Aces High Bulletin Board

Help and Support Forums => All things VR => Topic started by: Krusty on October 03, 2017, 11:10:50 AM

Title: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Krusty on October 03, 2017, 11:10:50 AM
Very soon the Odyssey is premiering and will run about $500 for the headset and controllers. It will ahve 1440x1440 OLEDs and IPD adjustment, integrated audio, and a number of other features.

Part of me was looking at the Vive and Rift after their current price drop, but I held off because I need to build a stronger PC before I do that. Now I guess I need to wait even longer. This Odyssey may change the game (or the market, at least!) on PC-based VR headsets.

Anybody else been following this?


Recent article:
https://www.roadtovr.com/samsung-odyssey-specs-price-release-date-windows-mixed-reality-vr-headset/
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Vulcan on October 03, 2017, 01:34:04 PM
All the Windows VR/AR headsets use reversed tracking which seems to be a bit meh compared to the rift/vive tracking. I'd really want someone to try it first with AH (if it is even supported).
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: hitech on October 03, 2017, 02:10:08 PM
I Have one in the office the HP mixed reality. So far I have not figured to how to integrate it into ah.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on October 03, 2017, 02:46:04 PM
According to Samsung the panels are 1440x1600 each, with a 110 degree FOV.

It looks like the software API's are not going to be available for a couple more months.  Right now it appears as these devices will only run on Windows 10 with the up-coming Windows 10 Update due around October 17, 2017.

Microsoft claims they will have some applications in the Windows store for these devices.  Steam has plans to support them in SteamVR, but they have not announced when that would be complete.  We do know it will not be ready on October 17, 2017.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: N95KF on October 04, 2017, 06:05:11 PM
Anything other than the Rift and Vive currently has been gimmicky at best.  I don't care if the resolution is 16K and the FOV is 360 degrees, if the tracking is not 100% natural then its trash.  Also, let's say the tracking is right on with the Rift and Vive, until technology catches up (PC Specs) you can only count on lower frame rates.  If you're getting frame drops with Oculus Supersampling what makes one think they can run a higher res VR headset with current consumer graphics and processing technology?  When beefier GPU's come out and SLI-supported VR headsets with hexacore processing optimization then we can talk, but until then, I'm happy with what we have.  The only thing good about it I see so far is that Samsung's name is on it.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Krusty on October 04, 2017, 10:42:54 PM
Interesting comments. I guess it will be a matter of waiting and seeing if it lives up to any hype or not. I recall the very prolonged Oculus development delay before much was ready for mainstream use.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Randy1 on October 05, 2017, 05:12:47 AM
I have had very bad luck with samsung appliances and electronics I would not buy another samsung product.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on October 06, 2017, 12:28:28 PM
Anything other than the Rift and Vive currently has been gimmicky at best.  I don't care if the resolution is 16K and the FOV is 360 degrees, if the tracking is not 100% natural then its trash.  Also, let's say the tracking is right on with the Rift and Vive, until technology catches up (PC Specs) you can only count on lower frame rates.  If you're getting frame drops with Oculus Supersampling what makes one think they can run a higher res VR headset with current consumer graphics and processing technology?  When beefier GPU's come out and SLI-supported VR headsets with hexacore processing optimization then we can talk, but until then, I'm happy with what we have.  The only thing good about it I see so far is that Samsung's name is on it.

Do not count on SLI support.  NVidia will be phasing out SLI support.  AMD is also killing Crossfire.  This applies to the consumer product line, at this time.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: N95KF on October 06, 2017, 12:43:41 PM
Do not count on SLI support.  NVidia will be phasing out SLI support.  AMD is also killing Crossfire.  This applies to the consumer product line, at this time.

No complaints here.  SLI has been nothing but a mess in my experience over the past decade.  I haven't had 2 video cards since the 8800GTX back in 2006 or 2007...What a waste of money that was.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Gman on October 07, 2017, 12:02:55 AM
I've been using SLI since it came out back with the first  3dfx and Creative Labs cards.  I used SLI right up until the 1080 series, and had 1080 SLI across several gaming systems.  No more.  VR doesn't like SLI much, and honestly, nothing really does, not enough to make it worth it any longer, only a few FPS games and "AAA" titles that really, really put effort into the SLI profiles/drivers and get the support to do so from nVidia, truly make it worth any extra $.  I went to 1080ti and Titan XP single card instead, mostly for VR, but not only for that.

