Aces High Bulletin Board
General Forums => Open Beta Test => Topic started by: FGBullet on August 30, 2016, 09:59:06 PM
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The game is playable but the graphics are somewhat rough on my end, especially for GV's and trees.
I'm not sure how to improve this as I have the settings maxed out and have tried different settings in the game.
My setup is:
Phenom 2 X4 965 Processor
GTX 980 Graphics card
1080P monitor
Video settings in game are set at 1920 x 1080
Max textures 4096
Any suggestions are appreciated.
Bullet
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define rough. Maybe post a screen shot.
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^^
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Man FGBullet, with that graphics card ( the same one I have) you should be doing great. Do you have the latest driver? A new one came out today.
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unmax out the settings.
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The game is playable but the graphics are somewhat rough on my end, especially for GV's and trees.
I'm not sure how to improve this as I have the settings maxed out and have tried different settings in the game.
My setup is:
Phenom 2 X4 965 Processor
GTX 980 Graphics card
1080P monitor
Video settings in game are set at 1920 x 1080
Max textures 4096
Any suggestions are appreciated.
Bullet
Make sure match video settings with your monitor's native resolution.
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Thanks Jimmy. I downloaded the latest driver last night. I think it helped some but the images still look more edgy than AH2. Must be something on my end. See attachment.
Man FGBullet, with that graphics card ( the same one I have) you should be doing great. Do you have the latest driver? A new one came out today.
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Thanks for the help guys. I've been considering purchasing a larger monitor, something with a better resolution than 1080. Just wish I knew if it would help.
See attachment of screen shot.
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That may be the limitations of zoom at the distance you are focused on. You will have to get physically closer to see the hairs on the gnat's nose sitting on top of the flag pole.
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Amazon sent me information on the latest ASUS UHD 28" last night. You will want to consider the move carefully though, because the increased resolution will come with additional processing. I love the view at 4k, and even higher, but it is expensive on available processing. I don't really think it will help to clear things up significantly, either.
Have you posted a recent DXdiag?
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------------------
System Information
------------------
Time of this report: 8/31/2016, 19:12:04
Machine name: DESKTOP-4M3QGB6
Operating System: Windows 10 Home 64-bit (10.0, Build 10586) (10586.th2_release.160802-1857)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 08/18/10 17:03:35 Ver: 10.06
Processor: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz
Memory: 4096MB RAM
Available OS Memory: 4096MB RAM
Page File: 3216MB used, 2479MB available
Windows Dir: C:\Windows
DirectX Version: 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.10586.0000 64bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Sound Tab 4: No problems found.
Sound Tab 5: No problems found.
Sound Tab 6: No problems found.
Sound Tab 7: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 980
Manufacturer: NVIDIA
Chip type: GeForce GTX 980
DAC type: Integrated RAMDAC
Device Type: Full Device
Device Key: Enum\PCI\VEN_10DE&DEV_13C0&SUBSYS_85181043&REV_A1
Display Memory: 6108 MB
Dedicated Memory: 4060 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: S27C230
Monitor Id: SAM0A87
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
Driver File Version: 21.21.0013.7270 (English)
Driver Version: 21.21.13.7270
DDI Version: 12
Feature Levels: 12.1,12.0,11.1,11.0,10.1,10.0,9.3,9.2,9.1
Driver Model: WDDM 2.0
Graphics Preemption: DMA
Compute Preemption: DMA
Miracast: Not Supported
Hybrid Graphics GPU: Not Supported
Power P-states: Not Supported
Driver Attributes: Final Retail
Driver Date/Size: 8/25/2016 12:00:00 AM, 17619464 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5080-11CF-956F-15A51BC2D835}
Vendor ID: 0x10DE
Device ID: 0x13C0
SubSys ID: 0x85181043
Revision ID: 0x00A1
Driver Strong Name: oem21.inf:0f066de3ad09d9de:Section089:21.21.13.7270:pci\ven_10de&dev_13c0
Rank Of Driver: 00D12001
Video Accel:
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MPO Stretch: Not Supported
MPO Media Hints: Not Supported
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Thanks Challenge. What has me confused is the images are more defined in AHII.
Amazon sent me information on the latest ASUS UHD 28" last night. You will want to consider the move carefully though, because the increased resolution will come with additional processing. I love the view at 4k, and even higher, but it is expensive on available processing. I don't really think it will help to clear things up significantly, either.
Have you posted a recent DXdiag?
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It looks like you have Post-Processing AA turned off? and perhaps you have the texture sizes down also?
Texture sizes are in the first clipboard after AHIII starts under "Video Settings." With a 980 you should be able to use 1024 texture size, and you can even try 2048, or 4096 to see if it clears up. I usually limit that to 2048 online, and use 4096 for videos, but I also have an SLI setup (3-way).
You can also use the Nvidia Control Panel to augment the appearance, but you want to get it running very well as application controlled before you do that. It may be a bit much for a single card.
Can you post a shot of your graphics detail panel in the game?
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As requested.
