Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: MrKrabs on July 26, 2015, 11:41:49 PM

Title: Backwards Rocket Physics?
Post by: MrKrabs on July 26, 2015, 11:41:49 PM
While testing rocket ballistics I encountered something interesting.

In a moving M4-75, the rocket ballistic lead becomes backwards. Best represented on a moving platform "A TaskGroup". As shown in the film the lead becomes backwards. I was shooting BEHIND a boat when the boat was moving forwards.
Title: Re: Backwards Rocket Physics?
Post by: MrKrabs on July 26, 2015, 11:58:04 PM
This seems to happen with the Snitzel-Wagon and all aircraft as well. "251"
Title: Re: Backwards Rocket Physics?
Post by: Chalenge on July 27, 2015, 12:01:23 AM
Seems to be a problem with the momentum somehow? Ideally, if you could discount for wind you could also aim directly at the target since it is keeping pace with you. You are right though, there should be some leading angle involved.

I never would have thought of using a GV from the CV.
Title: Re: Backwards Rocket Physics?
Post by: MrKrabs on July 27, 2015, 12:25:16 AM
Seems to be a problem with the momentum somehow? Ideally, if you could discount for wind you could also aim directly at the target since it is keeping pace with you. You are right though, there should be some leading angle involved.

I never would have thought of using a GV from the CV.

This was the best way I could represent the issue. This also seems to happen while in a M4 rolling across the ground but the angle is rather small... So the next best thing would to find a way to move the M4 at a higher moving speed for showing the rocket ballistics, so I thought why not using the fast moving boat!

This seems to happen as well in AH2 when you kick hard rudder and the rocket flies in the wrong direction you are actually pointing. But just goes in the RELATIVE direction you are going.