjoy flying the Ki-61 in the MA as well, although I dont often fly there unless I have time to kill and the CT is empty.  If I'm not in the Ki-61 or the Ki-84 (now) I'm in a 109F-4.  I've tried the others off and on, I just cant get a good feel for them.  I find the Ki-61 responds well to being trimmed out for level flight at 200mph.  Going faster gives it just a bit of lift from the elevator trim but it stays stable.  

Not that I'd presume to give you advice on how to fly.  Just sharing an observation.

Thanks.

SA2
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 01:53:48 PM
I learn stuff all time...as for the Ki-61....

It's one of the sweetest birds in the plane set. It can be fought however you want to and has no vices. Obviously you need to apply it correctly to the issues at hand but I've never lost a fight in a tony and came away faulting the plane. It's not up to the 205 overall but has much better range and visibility....once you get a feel for the "e-meter" on the bird you can fight nikki's lala's 190's ponies etc with no real problem. The other pilot may kill ya but the plane won't....
Title: Why the CT blows chunks...
Post by: TequilaChaser on November 15, 2004, 02:03:03 PM
Quote
Originally posted by StarOfAfrica2

You can blame TC for my manners.  :D  Hey, that means I can also blame TC for my poor kill record!  All those cherrypicks I passed up.........

Hehe.


now, now....you can not blame me for anything :lol

I somehow get the feeling I know you from another gameid?  did you sell me something in the past?  I know you don't I .............:D
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 15, 2004, 03:19:37 PM
Quote
Originally posted by TequilaChaser
now, now....you can not blame me for anything :lol

I somehow get the feeling I know you from another gameid?  did you sell me something in the past?  I know you don't I .............:D


Well, since you, Drano and CR taught me everything I know about flight sims in general and how to keep halfway civilised besides (although I'm still working on that) I should hope so.  Although in AW I was `SA whilst I was in the Eagles with you guys.  I quit right after you went to the Damned, although I stayed AWTC until they closed the doors on us.  

I can blame you.  You outranked me.  Grunts always blame the officers.  :D

SA2



Oh and by the way, the only thing I ever sell is the load of hooey that I'm a good stick, scares off the competition lol.

Title: Why the CT blows chunks...
Post by: Dead Man Flying on November 15, 2004, 03:51:29 PM
The CT can be a fun diversion when it has enough people for meaningful gameplay.  Mostly I show up when the plane matchups intrigue me (notably German vs. Russian), or when the mood strikes for something different.

I can say with some certainty that the general skill level of the CT does not exceed that of the MA.  Or if it does, it does so at the low end of the scale rather than the upper end.  What I mean is that the CT sports far fewer totally clueless newbies than the MA -- I mean guys who don't even bother to check 6 and have no sense of how to fly an aircraft -- but it doesn't showcase an inordinate number of overwhelmingly amazing players either.  It does possess a really large population of below average to above average players, those folks in the middle of the skill spectrum.

That's cool, and it makes for some fun fights.  But saying that only the "best" players fly in the CT is an overstatement.

-- Todd/Leviathn
Title: Why the CT blows chunks...
Post by: VWE on November 15, 2004, 04:04:36 PM
The Ki-61 is HTC's equivilent of the F6F IMHO. I go into the MA now when I happen to be on early and nothing or no one is in the CT. I don't go in there to take bases and pork the place like say... shane was doing this morning. So when I go to the MA I want to fight now and up as close to the fight as possible, hence my poor manners for the planes I up.
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 04:15:57 PM
i didn't take the vbase.  the only bases i have taken so far were a few days ago when the US had 3 bases on the island. I helped take back the 2 airfields.

wish you flew in the CT as you say you do in the MA.  or in the MA do you run and wait for 2-3-4 on 1 odds?

:rolleyes:
Title: Why the CT blows chunks...
Post by: VWE on November 15, 2004, 04:19:16 PM
Funny, last night you were doing alot of running... lots of diein too, but still lots of slash and runs. :D
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 04:45:13 PM
big talk from someone who can barely handle himself 1 v 1, preferring to take HO passes and then run - even with a disparate matchup.  but then i guess you're what urchin was referring to.

i do take note of the 6-10 vulch sorties you land.  whatever helps you maintain your fragile ego rank attempt. funny how last month eskimo didn't take very long to game his way past you for the #1 spot, lol...  ask him to teach you.  
Title: Why the CT blows chunks...
Post by: plank on November 15, 2004, 04:52:45 PM
Great way to prove someones point that the CT is becoming a rude environment guys. Kudos... and kudos again.
Title: Why the CT blows chunks...
Post by: VWE on November 15, 2004, 04:53:46 PM
I've had 1 vulch run this tour. I went into 18 to take out the VH. All the ack was still up and 3 planes were over the field, 2 38's and 1 hog. I dropped my eggs on the VH, came back and made a gun run on it. Next I de-acked the field then finished off the VH, 1 38 augered while I dropped both the hog and other 38. Made 4 vulch passes before going after a 1 hog that got up and after dropping him went home with 43 rounds left.

So there is alot more to the story than you have been told, but you'll believe what you want to believe. :aok
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 04:54:30 PM
just like there more to the stories that you're *not* telling.

:rolleyes:
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 04:55:09 PM
Quote
Originally posted by plank
Great way to prove someones point that the CT is becoming a rude environment guys. Kudos... and kudos again.


let me direct you to Urchin's post in this thread.  see yourself anywhere in it?
Title: Why the CT blows chunks...
Post by: plank on November 15, 2004, 04:57:06 PM


You know what, I'll take the high road here. I'm done with this thread. Enjoy.
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 15, 2004, 05:03:58 PM
Quote
Originally posted by plank
Great way to prove someones point that the CT is becoming a rude environment guys. Kudos... and kudos again.


