Aces High Bulletin Board

Help and Support Forums => All things VR => Topic started by: N95KF on September 19, 2017, 10:31:49 PM

Title: Optimal graphics settings for VR
Post by: N95KF on September 19, 2017, 10:31:49 PM
Below are the settings that I and many others have found to be the best possible graphics settings to attain the clearest visuals in Aces High with VR. Without getting into details, many settings and post-processing which look great on flat monitors actually look worse in VR because you are so close to the image. Even if you have the hardware, increasing every graphics setting does more harm than good in VR visually.

The goal here with these settings is to get as much clarity as possible, reducing blurred distances, shimmering trees, and things just looking off and out of focus. Achieving more crisp visuals in Aces High with VR actually requires reducing settings, which will give the added bonus of increasing performance too. 

Below are the settings one-by-one, attached are screenshots of the various settings both in the control panel AND in-game.  For those of you without Nvidia cards, just use the AMD equivalent setting.


Graphics Control Panel:
*bold is very important

Anisotropic Filtering: 16x or highest
Antialiasing FXAA: Off
Antialiasing Gamma Correction: Off
Antialiasing Mode: Off
Antialiasing Setting: Off/None
Antialiasing Transparency: Off

CUDA GPUs - Use Global Setting (All)
Maximum pre-rendered frames: Use Global Setting (Use the 3D app setting)
Multi-Frame Sampld AA (MFAA): Off
OpenGL rendering GPU: Use global setting(auto)
Power Management Mode: Prefer Maximum Performance
Shader Cache: Use global setting (on)
Texture Filtering Anisotropic sample opt: Off
Texture Filtering Negative LOD bias: Clamp
Texture filtering Quality: High Quality
Texture filtering Trilinear optimization: Off

Threaded optimization: Use global setting (Auto)
Triple buffering: Use global setting (Off)
Vertical sync: Use the 3D application setting
Virtual Reality Pre-rendered frames: 1



In-Game Settings:

Enable Anti-Alias - Uncheck
Disable Bump Mapping - Uncheck
Disable Detail - Uncheck

Disable Shadow - Check
Disable Reflection - Check
Object Detail - All the way to the left
Tree Detail - All the way to the left
Ground Detail Range - All the way to the right
Terrain Detail - Hi Detail
Environment Map Sides per Frame: None
Title: Re: Optimal graphics settings for VR
Post by: 1stpar3 on September 20, 2017, 02:10:05 AM
I concur! Until the Technology improves, this is the best way to get set up for VR! There are a few short comings with VR but these settings are the best for this generation of VR devices! Thanks for putting in the time to post these settings, Sir! Think it may just help with new VR players :salute 
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 24, 2017, 11:40:33 PM
Can we make this thread a sticky?  It really makes a difference, and new VR users may be put off if they try flying with default settings and see the blur and other graphical issues.
Title: Re: Optimal graphics settings for VR
Post by: Randy1 on September 25, 2017, 06:53:42 AM
I agree some sort of sticky.  Stickys though have a way of getting out of date in a hurry and or taking a life of their own.  When get too big, the information that is useful get buried in manusha.
Title: Re: Optimal graphics settings for VR
Post by: Beau on September 25, 2017, 07:20:14 AM
When I try to make these changes in Nvidea it says I cant. Any ideas?

Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 25, 2017, 08:19:17 AM
I agree some sort of sticky.  Stickys though have a way of getting out of date in a hurry and or taking a life of their own.  When get too big, the information that is useful get buried in manusha.

Thats why I would like to make it locked with no new replies, and only the initial post.  I have a feeling these settings will sit true as long as this generation of VR is out.
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 25, 2017, 08:20:41 AM
When I try to make these changes in Nvidea it says I cant. Any ideas?

What exactly do you mean, "it says I can't?"

Right click on desktop > Nvidia Control Panel > Expand 3D Settings (+3D Settings) > Manage 3D Settings
Title: Re: Optimal graphics settings for VR
Post by: Beau on September 25, 2017, 08:33:36 PM
It just says that action cant be done. Its a 3d asus monitor. Not sure if that makes a difference.
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 25, 2017, 08:43:53 PM
It just says that action cant be done. Its a 3d asus monitor. Not sure if that makes a difference.