If someday SLI becomes more widespread with developers, and nVidia ensures that it actually WORKS well enough to make the bang/$ worth it, I'll start putting 2 or more cards into boxes.  Not until then though.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on October 07, 2017, 06:17:30 AM
SLI is going away.  So is Crossfire.

I am certain the number of video cards sold, for those configurations, never surpassed the cost of supporting those options.

Now, due to cryptocurrency miners, they can sell all the cards they can build and support costs are lower for those miners.  Big win for NVidia and AMD both.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: terrydew on October 07, 2017, 08:41:56 AM
SLI is going away.  So is Crossfire.

I am certain the number of video cards sold, for those configurations, never surpassed the cost of supporting those options.

Now, due to cryptocurrency miners, they can sell all the cards they can build and support costs are lower for those miners.  Big win for NVidia and AMD both.

Has that been announced anywhere? I only see talk about 3 and 4 way going away. With the move towards two display VR, I think we will see a further push for a card per display. If you have a source for your conclusions, please post a link particularly as it would apply to VR.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Gman on October 07, 2017, 05:44:22 PM
I know for a fact they announced they are phasing out Xfire.  Skuzzy is correct, they can’t build enough to support demand almost already.  They don’t need sli to sell cards anymore.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: terrydew on October 08, 2017, 06:29:25 AM
I know for a fact they announced they are phasing out Xfire.  Skuzzy is correct, they can’t build enough to support demand almost already.  They don’t need sli to sell cards anymore.

If this is what you are referring to, I would say they are still pushing multiple GPUs but calling it something else under direct x 12. So the developer can now incorporate multi GPUs without having to wait on the vendor to create specific profiles. That seems to be a very positive move again particularly as it relates to VR where two images are being created.

http://wccftech.com/amd-bids-farewell-to-crossfire-mgpu/

Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on October 17, 2018, 10:51:05 PM
Any update on the samsung odyssey and how well it works with AH? The specs seem competitive.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wraith_TMS on October 22, 2018, 07:19:39 PM
Any update on the samsung odyssey and how well it works with AH? The specs seem competitive.

Here you go,




https://www.roadtovr.com/samsung-odyssey-plus-price-anti-sde-display/ (https://www.roadtovr.com/samsung-odyssey-plus-price-anti-sde-display/)

FWIW,
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on November 18, 2018, 07:42:05 PM
Odyssey+ on sale for 299$. Went for it because it had higher resolution than the other headsets. Will be curious to see how well VR works!
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: DaddyAce on November 18, 2018, 10:08:46 PM
Odyssey+ on sale for 299$. Went for it because it had higher resolution than the other headsets. Will be curious to see how well VR works!
will be looking forward to hearing how you like it atlau.   :aok
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Gman on November 21, 2018, 11:51:48 AM
I've been using the regular Odyssey for a while, sold all the Vives and kept one Rift after getting the Samsung.  Picked up the Odyssey + about 10 days ago, I've been really impressed with it.  It fits me a bit better, the materials around your face seem to make it got less warm/steamy, and the screen door effect is pretty much gone, I've only seen it a few time and then it was very hard to notice compared to before.  The price is insane right now.  They sold out in Canada but the store up here restocked today and I ordered another one. 

IMO either Samsung for their current sale prices is the best deal in VR out there.  The Rift is easier to live and work with still, the "sweet spot" is easier to find and keep in place with the Rift, but the extra resolution is worth it for me with the Odysseys.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on November 21, 2018, 04:50:48 PM
Gman if you dont mind my asking why do you have so many systems? Are you in the pc business?
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Gman on November 23, 2018, 01:39:22 PM
In the PC business so far as I got sick of the business of having nieces and nephews (3 kids total usually) scream and fight over who got which machine/vr/etc when they stay with us every 2nd week for 4 or 5 days.  So when I upgraded my primary system in 2016 instead of flipping the old system I kept it, and built one more, which gives me 3.  Add in a gaming laptop or 2, and a couple home theater PCs...