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I think you would get better performance if you turned Env off, moved the sliders to about halfway. You could probably turn everything on the left flyout back on, including post lighting (that's where the AA is). You can still disable clutter in flight if you like. If your frames are two low with all that on, then disabling shadows should give most of anything you lose back, but I think your FPS will hit 45-50 if you set it like I suggested.
I'm not really up on AMD CPUs, but the game is mostly GPU-centric now.
Hope this helps!
EDIT: Added image below.
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Thanks Chalenge. I'll give those settings a try tomorrow and report back.
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FGBullet, like Chalenge I'm not up on AMD cpu's. The clock rate looks ok, but I don't know if the game can use all of its cores. You should be able to check it in the Task Manager when the game is running (Alt+Tab out of the game, right click the Task Bar, choose Task Manager).
Another thing I noticed that your Page File usage is on the high side. That often means you have a lot of background processes running and consuming your RAM. 4 GB is on the edge of being enough but you might find doubling it worth the investment (if your motherboard can take it, and I believe it should).
So, if your CPU only uses one core for AH and you have a lot of background activity further stressing it, it just may be possible that your video card can't get enough information to work at its best.
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Something that may be a big help is the official driver for your specific Samsung model (I believe this is it):
http://www.samsung.com/us/support/owners/product/LS27C230BS/ZA
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I plan to double the memory and the motherboard can take it. I also downloaded Razer Cortex and it's stopping 13 programs from loading and saving about 700mb of ram.
Appreciate the help Bizman.
FGBullet, like Chalenge I'm not up on AMD cpu's. The clock rate looks ok, but I don't know if the game can use all of its cores. You should be able to check it in the Task Manager when the game is running (Alt+Tab out of the game, right click the Task Bar, choose Task Manager).
Another thing I noticed that your Page File usage is on the high side. That often means you have a lot of background processes running and consuming your RAM. 4 GB is on the edge of being enough but you might find doubling it worth the investment (if your motherboard can take it, and I believe it should).
So, if your CPU only uses one core for AH and you have a lot of background activity further stressing it, it just may be possible that your video card can't get enough information to work at its best.
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Applied the settings you suggested and am hitting 45+ FPS. Definitely helped for sure.
Thanks!
I think you would get better performance if you turned Env off, moved the sliders to about halfway. You could probably turn everything on the left flyout back on, including post lighting (that's where the AA is). You can still disable clutter in flight if you like. If your frames are two low with all that on, then disabling shadows should give most of anything you lose back, but I think your FPS will hit 45-50 if you set it like I suggested.
I'm not really up on AMD CPUs, but the game is mostly GPU-centric now.
Hope this helps!
EDIT: Added image below.
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Thanks, I tried downloading it a couple nights ago and every time I ran it it wanted to uninstall the driver. So, I ran it today and it uninstalled and reinstalled the driver and the images are a little better.
Really appreciate the help Chalenge!
Something that may be a big help is the official driver for your specific Samsung model (I believe this is it):
http://www.samsung.com/us/support/owners/product/LS27C230BS/ZA
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http://www.guru3d.com
Great site with up to date drivers. Also has some uninstall programs which wipe your driver settings and allow you to do clean install....like brand new clean!
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......and another question. Do you use a HDMI cable to connect your monitor?
in my opinion the screen look allot better with HDMI. Maybe others prefer the DVI cable.
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Thanks Dobs
http://www.guru3d.com
Great site with up to date drivers. Also has some uninstall programs which wipe your driver settings and allow you to do clean install....like brand new clean!
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Mine is connected with a DVI cable. Does not have an HDMI option.
Thanks!
......and another question. Do you use a HDMI cable to connect your monitor?
in my opinion the screen look allot better with HDMI. Maybe others prefer the DVI cable.
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Thanks, I tried downloading it a couple nights ago and every time I ran it it wanted to uninstall the driver. So, I ran it today and it uninstalled and reinstalled the driver and the images are a little better.
Really appreciate the help Chalenge!
That's why I hang around right there.
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Thanks for the help guys. I've been considering purchasing a larger monitor, something with a better resolution than 1080. Just wish I knew if it would help.
See attachment of screen shot.
:airplane: I bought a 43" TV and converted it to a monitor for my HP and it works great! Everything is clearer now than when I was using 32" monitor!
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I've been tempted to get a larger monitor.
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I bought a 42inch 4k ultra HD tv for my monitor ,use a HDMI cable and it looks great, run at max resolution with all the bells and whistles on.
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Thanks EZ
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No, it is not just you. I have the same issue. I am running an i7-6700k @ 4.2ghZ, GTX 1080, max graphics, solid 60fps, game looks amazing. But, the same issue you have. Shimmering textures at a distance, trees, objects, etc. I cranked AA up in the nVidia control panel to 4 or 8x. It helped a bit but I feel like there is something else. Possibly just a bug?
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I think when you get shimmering in the distance there are two things happening. First, the game is still not final and I think there might be a few things with shaders that may require a closer examination. Second, even if the first isn't true it is almost certainly a case of eating your cake and having it too. What I mean is, you want all of the eye candy and you want it to still look good in every case. So you set your graphics details up to maximum and then when aberrations occur you think its the game, when instead its a user fault.