Plank, you just have to ignore them.  Thing with the CT is this.  Everybody likes to argue.  Everybody calls everybody else a ho-so and so, (and some of them are), and the arguments can get a bit heated at times.  But when the other guy aint looking, most of them will tell you how good he is (not that they would admit it after).  And they are almost all sensetive to criticisms from what they feel are "outsiders."  Basically it works along the lines of "He may be my enemy, but he's MY enemy.  Go get your own!"  Its hard to get used to at first, but I absolutely would not trade one good night in the CT (with all of Shane's snide remarks and VWE ramming everything that moves and storch coloring things with his unique point of view) for any normal night in the MA.  

SA2
Title: Why the CT blows chunks...
Post by: Mister Fork on November 15, 2004, 05:06:39 PM
On the channel 1 guys (Grits/Bear et all):  me, myself and I, Fork, Forkster, Mr. Fork, the big pie grabber,  yours truely, the man himself, disabled channel 1 recently.

I will point out that other CT admins can open it up if they see fit, but I had to disable it after people were using it as a bashing channel (yep, my own squadmates are partly to blame).  I warned them, they kept at it, so off it went.  Then the ranting and raving when to channel 200 which is not necessarily a bad thing... you gotta tune to channel 200 to see the postings.

For new folks starting out, seeing all the banter back and forth on channel 1 looks bad on the staff and the players in the arena.   Channel 1 was originally for salutes and friendly chat but seeing how we sometimes can be victims of our own anger, disabling it, and then asking those who want to chat openly on 200 is a fine sub IMHO.

If it was up to me, I'd leave channel 1 off forever.  But I'm just another CT admin, Reschke is the boss of the CT staff.
Title: Why the CT blows chunks...
Post by: Shane on November 15, 2004, 05:13:15 PM
yeah leave ch 1 off...  less confusion for people who do wander in from the MA typing on ch200 and getting no response.

and like in the MA, the CT ch200 is entirely voluntary and the same tools exist for tuning out what one doesn't want to see.

personally i always sq ch 1 in the MA (and now CT) because i have no interest in seeing faux 's.
Title: Why the CT blows chunks...
Post by: Mister Fork on November 15, 2004, 05:14:08 PM
Humble - responses inside

CT stands for Combat Theater if I'm not mistaken. Combat here really means air combat in my mind. Your using historically correct plane sets and maps (as much as possible) to facilitate a "higher" level of immersion and game play....great theory...

Correct. But sometimes in includes vehicle combat.

what you have as a rule is a small group of players who often abuse and undermine your goals...tell me how often is the CT porked and needs to be reset???
We recently found a couple of settings that could impact the arena by causing resets. The staff is now aware of these settings and have noted it for future setups. If all the bases are captured, only THEN will it cause a reset.  Most new maps have bases off-map making it impossible to reset the map (as in the current one).

When you have 22 players logged on and 10 if not all 12 are basically in a single horde you have a situation as bad or worse as anything in the MA. When "new blood" shows up its invariably gangbanged and insulted...thats not coming from me...you can find numerous posts that illustrate that here. Currently CT numbers are usually 3-5% of total logged on players at best....theres a reason for it. Now, to me this is a relatively new situation (meaning 12 to 18 months)....the CT used to be a blast to fly in and a great place to learn. Based on what I saw the last few times I logged in its not anymore...
Insulted as in channel 1? See my last post. It's turned off. You gotta want to hear the chatter on 200 now to experience that.  Still, abusive behaviour is not tolerated at HTC.

As far as I'm concerned the Admins do a great job, and I have a tremendous amount of respect for some of the individuals who fly the CT. The problem lies both in numbers and attitude. Greater numbers will help create better game play...simply by eliminating the easy gangbang BS thats prevelent (again just read previous posts). As for attitude obviously I guess this is now the accepted norm...
That's an opinion humble, not a fact.  Truth is, if you want great numbers in historical settings, then the SEA events might be something for you to try. But honestly, in this setup, 20-30% of my enagements are 1 vs 1.  That's 99.999999% more than I can find in the MA.

I have no clue how any of the admins can address the issue...but I'll bet you dollars to donuts they take a hard look at the CT once TOD comes out....
We listen, we discuss, and we propose solutions to address the majority, not the vocal minority, but sometimes, those who ask do speak to the general.  Engagement is sometimes a double edge sword.  Especially for a VOLUNTEER STAFF. Right guys?

:D
Title: Why the CT blows chunks...
Post by: VWE on November 15, 2004, 05:21:29 PM
I like channel 1 being turned off, I have yet tuned in 200.
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 07:00:00 PM
Mister Fork....

Thanks for the detailed response...

1st) I recognize the "combined arms" nature of the game....yes your right. I was refering more to the pork/digital dirt grabbing aspect of things. To me the infrastructure supports the game play....why pork the arena or corner 1 side with so few players??

2nd) I was actually referring to the BBS....every post regarding the overall atmosphere in the CT here is met with curses and verbal abuse. As for the stuff on "CH1/200" it mirrors what you see here...

3rd) Just started flying TOD since I joined the AK's....absolutley great stuff...how many CTers fly TOD??? As for the type of engagement....mine mirrors what others have posted...a bunch of semi skilled alt monkees flying in gaggles. Does that mean thats the norm...maybe not. Obviously as we've discussed there are a number of quality sticks who spend time in the CT. I often have great 1 on 1 fights in the MA (and of course I get {and occasionally} gangbang(d). All in all I find the overall game play in the MA to be light years ahead of the CT (sadly).

4th) As I stated in the original posts I have nothing but respect for the CT admins...its a thankless job.

In closing I think I represent the vocal majority and the current player base is really the minority (thats why you have ~3% #'s). Lots of folks have said what I did hear....they get insulted & ridiculed and walk away. As I stated I'm not sure where the answer lies, but something needs to give for the CT to grow again.
Title: Why the CT blows chunks...
Post by: humble on November 15, 2004, 07:02:21 PM
Star come spend a bit of time with the AK's in the MA....you'd be suprised.
Title: Why the CT blows chunks...
Post by: Grits on November 15, 2004, 11:35:19 PM
Quote
Originally posted by Mister Fork
On the channel 1 guys (Grits/Bear et all):  me, myself and I, Fork, Forkster, Mr. Fork, the big pie grabber,  yours truely, the man himself, disabled channel 1 recently


I have no problem with channel 1 being off or on, but it should STAY off or on, not switch back and forth every week, or worse at a whim. I agree with your reasons for turning it off also, but lets get the CT Staff together on this and leave it one way or the other.

