Aces High Bulletin Board
Help and Support Forums => Aces High Bug Reports => Topic started by: SlapShot on October 15, 2003, 07:31:32 PM
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My specs ... Home-Built Machine
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System Information
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Time of this report: 10/15/2003, 20:01:46
Machine name: SLAPSHOT3G
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 04/22/03 20:43:07 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 1022MB RAM
Page File: 254MB used, 2204MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
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Display Devices
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Card name: RADEON 9500
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9700 AGP (0x4144)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4144&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (100Hz)
Monitor: SONY CPD-G500/G500J
Monitor Max Res: 2048,1536
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6360 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 6/2/2003 22:41:00, 301568 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 6/23/2003 18:56:34, 576512 bytes
Device Identifier: {D7B71EE2-0204-11CF-6A6B-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4144
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Disk & DVD/CD-ROM Drives
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Drive: C: (Operating System files only)
Free Space: 13.0 GB
Total Space: 20.0 GB
File System: NTFS
Model: Promise 2+0 Stripe/RAID0 SCSI Disk Device
Drive: F: (This is where AH II is installed)
Free Space: 201.9 GB
Total Space: 208.9 GB
File System: NTFS
Model: Promise 2+0 Stripe/RAID0 SCSI Disk Device
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Spit V : FrameRates
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Tower - 45+
Runway - 35+
Just Sky - 148+
General Flight (1/2 ground 1/2 sky) - 30+->50+
Low Alt ground flying - 50s+
Flying with Clipboard - 30s+
Field Gun :
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Shooting at drones (just sky and drones) - 300+
Looking at ground objects on field - 60+->80+
Highest framerate in gun was 383
M-3
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Driving around, I got solid framerates from 40+->100+ ... New tree cover hurts ... LOL
Spit V over the ocean
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Solid 30+->80+ depending upon the objects in view. That too is flying around the CV group.
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I have experience no crashes and/or freezes at all. The visuals are mindblowing. I saw this at the con but on my system it REALLY shines.
It will be interesting to see when the next Beta version shows smoke and explosions ... framerate-wise.
NICE JOB HTC !!!
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hmmm - I have slower proccesor, and it's an AMD....
How are you even getting FPS over 60 - thought XP had a 60fps loc on refresh. I'm running at 1200x1600 true color (32).
Samsung 955df 19" monitor.
After I deleted the clip.cfg file I've had no problems, CTD's or other wise....just some of the graphics glitches, but no core probs.
My FPS are areound 40-45 level flight, but puling the trigger drops them down to 12...lol :) Good thing I dont use tracers :)
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System Information
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Time of this report: 10/15/2003, 18:38:15
Machine name: DANSXP2700
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.030422-1633)
Language: English (Regional Setting: English)
System Manufacturer: GBT___
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2700+, MMX, 3DNow, ~2.2GHz
Memory: 1536MB RAM
Page File: 131MB used, 1257MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0b (4.09.0000.0902)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0902 32bit Unicode
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DxDiag Notes
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DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.
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DirectX Debug Levels
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Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
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Display Devices
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Card name: RADEON 9500 PRO / 9700
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9500 AGP Pro (0x4E45)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E45&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1600 x 1200 (32 bit) (85Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6387 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 9/12/2003 22:43:24, 372736 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 9/12/2003 22:43:04, 611328 bytes
Device Identifier: {D7B71EE2-0D05-11CF-416B-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E45
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run
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Sound Devices
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Description: SB Audigy Audio [B000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00511102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0253 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/12/2002 11:03:30, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
Static/Strm HW 3D Bufs: 32, 30
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run
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I have a geforce4MX440
P4 2.4ghz
512 megs of RAM
my framerate averages at around 30, not as good as the 70fps i have with the current AH, but it still makes the grade:aok
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Waffle ...
Direct3D settings are:
SMOOTHVISION II
Anti-Aliasing = 4X
Anisotropic Filtering = 8X
Texture Preference = High Quality
Mipmap Detail Level = High Quality
Wait for Vertical Sync = Always Off
TRUFORM = Application Preference
I also have a SONY Trinitron Multiscan G500 21" set at 100Hz refesh rate.
I think the key is in the refresh rate that my monitor allows and "Wait for VSync" is off.