Are you sure you have an NVidia card?
Title: Re: Optimal graphics settings for VR
Post by: FLS on September 25, 2017, 09:12:09 PM
It just says that action cant be done. Its a 3d asus monitor. Not sure if that makes a difference.

The settings are for a VR headset.
Title: Re: Optimal graphics settings for VR
Post by: SIK1 on September 25, 2017, 09:32:04 PM
When I set Texture filtering Quality to High Quality, Texture filtering Trilinear optimization is on and it won't let me change it. EVGA 1080 08G-P4-6288-KR

 :salute
Sik
Title: Re: Optimal graphics settings for VR
Post by: FLS on September 25, 2017, 10:09:02 PM
Can we make this thread a sticky?  It really makes a difference, and new VR users may be put off if they try flying with default settings and see the blur and other graphical issues.

The biggest issue for blur seems to be anti-aliasing which is off by default for VR.
Title: Re: Optimal graphics settings for VR
Post by: Beau on September 26, 2017, 06:03:23 AM
I have a vr headset. I also have a nvidea card. I am obviously missing something but am not sure what it is. I right click on the monitor then go into the 3d settings. I make all the changes listed then click apply. I then get an error message. So what I have missed is beyond me. Is there a step in the process I have over looked? Your instructions seem very straight forward.
Title: Re: Optimal graphics settings for VR
Post by: Beau on September 26, 2017, 06:06:32 AM
Ok I see what the problem is. Never mind. :bhead :bhead :bhead
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 26, 2017, 09:09:46 AM
The biggest issue for blur seems to be anti-aliasing which is off by default for VR.

AA is important, yes, but that's basic AA in the game.  Disabling the 7 AA options on the card is important as well.  Also, anisotropic filtering is the second most important.  The Default AF setting used by Aces High is way too low, especially with modern cards. You can't see the runway until you're on final, it looks like a dirt smear.  Also, the Negative LOD Bias being clamped is important along with High Quality texture filtering, and turning off the other options I mentioned makes the image clearer from all angles and reduces aliasing when in motion.  Turning down the shadows and tree detail eliminates the shimmering when looking at the ground.
Title: Re: Optimal graphics settings for VR
Post by: gpcustom on September 26, 2017, 11:26:12 AM
Was really looking forwards to trying these settings out until I found that there was no ACESHIGH game selection to choose from in settings. Seems I am tethered to OCULUS which would account to why I have to change my gun sights every update to what they were before. Happy thoughts :old:
Title: Re: Optimal graphics settings for VR
Post by: Pluto on September 26, 2017, 11:52:31 AM
There should still be a folder with aces high that all of your oculus stuff installs to. You just need to find where it is installed and add it to the apps in Nvidia 3d settings.
Title: Re: Optimal graphics settings for VR
Post by: Kanth on September 26, 2017, 12:13:47 PM
gpcustom if you are saying you don't see it in the nvidia dropdown under "Program Settings"

you have to add it.

so just click add and then navigate to:

C:\Program Files\Oculus\Software\Software\hitech-creations-aces-high\aceshighocr.exe

that's your default location for the oculus version.

Title: Re: Optimal graphics settings for VR
Post by: FLS on September 26, 2017, 12:28:48 PM
Was really looking forwards to trying these settings out until I found that there was no ACESHIGH game selection to choose from in settings. Seems I am tethered to OCULUS which would account to why I have to change my gun sights every update to what they were before. Happy thoughts :old:

You can download Aces High and install it by itself and it will still use Oculus for VR. The only difference is the update process which seems less onerous than replacing your gunsights.
Title: Re: Optimal graphics settings for VR
Post by: gpcustom on September 26, 2017, 01:36:01 PM
Very cool gentlemen :old:
Sounds simple enough to give it a whirl :old: :aok
Thank you all for the insight and advice!!
see you in the world(bro06562)
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 26, 2017, 11:50:16 PM
When I set Texture filtering Quality to High Quality, Texture filtering Trilinear optimization is on and it won't let me change it. EVGA 1080 08G-P4-6288-KR

 :salute
Sik

Set the texture filtering to High Quality, then try to change the Trilinear Opt. to Off AFTER.