I cant remember the last time anyone was rude or talked trash to me but I see it happen to others on almost a nightly basis. Then again, maybe I get insulted as much as everyone else and I just ignore it. All I do is fly to the nearest red dot and try to kill/die. I think if folks spent half as much time trying to kill the red guys as they do talking trash on channel 1/200 we wouldnt be discussing all this nonsense.
Title: Why the CT blows chunks...
Post by: soda72 on November 16, 2004, 10:53:51 AM
Quote
Originally posted by Grits
I cant remember the last time anyone was rude or talked trash to me


Grits your "a prime candidate for natural de-selection."



























I didn't want you to feel left out....  
:p
Title: Why the CT blows chunks...
Post by: Grits on November 16, 2004, 11:04:53 AM
.squelch soda72
















See, wasnt that easy? :D
Title: Why the CT blows chunks...
Post by: soda72 on November 16, 2004, 11:06:37 AM
drats  foiled again.... :mad:



























 :aok
Title: CT Grumble
Post by: Shac on November 19, 2004, 10:58:52 AM
Well, can an "old man" put in his two cents?  Yep there are a few in CT that in my book spent too much time bragging about their skills eyc. You know who you are. As most know, I am not a fighter jock so perhaps I come with a different view. But.. IMHO, Ct very much needs some new maps. This last one gets old after a little while.  As a Bomber guy, It gets pretty boring  flying to the same few spots worth bombing.
I will agree with those who say get rid of the perk points and rank. It is not needed in CT. Ranking causes problems when it comes to those with big mouths. BTW.. I will stand up for Storch.. He has never bad mouthed me and has always been a fun fight.I am like Oldman, in that I may return occaisionally to CT, but til it gets it's act together I go and play in the MA. Thanks fr reading this.
Title: Re: CT Grumble
Post by: Oldman731 on November 19, 2004, 11:22:19 AM
Quote
Originally posted by Shac
I am like Oldman, in that I may return occaisionally to CT, but til it gets it's act together I go and play in the MA.

Heh heh.  Shac, fellow old dude, you should read the posts just a bit more closely.  Oldman rarely ventures away from the CT.  Humble is your perp here.

- oldman
Title: Re: CT Grumble
Post by: StarOfAfrica2 on November 19, 2004, 11:28:23 AM
Quote
Originally posted by Shac
Ranking causes problems when it comes to those with big mouths. BTW.. I will stand up for Storch.. He has never bad mouthed me and has always been a fun fight.


I can insert about a half a dozen comments here.  I'm restraining myself.  With difficulty.  

AAAAAAAAAAhhhhhhhhh heck with it, I cant resist.  Must...... find ........ new thread .................
Title: Why the CT blows chunks...
Post by: humble on November 19, 2004, 11:36:45 AM
Humble is your perp here.


Me......

What did I do.....?:D

The bottom line to me is simple....for a long time the CT was a great place to find "quality" fights. From my perspective it slowly devolved to a point it was no better than the MA....and somehow has devolved to a point where it's even below the MA at times (if thats possible). I'd love to see it come back, maybe it can happen while retaining the current structure...maybe not.
Title: CT Grumble
Post by: Shac on November 19, 2004, 11:49:10 AM
HEy "Oldman"... what do you expect from an old geezer like me.:) Sorry about that. Must say that I rarely see you elsewhere. Happy hunting
Title: Why the CT blows chunks...
Post by: Arlo on November 19, 2004, 12:46:51 PM
Piffle. :D
Title: Why the CT blows chunks...
Post by: KootDawg on November 20, 2004, 08:56:47 AM
I can see where Humble is comming from.......

I have been flying in AH for about a year now. Maybe longer. An Avereage stick really but I loved the CT.. Statred in the MA with the Masses but afer 1 month went to the CT and on my 3rd night there I joined up with Lowe and Hawk and SeaBees... I was impressed with the way flying was...

The #'s were lower and I was allowed to get off the runway before being engaged. Atleast I had a min or 2 of fly time before I was shot down...... Basically no Vulching....

It has changed now... Not only do you get Vulched but when you get a fair shot on some peeps you get all this flack of "I ran out of gas" or I was RTB my engine died." This gets annoying. are a thing of the past. Someone that use to shot me down once every 3-4 min now has to accept that I can shoot him down and they can't. I didn't vulch in the CT until one week I maybe got 15 min in the air out of trying like 100 times. Watched milkrunners on a V-Base take it and then kill me when I was talking to them and then they laughed at me telling me "what you gonna do about it??"

CT used to have Squad nights where one side had an objective and the other side was to foul it up.. What happened to those night??:confused: :(  
They were dome of the most fun nights..

Having fn in the CT lately is hard to come by. The name calling now has turned me off. The unsportsman like conduct has really turned me off also. But I have not left the CT entirely I still come there because there are some good guys there and the fights can be enjoyable.

Just my observations & 2-cents worth...
:aok
Title: Why the CT blows chunks...
Post by: 214thCavalier on November 20, 2004, 09:50:03 AM
You need to remember that  not all the name calling and insults are to be taken at face value.

Last night for instance I was called an alt dweeb (when in fact a lot of the time i was bottom of the pigpile)

Followed by gang banger when a fight that started as 2v2 ended up as a 2 v1 after 2 died and a third jumped in.

Funny though i was not accused of cheating even though a lot of the time i was alongside Shane :D

A lot of the time its just Banter, and as long as both know it then its fine.

However as an outsider looking on it can be easily misunderstood.

Then of course some people/squads just set themselves up and almost demand to have the piss taken out of them.

ITS......SO......HARD....TO.. ....RESIST.
Title: Why the CT blows chunks...
Post by: StarOfAfrica2 on November 21, 2004, 12:32:48 AM
Besides that, its understood that its easier to get under some people's skin easier than others, and if you can give yourself an edge by needling somebody relentlessly and making them screw up ................