If you start with your graphic settings as I suggested for FGBullet in this thread, then you may see what I am talking about. Always keep Environment OFF. Turn that on when you are showing off the game, but not while playing. If you move the sliders you will see the terrain textures flashing as you make changes. The flashes are brief and probably the result of updating textures, polys, and vertices, but that's not really important. The important thing is for you to find a place on the map where you can see the terrain off into the distance. Adjust the sliders to the point where the distant trees do not shimmer/flash/or dance. This is the point at which your card is about maximized on handling those features. You will want to back off of that position by about 15%, to leave room for things like multiple airplanes and vehicles.
If you think you have a powerful system, then think again. Even the vaunted 1080 will not play this game in every situation at 60fps. Ain't gonna happen. If you doubt me, then go sit at the refinery and start blowing up fuel structures with the arena controls. When you get down to 13fps you will know the reality of the situation.
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No, it is not just you. I have the same issue. I am running an i7-6700k @ 4.2ghZ, GTX 1080, max graphics, solid 60fps, game looks amazing. But, the same issue you have. Shimmering textures at a distance, trees, objects, etc. I cranked AA up in the nVidia control panel to 4 or 8x. It helped a bit but I feel like there is something else. Possibly just a bug?
There is an Nvidis setting which addresses shimmering settings.....I'm on the road with just an iPad, but if your bring up Nvidia control panel>3D settings....mouse over each to get the info (shows below the imbedded guy window) and you will see one which says to select if you see shimmering objects.
Wish I could be more specific, but can't remember off the top of my nugget.
As far as bringing your system down to 13fps....if you have resource monitor running, I guarantee you will see a single core getting hammered AND that is the culprit for low TPS in a high clutter environment.
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No. That was one of the first tests I did with AH3, because they have placed the primary load on the GPU. At the refinery it is rather easy to get down into the teens with FPS, because of all the smoke resulting from destroyed factories. My resource monitor indicated no more than 10% usage, so there goes that theory!
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Do you have your CPUs so you can see each core?
8 core cup with 1 core at 100% is 12% max....
Game is single thread coded with some "loading" in other cores per Hitech.
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Ah, I thought they had done a better job of multithreading, but alas. . .
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Here is the setting for Nvidia cards for those who see shimmering objects.
Open attachment for picture.
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Uh, I don't think so!
The setting you have pointed to is associated with triple buffering, which I am pretty sure Skuzzy has said to avoid using that. At any rate, all of the Nvidia Control panel settings should be set to application controlled, unless you are doing something special like SLI. You can experiment, but what you will find is that Anisotropic Filtering will make the shimmering worse, instead of better. I believe it is a case of attempting to cure the symptom, instead of curing the cause. I think the root cause of the problem is shadows, and not the 3D objects.
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Did you read where the arrow points? "Select off if you see shimmering objects"
I usually don't do "application controlled" for any game...on any setting....but that is just me:)
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Yes, except it's going to cause shimmering of the textures associated with the (simulated) 3D objects when set to "On" and the problem people are having is with shadow objects at a distance. And when I say 'distance' I mean much further than the texture filtering effect. You can see the shimmering effect to some degree in the DSR video I made.
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I usually don't do "application controlled" for any game...on any setting....but that is just me:)
If you have two separate programs set to control the same feature you might run into anomalies. The easiest way to control game specific graphics is to set the video card to "application controlled" and then adjust the graphics game by game. The opposite approach would be to adjust everything from the video control panel and set every game to "video card controlled" but I can't remember having seen such an option.
There's exceptions, just as Chalenge said. However, if you had such exceptions you would also most likely have studied the best way to use them - and you'd be sending lengthy posts about your progress with exceptional setups. :cheers:
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I think when you get shimmering in the distance there are two things happening. First, the game is still not final and I think there might be a few things with shaders that may require a closer examination. Second, even if the first isn't true it is almost certainly a case of eating your cake and having it too. What I mean is, you want all of the eye candy and you want it to still look good in every case. So you set your graphics details up to maximum and then when aberrations occur you think its the game, when instead its a user fault.
If you start with your graphic settings as I suggested for FGBullet in this thread, then you may see what I am talking about. Always keep Environment OFF. Turn that on when you are showing off the game, but not while playing. If you move the sliders you will see the terrain textures flashing as you make changes. The flashes are brief and probably the result of updating textures, polys, and vertices, but that's not really important. The important thing is for you to find a place on the map where you can see the terrain off into the distance. Adjust the sliders to the point where the distant trees do not shimmer/flash/or dance. This is the point at which your card is about maximized on handling those features. You will want to back off of that position by about 15%, to leave room for things like multiple airplanes and vehicles.
If you think you have a powerful system, then think again. Even the vaunted 1080 will not play this game in every situation at 60fps. Ain't gonna happen. If you doubt me, then go sit at the refinery and start blowing up fuel structures with the arena controls. When you get down to 13fps you will know the reality of the situation.
Good post.....worth posting again. That is exactly how you find the best settings in AH3...........eye candy does add to the realism.
:salute