Now whenever something faster or newer and shiny comes out, I upgrade usually and just flip the old parts.  I also have been collecting HOTAS since the 90s, and buy all the new controls that come out as well, most of them anyway.

Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: WpnX on December 05, 2018, 09:34:11 AM
So is the Odyssey working in AHIII? Atlau?
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 05, 2018, 10:45:41 AM
Had an ordering issue and ended up with the regular odyssey vs the +. Planning on returning it and i think ill still go buy the + later since the screen door effect should be reduced and i read the tracking is better.


It works but heres some thoughts. The detail/resolution isnt nearly as good so hunting gvs is virtually impossible and setting up longer range shots is much more difficult. Also there can be noticeable lag when rolling the plane or moving your head quickly even with the graphics settings turned down (running a 1070 ti).

Sometimes during violent head movements i find myself having to recenter the view. Not sure if this is a problem for the oculus crowd.

Where vr is awesome is in turning fights where you can much more easily visualize the opponents turn circle making it easier for you to pull just the right amount to follow without pulling too hard and getting jammed which is easier to do on a normal monitor.

Overall the immersion factor does make it more *fun* even if i definitely feel like ive lost some SA and am less lethal as a result. After all in real life you couldnt sweep your head 360 deg in seconds!
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on December 05, 2018, 02:12:13 PM
There are some great headsets out there and more coming, but none of them have the quality of software the Rift does and that is a shame.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 05, 2018, 04:17:56 PM
Skuzzy when you mean software do you mean other games or applications or the drivers that run the headset?
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on December 05, 2018, 08:43:36 PM
The drivers for the headset.  Rift still is the best.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 05, 2018, 10:03:41 PM
Other than the rift, what headsets would you recommend? Are there upcoming ones that you know of that you think might be worth waiting for?
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 22, 2018, 01:55:57 PM
I received my Odyssey Plus yesterday.

I tried messing with it in game and the text on the clipboard looked HORRID.  in game looked pretty good but CTRL I was showing I was only getting 43 FPS  :headscratch:  Are there any options to change settings regarding the HMD res?

I had similar poor performance in Elite Dangerous.  In order to get the same frame rate as the rift I had the set the resolution considerably lower than the rift.

Either this is just the consequence of being an early adopter or I am doing something wrong.

Sys Specs/bench


UserBenchmark results
UserBenchmarks: Game 119%, Desk 96%, Work 66%
CPU: Intel Core i5-7600K - 101.7%
GPU: Nvidia RTX 2070 - 147.6%
SSD: Intel Raid 0 Volume 480GB - 99.7%
USB: StoreJet Transcend 1TB - 44.4%
RAM: Corsair Vengeance LPX DDR4 3000 C15 2x8GB - 93.3%
MBD: Asrock Z270 Killer SLI/ac
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 22, 2018, 05:11:18 PM
Strange. I had a 1070 ti that was generally doing 90 hz with odyssey but i greatly reduced details to make it happen.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 22, 2018, 10:08:35 PM
I messed with it some more and the low framerate seems to only occur when looking at an airfield.

just flying over regular terrain the FR stays at 80+.

I tried disabling some effects but the gain in FPS was minimal.  I fixed my issue with elete dangerous, that was a SteamVR thing, so it -CAN- work fine.  just takes some fiddling
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on December 23, 2018, 07:15:09 AM
Generally speaking, you will find the SteamVR headsets to not be as smooth as the Rift.  It is just the nature of the beast.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 23, 2018, 09:50:36 AM
I messed with it some more and the low framerate seems to only occur when looking at an airfield.

just flying over regular terrain the FR stays at 80+.

I tried disabling some effects but the gain in FPS was minimal.  I fixed my issue with elete dangerous, that was a SteamVR thing, so it -CAN- work fine.  just takes some fiddling

Heck even non VR my framerate gets cut in half near lots of clouds and simetimes at airfields
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: flippz on December 23, 2018, 09:59:55 AM
Make sure you have usbs at max performance. Seems to be what helped mine the mostly.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 23, 2018, 10:58:13 AM
Make sure you have usbs at max performance. Seems to be what helped mine the mostly.