Well, you get the picture.  Besides, most of the name calling and cussing is done good naturedly by guys who regularly kill each other.  When it does get heated, it cools off fast enough.  As my wife says (with her eyes rolled upwards) "Boys being boys".
Title: Why the CT blows chunks...
Post by: daddog on November 25, 2004, 08:54:21 AM
Excellent post Urchin.
------------------------
CO CM daddog
Squad Operations (http://events.hitechcreations.com/squadops/index.php)
332nd Flying Mongrels (http://www.332nd.org/)
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Special Events (http://events.hitechcreations.com/)
Noses in the wind since 1997.
daddog@hitechcreations.com
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A wise man gets more use from his enemies than a fool from his friends. - Baltasar Gracian
Title: Why the CT blows chunks...
Post by: tce2506 on November 26, 2004, 06:54:53 AM
I guess Since I've only been flying less that a year I missed the "Good Times". Personally I find the CT to be much better than the MA. The players(most) seem to be alot more respectful(trash talk aside), and more willing to help with questions. My fights are typically longer and more enjoyable. With the exception of a few people, I typically see people pass the shot on the initial merge and have seen people back off once you're smokin' and headed for home. I can't stand the MA anymore and will only go there when there are 0 people in the CT. As far as I'm concerned, the CT Rocks and I hope you all continue to fly it. OH well, guess I'm just a newb without the doom and gloom syndrome.
Title: Why the CT blows chunks...
Post by: Phaser11 on November 26, 2004, 09:23:51 AM
CT?
 I had to give up the CT because it is now like the rest of the game. If I fly in the Main Arena, I can fly any aircraft I want. So it is the same, just more planes. The challenge in the CT is the same in the MA. HO on the first pass, no matter what (I learned that from the best).
 As for the planes being equal? I was having problems in the last map (PTO) and these KI84 things kept giving me trouble. Not just Hoing either, they just turn like heck. So I thought I would try one. Over to the other side I went. Zoom, up I went in the KI84. 10 minutes later I landed my first 2 kills. Those poor blue airplanes never had a chance. I must have pulled 60g’s and never blacked out! It was so cool (I got to buy one!), so off I went again. Up up and away! Here comes a P-38, he HO’ed me… Up up and away! Here comes a P-38, he HO’ed me… Up up and away! Here comes a P-38, he HO’ed me… Up up and away! Here comes a F4U, he HO’ed me… Up up and away! Here comes a P-47, he HO’ed me…, hmmm OK back over to the other side. Up up and away! Here comes a KI84, he HO’ed me… Up up and away! Here comes a KI84, he HO’ed me… Up up and away! Here comes a Niki, he HO’ed me… Up up and away! Here comes a Zeek, he HO’ed me… Up up and away! Here comes a seagull, he HO’ed me…
 Well good luck you crazy guys in the CT. I will fly there in the again someday, if my squad ask’s. Otherwise, come on over to the MA and we can have a HO contest and see who is the better HO???????

:aok
Title: Why the CT blows chunks...
Post by: TequilaChaser on November 26, 2004, 10:37:22 AM
lot of Hoing goin on there Phaser11, might want to try to avoid them :)   if the opponent is going for a Head On everytime, you should be able to beat him to the angles advantage first........
Title: Why the CT blows chunks...
Post by: Grits on November 26, 2004, 11:08:02 AM
I have NEVER been hit in a HO when I tried to avoid it. The only time I have ever been hit in HO is when on the rare occasion that I am going for one too, and in that case I deserved what I got.

The CT and the MA are not the same, they both have their +'s and -'s. Neither of them is perfect, but on balance I much perfer the CT.
Title: Why the CT blows chunks
Post by: Shac on December 12, 2004, 02:04:52 PM
I thinkI have read every post that has been made on this subject,to date.As many of you in CT may or may not have noticed,I have been absent for awhile. Some of the reasons have been stated by Humble. I started in Ct with the 325th Checkertails several years ago. Went trhu a few squads to Bombers which I "grew up" on. Back then I agree that the culture was greatly different than it is today, much the worse for CT. Among other things.. way too much insulting, bragging, etc. From a Bombers standpoint, haveing more than one fighter attacking was par for the course in the real world. But... would personally take them on one at a time since I would be the only gunner.My complaint is that those whoset up the Plane sets give us"Bomber pilots", crappy choices, such as A-20 or Bostons. The only advantage is the speed, but 109s can catch you. The top gun is worthless in a rear attack. When they give us a B-26 or the like, many times they put us way back in the map. Kinda get the feeling they prefer we were not there. Bombers were not kept in the far eastern part of England so why here.  But the biggest complaint is the "loudmouths" that moved in. Til things change, doubt that I'll fly much there anymore. And Yes Attitudes can change.   That's my two cents worth. Thanks for leting the "Oldest guy" in here spout off.  Blues skies to all
Title: Why the CT blows chunks...
Post by: o0Stream140o on December 12, 2004, 03:45:01 PM
Okay... I give up... what was your name when you flew with us?  Was it when Lowe or Hawk was CO?
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 12, 2004, 04:09:36 PM
Why the CT really blows chunks.......because you dont see this


(http://www.geocities.com/avg_83essex/AirGroup83h.jpg)


or this..........

(http://www.geocities.com/avg_83essex/AirGroup83i.jpg)
Title: Why the CT blows chunks...
Post by: Slash27 on December 12, 2004, 04:16:26 PM
They have a forum?
Title: Why the CT blows chunks...
Post by: Grits on December 12, 2004, 04:33:23 PM
What is the maximum number of players on your game again Hawk? Come talk to me when you have graphics like that and the ability to have 750 online at the same time chump.
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 12, 2004, 04:40:45 PM
more than u see in th ct that are actully worth anything :rolleyes:

edited
Yeah they have three or four forums.  I make my way through them all...including AH, just to piss some of these guys off.
Title: Why the CT blows chunks...
Post by: Slash27 on December 12, 2004, 04:50:44 PM
Yeah they have three or four forums. I make my way through them all...including AH, just to piss you off.