If this isn't working, do you have the latest Nvidia Driver? If not, which one do you have?
Title: Re: Optimal graphics settings for VR
Post by: SIK1 on September 28, 2017, 07:26:15 PM
Set the texture filtering to High Quality, then try to change the Trilinear Opt. to Off AFTER.

If this isn't working, do you have the latest Nvidia Driver? If not, which one do you have?

If I set the texture filtering to High Quality it changes Trilinear opt. to on, and grays it out. Even if I set it to off before I set the texture filtering to High Quality. I'm using the latest driver. I updated it the same day I tried these settings. Right now I'm using these settings, with the exception of the trilinear opt. of course.

 :salute
Sik
Title: Re: Optimal graphics settings for VR
Post by: 1stpar3 on September 29, 2017, 03:59:55 AM
Think that this is a "Global" setting off default. Once you change from DEFAULT on a few settings, it opens up further options that work with the selection you have set? Not sure, but some settings options sort of open new settings to adjust.
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 29, 2017, 08:23:35 AM
If I set the texture filtering to High Quality it changes Trilinear opt. to on, and grays it out. Even if I set it to off before I set the texture filtering to High Quality. I'm using the latest driver. I updated it the same day I tried these settings. Right now I'm using these settings, with the exception of the trilinear opt. of course.

 :salute
Sik

She me a screenshot when you get a chance of it being grayed out
Title: Re: Optimal graphics settings for VR
Post by: hyzer on September 29, 2017, 09:15:53 AM
If I set the texture filtering to High Quality it changes Trilinear opt. to on, and grays it out. Even if I set it to off before I set the texture filtering to High Quality. I'm using the latest driver. I updated it the same day I tried these settings. Right now I'm using these settings, with the exception of the trilinear opt. of course.

 :salute
Sik


Sik, just to confirm that you are in the Program Settings tab, adding aces high iii as the program to customize and not changing the Global Settings?
Title: Re: Optimal graphics settings for VR
Post by: SIK1 on September 29, 2017, 10:16:52 AM

Sik, just to confirm that you are in the Program Settings tab, adding aces high iii as the program to customize and not changing the Global Settings?

Found the problem, and it was me.   :uhoh

Hyzer, that did the trick. Although it doesn't show up as aceshigh3 on my computer, but aceshighocr.

Thanks for the help everyone.  :cheers:

 :salute
Sik

Title: Re: Optimal graphics settings for VR
Post by: 1stpar3 on September 29, 2017, 02:52:24 PM
Think the "ocr" version is the one through Oculus Library? Would be AcesHighDX11 for standard version. Think even steam has a version.
Title: Re: Optimal graphics settings for VR
Post by: fd ski on September 30, 2017, 03:40:47 AM
what settings would be the best if we want high quality and not worried about performance ( 1080 here ) ?
Title: Re: Optimal graphics settings for VR
Post by: FLS on September 30, 2017, 09:16:23 AM
The first post is for optimal VR.  :aok
Title: Re: Optimal graphics settings for VR
Post by: N95KF on September 30, 2017, 02:24:19 PM
what settings would be the best if we want high quality and not worried about performance ( 1080 here ) ?

These aren't performance settings, they are for highest visual quality.  I too have a 1080 and less is more in the case of VR.
Title: Re: Optimal graphics settings for VR
Post by: fd ski on October 01, 2017, 11:43:48 AM
btw, thanks for this post. My AH looks way better now, i can finally read the gauges :)

Then again, my shooting went to crap, but let's put it off to bad evening. If it stays crap, i'll have to downgrade graphics, like CS.GO player :)
Title: Re: Optimal graphics settings for VR
Post by: FLS on October 01, 2017, 11:47:53 AM
Shooting may just need time while you get used to VR.
Title: Re: Optimal graphics settings for VR
Post by: N95KF on October 01, 2017, 01:29:56 PM
btw, thanks for this post. My AH looks way better now, i can finally read the gauges :)

Then again, my shooting went to crap, but let's put it off to bad evening. If it stays crap, i'll have to downgrade graphics, like CS.GO player :)

Why do you think your shooting has anything to do with the graphic settings?  Are you experiencing poor performance FPS-wise?
Title: Re: Optimal graphics settings for VR
Post by: fd ski on October 11, 2017, 12:29:21 AM
I'm old and i need something i can blame it to, other then my inherent lack of skills :)

FPS is way high