I would think the USB is for tracking and audio only but ill double check that.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: flippz on December 23, 2018, 11:22:02 AM
I would think the USB is for tracking and audio only but ill double check that.
Yeah me too. But when I changed my usb performance seemed to help the fps drop around airfields and cvs for some reason. Also fewer stutters it seems.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 23, 2018, 11:47:49 AM
You know now that you mention it, and Im seeing this in Elite dangerous as well.  the studdering/fps drops only occur when I am moving..  I.E. my perspective is changing.

For example, in elite dangerous, if I'm sitting looking at a station, the station rotation, the ships going in and out and passing by, its all smooth as glass.  the studdering only occurs when I begin moving my ship, and its not the objectes themselves but the scene in relation to my view.. if that makes sense.

Im going to give that a shot... as soon as I remember where that setting is.

EDIT:  ok well dammit where do you change that? :bhead
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: flippz on December 23, 2018, 02:31:08 PM
Window 10 it’s in the power management area. Type usb hub in search bar then choose the power management option. Sorry not near computer.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 23, 2018, 10:02:18 PM
Window 10 it’s in the power management area. Type usb hub in search bar then choose the power management option. Sorry not near computer.

Still not seeing anything.  by "power managment area" do you mean POWER AND SLEEP SETTINGS?


If so searching for usb hub shows no results.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Bizman on December 24, 2018, 01:54:29 AM
Wingnutt, have you already checked all Win10 related Hints and Tips: https://bbs.hitechcreations.com/smf/index.php/topic,71591.msg675067.html#msg675067 (https://bbs.hitechcreations.com/smf/index.php/topic,71591.msg675067.html#msg675067)?

After having done all that, another place to look for power management is the Device Manager, especially USB, HID and Networking devices. If they have a Power tab, there's a check box to allow Windows shut the said device down to save power. Uncheck them all if they still are checked.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Skuzzy on December 24, 2018, 05:55:58 AM
You absolutely need to disable any power management of the USB ports.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 25, 2018, 08:23:20 PM
Oh ok yea I already had the power saving disabled for all USB devices, i was looking for a "High performance" setting or something like that.


AND I found my problem.   

Turns out SteamVR manual override was on and was setting the HMD resolution to 150% for all apps instead of going with application settings.

Turned that off, and tried again.   getting 60FPS sitting on the airfield and the text in the clipboard is smooth now.  didnt get to test flying because for some reason the game no longer detects my Thrustmaster TWCS throttle :headscratch:  It worked the other day, so no idea on that, sees the stick fine.

So far I have the Odyssey working great with AH (best I can tell) Elite Dangerous, and DCS 2.5

might be time to go ahead sell the ole rift.


EDIT: throttle is working now, game runs smooth as glass now.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 26, 2018, 01:17:36 AM
I havent tried rift? Whats your thoughts on the OG+ compared to it? My biggest gripe is its kinda blurry when you arent looking down the center of the lenses.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 26, 2018, 07:34:19 PM
They both have some edge blur the odyssey is defiantly sharper and you can only sort of see screen door effect if you cross your eyes and try to find it.

Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: atlau on December 26, 2018, 08:20:20 PM
Does the image get blurry when you move your head around? Im getting some of that and not sure if there is anything that i can do about it.
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: Wingnutt on December 26, 2018, 09:20:12 PM
No, I remember my  PiMax 4K was bad about that.  the Odyssey is at least as good as the rift in that regard, possibly better.    Its good enough that I didn't think about it until I read your post. :cheers:
Title: Re: Samsung Odyssey coming soon. Better than Rift and Vive?
Post by: 1stpar3 on December 27, 2018, 02:07:08 PM
Does the image get blurry when you move your head around? Im getting some of that and not sure if there is anything that i can do about it.
Thats one of those differences, I guess. Although, even in Rift and its inherent visual issues, the Peripheral clarity in VR is just a bit worse than what I have outside of VR :uhoh Real world that is. I can still read something on a wall peripherally at about same angles in VR. Details arent clear but I can still make it out,real life more details but not all that different.