Whats makes you think Im pissed?  So I assume your trying to piss me off, so whatever. Merry X-mas.
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 12, 2004, 05:12:22 PM
Sorry slash that was aimed at Grits.  I just wrote it wrong.

But yes they do have forums.
Title: Why the CT blows chunks
Post by: Shac on December 12, 2004, 07:51:17 PM
Hey Slash... Was when Lowe was CO  used Python as my handle in those days. Left with??  who I flew wing for. Cannot recal the name, for the life of me. Old age i guess :)
Title: Why the CT blows chunks...
Post by: Grits on December 12, 2004, 10:34:09 PM
I'm not pissed at you Hawk, but I do feel sorry for you if that makes you feel better.
Title: Why the CT blows chunks...
Post by: Redd on December 12, 2004, 11:45:18 PM
Quote
Originally posted by Grits
I'm not pissed at you Hawk, but I do feel sorry for you if that makes you feel better.



Wotan and Gixer have already done a wonderful job of establishing that IL2 has better graphics than AH.


The folks over at Warbirds might not be aware of this fact though , maybe there's room over there for a tragic ex-player stalker, as both spots here seem to have already been filled
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 13, 2004, 02:43:45 AM
fishing and getting some good nibbles
Title: Why the CT blows chunks...
Post by: Reschke on December 13, 2004, 09:55:30 AM
I will say this in this thread and then drift away like dust in the wind.

I have privately said for a little while now that the CT is going down the drain and may not survive for much longer. One reason I decided to step down was the simple mindless dumb arse comments that are tossed about with careless regard for the other players. Something happened within the last 12-18 months in the CT and it has gone downhill fast from that point till now.

I honestly do not know if the CT will survive the upcoming implementation of TOD. If it does it will be because guys like Fork, Slash, Sabre and many others will have pulled it out of the burn pile that is rapidly accumulating around it. It may be that in order for the CT to live it first has to die and then reappear a little farther down the line.

I hope it doesn't die off but....my opinion doesn't matter since I'm not even and AH subscriber anymore.
Title: Why the CT blows chunks...
Post by: Jester on December 13, 2004, 11:55:08 AM
What happened Reschkie? What was the event you were speaking of?
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 13, 2004, 12:52:01 PM
Hey Jester,

Dont really know of a single event.  Guys basicly began getting a sour attitude for  posted reasons in many threads dating back six months.  The attitudes turned into insults and insults turned into guys leaving.  Several large squads gave up on the group missions flying and sour attitudes and left the CT,  some even left AH altogether. HTC absolutely could give a rip about the CT.  The CT is the stepchild.......

and it's days are numbered.


This "other sim" has its share of "CT Attitudes" but the servers are "player owned" and sour attitudes are "banned".  The servers can hold up to 60 players and is being updated to around 150 players, pending what the server host wants.  Sure, the MA holds 600 or so but geeesh................PF's coops are awsome!!!!!!!!!!


Grits, listen bud,  Give it another try...I'll fly with ya :)
Title: Why the CT blows chunks...
Post by: Bear76 on December 13, 2004, 02:00:45 PM
Frankly Hawk I wasn't all that impressed with IL2, but if you're happy there great. However I sure wouldn't post cudos for AH on a IL2 BBS.
Title: Why the CT blows chunks...
Post by: Reschke on December 13, 2004, 02:59:31 PM
Not a single event that I remember as Hawk mentioned just a real gradual swing in the way the CT was being used. This is not meant as a dig towards those who were in the CT Staff role at that time since I know from experience that we (yes I still think as a staffer) could not control the way it was played in. Because we would undoubtedly piss on the fire that drew one group or another to the arena.

Its had a long run but with the way it has drifted gameplay wise I really think its on the terminal list. BUT thats my opinion and I hate to say it.
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 13, 2004, 03:42:26 PM
Cudos...lol,  Im just giving my honest opinion why the CT blows chunks.  

Im not asking anyone to "remove" themselves from HTC pocket book, but there are other fish in the ocean, so to speek!

I like it for many reasons, one being that you actually have to "fly" the airplanes.  The game is more demanding.....A LOT MORE DEMANDING and not everyone will be able to handle it ;)


Remember this: http://media.onwisconsin.com/news/eaacrash.ram
Title: Why the CT blows chunks...
Post by: Bear76 on December 13, 2004, 04:26:21 PM
Quote
Originally posted by CurtissP-6EHawk
Humble


Use the force luke, come to "Pacific Fighters".  You will never miss CT again :D


Hmm.... short memory eh Hawk. I didn't find it demanding at all. Just didn't find it fun either.
Title: Why the CT blows chunks...
Post by: Redd on December 13, 2004, 04:58:09 PM
Quote
Originally posted by Bear76
Hmm.... short memory eh Hawk. I didn't find it demanding at all. Just didn't find it fun either.




Had the same experience Bear , it's an Ok game, with a lot of strong points,  but the arena setup / community / multi-player etc just wasn't anywhere near as good as AH   ( and I didn't like the views either  - spoilt I guess) . The single player and the AI  is not much fun either , just can't fight AI after fighting humans for so long


Strangely enough, I don't feel the need to rush back to their BBS every 2 weeks to tell them that though.
Title: Why the CT blows chunks...
Post by: Skuzzy on December 13, 2004, 05:06:41 PM
Some cursory comments to make some things clear.

The CT and SEA are both player run arenas.  HTC simply provides those players with the server space and we let them run it.  We do very little to intervene in those arenas other than to provide support for the players who do work hard to provide a different experience from the Main Arena.

This thread has been hijacked into an IL2 promotion, which is not appropriate for the "Combat Theatre" forum.  Those of you participating in that promotion would do well to just move along.
Title: Why the CT blows chunks...
Post by: B17Skull12 on December 13, 2004, 05:43:45 PM
Reschke i saw the same and is why i left.  Sure i might have been part of the problem.  Whatever, but point being basicly when i saw it go down the cliff was when the elections were announced.  Bug and his Mouth just keep running in John Kerry Style.  xxxxx did this wrong and i will fix it.  numbers were the major issue at the time, and really numbers is what made the CT the CT IMO.  You had the elite pilots who had good attitudes in here.  Then we try to get numbers up and it completely backfires.  The overall (umm how should i put this) sportsmanship in the CT declined as numbers rose.  Now it is still declining along with the numbers as far as i understand.

We can point fingers at who cause this mess but in reallity we are all guilty and you could put more blame on others for being bad apples etc.  The Few old guys who flew in the CT and still do need to figure out a way to restore the CT to its elite status without hurting numbers.  BEFORE TOD i might add.  and if you don't TOD will be the gunshot wound to the head.  Mortal wound.

Ok im done rambling about what i saw.
Title: Why the CT blows chunks...
Post by: CurtissP-6EHawk on December 13, 2004, 06:48:10 PM
hit a soft spot?

Yeah lets get this back on track.  
"The CT blows chunks"

...and yes Bear, You will never miss the CT again....never said anything about any other arenas :rolleyes:  Im glad I was to make you go re-read some posts.  Thenks for you time:rofl
Title: Why the CT blows chunks...
Post by: Urchin on December 13, 2004, 07:43:43 PM
I've seriously never seen the big deal over the graphics.  The only thing I like better about IL-2 graphics is the way the plane damage looks.  I think it looks really cool and I'd love to have something like that here...

As far as the undamaged planes go... personally I think most of the planes in AH2 look every bit as good as the ones in IL-2.  

The terrain does seem to look a bit better in IL-2 though, but then again the terrain in AH2 is still a "work in progress".  

Gameplay now, that is a different story but HTC has no control over it.  

For a long time I heard the CT was "different" from the MA... I never really bought into it.  It is the same behaviour with much lower numbers, if that makes it "different" then OK, but I never saw it that way.  

You CT "regulars" (at least I assume the people in there are regulars, at least some of them) might get offended, I don't know and I don't particularly care... I just try to call it like I see it.  

I could never tell the difference between a CT "regular" and someone who had just popped in for a sortie or two.  I'm sure both would jump into a X on 1 to "help", haul bellybutton to ack, etc, all the dweeby crap I hate about the MA.  

Maybe I'm "elitist" (I personally don't think so)... but the pilot quality wasn't really any higher than the MA.  Perhaps you all thought differently because you fought the same people day in and day out and sort of recalibrated your "scale" so to speak, I don't know.  There was typically a little more running and overall timidity in the CT, perhaps that speaks of greater experience, again I don't know.  I say perhaps that indicates greater experience generally because only two types of people will fight an "uneven" fight... people who really like to fight, or people who don't know any better.. typically the ones who don't know any better learn to run at the first opportunity after a couple weeks.

Anyway, I'm kind of rambling here I guess, but I'll try to make one more "point" (if you can call it that) before I cut myself off.  If the CT prides itself on being "better" than the MA... you guys are in for a rough time.  Overall, the average skill of people playing this game has dropped precipitously in the 3 years I've been here.. this seems to be true for the MA and CT.  So even if you guys go on a "numbers" jag to get more numbers... you aren't going to get any better competition out of it.  It'll basically be gameplay to the LCD.. whoever is the worst will set the tone for the behaviour in the arena.  

Maybe you all outta just advertise as a limited/rolling plane set type arena and see if that works out, rather than touting the "higher skill level" stuff.
Title: Why the CT blows chunks...
Post by: Bear76 on December 13, 2004, 10:20:53 PM
Quote
Originally posted by CurtissP-6EHawk
hit a soft spot?

Yeah lets get this back on track.  
"The CT blows chunks"

...and yes Bear, You will never miss the CT again....never said anything about any other arenas :rolleyes:  Im glad I was to make you go re-read some posts.  Thenks for you time:rofl


Can you translate please? Only soft spot seems to be on top of your head. You don't fly here anymore so leave or did you burn all your bridges in IL2 already.
Title: Why the CT blows chunks...
Post by: Grits on December 13, 2004, 11:04:20 PM
Urchin,

I for one never said the CT was "elite", but I could see a difference in the average skill level from the MA, thats all I said. To guys like you, Levi, and Shane I believe we all look the same, but I could tell I had to work a lot harder for kills in the CT than the MA, nothing more nothing less, which by no means made it an elite arena. The REALLY good guys virtually always flew the MA, though you all came to the CT on occasion, and I for one liked it. I always learned something which is the whole point of fighting someone better than you.

Hawk,

I tried IL-2, and it was not bad, but I was not overwhelmed either, and I did not find it hard to fly in the least. Like Redd, I also did not like the view system, and like Urchin I did not find the graphics all THAT much better, especially after the new planes and the 1024 skins AH added. The new B-24 is stunning.

Regardless what I think of IL2/PF I dont find it necessary to go to their BBS and tell them how much better AH is because its MMOL, thats just bad form.
Title: Why the CT blows chunks...
Post by: Shane on December 14, 2004, 12:18:48 AM
isn't that the game where poepl who can't handle ACM go to feel better about themselves?
Title: Why the CT blows chunks...
Post by: soda72 on December 14, 2004, 08:55:24 AM
Hawk we've kept your ack chair maintained and polished.. Just let us know when your ready to return  :D
Title: Why the CT blows chunks...
Post by: Eagler on December 14, 2004, 09:51:18 AM
I find it amazing that the ones crying that the CT "blows chunks" ARE the main reason it has lost its popularity

no one wants to be B&Z by the 262 nor do they want to hear some twit tell them how poor they fly on channel one
Title: Why the CT blows chunks...
Post by: Dennis on December 14, 2004, 01:45:11 PM
Quote
Originally posted by Eagler
no one wants to be B&Z by the 262 nor do they want to hear some twit tell them how poor they fly on channel one


Roger that.

btw, going up against you in your 109F, Eagler,  is one of a handful things I'll really miss about AH.  

Splash1
Title: Why the CT blows chunks...
Post by: humble on December 15, 2004, 02:01:23 PM
Wow....

Would of thought this thread died lonag ago....

Since I "started it" let me put it in it's proper perspective. When I said the CT "blows chunks" I'm comparing it's current state to what it was...ans should be.

Back when I was a trainer in AH there was a type of "natural progression". The MA was usually in the 150-250 range and although not as bad as the current reality still favored "SA" based "survival flying". So....as a babyseal progressed finding "real" fights inevitably led to the CT which not only had better pilots but ones very open and interested in both 1 on 1 or "small group" fights. As a rule the "3rd guy in"....didnt. And if it was 3 on 6 guys switched. And when you saw a guy rolling you told him to grab a bit of alt and "call the fight". And when you were lucky enough to get 30 guys on....no one immediately porked the fields.

This has nothing to due with the merits or drawbacks of any other arena in AH or any other game. Truthfully I've flown IL-2 and the talent level/game play doesnt stack up (At least not yet).

I'd hate to see the CT disappear, but I think it needs to be reworked to provide a different feel. It shouldnt be limited planeset version of the MA.
Title: Why the CT blows chunks...
Post by: Oldman731 on December 15, 2004, 02:15:35 PM
Quote
Originally posted by humble
I'd hate to see the CT disappear, but I think it needs to be reworked to provide a different feel. It shouldnt be limited planeset version of the MA.

What would you change?

- oldman
Title: Why the CT blows chunks...
Post by: jamusta on December 15, 2004, 03:28:16 PM
How about a campaign type CT. Start off early war and end with late war senario. During that time switch between PTO ETO but keep the timeline in order.
Title: Why the CT blows chunks...
Post by: plank on December 15, 2004, 05:14:19 PM
I always thought doing a rolling planeset would be nice, without keeping the older 'phased out' planes in the set though, never liked that about warbirds.

I don't mind the way it's set up now, mind you, but it would be interesting to see how that played out. Unless it's been done and no one liked it

edited for poor spelling :p
Title: Why the CT blows chunks...
Post by: storch on December 15, 2004, 05:15:27 PM
Quote
Originally posted by jamusta
How about a campaign type CT. Start off early war and end with late war senario. During that time switch between PTO ETO but keep the timeline in order.


I suggested that and think it is a reasonable way to utilize the limited maps we have in a way that would be appealing to all six of us.  you could alternate between ETO, MTO and PTO the first three weeks and progress to the end of the conflict.  Was that your suggestion?  and BTW what are u doing at my mom's house anyway?
Title: Why the CT blows chunks...
Post by: Wotan on December 15, 2004, 06:39:26 PM
Quote
How about a campaign type CT.


That's how the CT started out. I am not sure how many of you have gone back and read some of the first posts in this forum but what the CT is today isn't what it started out as...

In one of the first threads this was pointed out:

Quote
If we make everything possible in the CA (as the CT was commonly referred to at the time) that is possible in the MA, then we simply have 2 MA's.


The CT has been just a mini-main for some time. Since 'base capture' became a standard setting that's what you see, mini-main.

For well over a year it was nothing but fighting...

Some of you nachwuchs who have only seen Urchin's 'whine posts' his first post in the CT forum was entitled:

''Awesome Fights tonight! My first AAR".

Its come a long way since then and not for the good...

The first line of one of my first post in the CT forum dated (08-14-2001) was in reply to a question was if field capture was enabled in the CT:

Quote
I hope field capture never comes to the CT.


The old saying that ''base capture helps to facilitate the fight" is true but only when the number of players can support it. As is, the maps are so large, even at 256 x 256, in an arena with 50 players the majority are off in separate corners pre-occuppied with capturing 'undefended bases. Out of those 50 players 10 maybe 'fighting' and then those numbers are split 7 ot 3.

Hell there wasn't scores kept for the CT.

The first mission run in the CT was by Funked called  'Circus One - Wafflebait'.

The only map we had was the crappy large Norway map. Later the first bug ridden "European map' was enabled.

Here was the first setup for on that ap:

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=35230

Why the CT blows chunks is because its just a mini-main with limited aircraft and less players. A lot of that falls directly on some of the ex-CT Cms who thought that by making the CT more main like it would attract more players. Most of these CMs quit shortly after or went into 'stand by status'. None of their changes brought in more players. They simply displaced the old players with new ones with no appreciable increase in overall player numbers. The large spikes in numbers have only come with new and better maps.

As the plane set begins to fill out (like the addition of the p38g) the potential is there to expand the numbers in the CT. But that won't happen as long as the CT remains nothing more then a mini-main. It can fill the gap between th 'anything goes' main arena play and the more structured ToD / Scenario play.
Title: Why the CT blows chunks...
Post by: jamusta on December 15, 2004, 07:28:46 PM
Quote
Originally posted by storch
I suggested that and think it is a reasonable way to utilize the limited maps we have in a way that would be appealing to all six of us.  you could alternate between ETO, MTO and PTO the first three weeks and progress to the end of the conflict.  Was that your suggestion?  and BTW what are u doing at my mom's house anyway?


Yes storch that sounds like what I am trying to say.

I went to your moms house to tell her you have been bad.
Title: Why the CT blows chunks...
Post by: Redd on December 15, 2004, 07:34:01 PM
Quote
Originally posted by Wotan
That's how the CT started out. I am not sure how many of you have gone back and read some of the first posts in this forum but what the CT is today isn't what it started out as...

In one of the first threads this was pointed out:



The CT has been just a mini-main for some time. Since 'base capture' became a standard setting that's what you see, mini-main.

For well over a year it was nothing but fighting...

Some of you nachwuchs who have only seen Urchin's 'whine posts' his first post in the CT forum was entitled:

''Awesome Fights tonight! My first AAR".

Its come a long way since then and not for the good...

The first line of one of my first post in the CT forum dated (08-14-2001) was in reply to a question was if field capture was enabled in the CT:



The old saying that ''base capture helps to facilitate the fight" is true but only when the number of players can support it. As is, the maps are so large, even at 256 x 256, in an arena with 50 players the majority are off in separate corners pre-occuppied with capturing 'undefended bases. Out of those 50 players 10 maybe 'fighting' and then those numbers are split 7 ot 3.

Hell there wasn't scores kept for the CT.

The first mission run in the CT was by Funked called  'Circus One - Wafflebait'.

The only map we had was the crappy large Norway map. Later the first bug ridden "European map' was enabled.

Here was the first setup for on that ap:

http://www.hitechcreations.com/forums/showthread.php?s=&threadid=35230

Why the CT blows chunks is because its just a mini-main with limited aircraft and less players. A lot of that falls directly on some of the ex-CT Cms who thought that by making the CT more main like it would attract more players. Most of these CMs quit shortly after or went into 'stand by status'. None of their changes brought in more players. They simply displaced the old players with new ones with no appreciable increase in overall player numbers. The large spikes in numbers have only come with new and better maps.

As the plane set begins to fill out (like the addition of the p38g) the potential is there to expand the numbers in the CT. But that won't happen as long as the CT remains nothing more then a mini-main. It can fill the gap between th 'anything goes' main arena play and the more structured ToD / Scenario play.



Some good thoughts Wotan


setting out to attract more of the "fighter" crowd is not a bad idea.  The MA is crapping a lot of them off anyway

Focus on good plane matchups

Forget base capture - perhaps just  forget GV's entirely

Forget scoring

Perhaps RPS/rolling map combined


Often I look at the numbers and think they might be ok , but get in there and half the players are milking running in GV's or something   to improve their  "score".

If there was 10 in there and 10 actually flying it might help things develop some monentum


Why bother with a score in the CT , it's even more meaningless than the MA. Track stats or something to keep people happy.


As wotan said

MA  -  pork/auger horde

ToD - history/mission types

CT  - fighter town


CT could  fit that niche quite well . there are days in there where it goes close , when the fights are really good
Title: Why the CT blows chunks...
Post by: storch on December 15, 2004, 08:47:01 PM
Quote
Originally posted by Redd
Some good thoughts Wotan


setting out to attract more of the "fighter" crowd is not a bad idea.  The MA is crapping a lot of them off anyway

Focus on good plane matchups

Forget base capture - perhaps just  forget GV's entirely

Forget scoring

Perhaps RPS/rolling map combined


Often I look at the numbers and think they might be ok , but get in there and half the players are milking running in GV's or something   to improve their  "score".

If there was 10 in there and 10 actually flying it might help things develop some monentum


Why bother with a score in the CT , it's even more meaningless than the MA. Track stats or something to keep people happy.


As wotan said

MA  -  pork/auger horde

ToD - history/mission types

CT  - fighter town


CT could  fit that niche quite well . there are days in there where it goes close , when the fights are really good


With TOD implemented a fightertown arena would do very nicely indeed
Title: Why the CT blows chunks...
Post by: humble on December 15, 2004, 09:04:44 PM
Quote
Originally posted by Oldman731
What would you change?

- oldman



To start with I'd eliminate all "land grab" elements. This is a snapshot of the "real war"...play it that way. I'd allow jabo to knock out radar, ding fuel & ord but bases are Static. I'd double ack lethality for all but front line bases. I'd also eliminate "score" system.
Title: Why the CT blows chunks...
Post by: oboe on December 15, 2004, 10:20:40 PM
I'm in favor of eliminated base capture, GVs, and scoring.    Though if Crumpp had fun running the GV support mission the other night I'd hate to nix those, its just that with short icons and a low player count, GVs camping at runway spawn points can be irritating.    Although maybe upping ack lethality would solve that...

Less appealing to me is the idea of the CT as 'Fightertown' (if I understand the concept correctly).    Some pretty fun times were had in the CT running escorted bomber missions or trying to intercept same.    If you're talking about making CT fighters only, I think we'll miss bomber missions.

Since ToD will not support player squads, I don't think the ToD mission experience will be the same as CT squad night missions.  
I'm really not convinced HTC is aiming ToD at the CT player.   I think it maybe a lonely experience compared to play in either arena, MA or CT.
Title: Why the CT blows chunks...
Post by: Redd on December 15, 2004, 11:15:14 PM
Quote
Originally posted by oboe
I'm in favor of eliminated base capture, GVs, and scoring.    Though if Crumpp had fun running the GV support mission the other night I'd hate to nix those, its just that with short icons and a low player count, GVs camping at runway spawn points can be irritating.    Although maybe upping ack lethality would solve that...

Less appealing to me is the idea of the CT as 'Fightertown' (if I understand the concept correctly).    Some pretty fun times were had in the CT running escorted bomber missions or trying to intercept same.    If you're talking about making CT fighters only, I think we'll miss bomber missions.

Since ToD will not support player squads, I don't think the ToD mission experience will be the same as CT squad night missions.  
I'm really not convinced HTC is aiming ToD at the CT player.   I think it maybe a lonely experience compared to play in either arena, MA or CT.





keeps buff's , stuff could still be destroyed, missions can be run,  to knock out strat targets  etc , just not captured.

Fighter town is  probably a bad name  - I just mean to attract people who want to fight (whether that be fighter/buff missions  whatever)  not sit around doing weenie things like spawncamping and milkrunning, there's all you can get of that in the MA if you are so inclined.
Title: Grasshopper, I think the answer lies in the original name
Post by: Eagler on December 16, 2004, 06:02:54 AM
"Aces High"

no gv's would be a great start
Title: Why the CT blows chunks...
Post by: TheBug on December 16, 2004, 04:29:46 PM
Personal attack
Title: Why the CT blows chunks...
Post by: TheBug on December 16, 2004, 04:43:24 PM
Personal attack
Title: Why the CT blows chunks...
Post by: Bear76 on December 16, 2004, 04:50:31 PM
Quote
Originally posted by TheBug
Personal attack


edited by Skuzzy. That must of been a good one.:(
Title: Why the CT blows chunks...
Post by: TheBug on December 16, 2004, 04:54:59 PM
Personal attack
Title: Why the CT blows chunks...
Post by: Skuzzy on December 16, 2004, 05:09:13 PM
There is no sympathy for people who will make repeated personal attacks against members of this community.  It is completely counter-productive.

If you want to berate members of this community, or members of the HTC staff, you can expect to be shown the door.